Forgotten Hope Public Forum
Off-Topic => Gaming => Topic started by: Tedacious on 31-03-2009, 00:03:09
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I'm suprised no one has recreated this thread yet!
Anyway.
I have played it!
It works!
In the seventh day, CA created Empire, and said that it was good.
Played through the Road To Independence (except the last part, only played it partially, was to eager to play as Sweden)
Started as sweden and are playing with them currently.
I have yet to find a winning strategy, so it's going up and down.
I have taken all of scandinavia (norway, sweden, denmark), finland, Ingria, Estonia & Livonia (or what it's called) and Moscow (muscovy).
I quickly captured courland.
I started building 3 seperate armies:
One smaller to take on the norwegian capital of Christiania
One to guard Öresund from a fort, denying any danish army entrance to swedish mainland.
One To repel any russian attackers, and eventually march into russian territory.
I captured Christiania, declaring war on the alliance between Russia and Denmark.
Denmark sent ships to blockade my port at öresund, thus I couldn't move any units across to Copenhagen. So the army remained in their fort until I could muster a fleet that could take on the danish fleet.
Russia attacked me several times with smaller armies, I retrained the army and marched towards Muscovy.
On the way, I faced another russian army, and every unit in my army was cut down to half their original size.
I attacked Muscovy, my units were half their numbers, but with valuable experience and with me in command, my army managed to capture muscovy, It was truly an epic victory. They didn't stand a chance.
The next epic battle was when I had managed to transport my army towards copenhagen, they marched out to attack me before I managed to besiege the city.
They had approximately 10 units of line infantry + some cavalry, pikemen and cannons.
I had 5 units of line infantry + pikemen + 1 unit of militia.
My troops were in general inferior to their line infantry.
The situation was dire, I was heading for a definate loss.
They were clever and attacked my flank with their full army, while I had full units of line infantry standing idle on the other flank.
What saved me was my dragoons. They rode behind the enemy force, dismounted and fired at their back.
At the same time, my line infantry came to the aid, and I attacked ther mainforce from 3 directions.
I managed to win, just barely.
It was truly epic and intense.
I have no alliances. The ottoman empire (though very friendly relations) just refuse to enter an alliance with me.
I stand alone, with an angry prussian force standing at my relatively undefended gates, and I lack the resources to build a defending army, this will prove to be quite a challange.
I went into bankruptcy over a few turns, it was that bankruptcy that motivated me to attack muscovy, relieving my cofferts from the upkeep of my soldiers.
Prussia wanted to negotiate.
My region of Courland, against ther region of East Prussia + 2 technologies + 1200 gold.
I accepted, since I was in dire need of both money and technology.
2 turns later, they wanted to trade back.
East Prussia against Courland + 2 technologies + 1000 gold.
2 turns later, they wanted to trade back.
and it went on like that for a while, until I decided I would not let east prussia go again, since it gave me such a heavy income compared to Courland.
It is really exciting, and I really have to struggle for survival.
It's not going very great though, my best units are Grenadiers, and I'm at 1732 (that's pretty late isn't it?).
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Scandinavia at that time would actually include Finland, as we were a part of Sweden. :P
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There has been a new patch, hopefully the campaign-crashes have been fixed so that I can finish conquering the world with my British line infantry.
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Hey Ted, good to see you here.
I did play as prussia, taking kurland, who attacked me, hannover, rheinland. Then sweden declared war on me as my king died, but I took them by surprise with a naval landing at stockholm and defeated them quickly.
Then I build up my army, expanding it to roughly 4 or 5 full stacks, and then straight launched an attack on saxony and directly took it. The larger goal there was to lure poland in declaring war on my, which they did. Five turns later, they were completely defeated, a turn later I took there last city without a fight.
Then by surprise, austria attacked me, they were said to be quite strong. Three turns later, they now have lost all their armies, are left with half a stack and a few garrisons, and only have two provinces left.
But I haven't played on since almost two weeks - I can't get myself motivated to do so. :-\
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My game crashes every time I get to 1770 as Britain, regardless of anything. Am very frustrated as it's a great game. Patch asap, please.
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Yea I got to play it! The Campaign lags quite a bit and has some major bugs, but the battles themselves are amazing!
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Hey Ted, good to see you here.
I did play as prussia, taking kurland, who attacked me, hannover, rheinland. Then sweden declared war on me as my king died, but I took them by surprise with a naval landing at stockholm and defeated them quickly.
Then I build up my army, expanding it to roughly 4 or 5 full stacks, and then straight launched an attack on saxony and directly took it. The larger goal there was to lure poland in declaring war on my, which they did. Five turns later, they were completely defeated, a turn later I took there last city without a fight.
Then by surprise, austria attacked me, they were said to be quite strong. Three turns later, they now have lost all their armies, are left with half a stack and a few garrisons, and only have two provinces left.
But I haven't played on since almost two weeks - I can't get myself motivated to do so. :-\
Good to see you here too schneider/boller(?).
I love this game. next step is to advance further into russia, build good relations with neighbouring countries, and expanding my empire to the colonies of india and america.
BTW just realized one thing.
Mr. Pedantic is lost to us, wonder if we will ever see him again:P
he never even played FH, he just hung around the OT forum.
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No, he's around. He's also on the new forums from n0e
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ARgh, I want to play it again and >.<
Stupid exams, taking my whole time for learning. Atleast they´re over tomorrow...
My Russian empire definately needs to whipe out the Ottomans now!
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Well at least you can't say CA have been slow on the patches! The fourth was released today so they seem to be addressing issues almost one at a time and getting the fixes out as soon as they're done. I've had a few irritating problems/crashes so far but I'm pretty confident they'll be fixed asap. I've also got a new uber-PC on the way so I can play it all maxed out... :D
Game-wise I'm still in the Road to Independence campaign. I have captured the required 8 provinces and now need to choose a few more to make it up to the winning 15. It's been great fun so far although sometimes the AI seems a bit sloppy/wrong. Still, it'll be fixed soon!
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I hope I can get ETW soon and when I do have it I also hope they have ironed out all the nastiest issues it has right now. And maybe modders have done little miracles by then also. :D So until I get this I'm still stuck with the demo and the older Total Wars...
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I thought about creating it but waited for you Zweig :)
Anyways, stopped my campaign with Russia. I already have all the territories required and it's still 1755 so I have to wait another 45 years before the campaign is over, that took me too long.
Played with the Provinces for a short moment but then decided to take Great Britain. I am currently kicking native American arses around Rupert's Land. Send an army to Montreal and Quebec to liberate the Canadians from the evil French. And I think I will start an Operation Overlord against France. Since I only need to capture 2 regions to conquer European France. But first colonial expansion, my economy is not yet full grown and it costs alot of money to have multiple big armies.
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One thing I'm kind of dissappointed with (so far), is the diplomacy system.
We were promised a hugely enhanced diplomacy system.
But you hardly have any options at all!
at least in the earlier total wars you could choose "attack faction" in the diplomacy part.
I'm missing pretty much from diplomacy, many things I don't even know of, but I expected them to be there.
HOW do you get someone in an alliance with you? all the other factions does it! But I can't!
been "Very friendly" with the ottoman empire for 30 years now, we share a common enemy (russia), and I'm on the offensive against russia.
Still, they refuse without a doubt.
I try to throw in technologies and Gifts from the state, but they still refuse.
I need an ally!
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Ted, try it when you're not in a war.
The AI will never go into an alliance that is at war.
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seems a bit strange since we both share russia as our enemy.
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Is only smart :P
Dipolmacy could be better. Remember this is a brand new engine, and a brand new way of playing the game. I get the feeling that once its patched up fully over the next several months, plus the expansion comes out, we'll see it RAPIDLY improve.
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Yeah probably.
Denmark have occupied one of my ports.
They have a fleet inside, and when I try to attack it my fleet only blockades the port.
How do I attack their fleet - taking back control over the port?
*hoping for quick answer*
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Move a single unit of troops into the port. It'll force their navy out, and into an engagement with your ships.
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Thank you!
have blockaded my own port for +20 years, until now.
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LmfaoxD
Nice :P
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I'm running into some serious problems now.
Russia is on the retreat. I've pushed them far into their homeland.
Now... I have researched some educational technologies.
Dissent is not uncommon among the people of my empire, public order is running low in the eastern part of my empire, the earlier russian regions.
They want change. If I further research educational technologies a revolution is imminent.
It's starting to become too troublesome to ignore their revolutionary ideas, and soon I will have to join them in their cause agains the king.
By the way, how do I do that? "create" a revolution?
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When the rev happens, you're given a choice of siding with the king or the revolutionaries. I haven't had it happen yet though :(
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Ah okay!
Things are starting to look better right now, so perhaps a revolution won't be necessary.
however, I'm quickly running out of time (I knew I should have chosen Long Campaign). 8 years left, and haven't captured either Brandenburg or Poland, which are both necessary to complete the campaign, and before year 1750.
I'm not even at war with either prussia or poland-lithuania. I even planned on joining an alliance with prussia and unite agains poland-lithuania. won't have time for an alliance now.
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I honestly don't play to win on their timeline. The game doesn't end, you can continue playing for as long as you want after the timelimit. I much prefer just ignoring those things and fighting to be methodical and logical then having to strike out and conquer everything :P
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yeah pretty much the same for me.
But still, I would like to manage the deadline. no real reason:P
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... plus the expansion comes out...
Expansion? Has there been any word on this beyond the greyed-out button on the E:TW home page?
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How to get a revolution without killing your entire empire: Make sure you are at peace and have a mighty position. Now exempt all regions (EXCEPT YOUR CAPITAL!) from taxes and disband as many armies as possible. Now higher the taxes in your capital to max/max. Now just make them revolt there and join the rebels, fight a small battle over the capital and there you go, a new government.
It's all about rebellion in the capital itself.
@Mr.Cheese, don't you think Napoleon expansion is super obvious? ;)
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So Fuchs, there will ONLY be a revolution if the people revolt in your capital?
My newly captured russian regions all have low public order, with the motivation "revolutionary ideas" (or something like that). But there won't be a revolution if only your outer regions revolt, but your capital have to revolt?
The more political and educational technologies I research, my people get these revolutionary ideas. But these ideas do not appear in my capital.
The year is now 1750 (I have officially failed the campaign, but continue). All of scandinavia is mine, as well as almost all of russia.
Russia have 1 region left, and they are now my protectorates (I should have done that earlier, I could have captured their last region without any trouble, but if I would have done it earlier I would have saved myself a lot of trouble).
I have captured Dagestan.
I'm now in an alliance with Prussia, and plan on attacking Poland-Lithuania, only to later break my alliance and capture the prussian regions.
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By the way I've not seen this asked in any other TW forums I tend to read so here it goes:
Do the AI factions actually agree to become your protectorate in ETW and then stay as one longer than few turns? I never could get anyone to agree to be one for me either in Rome or Medieval 2 with AI mods or without them. They always just wanted to fight to death even though I had almost conquered all of their lands and destroyed their armies.
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By the way I've not seen this asked in any other TW forums I tend to read so here it goes:
Do the AI factions actually agree to become your protectorate in ETW and then stay as one longer than few turns? I never could get anyone to agree to be one for me either in Rome or Medieval 2 with AI mods or without them. They always just wanted to fight to death even though I had almost conquered all of their lands and destroyed their armies.
Yes. IN fact, for some nations, you start out with protectorates. Hell, I even aided my Courland protectorate as Poland for them to expand into estonia. They DO stay protectorates now.
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@Mr.Cheese, don't you think Napoleon expansion is super obvious? ;)
Yes, that would be the obvious one. I'm just not entirely sure for some reason...
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I believe in them. They like money and Napoleon is a hot topic in the Total War community.
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I love this game. ;D. I really do, while I have not gotten to play it as much as others, my 20 hours of game-time have left me with little or no problems with the game. No CTDs, not many bugs, minor lag (nothing that isn't fixable), not to mention this Era, and especially this campaign is perfect!
The reason I love this game so much is not for the battles, but the diplomacy and the economics. Its much nicer to have countries who honor their treaties and openly agree to trade agreements. The bustling trade empire of England has never been so grand!
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Yes. IN fact, for some nations, you start out with protectorates. Hell, I even aided my Courland protectorate as Poland for them to expand into estonia. They DO stay protectorates now.
Cool! Lack of protectorates/vassals have always been one of biggest oddities that have annoyed me in the previous Total Wars' diplomacy (or should I say lack of working diplomacy :P).
