Author Topic: Add Tanks in SP maps  (Read 2513 times)

Offline F4lco

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Add Tanks in SP maps
« on: 16-09-2014, 02:09:06 »
Hi All
This is my first post :))
I am a fan of FH2 from a long time, but I never written on the forum before..

I want to know if I can add Others tank in SP, for example my favourite one, the King Tiger.

Thanks in advance  :)

Offline Darman

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Re: Add Tanks in SP maps
« Reply #1 on: 16-09-2014, 09:09:03 »
Check the FH2 wiki, the King Tiger is already present on several maps, also SP. Try Meuse River for example.

But yes, it is possible to "add" vehicles to any map.

You'd have to edit the "gameplayobjects.con" file in your levels "server.zip" (fh2/levels/thelevelyouwanttoedit/server.zip/gamemodes/theoneyouwanttoedit/
thesizeyouwanttoedit/gameplayobjects.con)
Get the King Tigers ID from a level where it is present and overwrite any vehicle ID in the file you want to change with it. Actually ADDING it would be a lot more complex.

Be aware that this will vanish with the next update and it will make it impossible to play online with that map.

Offline F4lco

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Re: Add Tanks in SP maps
« Reply #2 on: 16-09-2014, 13:09:47 »
THANK YOU VERY MUCH!
Now i try to do this!

If i can to do this, you will be my hero!

Offline F4lco

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Re: Add Tanks in SP maps
« Reply #3 on: 16-09-2014, 13:09:38 »
I succeeded!!
I replace Tiger in Op. Totalize with King Tiger!
FANTASTIC!

I can Play this with my friend in coop mode??

Offline jan_kurator

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Re: Add Tanks in SP maps
« Reply #4 on: 16-09-2014, 14:09:49 »
I can Play this with my friend in coop mode??
He will have to do the same in his game files not to crash on the loading screen when he will try to join, I think.

Offline F4lco

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Re: Add Tanks in SP maps
« Reply #5 on: 16-09-2014, 14:09:09 »
Wow! That's Great! That's my dream!
I have 3 more questions:
1_There's a list with all Vehicle and their respective texture?
2_In game i have a lot of screen tearing, even though i lock the frames at 60. Why?
3_I can make the King Tiger usable for Allies?
« Last Edit: 16-09-2014, 14:09:25 by F4lco »

Offline Ts4EVER

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Re: Add Tanks in SP maps
« Reply #6 on: 16-09-2014, 16:09:21 »
If you replace an allied vehicle with the Kingtiger, it should be usable by them.

Offline Slayer

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Re: Add Tanks in SP maps
« Reply #7 on: 16-09-2014, 17:09:59 »
I have a vision now, of a coop game in Op Totalize where 32 KT's will spawn: 16 for axis and 16 for allies ;)

Offline F4lco

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Re: Add Tanks in SP maps
« Reply #8 on: 16-09-2014, 17:09:08 »
Ok, hi guys!
I activated the Vsync from Nvidia control panel, the tearing is disappear.
I replaced an halftrack with a King Tiger and it worked! Now i can Play in the British Army and use a King Tiger, and I even put a King Tiger in german Army, KT vs KT! Very nice!

I was able to understand even some string values, but not every one...
I can not understand these:
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.TimeToLive 120
ObjectTemplate.teamOnVehicle 1

And whats the different between minSpawnDelay and maxSpawnDelay?

Another Question: how the reinforcements works?
I try to change reinforcements in German Army in Op. Goodwood, but whit no result...

Offline nysä

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Re: Add Tanks in SP maps
« Reply #9 on: 19-09-2014, 12:09:12 »
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« Last Edit: 02-03-2019, 08:03:34 by nysä »

Offline nysä

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Re: Add Tanks in SP maps
« Reply #10 on: 14-10-2014, 14:10:49 »
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« Last Edit: 02-03-2019, 08:03:48 by nysä »

Offline Ts4EVER

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Re: Add Tanks in SP maps
« Reply #11 on: 14-10-2014, 17:10:56 »
Let me blow your mind: The kingtiger model and skins are actually still from FH1.
These days, we only use the 1944 and the winter version, but the Russian release will also see the 1945 version with ambush camouflage.

Offline nysä

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Re: Add Tanks in SP maps
« Reply #12 on: 14-10-2014, 22:10:25 »
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« Last Edit: 02-03-2019, 08:03:24 by nysä »

Offline Ts4EVER

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Re: Add Tanks in SP maps
« Reply #13 on: 15-10-2014, 00:10:24 »
No, that one is only in the beta. The Pershing (and the French tank) were released by mistake and then left in, because why not.

Offline nysä

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Re: Add Tanks in SP maps
« Reply #14 on: 15-10-2014, 00:10:19 »
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« Last Edit: 02-03-2019, 08:03:40 by nysä »