from game.plugins import plugin, limitKit, push
kit_limits = [
plugin(limitKit, team = 1, slot = 1, kit = 'GS_SMGAssault_Limited', limit = 0.25),
plugin(limitKit, team = 2, slot = 1, kit = 'UW_SMGAssault_Limited', limit = 0.25),
plugin(limitKit, team = 1, slot = 3, kit = 'GA_Limited_Support_MG34_K98', limit = 0.15),
plugin(limitKit, team = 2, slot = 3, kit = 'UW_LMG_Limited', limit = 0.15),
plugin(limitKit, team = 1, slot = 5, kit = 'GW_RifleAssault_G43_Limited', limit = 0.1),
plugin(limitKit, team = 2, slot = 5, kit = 'UW_SMGAssault_Limited_GGun', limit = 0.1),
]
push_64 = [
plugin(push, source = 'US', target = 'WN_72', attacker = 2),
plugin(push, source = 'US', target = 'WN_67', attacker = 2),
plugin(push, source = 'WN_72', target = 'Church', attacker = 2,),
plugin(push, source = 'WN_67', target = 'Cross_Roads', attacker = 2,),
plugin(push, source = 'Church', target = 'Vierville_Sur_Mer', attacker = 2,),
]
gpm_cq = {
64: kit_limits + push_64,
}
Any idea why my push code doesn't show up in conquest mode 64 player?
-032