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The diplomacy in the previous games was easily fixed. CA just didn't make Core attitudes for each nation against all nations, so some nations didn't know what to think of others.
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Playing as Britain is certainly fun. I made peace with all countries and I'm such an economic superpower that I make 40,000 coins each turn. Immense. Only downfall is that to keep it that high I can only have 1 full stacked army :P Anyways, it'll be 20,000 soon haha.
France is defeated so now I got some land in Europe too. Cherokees got kicked in their arses so I also got the Thirteen Colonies now. Got the Inuits to be my protectorate, lmao. I felt sorry for them so I am now their big brother looking after them.
Meanwhile Portugal was also defeated and their region in India, Goa, is now a rebel province. I think I'll take this oppurtunity to get a colony in India without declaring war to my Indian allies the Maratha's and Mughals.
Also Spain keeps asking for the region France and as offer they give Panama, Sardinia, New Mexico, some technology and 750 gold. Well I try to lure them in to give me some secure regions like Lombardy, Sardinia and Gibraltar and then just attack all his European provinces. Though then Spain is still a colonial problem.
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Yes. IN fact, for some nations, you start out with protectorates. Hell, I even aided my Courland protectorate as Poland for them to expand into estonia. They DO stay protectorates now.
Cool! Lack of protectorates/vassals have always been one of biggest oddities that have annoyed me in the previous Total Wars' diplomacy (or should I say lack of working diplomacy :P).
Yep, the one thing I wish is that there was a way to peacefull annex them=/
Also, I was thinking the other day, and I had a great idea.
What if the border lines could move. What if you marched in and took a town, the border of your state moved to surrond the town, and then if you made peace, it stayed a part of your nation? It would make diplomacy a lot more fun, as you could just take certain producing areas, without having to deal with taking the entire state and deal with the civilian population, as well as being able to expand your state. Then I was hit with something more.
Supplies. Let's say your attacking a certain state, and you blitzed right through it with a single army, leaving a long, corridor from town to town. Then, if the enemy snipped it off, your army was forced to live off the land, and could even be starved into surrendering if you didn't return to your nation, or open the supply line again?
I honestly think that would be REALLY damn cool...anyone with me?
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(everything he said)
I totally am.
I don't see the border thing happening :( but the supply status will surely come back with the first mods, as they were part of many mods for RTW and M2TW.
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Yeah I also fantasized about that Mudra. Then you could really see a front moving.
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Yep, I think it would really add a new dimension to the game. THen you couldn't just attack with a single army and expect to win. Also, if attacked, you could go so far as to sweep through their country side, and not just destory their things for a single turn, but hold them and use their resources against them, without having to commit to conquering their province.
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Would be nice.
Fuchs
Sorry about earlier;)
But it was fun, you have to admit!
We played a battle, I was sweden, Fuchs was united provinces.
I defended.
Rules: no artillery, but forced use of Puckle guns.
I defended.
Fuchs sent his artillery towards my flanks, I met him with my cavalry.
He did the mistake of sending his general with the cavalry, and facing my dragoons he soon died.
My cavalry was victorious.
Then his infantry closed in.
there too, I won thanks to cunning use of grenadiers and hiding units in forests. (plus defending gave me an advantage).
I stood victorious.
Fuchs claimed I was cheating by using cavalry against infantry (he claimed we had a rule that cavalry were not to be used against infantry, something I interpreted wrong), and I routed one of his units of milita (he claimed that to be the cause of his loss).
I say that valour and swedish might prevailed.
We'll have to do it again soon:) all of us
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I really need to play against you guys, I've never done total war MP o_O
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I only want this game because you can play as the Polish-Lithuanian Commonwealth.
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Haha it was fun Zweig. Though I knew the general would always be visible on the battlefield but I totally forgot about that. And somehow they don't charge when they are under fire, lack of common sence.
After the death of my general all troops ended up demoralized and when my Right Flanking Group routed it became even worse.
I blame the death of my general, the lack of fighting spirit in RFG and I myself being the attacker.
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I blame you being the dutch;)
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Haha I don't really care Zweig :D Only thing I really like is the campaign itself. And when I feel like it I'll command my forces into battle. Oh and battles where I can't flee and there is a big chance of losing, those I also command. To maybe win or bring as much carnage as possible to the enemy :P
But I'm not really a battle'er. I'm more an economist, making 50,000 coins each turn while having multiple full stack armies. For proof: check out my Xfire profile Zweig :-X
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I'm just messing with you:)
Yeah I've seen your xfire pictures! I'm building up my economy greatly too, more than 20 000 each turn now.
And yes it is great to fight an enemy with an inferior army, if you then manage to win you feel proud:P
I mostly only choose to command my armies when victory is not certain, since I am a better general then the AI.
And Mudra, this battle was the second MP battle for me ever (in any TW game).
When I'm playing I'm online in the FH2 steam group, you can hit me up there whenever if you feel like playing!
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Oh. It was my first against a human in E:TW. Well as far as Swedes can be considered human.
I tried it 1 time before but got disconnected.
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My first MP battle was also in Empire:)
the day before yesterday.
it was 2vs2, I was britain and all the others were austria.
50% of my allies army where rocket troops, who didn't seem to have a very good impact, it cost us the battle.
I managed to hold one enemy at place, but when my ally got slaughtered and I was attacked in the flank by the second enemy, I had definately NO chance.
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Oh eh I've played multiple times with Rome but thats so different. It's all the same tactics, Urban cohort armies with archers or Phalanx squares with archers.
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Aww! now you made me want to play RTW!
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Hm. It's not that good. GameSpy mostly prevents you from playing online for no reason.
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Well I got an urge to play single-player actually;)
But I agree with you that the campaign is important.
But none could be great without the other, battles are dependent on campaign to be good and vice versa.
I can't wait to play campaign online!
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Don't make me install EB please... I still didn't find the nerve yet to play ETW again, I don't know what it is. I'm just playing FH and PES09 lately, attempts to bring a bit of alternation into it with Dwarf Fortress and Left4Dead didn't proof successful. :(
And you grief me, Fuchsi. Yesterday you joined our squad right before the map changed, and BAFF, once the new map loaded, you were gone.
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Yup. I wanted to play with Niebler, Uranium, you and the others but I kept getting disconnected. I've loaded in 3 times in total so then I thought, ah well screw it and went watching TV. I was unhappy too, I really looked forward to some teamplay in the big Sidi building.
EDIT: I'm having that alot lately, servers disconnecting me. On some servers it's ok but on most Euro servers I keep getting disconnected.
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Amerikanische Feindpropaganda of your clan mates, I'm sure it's not because of the euro servers. Already thought it would be something like that. Too bad I didn't see your disc-message, maybe your punkbuster is fucked?
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No, it's just disconnecting. My internet is also acting weird alot.
Maybe herr Schneider wants to play now? I don't got anything to do and I have to test it anyways.
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I was just thinking about making a break, lack the spirit to keep on working now, if you wish we might as well see if we can get your hslan working (before we get whipped for offtopicing).
(I'd say write me in steam but seemingly the steam friends-thing is offline)
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It works for me.
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hslan is great...I just wish they had a second north american server, as the distance from me to it now makes my ping just over 200, unplayable.
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wohoo! drunken empire! for once, my foes stand a chance. But with new creative tactics I will beat them back to the stoneage
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I just ended an amazing naval battle, I was playing as a sixth rate, and was fighting a fifth. After an hour of broadsides, a lucky shot hit my gun-powder magazine and blew me sky high. I was winning too!
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A WW1 mod for ETW. Sounds cool!
http://www.moddb.com/mods/ww1tw/news/wolfs-of-the-sea (http://www.moddb.com/mods/ww1tw/news/wolfs-of-the-sea)
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Meh, im waiting for European Wars to come out. I need the realistic uniforms, but for now, I'll play naval battles, which are by far the best feature in the game.
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ww1 might work well!
Sweden is now the largest and most powerful empire in the world.
I have control of all of russia, all of scandinavia, and then I'm sharing poland and germany with Prussia and Austria.
I have captured westphalia, and plan on taking hannover next.
I have sent an army to the americas, captured all regions in south america (eliminating the last pirates), 2 island regions, and I've also taken Texas, eliminating the Pueblo Nations.
Now Spain and France (who both surround texas) keeps asking me for Texas, in exchange for a tecnology and 1000 gold. I keep saying no.
I have sent a colonization fleet to india, and captured Mysore.
I can not further expand my empire in india without huge consequences (=losing my foothold in india), since both the mughal and maratha are very powerful (and I'm at "very friendly" relations with them both).
My allies are Austria, Prussia and the Ottoman Empire.
I keep wondering what my next step should be after taking hannover.
I thought about attacking france, but at the moment that is not an option; they have 6 fully stacked armies standing in amsterdam (which for me would be the obvious first choice to attack), not only will these armies defend the region, but they will pose a serious threat to my western german regions.
Britain is a too valuable trade-partner to attack.
Spain too.
A problem is that the nations Prussia likes, austria hates and vice versa.
Attacking prussia could work, but they have regions scattered in poland, and could cause some damage when attacking regions I can not defend.
Austria is at the moment a bit to powerful, perhaps after building some armies, I can persuade prussia and the ottoman empire to attack them as well.
Expanding further south towards italy is an option, taking bavaria, württengut (or what it's called) and the italian states.
A pretty high priority is solving problems within my empire. The only Technologies I have left to research are the last ideological ones (and I want to research them). But clamour for reform is spreading.
I could perhaps spark a revolution.
How exactly DO you spark a revolution?
I tried for 2 turns without saving to maximize taxes, revolts occured everywhere. EXCEPT in Stockholm! they were still content/happy with living there.
The capital is the one that needs to revolt to spark a revolution, right? the way there only causes discontent and revolts in the rest of my towns!
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Tedacious you have to exempt everyone from the taxes except your Capital!
Then wait 2 turns and all hell brakes lose. ^^
Be sure to remove any army in your capital, as you will have to fight it.
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Ah okay! thanks:)
I have no army in my capital atm. But there will be a fight for the capital, so I ought to build an army before sparking the revolution and have it at stand-by close to the capital?
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Ah okay! thanks:)
I have no army in my capital atm. But there will be a fight for the capital, so I ought to build an army before sparking the revolution and have it at stand-by close to the capital?
NO! just let it be.
I had to fight against the army stationed in the capital the first time I tried it.
You will get a Rebel army, don't worry.
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Damnit Zweig, I already told you that once before in the old FH forums. Or maybe even here.
Anyways you get an overpowered army and then just need to use slight tactical sense.
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How does that whole revolution-thing work? My Tsarina is quite succesfull (72%) and the population is kept down with different methods....does the degree of respect define when a full-scale revolution will break out or does it happen randomly?
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Goes down when your at wars with heavy losses or if there is alot of food scarseness or difference in religion in some regions etc. Things that make the people unhappy. Oh and firing your ministers can make it go down for a little to.
For a good revolution: Move your army out of your capital. It's adviced to be at peace while doing this. Now excempt all regions from taxes except your capital. If it wont help try destroying alot of buildings so they get even more pissed. Now your capital will revolt, join the rebels and fight with the army that appears. Then just win it (if you wont you simply suck) and there you go, new government + new flag.
But Homer, if your government scores 72+ rising and your Tsarina/government has alot of stars then just keep it that way until the old witch dies and you get some retarded new Tsar/Tsarina.
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Ah okay! I get it now!
Thanks a lot N24! Will try this and see if my people will get happier!
Fuchs, I remember that you said something similiar, but it wasn't clear enough.
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"That old bitch", my dear Dutch friend, is doing a great job and I will swear my allegiance untill my death to the royal house of the Romanovs ^^
She´s actually my 3rd monarch. The first, Pyotr 1. died and his follower died soon. All in all Katharina is the most succesful of my monarchs so far. Well, of course it´s not her, it´s me doing the dirty work, but you get what I mean ;)
Thanks for that tip! If I´ll ever feel the urga to become a democrat I´ll follow your wise advice. Untill then I stick to the comfortable life of an absolutistic monarch :D
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Haha I said old witch ;D Well I don't like queens to be honest, mine keep being sucky. My Great Britain now has queen Anne I, shes not doing such a good job but shes already 65 so with some luck she'll die pretty soon. Hm, my Pyotr I was pretty good, atleast his government all had 6+ stars and top guys had 8 stars. God that government was great, pity they all died.
Ah okay! I get it now!
Thanks a lot N24! Will try this and see if my people will get happier!
Fuchs, I remember that you said something similiar, but it wasn't clear enough.
