Author Topic: FH2 Thursday Reloaded!  (Read 92766 times)

Offline 69rat

  • Jr. Member
  • **
  • Posts: 130
    • View Profile
Re: FH2 Thursday Reloaded!
« Reply #990 on: 24-05-2014, 02:05:12 »
i missed last night cuz of a work meeting. i dont see anyone in the server tonight?  ??? i'll keep checking.

Offline Excavus

  • Jr. Member
  • **
  • Posts: 391
  • Member of the FH2 Cynic Club
    • View Profile
Re: FH2 Thursday Reloaded!
« Reply #991 on: 24-05-2014, 13:05:41 »
-snip

Offline Stubbfan

  • Developer
  • ******
  • Posts: 523
    • View Profile
Re: FH2 Thursday Reloaded!
« Reply #992 on: 24-05-2014, 14:05:21 »
Excavus, time to stop interfering with this thread.

Offline Norman Rockwell

  • Jr. Member
  • **
  • Posts: 109
    • View Profile
Re: FH2 Thursday Reloaded!
« Reply #993 on: 30-05-2014, 02:05:35 »
C'mon peeps, last WaW Thursday before the Gamespy shutdown!


Offline Ts4EVER

  • Banner of THeTA0123
  • Developer
  • ******
  • Posts: 7.812
    • View Profile
Re: FH2 Thursday Reloaded!
« Reply #994 on: 04-06-2014, 17:06:21 »
Have you had the chance to play the 16p version of Omaha?

Offline GeoPat

  • Jr. Member
  • **
  • Posts: 501
    • View Profile
Re: FH2 Thursday Reloaded!
« Reply #995 on: 05-06-2014, 02:06:37 »
I know we played it once but there weren't enough people.  It seemed like the Lafette was a bit much.  We'll have to try it with 16+.

Offline Professor Anthrax

  • Jr. Member
  • **
  • Posts: 256
    • View Profile
Re: FH2 Thursday Reloaded!
« Reply #996 on: 06-06-2014, 00:06:57 »
FH2 Thursday the day before the June 6th D-Day 70th anniversary! Let's get enough people tonight to run Gold and Omaha!

Offline 69rat

  • Jr. Member
  • **
  • Posts: 130
    • View Profile
Re: FH2 Thursday Reloaded!
« Reply #997 on: 06-06-2014, 01:06:41 »
do we need 2.47 to play tonight? i guess ill start downloading it any way.

Offline Professor Anthrax

  • Jr. Member
  • **
  • Posts: 256
    • View Profile
Re: FH2 Thursday Reloaded!
« Reply #998 on: 06-06-2014, 01:06:41 »
Yep. The server is on 2.47 now so you wouldn't be able to connect if you're running 2.46. It's the first patch using that update feature in that new launcher that came in 2.46 so it's just as easy as starting the game through the launcher and then it prompts you to download the latest patch.

Offline 69rat

  • Jr. Member
  • **
  • Posts: 130
    • View Profile
Re: FH2 Thursday Reloaded!
« Reply #999 on: 06-06-2014, 01:06:22 »
just got it going thanks :)

Offline Professor Anthrax

  • Jr. Member
  • **
  • Posts: 256
    • View Profile
Re: FH2 Thursday Reloaded!
« Reply #1000 on: 06-06-2014, 01:06:55 »
Wow...you were the 1,000th reply to this thread 69rat! Long live FH2 Thursdays!!(and now Saturdays too)

Offline Matthew_Baker

  • FH-Betatester
  • ***
  • Posts: 1.923
    • View Profile
Re: FH2 Thursday Reloaded!
« Reply #1001 on: 06-06-2014, 04:06:13 »
Just played the 16 Omaha. not a bad map. Generally I don't like KotH maps but this one isn't too bad. The only thing that caught me and some other people were how far away the spawn points were from the flag. took ages to get back into the fight if the SL died.

Personally if you could find a way to add another flag (like up the road or something) and make it general conquest I prefer that over KotH. But this map certainly wasn't bad. :)

Offline Lupin

  • Jr. Member
  • **
  • Posts: 272
    • View Profile
    • Lurkerchan
Re: FH2 Thursday Reloaded!
« Reply #1002 on: 06-06-2014, 05:06:34 »
Was going to join you guys tonight but apparently I have an "invalid CD-key". ::)

Offline FORGOTTENKEVINOHOPE

  • Jr. Member
  • **
  • Posts: 527
    • View Profile
Re: FH2 Thursday Reloaded!
« Reply #1003 on: 06-06-2014, 06:06:09 »
finally got my machine working,  installing fh2 again now!

Offline valleyman

  • Jr. Member
  • **
  • Posts: 81
    • View Profile
    • My Art Blog
Re: FH2 Thursday Reloaded!
« Reply #1004 on: 06-06-2014, 23:06:30 »
Missed last night and the first gameplay of 16 player Omaha :(  Will have to make up for it by playing all night Saturday :P