I actually typed the same as N24...
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ah, oh well:D I might have been tired or something when I read it:P
Thanks to you both then!
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Lazy Swedes these days.
When are you going to play some FH2 with us?
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Actually, tonight ventrilo might actually be fixed at last.
Perhaps we'll play tonight!
otherwise... empire!
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Alright. Be there Friday 18:00 GMT (with daylight saving time thats 20:00 GMT+1.) We are going to have a great match vs the 25th clan, our coorporated trainings.
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nope, hasn't fixed it yet. but I will sometime soon.
This is strange.
When I play as sweden, it's the year 1772, when I press "end turn" the first time in the current gamesession, the other nations do their moves pretty quick. it takes 1 minute at most.
The second turn however, and every turn following (during 1 game session) it gets stuck on Spain, and can stay there for up to 5-6 minutes before moving on. It's starting to get a bit tiresome.
Is spain just slow to move? I think not, because during those 5 minutes, the spanish flag only waves (and moves being done) a total of 1 minute (in intervals).
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Revolution!
I have sided with the rebels. but the flag is incredibly ugly! I want the swedish flag!
at least I have saved so I can still go back to my good old monarchy!
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I'm playing as britain now.
the year is around 1735
I early on sent a fleet to india, went to war against the mughal empire and allied myself with the maratha confederacy. Took 5 regions from the mughal (they have now taken back 2 of them). but for the moment I have left india.
I'm focusing on my colonies in the americas.
I early secured the northern front of the 13 colonies by taking 2 french regions.
I landed an invasion force and captured georgia, trying to get a foothold near the cherokee (to capture some of their towns, thus gaining control of the 13 colonies). however, keeping the region while expanding proved to be difficult, the cherokee continuously harrased me and any towns I managed to capture, I had no room to expand If I wanted to keep the coast-towns I controlled.
Small skirmishes went on for approximately 15 years.
Now I have however landed a reinforcing army. as if that wasn't enough, the cherokee armies are beginning to dry out, they had several full stacks when I first landed, now they are running very thin.
I should be able to quickly sweep through their lands now without much resistance.
I have sent an invasion force to france (Operation overlord style) and have captured paris. I got a bit frightened though, since I noticed that they had 3 full stacks at alsace-lorraine, while I had only 1 full stack defending paris.
the real problem is my economy. I get like 5000 each turn, and right now I don't even get that. My upkeep exceeds my income, so no room for building more armies to defend france either.
My hopes are that my attack on the cherokee, and gaining control of the 13 colonies will provide me with a more steady income of gold.
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A couple of months ago my video card died. This has left me without a computer able to run either empire total war or FH2, and I'm unable to afford a new video card for a while longer. On account of this I'd just like to say to all you people now playing empire...
I hate you all :'(
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I know what you mean:)
my computer broke down 2 days before the Demo for empire would be released. it has been for repairs until like 2 weeks ago
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You seriously lack some vitamine b. ;)
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I'm playing as britain now.
the year is around 1735
I early on sent a fleet to india, went to war against the mughal empire and allied myself with the maratha confederacy. Took 5 regions from the mughal (they have now taken back 2 of them). but for the moment I have left india.
I'm focusing on my colonies in the americas.
I early secured the northern front of the 13 colonies by taking 2 french regions.
I landed an invasion force and captured georgia, trying to get a foothold near the cherokee (to capture some of their towns, thus gaining control of the 13 colonies). however, keeping the region while expanding proved to be difficult, the cherokee continuously harrased me and any towns I managed to capture, I had no room to expand If I wanted to keep the coast-towns I controlled.
Small skirmishes went on for approximately 15 years.
Now I have however landed a reinforcing army. as if that wasn't enough, the cherokee armies are beginning to dry out, they had several full stacks when I first landed, now they are running very thin.
I should be able to quickly sweep through their lands now without much resistance.
I have sent an invasion force to france (Operation overlord style) and have captured paris. I got a bit frightened though, since I noticed that they had 3 full stacks at alsace-lorraine, while I had only 1 full stack defending paris.
the real problem is my economy. I get like 5000 each turn, and right now I don't even get that. My upkeep exceeds my income, so no room for building more armies to defend france either.
My hopes are that my attack on the cherokee, and gaining control of the 13 colonies will provide me with a more steady income of gold.
Ha! Classic historic example of over expansion -- one of the main enemies of large over seas empires. The death signs will be when you start fighting wars on multiple fronts... soon being over extended will cost you dearly.
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I've spent the last week doing a brilliant british campaign. I basically focused on building up powerful European allies for the first 50 years or so, while having a slow new world expansion. I was at war with sweden almost immediately due to their invasion of denmark, but I crushed their army Cannae style in Denmark, returned the territory to its rightful owners, then chased them all the way back to Sweden, crushed their other big army, then left, making peace with them. I then had a small war with the Netherlands, taking them easily and handing their territory over to Spain in return for some tech, and proceeded to snipe all their colonies but Goa, which was taken by the Mughals. At that point, the Huron confederacy declared war on me, and for the next 10 years or so, there was constant skirmishing up north until I finally had a large enough army to attack and defeat them. I then went on to have another war with Sweden, and that's when things got interesting. They had declared war on the Danes again, so I went in, expecting a big fight once more. Instead, I found a Sweden with almost no troops, and no defenses, probably because when I took sweden, I raised everything they had to the ground before leaving, so their economy had been in shambles. I proceeded to eliminate sweden entirely, handing finland over to the russians, and sweden to my loyal allies, the danes. I then left, and decided to start doing things in the new world. One step at a time, minor wars, and withen the next 50 years, I had conquered all but central america and mexico, which I am working on now. I then transferred again to europe, taking Gibraltar, and all of north africa but eygpt, as well as a war with austria, which I partitioned between the poles and prussia, then another war with prussia, which I partitioned between the Poles and danes. Meanwhile, Russia has conquered the balkans from the Ottomans, and Austria keeps cropping up then disappearing. I have retaken the Netherlands after they revolted, and am planning an invasion of the Rhineland, which is currently part of france, but I want to turn over to Hanover. I am working on final conquest of all of north america, after which I am planning on transferring the lot of my experienced armies to india, where I'm going to try and take the entire subcontinent, before again transferring my armies to Europe, for a final showdown with the french. So far, so good :D
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I dunno.. this is like HoI2.. i loved the thing of "Invade other continents".. i may love this game.
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Right now, the things that would make it better are:
my mobile border/supply idea that I had before,
the ability to broker peace treaties between two sides (right now, if I declare war with allies, and I make peace, the others just keep on fighting),
the ability to partition a state through means other then just gifting territories by yourself,
the ability to fire double canister
the ability to do 3 ranks all firing at the same time
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Ha! Classic historic example of over expansion -- one of the main enemies of large over seas empires. The death signs will be when you start fighting wars on multiple fronts... soon being over extended will cost you dearly.
Well it may very well be true.
However!
France attacked paris, trying to take her back.
I had 1 full stack defending, they had 1 ½ full stacks attacking.
They had superior numbers of infantry and it did not look good for me.
However, I had superior technology, they still had plug bayonets, and I had "fire rank by rank", plus I had the advantage of defending.
Their artillery consisted only of 4 fixed Demi-cannons, that were out of reach of my army.
as if all this wasn't enough, I also had 8 units of cavalry (3 light dragoons, 2 dragoons, 2 heavy cavalry, 1 general). and it was the cavalry that saved the battle for me.
Howver, it was impossible to attack the demi-cannons with one single unit of cavalry, since they would face the grape shot of 8 cannons, being slaughtered before reaching the cannons.
they soon left their cannons though.
Anyway, with this victory I'm confident that I will be able to hold Paris from frances attacks, and when they're running low on units, I will turn the fight to them and take alsace-lorraine.
In america, I have finally defeated the Cherokee, and thus gained control of the 13 colonies, now I am moving my cherokee-conquering-army to take care of the last remnants of france in the new world, and will then quickly have to turn towards the Iroquois who are pretty powerful and in the middle of my 13 colonies.
In india, maratha have advanced quickly, and the mughal have only 3 regions remaining, and eager for territory in india I have started building a small army there to gain as much of their territory before my allies maratha does.
thins are starting to look up for my british empire.
And guess what, Isaac Newton is still alive! he's 98 years old!
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A little present for you fuchs
(http://img25.imageshack.us/img25/3756/unitedi.jpg)
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A little present for you fuchs
pwnd. Just, which "once great nation" are they talking about..?
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pwnd. Just, which "once great nation" are they talking about..?
It says right there, "United Provinces", their flag is even shown.
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Yeah, I know. ::)
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Ghah! Your campaign totally sucks, Ted.
Let me show you how a real campaign should be fought:
Started with the ideas to become a economic superpower. I succeeded, in 1716 I started preparations to invade France. This went very well and they where defeated. At the same time I also conquered their colonial regions.
Some turns later Spain contacted me, they wanted France. After some bitter negotiations I agreed, they gave me some really good regions to start invasions from.
The colonial wars where raging on, various bitter fights with the Cherokees and their northern neighbours but I won, sort of. With a lot of ground captured I forced the Cherokees to peace. A wise decision. Meanwhile I was starting to build up forces in the most western region which I got from Spain in trade.
Now I started preparing for Operation Paella. I started building up huge forces in Alsace-Lorraine and Gibraltar and also in South-America. When I was happy with the armies I started the invasion, Stack Gibraltar soon captured Madrid with a bitter loss, Gibraltar itself. Guerrilla forces sneaked in it, bastards. Paris was also captured by Stack Alsace-Lorraine and it was trying to get a bit order there before moving on and reinforcing Stack Gibraltar.
Now a bitter struggle for Madrid started but I managed to hold off all enemies from the gates. Stack A-C was soon there to reinforce Stack G and it all turned out alright. It took some time to capture Lisbon and to get Gibraltar back in hands. Now I was trying to get some order in Spain and meanwhile I was building a huge invasion force in France. Also during all these fights a brave army in South-America captured Mexico, Guatelema and was on his way to Panama.
The invasion force was shipped to Naples and landed safely. Now in the turn itself my allies, the Italian States, started an assault on the city and because of my huge army helping them they captured it with ONE unit of Grenadiers, I paid bitter losses during that fight and I got nothing back for it. I tried buying Naples from the Itti States but they refused. I declared war and blitzkrieged various Italian armies. Rome was out of my reach though and new armies where underway to get my tired force..
Now with Spain defeated the Colombians took their change and founded a new nation, Grand Colombia. I recognized their independence and made them my allies and trade partners, they are a bit suspicious about me though.
While reinforcings where send to Naples my army in Gibraltar and Madrid opened an assault on Morocco, needless to say this was a victory and Morocco was defeated. The armies kept marching into Barbary territory and captured some regions.
The reinforcing army in Naples captured Rome and that also made the Italians defeated.
Overall stats:
Year: 1754
Income: 56,000 each turn
Monarch: Queen Anne I (52) with 5 stars
And now some screenshots:
1749 (before the great European expansion)
(http://img150.imageshack.us/img150/810/etw1.jpg)
1754 (after the great European expansion)
(http://img171.imageshack.us/img171/1192/etw5.jpg)
Now that is a PWNED versus your little tiny empire.
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Now, 1795, my Glorious Russian Empire has grown pretty good. Since I don´t want to mess around with the greater European nations because of the good trade income I get I decided to kick some pirate butt and start getting some land in the Americanas. I aim at Grand Colombia or Trinidad and Tobago..let´s see. With a normal army I make around 40000 per turn but now it shrinked a bit because of the invest in the army and navy. Also I´m with Britain, France and Venetia at war but it´s more like me camping their trading routes while I decimate their navies :D
Anyway, enough talk, here´s my Glorious Russian Empire, ranging from Karelia untill Mesopotamia and from the East to Morocco :D
(http://img142.imageshack.us/img142/7909/unbenannta.jpg)
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Still a Tsardom, eh? Haha and Prussia got modern day flag after revolution, funny :P
Anyways, looks good Homer. 10 turns until the end of times ;D
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min sverige :)
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@Tegan
Oh yes:) I loved playing as sweden, I stopped in 1774, may take it up again soon.
I hade conquered all of russia, all of poland-lithuania, denmark, norway, saxony, + some more central european states. I controlled all of the south american regions as well as 2 north american regions. I had taken the Mysore region in india. about 40 000 income per turn.
@Fuchs
I don't know where to begin:)
But here goes:
1. Good for you!
2. I'm still in the 1730's.
3. I control all of north america, plus 5 regions in northern india (a continent you have not yet ventured into), fighting against the mughal empire (they are quite troublesome I might add).
4. early on I lost many many valuable trade partners when allies attacked allies and I had to join a side.
I have wiped out the cherokee (I gave them what they deserved, not peace but complete destruction). the Huron Confederacy is next.
the Mughal empire is 2 regions from being destroyed by me and my marathan allies, and then I will sail down to aid my allies against Mysore
I have taken france, spain desperately wants to trade it for Lombardy, New Mexico and Gibraltar. I saved, accepted and tried it out.
It sucked, no income at all compared to paris. I'd rather invade spain and take the regions myself.
France is defeated.
I have defeated the United Provinces.
Next move, after defeating the mughal, will most likely be a 2 front war against spain, one huge invasion in the americas, and one huge invasion in europe.
I have 20,000 income /turn.
in 10 turns, I will without a doubt have 50 000.
And remember fuchs before being so cocky, that i'm still in the 1730's.
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The Pirates nation has been destroyed now and I got my first tiny islands in the Americanas (Trinidad and Tobago and the Leeward Islands). Next in my scope are probably the Windward Islands which are under French control or Grand Colombia. Russians in the Caribbean, quite funny :D
Oh, and Sweden and Spain are extremely annoying. Sweden wants Karelia and Spain Morocco, but I won´t give those regions away. Luckily I can keep them happy by giving out gifts (did the same with Prussia which was quite aggressive after it had a revolution).
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LOL TED!
You started being a freaking nob and now I am the bad guy?
I could ofcourse poste a screenshot from my campaign in 1732 which still is better but I wont.
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I was only stating that United Provinces were defeated;)
Anyway fuchs, got the router up and running = Ventrilo works!
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Yay! That is very good news :)
Don't know if there will be a match tonight..
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Ghah! Your campaign totally sucks, Ted.
Let me show you how a real campaign should be fought:...
You are such a traitor, we won't forget
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You asked for it! I gave you state presents and what did your retarded Carlos II do? He hated us and joined France in a war against us!
I'm sorry, your nation left me no choice. But be happy, your incompetent government is removed and they are now ruled by iron fist, bayonet and heavy marching boots.
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We invented guerrilla, so get ready for endless pain and hell.
Ouch Carlos II, no wonder you crushed us, that dude was the mutant product of centuries of endogamy
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The guerrillas are gone for long :P I ambushed the large guerrilla armies, they didn't fought as real guerrillas in E:TW.. Pity.
Haha Carlos II, a victim of inbred in the royal Hapsburg family. He is coded a bit different though, they should have gave him the trait regarding sickly, weak and etc. When I played as Spain he became 83, ridiculous ofcourse.
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Spain really wants france from me.
Their offer:
Give regions: Sardinia, Flanders, Gibraltar, New Mexico, 570 gold
all they want in return is France.
the income of France: 12698 (and increasing)
income of sardinia: 2667
income of flanders: 4530
income of gibraltar: 157
income of New Mexico: 61
I'm still firm in my decisions, I want france.
I'm trying to make them throw in portugal as well, THEN we're talking!
France is just to valuable, but really, 4 regions for 1!
It's a tough choice to deny it.
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Keep pushing with counteroffers Ted, like I told you. It works!
And look at what you get.. Flanders can invade to Spain. Gibraltar can invade to Madrid. New Mexico can invade their colonial empire.
Now if Sardinia becomes Portugal you should agree. Then you can crush the entire nation in 2 turns.
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Yes I keep pushing for Portugal.
I'm at the new mexico borders anyway, so don't really need to trade for that one:)
I will accept their offer, when I have some full stacks at standby, and once I have made the trade they will blitzkrieg their way into the heart of spain.
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Try to get a military agreement too, they gave me permission to walk in their lands for 20 turns. On that way you can unnoted already send 3 armies forwards in the heart of Spain.
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I played 32 years of the campaign last night, im trying to figure out how to make my gentleman better cause as of late they havn't been very good at stealing technology, or dueling.
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@fuchs
they offered military access for 5 turns, but I would need more for an attack. But that was a really good idea, once I feel safe, and have eliminated all my current foes (Württemburg, Hannover) I will start building an army and ask them for all that.
@archimonday
I believe you get them better by
1. Putting them in schools, letting them research technology
2. Visiting schools in other nations regions.
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They offered me that and then I just marched into their country without response, it was really usefull. They gave me 20 turns, so keep hitting the 'Refuse' button some more.
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you are not accused of being unhonest if you declare war while having an army in your enemies regions (if you have military access).
not that it would matter, I'm hated by everyone, even my allies austria.
Ottoman and Maratha are the only ones who like me
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Ahh! God damn it!
Spain wants france, and only france, and in return I will get this:
Military Access for 10 turns
Sardinia
Lombardy
Gibraltar
Cuba
New Mexico
Single payment: 820
They are tempting me to such a degree that i'm having a tough time to deny it!
what if they won't make an offer like this again?
I did deny it now, I made a counteroffer saying that I wanted Portugal as well.
Damn I must accept it next time! but need invasion armies ready to be pushed into spain!
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Ok there was a rebellion and I sided with the rebels because I don't want a Monarchy, I want some other form of government. But so far I think I've made some mistakes, because Ireland and Scotland are now independent nations, and My rebellion near London has such a small Army that any attempt to Siege the grand city would probably end in utter disaster. Hopefully this all works out.
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Finally! Revolution succeeds!. After two wars, the loss of three towns, and hundreds of dead Britain is now a Republic!
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Wow that was bloody. I succeeded with 1 fight while fighting as Russia. Probably because of the huge peoples support. Plus my army was way better, same amount of units but he had melee and I had conscripts, in my favour lol.
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now THAT's a real revolution! I want one like that.
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Jah it was fun. Although the last battle wasn't all that epic. My army and the British army had been reduced to basically nothing. The British had one full unit of Militia and a few Grenadiers, I had 1 unit of Conscripts and 8 Militiaman. The Conscripts run out of ammo rather quickly, but it was just enough to do some heavy damage to the Grenadiers, which were mopped up by my Militia, who were fortified inside a house that overlooked the field where the AI waltzed into.
The best battle of the Revolution was the during the Second war. The first Revolution had succeeded and was overrun by loyalists who soon turned against the new Republic and put a 12 YEAR OLD!!! in Power. The little kid was hated, and lead to a second Revolution, (much cooler looking flag), The first battle was smaller than the First War, but the siege of London was as bloody as ever. Unlike the first war neither side had artillery, so I was storming the fort at London with conscripts and militia hoping to overwhelm the defenders, but it wasn't enough. We lost that siege and retreated to a town in the north to regroup, after a few turns of sitting around we replenished our numbers slightly, but before I had a chance to attack again, I was counter attacked by a second British force which came out of nowhere, while it suffered heavy cassualties, it pushed me all the way back to the border, where Scotland had three armies waiting there. On the next British counter attack, I retreated, and the Scots took over.
After the Scots managed to Rout the British back to London, I had a few turns to gather myself. But the scots were a lost cause by the time they reached London, they had lost so many men that the once full stack they had was now only a fraction of the force they previously fielded. The next turn, Britain defeated the scots and I was again in the line of fire.
two more bloody battles on the border left me and the British decimated, but a last group of rebel conscripts saved our revolution, and in one final attack we broke the British army, and marched into London victorious!
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well sounds pretty epic! I just had a small battle, I had 4 units and they had 4.
when you revolt, you get a new flag, but if you revolt after that, do you get yet another flag?!
And how does new nations arise?
I have now attacked spain!
I keep one full stack that defends hannover and württemberg from poland-lithuania.
I made 1 full stack and placed it close to the mexican border.
I made 1 full stack in a fleet and placed it just outside gibraltar.
I made 1 full stack in a fleet and placed it just outside Portugal
I made 1 full stack and placed it to the border of france
I made 1 full stack and placed it to the border of Flanders.
(and fuchs, I still get 60 000 per turn, and it's 1759, great economy for me, I just researched free-trade doctrine, and used a complete sum of 100 000 in one turn only to upgrade all my ports to the last level.)
I then waited until spain made me an offer.
Gibraltar, sardinia, lombardy, new mexico, cuba
Military access for 10 turns
All that for france.
I accepted.
then when it was my turn I disembarked my units in the fleets on land, and with my military access in spain I moved them each next to a town (Lisbon, madrid, france, flanders). Then I attacked.
I took Lisbon
I took Madrid
I took Paris
I took Flanders
all that in only 1 turn.
Now all that remains of spain is in south america, and I have 1 full stack moving towards mexico there, once I get a hold of that town I will use it as a base of operations, getting reinforcements to the invasion of the rest of south america.
Spain was without a doubt my greatest adversary, they were the only ones that actually had a reasonable amount of colonies, and they were a valuable trade partner for me.
The problem I'm facing now, is that they still have several armies in spain, even though I have occupied it. at least 3-4 full stacks.
And 1 is currently moving towards an undefended Gibraltar.
No matter, I will push them out of europe for good.
I have an alliance with the ottoman empire as well.
The ottoman empire and the maratha confederacy is the only factions in the world that actually likes me (and they LOVE me).
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Ehem Ted, also take a look at Naples, at a moment I wondered why they didn't disappear as a nation but then I saw they still had land in Italy.
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well sounds pretty epic! I just had a small battle, I had 4 units and they had 4.
when you revolt, you get a new flag, but if you revolt after that, do you get yet another flag?!
And how does new nations arise?
Yea, you get a new flag each time, I like my current one. Some rebels in certain regions turn into factions once they win a victory. Scotland and Ireland both get two different sets of rebels, and once they defeat you they have independent nations, but the rebels in the Capitol Territory will just take over the nation.
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Is it just me or do the Native Americans get a crap load of full stacks? I was playing as the Pirates, and had conquered much of the Southern Americas with my modded buccaneers (now have muskets), and now am at a point where the Native Americans are overwhelming me with numbers which I find unbelievable. I mean, I have 12 territories and don't even have 3 full stacks, but they have like 5, 6, 7 full stacks no matter where I go.
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actually fuchs, thanks for the reminder. I'm very certain that spain doesn't have Naples, but will see to it next time I play.
Ah nice archimonday, perhaps I should start a new revolution in my swedish campaign, since I hate the current flag.
I noticed as well how factions are created sometimes, Prussia have been defeated 2 times now, and approximately 5 turns after their defeat they have sprung up as a nation again.
And yes the native americans DO get a lot of stacks!
balance? historical? whatever reason, they can be a pain in the ass.
As britain, the inuit nations are left, since they have like 3 full stacks around their town, and I don't feel like sending that much units just to take it (yet), same with pueblo nations.
However, an update on the situation in europe and my british empire.
As I said before I attacked spain.
They soon took portugal back, but the stack I had defending madrid survived and is still alive, now it is 1764.
I defended Paris from 1 full stack, and then chased the routing units back to spain where I killed them.
with my full stack (the paris defenders), plus 2 other full stacks in paris, I have now conquered all of spain, they have ½ stack left in spain.
In the americas I have with my best general and my most experienced army (that full stack can be traced back to the elimination of the Cherokee, and they have then defeated the Iroquois, it has moved to the north of america and defeated the nations there, it travelled west and destroyed all native american nations there) and now it has travelled down across mexico, taking ground with every step, spain now only have 2 regions left in south america, then I will be the only european faction with any colonies.
those 2 regions are spains last regions, I take them and I win this war against spain. (wonder who I will fight next...)
However, Spain has a big fleet in the Mediterranean, raiding my trade route with the ottoman empire (one of my most profitable ones, but still get 10 000 from it). And I can't reach that fleet with my navies since Morocco have a fleet stationed just by gibraltar, blocking all entrance to the Mediterranean (Morocco is at war with Ottoman empire). Morocco also have several quite large fleets raiding the ottoman trade route in the atlantic; If I attack the fleet blocking gibraltar I will lose it directly afterwards.
My current plan (the ultimate goal of this plan is to eliminate the spanish fleet raiding my trade route):
Since I have pushed the spanish out of spain, I will now move a stack over to morocco, declaring war on them; capturing their only town, thus ridding them of their fleets as well. Then I can get those spanish!
Fuchs, don't you dare complain about my treasury now:)
I have more than 90 000 income /turn.
The last turn I played before quitting today, I just got the steam-engine technology.
This technology allowed me to upgrade all my weavers, my mines, and all those other factories, to their last level.
In 1 turn, I spent 300 000 (yes you heard me, three hundred thousand) only on upgrading all of those to their last level. And I still have 590 000 in my treasury;)
I can't wait to see my income when all of those are completed!
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Nice income, the only downside to being the pirates is no diplomacy, your simply hated and at war with everyone. So theres no time to rest and build and economy, you just gotta keep producing troops and keep the blitzkrieg moving, on the campaign map and the battle map. The buccaneers I'm using are all I have, so when I'm up against a well supplied and well equiped European army, I have to charge across the field to get within the possible firing area of the artillery, before setting up a line and fighting till the death. Its a totally different play on the game than when I was as Britain, unloading hundreds of rounds of round shot and grape shot from my guns before advancing with infantry.
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Wait, how are you playing as the Pirates o_O
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(http://i82.photobucket.com/albums/j242/Archimonde0_0/LAND.jpg)
Modded it meself.
After 80 years, America is ours!...now...what about India.
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Haha, hard to be the pirates from what I hear.
Anyways, war is killing me. Around 20 full stacks and making 70,000 each turn. Fronts: Europe, North-America, Africa. And one ship wants to take some land in India.
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http://www.youtube.com/watch?v=LeW5OHir-04
My fan trailer....love how youtube dulls this nice high quality 1080p HD film to horrible quality. love it.
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Woot Woot!! guys!!
I said, i want a WW2 mod for E:TW... but.. well it seems that i wont have a WW2 mod.. FOR NOW..!! because we could have a WW1 mod!
http://www.moddb.com/mods/ww1tw
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yeah that was posted before. Let's hope it turns out well.
still playing as britain.
They year is 1782
I have control of ALL of the americas EXCEPT the inuit nations region to the far north (an army is on its way there ATM).
I control the northwestern part of india.
I control north africa from the atlantic to egypt.
I control all of spain, britain, france and west europe.
I control italy, sicily and malta.
and finally, I have sent one army into the black sea and captured the crim peninsula from russia and I have brought reinforcements there. so 2 full stacks there defending and getting ready for a push north.
Savoy attacked me, they took lombardy and now I'm getting my revenge with 1 full stack, next turn I will defeat them.
in germany, I will next turn attack saxony, and I have 3 full stacks waiting to invade poland-lithuania.
My allies are
Maratha confederacy
The ottoman empire
Sweden
I have trade rights with those three and with austria (broke the unstable alliance with austria some years ago).
It seems that in one turn, half the world declared war on me; savoy, persia, pueblo nations, bavaria, and austria broke my alliance.
It has forced me to fight a war on 3 fronts, and it has been quite costly.
My income ATM is a feeble 19 000 /turn.
But i have a treasury of 3 000 000, so I'm pretty secure economically.
I am facing some trouble though.
To complete my objectives (and I really want to) I have to capture Bengal, Banjur, and Egypt, these three regions all are in my allies possession. And these factions really love me.
I tried to trade egypt for lombardy, malta and 1 500 000, but it was denied.
I guess I will have to betray my allies once I'm safe on the other fronts.
The ottoman empire is pretty week anyway.
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Ok, made 2 armies and invaded Sweden. Not personal but ingame they where pathetic. They had 1 fullstack and some soldiers gathered and in the east they where fighting with the Russians who already took Finland and his other pieces of land. I blitzkrieged in Norway and Sweden and bye Sweden.
Oooh and I had an economical crisis! Recession! My military seemed to be too large since I was fighting at 4 fronts with 30 full stacks and my Treasury minister had 1 star making it a big mess, sacked him for 1 with 5 stars and deleted alot of armies, not too much ofcourse. We are now recovering from this financial problem. In South-America I still have problems with Gran Colombia and in North-America the Inuits are my protectorates and the one in the far north is yet unconquered since the army who I was going to send there was disarmed because of the financial problem.
I took my chance when the United Provinces got in a fight with the Mughals and now I'm at war with them, that means I can now expand in India without any political trouble.
I had some very treacherous behaviour, my Ally, trade partner and military acces partner Württemberg just declared war while we had all those agreements, very low. Damn German scum. Crushed them ofcourse XD
Then I got bored and started playing Road to Independence again, I lost the battle of Bunker Hill but I took more English with me in my grave! I had 500 losses and he had 650 losses. Ha!
RtI is quite nice, E:TW is losing interest though, with TA:TW and FH2.
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Just thought I'd show you my current british empire
(http://img4.imageshack.us/img4/5858/empiren.jpg)
I'm quickly advancing east into Poland, and I will soon move from the Crimea deep into the heart of Russia.
I managed to trade Bengal, but to accomplish the obectives, I will have to get Egypt (cairo) and Bijapuri as well (bijapuri is the marathan capital, so I can't trade that. Will have to attack them soon.)
Oh and one question. You can continue the game after the year 1800 right? you can continue practically for ever, but you just won't get historical updates etc.?
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Oh and one question. You can continue the game after the year 1800 right? you can continue practically for ever, but you just won't get historical updates etc.?
Yes.
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I once read on the Total War forums that you could get Napoleon if you recruited a general from an artillery unit in the late 1700's somewhere around his birthplace, I'm no trying it in Naples in the year 1785 but no success yet.
A dev told that in the early develop phases but I'm not sure if he actually made that in. I want Nappy :P
Anyways I'm also trying to mod the game now, with help from Archimonday. I want to play as an Italian state and then make a new Roman Empire.
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change descr_strat?
haven't tried it yet though.
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I googled a bit on it and it seems harder then the old TW games :P
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I believe a 'congratulations' is in order.
The year is 1810.
in 1790 I betrayed and invaded my ally The Ottoman Empire in order to capture Cairo before 1800 (the objective). I blitzkrieged my way through the whole empire and it was mine in just a few turns. By then the only factions that remained in the whole world were Austria, Sweden, Genoa, Mysore and The maratha confederacy.
Genoa were quickly done away with.
I was at peace (but with military access) with Austria, I placed one army next to each of their towns before betraying them (World domination can't be stopped by a petty phenomena such as honour). Austria was defeated in just 1 turn.
I left Sweden alone for the moment and turned my eyes to the east and India.
Western India were already in my control.
I did not have many units in india when breaking the alliance and declaring war, so there were some fierce fighting before I could get reinforcements by ship from america and europe.
The Maratha Confederacy were tough, they kept pressing on, no faction made any real progress when it comes to territory, the frontline stayed pretty much the same for a long time.
This standstill was proving to exhaust my treasury (without the earlier so profitable trade with the ottomans and the maratha, about 100 000/turn total, my expenditures exceeded my income). With no income I had to rely on my treasury and try to manage with what gold I had left (approx 200 000, but ended with 90 000). In an attempt to stop this steady loss of gold, I mobilized what armies I had left from defeating Austria and set my eyes on the jewel of the north; Stockholm.
I took Christiania and Stockholm; defeating Sweden. But it wasn't enough. To avoid economical disaster I had to quickly eliminate the maratha confederacy.
I was in luck, the marathan armies were finally running thin. With an incredible defense against huge marathan armies, I was soon able to go on the offensive. I flanked their last eastern cities from the north, while there armies were at my western borders.
Finally, the war ended.
A Britain troubled by war for 110 years, starting as a small kingdom, has now expanded not only to include america and india, but also all of europe.
The world is mine, at last.
Finally there can be peace and order in the world, the whole world run by one king.
Rule Britannia, Britannia rule the waves.
(http://img199.imageshack.us/img199/8613/empiretw.jpg)
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Now I challenge you to disband a few armies, demolish public order buildings in all your cities, raise taxes to the maximum and watch the world catch fire ;)
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Evil honourless britons, the guerrillas of free world will fight you, damn red coats, till your shameful defeat
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Now I challenge you to disband a few armies, demolish public order buildings in all your cities, raise taxes to the maximum and watch the world catch fire ;)
Heh, you don't even need to raise them all that high, as long as its an increase, and you piss some people off. In AP US History we learned that the 13 colonies had some of the lowest taxes in the empire, even after the increase to pay off debts after the French and Indian War.
Of course, ETW probably doesn't have that feature.
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Deutsches Reich ^^
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Deutsches Reich ^^
I don't see Alsace-Lorraine there. Slacker! ;)
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Deutsches Reich ^^
I don't see Alsace-Lorraine there. Slacker! ;)
Yea, I have to raise my army and beat the rebels before I can start war against France. Alot of religious unrest in southern Germany.
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Sounds like new 30-years war is going to start :P
And speaking of 30-years war.. that would make an awesome mod.
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Sounds like new 30-years war is going to start :P
And speaking of 30-years war.. that would make an awesome mod.
Indeed. But the English Civil War would be a nice scenario, too.
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Sounds like new 30-years war is going to start :P
And speaking of 30-years war.. that would make an awesome mod.
Surprise! There is a mod in the make for that war. Sorry for me being a lazy son of bitch and not looking it up for you but just search through all these threads in the modding section:
http://www.twcenter.net/forums/forumdisplay.php?f=1073
And also look at the hosted modifications, those are overall gameplay modders and ofcourse the realistic flags/uniforms/smoke/blood mods.
http://www.twcenter.net/forums/forumdisplay.php?f=1071
There are so many mods in the make, a mod called 1:13 which is some sort of Apocalypse project and WW1 Total War which is self explanatory, Modern Warfare also says it all, just think of a PR RTS and alot of historical reskins and all faction unlocked things. I can surf hours in that forum just reading all the concepts.
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Sounds like new 30-years war is going to start :P
And speaking of 30-years war.. that would make an awesome mod.
Surprise! There is a mod in the make for that war. Sorry for me being a lazy son of bitch and not looking it up for you but just search through all these threads in the modding section:
http://www.twcenter.net/forums/forumdisplay.php?f=1073
And also look at the hosted modifications, those are overall gameplay modders and ofcourse the realistic flags/uniforms/smoke/blood mods.
http://www.twcenter.net/forums/forumdisplay.php?f=1071
Thorondor will have an orgasm when he sees this
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Yes ma'am!
*Goes to read the battle of Breitenfeld scene from the Surgeon's Stories*
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Before you jizz in your pants, alot of mods are on hold since CA does not release the proper mod tools, for example, they can't make new animations + automatic weapon fire. So no MG's for any modern warfare/WW1/2 mod.
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E:TW 1.3 patch is coming on 22nd June:
Hi guys,
Update 1.3 will be released for Empire: Total War on 22nd June 2009. Ahead of its release, here are the major features coming to the update:
We’ve worked on implementing the multi-threading in the game for multi-core processors and made many optimisations that will also help increase performance on single core machines.
Players will see huge benefits through increased frame rates particularly in land and naval battles.
14 Free Units have been included in this patch, adding a large amount of diversity to the playable factions and the armies the player will face. These units replace ‘generic’ equivalents giving each faction a unique identity on the battlefield. Here is a description of each free unit available in the update:
Prussian Grenadiers
Wearing a distinctive brass fronted mitre cap, the Prussian Grenadiers are an explosive force to be reckoned with on the battlefield.
Spanish Guardias de infateria
These elite guard infantry are charged with protecting the monarch and are a potent force on the battlefield.
Swedish lifeguard horse
This cavalry regiment forms part of the monarchs’ household guard. Superbly drilled, they act as a shock force on the battlefield.
Holland Horse Guard
Armed with heavy cavalry sabres, these disciplined cavalrymen represent the elite of the army.
Prussian Garde Du Corp
The Prussian Garde Du Corp are a replacement for the Prussian standard Household cavalry. These heavy horse shock troops are best used to break enemy lines and overrun enemy positions. With a strong charge and fearsome attack, these riders make short work of those who would oppose a Prussian monarch.
Prussian Life guard
The Prussian life guards are equipped similarly to line infantrymen. However their uniforms are altogether more splendid, marking them out as a superior force, in arrogance if nothing else. They do a good job as garrison troops and are dedicated to the crown.
Russian Grenadiers
This new Russian unit is great for assaults and their grenades pack a mighty punch!
Spanish Guardias De Corp
The Spanish Guardias De Corp replace household cavalry for Spain. With almost unbreakable morale, on the charge they are almost unstoppable.
Spanish Grenadiers
These are a replacement for the standard Spanish Grenadiers with a distinctive bearskin hat to mark them out as exemplary on the battlefield.
Swedish ‘Lifeguards of foot’
These are a highly trained replacement for the standard Swedish guard. They are often used as a force in a system that defends a monarchy and can be relied upon for utter loyalty and deadly accuracy in the field. Their professionalism is reflected in their fearsome battle reputation.
Holland Guard
The Holland Guards from the United Provinces are superior line infantry units. Carrying smoothbore muskets, they were traditionally chosen to protect the royal family and have an incredibly high morale, often making them the last troops to break in a fight.
Scots
The Scots are a Highland ex-patriate infantry used by the United Provinces, renowned for their deadly charge.
Swiss Infantry
Very disciplined infantry of the United Provinces with quick reload and excellent marksmanship.
Mamelukes
Mamelukes are fearless light horsemen, deadly when deployed against a broken or unsupported enemy.
Additionally the Spanish nation has had a new uniform design to better reflect its historical look.
Audio:
Sound loading has been made asynchronous, so heavy disc access is reduced to a minimum. This makes loading times faster and reduces any instances of ’stuttering’. Unit group sounds have also been improved, for more realistic group movement. The primary sound library (Miles DLL) has been updated to stop occasional clicking. And we’ve added more sound variation for unit deaths and musket fire.
Campaign:
- Several crash bug fixes in saves, movement, agents and logic.
- Various optimisations have been made to AI and path systems to reduce the campaign map turn times.
- When the pirates are destroyed and re-emerge they now maintain a status of at war with all and are unable to enter into diplomatic negotiations.
- Added small ships on domestic trade routes from the trade nodes to home regions moving in the correct direction, i.e. with the flow of trade.
- The AI should now no longer repeatedly sign a diplomatic agreement and then break it the next turn. Treaties are more valuable and adhered to.
- We’ve fixed some border trade agreements allowing greater numbers of bordering factions to properly trade with one another.
- Movement arrows now reflect the range of the selected units, not the whole army/navy.
- AI will no longer counter-offer and ask for more money than the player has available.
- Fixed commerce raiding taking money from blockaded trade routes.
- Fixed navies getting stuck when forced to retreat from ports (tactial retreat).
- Fixed rare inability to attack certain ports.
- Fixed middle mouse button camera drag stopping working occasionally.
- Made emergent factions be at war with the faction they emerged against if that faction is human.
- Fixed various movement extent crashes.
- Changed background income for minor factions.
- Fixed diplomatic relations with emergent factions.
- Tactical withdrawal will now always leave armies on the landmass containing the settlement of a region.
- Changed war score system to make the AI more likely to accept peace.
- Fixed crash when embarking and disembarking armies at ports.
- Fixed trade ships not being correctly registered in trade nodes after splitting forces.
- Fixed government change diplomatic effect.
- Improved commerce raiding display on trade screen.
- Faction specific text is now used in diplomacy.
- Prevent players cancelling the movement of fleeing agents.
Balance changes
Units
- Charge bonus generally increased across the board for all units and melee defence reduced.
- Greater diversification of stats between different unit types designed to emphasise differences and improve balance.
- Redone costs for all units for multiplayer to improve game balance which better reflects the actual battlefield worth of each unit.
- Mob formation added in for Native American, irregular and some skirmisher units.
- Spot distance for light infantry, skirmishers, irregulars, light cavalry and missile cavalry increased allowing them to spot hidden units at longer distances.
- Russian line infantry stats have been boosted to allow them to compete more with other faction’s line infantry.
- Movement speed of all unit types reduced by 10%.
- Ammo for light infantry increased to 20, line to 15.
Land battle morale
- Charge morale bonus reduced from 10 to 4.
- Recent casualties, extended casualties and total casualties morale penalties increased slightly for higher percentages.
- Rear and flank exposed morale penalties increased.
Fatigue
- Fatigue penalty for melee reduced from 18 per tick to 10.
- Running fatigue penalty for heavy and light cavalry reduced from -3/-2 to -2/-1.
Artillery Changes
- Calibration area for cannons and howitzers reduced. Accuracy of non-round shot shot types reduced to compensate.
- Muzzle velocity of round shot for cannons increased to make them fire lower and bounce more, accuracy also increased.
- Lethality of shrapnel pieces reduced to match canister shot, range also reduced to 350.
- Load time for special shot types for howitzers increased slightly, and range reduced to 350.
- Calibration area for mortars increased, accuracy of round shot increased to compensate. Reload time increased slightly.
- Accuracy of 18 lbr horse guard artillery restored to 65.
Hit points of gun trains increased to 50, all guns and caissons to 25.
Thanks,
Mark O’Connell
http://blogs.sega.com/totalwar/2009/06/18/update-13-features-list/
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that sounds nice and all, but what about the multiplayer campaign!?
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that sounds nice and all, but what about the multiplayer campaign!?
Oh, shut the hell up. It's not like you paid money for this product, how dare you expect a completed article immediately after the rele-
Oh, hang on.
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The multiplayer campaign can wait, IMO. I´d rather have a finished one that is bug-less than a rushed out one that doesn´t work. Also the new characteristic units for the different nations are neat. I hope they continue doing this so that atleast the big nation have their own characteristic units.
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that sounds nice and all, but what about the multiplayer campaign!?
Oh, shut the hell up. It's not like you paid money for this product, how dare you expect a completed article immediately after the rele-
Oh, hang on.
This is not FH2:)
btw, I accept your challenge to let my british empire fall apart, whenever I have time.
Oh of course I want a bug-free multiplayer campaign, but that mode was a pretty big reason why I bought the game and right now I'm bored with it, but the multiplayer campaign would rejuvenate my interest in the game again (and I want that).
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Yay! Some new units that would finally let me play as the Netherlands without getting insta annoyed by the seriously suckass voices!
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I'm personally very interested in seeing the Swiss unit :P
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oh okay, my bad. a whole 2 new units for sweden!
Can't wait:)
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So, anyone else bought the Elite Units of the West downloadable content pack? (http://store.steampowered.com/app/10604/) 14 new units for £1.99.
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No way, they send me an e-mail too but I already paid 30 pounds for the game itself. I'll wait for a real expansion.
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I bought the units. I mean..its 4 bucks. A sandwich will cost me more..and not last nearly as long. Why not?
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Tried them, they look kool, thats about it. The Elite infantry for each faction are exactly the same statistical wise, and why the hell has the mortar accuracy been reduced to 15!? Ah well, might aswell rely on 24pdr foot arty, close range canister shot = pwnage.
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I for one bought the extra units, and they're pretty damn cool. I love the US Legion and Marines units, since they're normal infantry, but much longer ranged, more accuracy then other musket armed units, AND can fight as skirmishers.
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I didnt bought the extra units since they should have been ingame in the first place. Sad thing is I think they'll make the muliplayer campaign also that you have to buy it.
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Mother russia in year 1800! For the Tsar!
(http://pici.se/pictures/large/mijPBUaVL.png)
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I didnt bought the extra units since they should have been ingame in the first place. Sad thing is I think they'll make the muliplayer campaign also that you have to buy it.
That would be a major error. 'booster packs' of new units are one thing but charging for a feature people expected when they bought the game would be taking the piss.
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But you know what? I would still pay for it. Why? Cuz I still want it.
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But you know what? I would still pay for it. Why? Cuz I still want it.
I have a friend at EA who'd be very interested to meet you... he's recently acquired the Brooklyn Bridge and is looking for a smart customer like yourself.
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NO thank you. I still want the multiplayer campaign, and I'll pay for it if I have to.
You know why?
I want it. =/
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Bump!
Some good news here, comrades!
First official expansion pack: Warpath!
http://www.totalwar.com/empire/campaigns/index.php?t=EnglishUK
And now the bad news..
It's about native Americans, just like the one in Kingdoms.. :-\
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pff what the hell. with a bit tweaking here and there you already can play as indian. But I still find it odd how indians can cast cannons ...
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sounds good and all.. BUT WHERE IS MY MULTIPLAYER CAMPAIGN?!
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sounds good and all.. BUT WHERE IS MY MULTIPLAYER CAMPAIGN?!
True, I still haven't squashed you silly Swedish and dopey Dutch.
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sounds good and all.. BUT WHERE IS MY MULTIPLAYER CAMPAIGN?!
True, I still haven't squashed you silly Swedish and dopey Dutch.
I'm eager to crush you two with Charles XII.
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I want to play as Courland and be very annoying. Courland always succeeds in that.
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I kind of like this idea but will it be integrated into the Grand Campaign or is it a separate campaign or something like Road to Independence? And whats wrong with natives? The Americas campaign in Kingdoms was my favourite one. :P
Ohh and I hope they are going to release some kind of Gold Edition that includes all of released DLCs and main game.
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It does integrate with the Grand Campaign, yes.
I really hope they do something about all the queens, though. Every game I play I end up with ahistorical queens leading countries that constitutionally at the time couldn't even have female heirs! Really kills the immersion for me.
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I really hope they do something about all the queens, though. Every game I play I end up with ahistorical queens leading countries that constitutionally at the time couldn't even have female heirs! Really kills the immersion for me.
Yes, having females on the thrones of nations that enforced the salic law sucks. females on the thrones of Prussia or France while there are male inheritors as well, ruins my day.You need to wait so utterly long to get a Frederik II on the throne without going trough the female line. They should have coded this more properly, so males get on the throne first.
And why the hell does Carlos II and William III have grown up children in 1700 ? I hate this ! (specially for Carlos II )
And I sometimes really can throw this game out of the window. A few days ago, playing as Dutch against native americans, having small chances of success, have the battle of a lifetime, I have nearly victory (only a rather small red bar left), then 2 min before I can finish it , BAM CDT.
And it's not that it is rare, this game crashes allot on my pc. Anybody else got similar problems ?
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In all the hours and times I played this, according to Xfire it's 112 hours, I only had 1 crash. And that wasn't a real crash, it just freezed so I made it crash and restarted.
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My patience is seriously running out.
We were promised a multiplayer campaign. And they said it would come only a short time after the release.
It seems they have abandoned the multiplayer campaign! and going for Napoleon instead...
Anyway... going to reinstall Empire today, haven't played it since before summer.
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The multiplayer campaign beta should be out before Napoleonic. At least that is what they say.
Napoleon comes out in the first quarter of 2010.
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I have not played nor felt the urge to play this since last january or december, I think. Quite nice in the beginning, overall a waste of money, however. I played twice or three times as much Europa Barbarorum the last 12 months.
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I have not played nor felt the urge to play this since last january or december, I think. Quite nice in the beginning, overall a waste of money, however. I played twice or three times as much Europa Barbarorum the last 12 months.
Exactly what I felt, and then did.
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Ok, I found the problem why it was continually crashing. On some systems, the virtual windows addresses where out of range for the software. the solution can be found here;
http://www.twcenter.net/forums/showthread.php?t=238484
nevertheless, they should have made an official "fix"(or statement how to fix it) for this rather then letting the community solving it again. It runs smooth now.
Also I agree. ETW is simply a game that lacks challenge. Simply grab some land from the weak, make an tradeagreement with the rich, and the game is half won. It is another one of those games where diplomacy means nothing.
The level of diplomacy in ETW just goes as far as : tradeagreement or war. This game can learn allot from Europa Universalis III. They have a fairly simple diplomacy model, yet the choices can have great consequences. If you at a point go to far in this game, great coalitions will be formed against you, so you'll have to back off.
And this is also what ETW lacks: the balance of power is TOTALLY not represented. In 18th century Europe nations looked after each other so none would become to powerful. Otherwise this nation would have to be put again on his place. In ETW you can grab whatever you want : nobody cares if you conquer half Europe they just let you do it.
The best game would be a game with a map like Europa Universalis, all options of EU,"all real time"(so no turns like ETW) but battles like ETW and unit diversity of ETW.it would be a god game.
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I sometimes go for a battle, had an epic one couple of days ago, 5000 troops, me as French and my ally the Dutch versus Austria and Russia. Pretty awesome.
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First time I see this topic lol. I am a huge fan of the Total War series, and play them a lot.
Now, with Empire Total War, the Total War Serie created a new Engine. One that has a lot of potential, but misses still a lot of things. And then I am talking about the Battle AI(which ruins the game for me)and the use of so many sprites(2d images if you zoom a bit out, which is used a lot more as in previous games).
The recent 1.4 and 1.5 made a massive change to the game, mainly to the Campaign AI which is for me now almost perfect, and I can't really say any bad words about this part of the game. But still we don't know anything about the Battle AI, and I hoped to see this explained in the 3rth blog posted by CA, but no. Instead of that they posted a blog which I don't really care about. And I think a lot of people think the same.
At this moment, I stopped playing the game for a moment, I really want to see the battle AI improved, as it annoys me a lot to see the enemy line infantry go directly into melee, without firering a shot. And we still didn't get the mod tools, the community could do so many things for this game, but CA just won't let them do it. But ok, Probably are those gonna be released after the Napoleon Total War game, which brings me to the next point :P
Napoleon Total War, Stand-allone game, and I will buy it immediatly :P As I really want to play this era, and I think CA will do everything now to get a good game. I doubt it that they will again give out an unfinished product. I pre-ordered Empire total war, and I have no regret for it at all. It had some rough times, but the product now is great for the biggest part, not talking about the battle AI.
Rumours have said that NTW would update the Empire Total War engine, which means more different faces, better textures, pathfinding etc. Just a better overall feeling. Which I really hope it is true, which will also be a nice thing to add to patches for the Empire Total war game. Further the talking about the new supply system, and the new theatres is something to look forward to. This game uses, as said by CA, a refined engine of the engine of Empire total war. And I think it will be a great game, very good multiplayer with VOIP(confirmed). I think this is gonna be a good next game ;)
Tho, I hope they keep supporting Empire Total war of course with patches, add-ons etc. I have had some stunning campaigns, and my heaviest one was as the United Provinces, which is my favorite faction to play with.
Probably I like it to play as the United Provinces, because I am dutch myself. I don't really want to expand fast, unless I am at war with the maratha confederacy or spain. Gaining territories of spain in America isn't that hard because they don't really create armies there fast. But in India it is a lot harder, because of the Maratha Confederacy which always grows very fast. I like it to just set up very good trade routes and get a good financial empire ;)
Empire total war has a lot of potential, and it is a great game. Especially with some mods I use.
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Shogun is still better. 8)
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I hope that they release modding tools they promised so community can start making real mods and not just some balancing or new skins. I myself don't really care about MP campaign but I'd still like to see it released because they promised it was going to be included.
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I play this game from time to time, but after a while i get bored and move on. then later, i really want to play it again, and reload my last savegame :) i hope to finish a campaign at least once :p
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I hope that they release modding tools they promised so community can start making real mods and not just some balancing or new skins. I myself don't really care about MP campaign but I'd still like to see it released because they promised it was going to be included.
Personally I would like to see the mod tools more as the mp campaign, I don't like it how the campaign map is in this game for example. France, is one of the countries that should have more regions. It's too easy to defeat france now. same for britain, and UP should have 1 extra province too i think. Russia should have more regions too, to make it harder to capture it completely. And so on.
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Om. Nom. Nom.
http://www.totalwar.com/empire/gameinfo/news.php?n=3664
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Om. Nom. Nom.
http://www.totalwar.com/empire/gameinfo/news.php?n=3664
THANK YOU MUDRA!!
Too bad my computer is fucked up and can't really run anything more advanced than Age of empires 2. BF2 only for 10 minutes before crashing.
Need a new video card ASAP!
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Btw, did you read it fully? ALSO a 15 unit addon for US, Britian, and France for cheap! I am signing up for the beta tonight, omg omg omg x3
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This game is full of hit or miss, sometimes I get massive Infantry battles that give me some good firefights. But typically I just get run down by AI cavalry and win by default because the AI only likes to build cannons.
But this is why we broke the game and created mod tools! I liked the game much more after I told the Campaign AI "No!, you will build 80 % Infantry, and 20 % Other, DEAL WITH IT!". After that I had some pretty fun times as Russia, hording off Georgias line infantry with my thousands militia. Other than that...rarely play it.
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Multiplayer campaign open beta! :D
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damnit :( My computer still can't handle it.
Will have to overlook my video card tomorrow.
still a bit disappointed, there will only be a 2 player campaign.
Sorry fuchs, schneider, and CPS
There won't be a Sweden-Britain alliance against a Prussian-Dutch alliance...
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Meh, maybe one day :P Let's see what Napoleon Total War brings.
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meh, definitely won't buy that. perhaps play the demo...
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rep -1
30 Euros off Steam for some great campaigns, it's on my buying list. However I do think Empire Total War buyers have earned a discount for buying a try out project.
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Left 4 Napoleon 2
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rep -1
30 Euros off Steam for some great campaigns, it's on my buying list. However I do think Empire Total War buyers have earned a discount for buying a try out project.
Exactly.
I bought Empire Total War, much for the multiplayer campaign, but it took almost a year for a beta to come. AND making a new game so soon with the SAME era. No thanks, I bought empire, enough is enough. Make a new era game and I will buy it
Left 4 Napoleon 2
+1 Irep (imaginary)
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I bought L4D2 and it's a great game, huge improvement on 1, melee > an actual story > awesome characters except for the girl, etc.
I will also buy Napoleon because 1700 and 1800 are not the same era's at all, awesome new campaigns and much more new goodies plus improvements everywhere.
Boycot it if you want, I'll just enjoy the good games :)
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I'm not boycotting it. I have Empire and Medieval 2, those are enough for me :)
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I'm not personally against Napoleon but I'm not going to get it when its released (going to wait it get patched just in case so I get wholly working game from the start). And I hope CA actually takes time with the AI and makes it competent to play against. But its clear they won't do that because they haven't really improved it much since Shogun and Medieval...
Maybe stupid incompetent AI is a trademark of Total War. :D
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'Story' mode. (http://www.sega.com/games/napoleon-total-war/)
Hmm fog....
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Yes, i will face Napoleon with a Arabic Army. And i will invade Paris.
And then London.
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Yes, i will face Napoleon with a Arabic Army. And i will invade Paris.
And then London.
Just did that in Empire, sort of. Played as the US and invaded Ireland, then Scotland. Working my way towards Londan but the english keep hurling Guards regiments at me. Got my own Guards division there used as an invasion force, but those damn English wont quit.
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meh, definitely won't buy that. perhaps play the demo...
rep -1
30 Euros off Steam for some great campaigns, it's on my buying list. However I do think Empire Total War buyers have earned a discount for buying a try out project.
I'm gonna give you that irep +1 back Ted. You're absolutely right.
And I tried to play the MP campaign with a buddy. He can't start the game, crashes before he even reaches the intros, the last patch screwed it up for him.
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Remember playing as Portugal, and I had my Campaign Modded for 12 turns a year (one for each month) and Portugal starts off with a little colony in India, which promptly gets attacked by every country down there. I managed to hold out for the better part of a Year and a Half, before I realized that wasting my infantry wasn't worth it cause I knew Spain was going to invade soon, so I had a massive evacuation much like France in 1940.
I was screwed to the wall though because the enemy coalition cut off my escape route to my boats, so I had to breakout of a surrounded city with a final offensive, pitting half a stack up against 3 whole divisions. That was an epic battle that ended successfully for me, but I had suffered so many casualties that I left India with 50 men.
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So Schneider, you wont buy that game because a Beta for another game's gamemode is not working properly?
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No, because it isn't working correctly plus the MP campaign was assumed to arrive much earlier plus because I found the overall concept rather mediocre in contrast to M2TW and RTW plus it had many annoying bugs in the first version plus plus plus. I just played a bit for the first time since march 19.
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Now you got valid points ;D
Even though I agree with them, except for the not working properly thing, all bugs are fixed for me, the game gave me hours of fun and it was definately worth the 30 Euros I paid for it.
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Yeah how is that multiplayer campaign working? is it fun? how does it work?
Computer still not able to play it.
meh, definitely won't buy that. perhaps play the demo...
rep -1
30 Euros off Steam for some great campaigns, it's on my buying list. However I do think Empire Total War buyers have earned a discount for buying a try out project.
I'm gonna give you that irep +1 back Ted. You're absolutely right.
And I tried to play the MP campaign with a buddy. He can't start the game, crashes before he even reaches the intros, the last patch screwed it up for him.
Hehe, thanks.
I just feel that when Empire were to be released I were given, and I got, the impression that "This is the best total war of all time! the ULTIMATE total war!" and it seemed to be, graphics-wise, multiplayer-campaign, better AI. everything seemed perfect.
But now they release a new game, practically the same thing (yeah yeah, of course it's new but still the same. you know what I mean, stand and fire + bayonet charge). and claim that "This has got everything Empire lacked!!"
(and tbh, empire, though not a dissapointment (far from it), was not as good as the earlier TW, which I've played much more, and still rather play than empire.)
Napoleon should have been an expansion, just like Alexander were for RTW.
It just feels like they've got cheap and try to suck as much money out of us as possible.
I won't take the argument "in napoleon they will have perfected the campaing-multiplayer". that would just make me boycott it further. We were promised Campaign-multi WITH release, first now a beta is released.
Create a Rome 2: Total War, or a complete new era and I will buy it. but not this... not this.
Edit:
However I do think Empire Total War buyers have earned a discount for buying a try out project.
Exactly, "a try-out project". I was let to believe otherwise, thus my irritation/anger
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I like Empire more than Medieval 2.
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I still like Rome the most. Then comes Empire and then Medieval 2. Empire has such an improved gameplay that makes it way more fun. Medieval 2 and Kingdoms where both excellent, Kingdoms felt as an entirely new Total War game, I love it. Thing that makes RTW and M2TW very good is modding tools.
I am still eagerly awaiting Europa Barbarorum II.
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http://www.totalwar.com/empire/beta/
E:TW multiplayer campaign beta is here!
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Did you read the last couple of posts :P
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No :p
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Multiplayer campaign open beta! :D
Couple of days before you :P
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I am a brilliant f*cking strategist. ^^
(http://img704.imageshack.us/img704/6053/victoryyy.jpg)
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And the enemy units was militia and peasants? :P <-------warning smiley.
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The AI in this game is such a dumb f*ck.
The best strategy is simply to have your troops stationary. In most cases the AI will try to attack you, mostly on a very silly manner with sending their troops one by one at you. then it's just bang bang bang victory, and charging the fleeing troops with cavalry.
The other strategy Ai uses is to jam all his troops on a single point in your lines. Nice targets for canister shot, then simply use the troops from the rest of the lines for completely surrounding them . done.
with sieges: sometimes the AI let single units march out to attack your fully supported lines. briliant. Also don't bother about repairing fortresses (you can't anyway, not in the patch I play). Welcome the gaps in your walls, and jam them with mines, anti cavalry barrages, cannons and infantry. Even if they have a numerical superiority of 3 to 1 they lose: the Ai doesn't even concider making new holes in the wall with his arty, neither using ropes to climb over the wall, it just jams his troops in the gap.
And another thing about E:TW is that I needed to modify it myself in order to get it work properly. And I did not get help from the official forums, neither was there any documentation how to fix the issue.nevertheless , many people had this issue ! The game could suddenly lag like crap, coming to a complete stop, even if you had a high end PC and putted all the game quality on low it simply would refuse service.
luckily, the fanbase came into action and provided us with the support . Apparently, the game had issues with Virtual Address . However one could expect that this game was tested properly, and this issue should have been discovered ! They at least could have made a read me or help topic concerning this matter ! Now they did release a patch which gave more support, never the less, they didn't really include any documentation of the issue: you have to figure that out yourself ...
BTW if anybody has technical problems with ETW (lots of CDT, lags, AI hungups) the sollution can be found here:
http://www.twcenter.net/forums/showthread.php?t=238484
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I don 't understand why it's reviews were so spectacular.
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I don 't understand why it's reviews were so spectacular.
I think the majority of the players agree with you on this one.
I think Empire Total War was damned nearly a perfect game...the graphics are nice, the period is nice, and you could play multiplayer campaign....but then, you notice that the AI is idiotic, the bugs are plentiful and the multiplayer campaign comes about 9 months after you got the game....and it's a beta. I think this shows nicely how much reviewers play the game they review....NOT MUCH!
And as for CA releasing a game that is clearly not ready for the public....
1. Have a betatest before you release
2. Keep your promises of multiplayer campaigns.
3. Keep the community updated.
4. Stop the stupid DLC, and give modding tools.
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yes , one can see this game has potential, but it is just unfinished.
the battles you can play ... ohh plz !
where's blendheim , leuthen , quebec , oudenaarde , fontenoy ,cartagena, toulon , nile,....
They could have also atleast included scenario's for the spanish and austrian succesion and seven years war, if they wouldn't be represented in the campaign.
this is a tragic and rushed game IMHO...
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I wished, and STILL wish for an expansion about the swedish king Charles XII's campaign in russia, ending with the loss at Poltava.
That would be so epic it's unbelievable
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yes , one can see this game has potential, but it is just unfinished.
the battles you can play ... ohh plz !
where's blendheim , leuthen , quebec , oudenaarde , fontenoy ,cartagena, toulon , nile,....
They could have also atleast included scenario's for the spanish and austrian succesion and seven years war, if they wouldn't be represented in the campaign.
this is a tragic and rushed game IMHO...
you gotta think of it like the new Star Trek movie: its an alternate timeline. all the battles you speak of happened because of things that happened during that time period, you wouldnt want to just go repeating history, otherwise there would be no challenge, you would know what is going to happen 100 years in the future.
frankly, i like the game, yah, its glitchy, yah, there could be more historical accuracy in the uniforms, but i dont regret buying it or paying for all the booster packs minus the warpath one, (im not getting a game based in the age of line infantry to play with bows and arrows).
i WILL buy the next game in the series, if only to see more wonderfull hats.
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You cannot blame The Creative Assembly on this one, they had great goals for this game, and still insist they planned it as being the greatest Total War of all time. Instead shift your sights to their publisher, SEGA, who recorded a loss the year this game came out reaching into the Millions, does it upset me Empire: Total War was released before it was finished? Yes, it does, but it was released unfinished because of SEGA's financial problems, not because of The Creative Assemblies laziness. This is also why the Multiplayer: Campaign is rumored to cost money on final release, AND that Napoleon Total War is being released so early. It is also the reason why mod tools were never officially released, despite being promised, SEGA wants all the downloadable content to themselves, and if there are superior mods out there, they will lose money.
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blaim
Any credibility that post had you had you just lost right there. ;D
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yes , one can see this game has potential, but it is just unfinished.
the battles you can play ... ohh plz !
where's blendheim , leuthen , quebec , oudenaarde , fontenoy ,cartagena, toulon , nile,....
They could have also atleast included scenario's for the spanish and austrian succesion and seven years war, if they wouldn't be represented in the campaign.
this is a tragic and rushed game IMHO...
you gotta think of it like the new Star Trek movie: its an alternate timeline. all the battles you speak of happened because of things that happened during that time period, you wouldnt want to just go repeating history, otherwise there would be no challenge, you would know what is going to happen 100 years in the future.
frankly, i like the game, yah, its glitchy, yah, there could be more historical accuracy in the uniforms, but i dont regret buying it or paying for all the booster packs minus the warpath one, (im not getting a game based in the age of line infantry to play with bows and arrows).
i WILL buy the next game in the series, if only to see more wonderfull hats.
I am referring to the battles you can play ... It came out with only 2 : brandewhine creek and the battle of biscay. Surely the ones listed could have been added as wel don't you think ? If your only planning to make 2 battles why even bother about them in the first place, they could have just scrapped it all together
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You cannot blame The Creative Assembly on this one, they had great goals for this game, and still insist they planned it as being the greatest Total War of all time. Instead shift your sights to their publisher, SEGA, who recorded a loss the year this game came out reaching into the Millions, does it upset me Empire: Total War was released before it was finished? Yes, it does, but it was released unfinished because of SEGA's financial problems, not because of The Creative Assemblies laziness. This is also why the Multiplayer: Campaign is rumored to cost money on final release, AND that Napoleon Total War is being released so early. It is also the reason why mod tools were never officially released, despite being promised, SEGA wants all the downloadable content to themselves, and if there are superior mods out there, they will lose money.
Thats all well, but at the end of the day its still a sub-par product and If Nappy is anything along the lines of Empire I will not buy it. (I own every TW game.)
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I am referring to the battles you can play ... It came out with only 2 : brandewhine creek and the battle of biscay. Surely the ones listed could have been added as wel don't you think ? If your only planning to make 2 battles why even bother about them in the first place, they could have just scrapped it all together
[/quote]
Yeah exactly, RTW (which was bloody awesome!) had mutiple of battles which was very nice to play. I unistalled ETW some days ago, AI is fubar...
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Regardless, those battles have had a long, proud history of forcing the player to conform to a linear strategy. Whenever I played those battles through the Total War series, I always felt more like I was reenacting the battles, rather than playing them my own way. And that is the best part of Total War: you can do whatever you want. You can just sit with your origional territory and fiddle fart around for a hundred years, or you can conquer the entire civilized world.
The fewer preset battles the better, more time to fix bigger game faults.
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ok does anybody care about this game any more ?
Today I felt like playing this game once again. I was tiered of playing this one vanilla, but I know there are some nice mods out there so I decided to try the dart-mod out (previously I also tried terra incognitta, but dart mod seemed more stable and perhaps more my cup of tea )
Ok I download it (1gig) fine.
Installed it fine.
wanted to play epic fail
All city's on the campaign map where gone. My first reaction was ofcource there was something wrong with the mod. For a check I tried to run it on vanilla (the mod is installed in a separated folder, so one can easily swap from vanilla to the mod).... same problem.
Today I've had the "screw this" feeling so I uninstalled this garbage, and decided to do a full clean reinstall. (I tried to to the restore programe option on the disk, but it didn't help)
A few hours later everything was reinstalled and patched up.
AHHH Lufty can finally play you think .... Well, think again >:(
Quite pissed of I decided to register myself on one of the TW community forums to get some help in fixing this, knowing that getting help from CA seems impossible, considering the amount of issues this game has.
Well, I didn't even had to bother. Afther some serious digging in one of the TW fan site I found the answer to my question : not compatible with newest Nvidia drivers.
now :
1) such an issue should be pinned up at the official CA forum. It is apparently not an issue of yesterday (hence I could find it in the mountain of topics in the /help area), but since I haven't played this in a while, I couldn't know. If this info would have been pinned, I wouldn't have waisted my time reinstalling the game.
2) their official solution is unacceptable : revert to 1.91 or 1.8X drivers (current is 1.96 ) We all know how a PAIN it is to downgrade drivers, plus I need those drivers for more recent games. this can't be a long therm solution... and you know down witch lane ETW is currently driving : the one where the developers accuse Nvidea for fucking their game up while Nvidea claims the devs should make a decent patch for it ...
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I don't play it anymore. Partly because my computer is fucked up.
Partly because i'm not in the mood for strategy games, especially not turn-based.
Right now I want FPS, Mass effect, Football Manager, or nothing.
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I still play it...I guess I'm just a line infantry kinda person...I enjoy the ranged musketry greatly over hand to hand smash-a-thons.
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You have to retrieve a few mods, or make your own before ETW comes into its own.
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Oh-kay, so I just realized that Empire is a totally boss game after playing it for a while. It's awesome.
And I am so stoked for Napoleon. So stoked. Super soaker stoked.
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anyone up for a nice master-and-commander-esque naval battle? I'm on STEAM
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I recently bought Rome:Total War on Steam for an amazing $2.50 (holiday sales) and have been having a total blast with it. I always avoided the total war series because I thought they'd be overly complicated. Boy was I wrong -- sure there's a learning curve but it's some of the best time I've had playing a strategy game.
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Wait till you try Medieval 2.
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Overly complicated? Total War is easy, just different. Wait till you try Europa Barbarorum.
Anyways, looking forward to EBII.. I need a next-gen Rome TBS.
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Yeah I recently got back into RTW. You should have listened to our praise in these threads hockeywarrior :) great games.
RTW has given me some of the best gaming experiences ever, playing it through with carthage (captured all of spain, all of italy, all of north africa, and currently pressing on to the east, clashing with the second most powerful faction - egypt).
But yea, you really gotta play Medieval 2. It's simply awesome, more details and a liiiittle steeper learning curve, but with experience from RTW you won't have any trouble.
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FYI,
everybody who owns ETW and has "recent" Nvidia drivers for it (1.90 + ), it is playable in windowed mode.
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Yeah I recently got back into RTW. You should have listened to our praise in these threads hockeywarrior :) great games.
RTW has given me some of the best gaming experiences ever, playing it through with carthage (captured all of spain, all of italy, all of north africa, and currently pressing on to the east, clashing with the second most powerful faction - egypt).
But yea, you really gotta play Medieval 2. It's simply awesome, more details and a liiiittle steeper learning curve, but with experience from RTW you won't have any trouble.
I've played so much EB the last months, and close to no ETW.
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EB is such a great mod. Saka Rauka ftw!
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Yeah I recently got back into RTW. You should have listened to our praise in these threads hockeywarrior :) great games.
RTW has given me some of the best gaming experiences ever, playing it through with carthage (captured all of spain, all of italy, all of north africa, and currently pressing on to the east, clashing with the second most powerful faction - egypt).
But yea, you really gotta play Medieval 2. It's simply awesome, more details and a liiiittle steeper learning curve, but with experience from RTW you won't have any trouble.
Right now I'm having a pretty easy time with RTW. It's not that complicated, but it takes a bit of time to grasp the balance between military and economic factors in the game. I pick up RTS games quickly, and I love how the game really rewards you for knowing what you're doing strategy wise. I'm also gonna check out that huge realism mod out for RTW .... can't remember the name.
Anyway, yea, when I've gotten all I can out of RTW I'll try Medieval. I really like the Enlightenment age tho, and Empires looks tempting -- though it seems that everyone on this thread but Mudra thinks the game is a mess lol.
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Of all the Total War games Rome is by far the most enjoyable. It was well done, it definately lived up to Shogun and the original Medieval games and their splendor. Medieval 2 disappointed me a bit, not because it was bad, but because it didn't expand very heavily on the game, it was basically a mod for Rome Total War with better graphics. ETW, despite being forced out by greedy SEGA executives, and thus experimenting mounds of bugs and incomplete features, is a game I respect and enjoy because it took the Total War series to the next level. A lot of annoying aspects such as too many types of agents, and the lack of a proper tech tree where fixed, and a lot of extras were added. The most noticeably improved feature of ETW was the Diplomacy, and the Government screen was a nice addition. Naval Combat is also something I longed for in Rome and Medieval, and with ETW featuring it it has become my favorite mode when involving small skirmishes between 1 to 3 ships.
The only thing left to make the total War series perfect is to get Multiplayer Campaign working and in the game on release, and to increase the number of territories a player must conquer and how they conquer them. Some territories, such as small counties could be capturable by simply placing an army in them and building a fortification I think, as opposed to having to siege 100 cities.
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I'm also gonna check out that huge realism mod out for RTW .... can't remember the name.
EB-Europa Barbarorum. Try it, you won´t regret it.
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I'm also gonna check out that huge realism mod out for RTW .... can't remember the name.
EB-Europa Barbarorum. Try it, you won´t regret it.
I have actually tried it several times. It never really got to me. I just found it too... complicated and slow. Very nice once you "got it running", but they road there was IMO too slow.
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Tedacious try Rome Total Realism. Its more like vanilla but has many new units and some nice features. I used to play it alot before EB was released.
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just look how on much fun I have playing this game
(http://img.photobucket.com/albums/v232/John1987/empire.jpg)
Now you would think when they do the effort to make a patch so they can sell their DLC's and make them copatile to the game, that they can fix this right ....
well they didn't. They make a patch and didn't give a fuck about it. It frequently happens. And there's more which make this game unplayable. I'll post some more crap if I like to make new screenies (which also is a pain --> Vista users need to use paint to SS it).
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I've never, once, had that happen. :-\
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Nor I. Actually I've only gotten one error thingy, ever.
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most I ever got was a load up to splash screen, then a freeze.
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I vote we turn this into the Napoleon Total War Thread as well. And to start that off, this super cool video of it that I found.
http://www.youtube.com/watch?v=pM_NkPOtTeQ
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As I said:
Napoleon sucks
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As I said:
Napoleon sucks
:o you better be talking about the game only >:(
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I vote we turn this into the Napoleon Total War Thread as well. And to start that off, this super cool video of it that I found.
http://www.youtube.com/watch?v=pM_NkPOtTeQ
I like how they just mixed up the trailer and sneak peak footage, and actually made a rather epic video.
And napolean is gonna rock...<3<3<3 for the new resupply system, that actually forces you to take and conquer farms and towns!
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As I said:
Napoleon sucks
:o you better be talking about the game only >:(
Of course I do, bonaparte was awesome.
I vote we turn this into the Napoleon Total War Thread as well. And to start that off, this super cool video of it that I found.
http://www.youtube.com/watch?v=pM_NkPOtTeQ
I like how they just mixed up the trailer and sneak peak footage, and actually made a rather epic video.
And napolean is gonna rock...<3<3<3 for the new resupply system, that actually forces you to take and conquer farms and towns!
IMO that should really have been included in ETW. But since it's not, then it is typical patch-content...
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I believe the reason it wasn't is because in that scenario, there wasn't as much well known history to attribute to it. Napoleon, when he invaded Russia faced the problem of lack of food and supplies
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So I guess napoleon revolutionized warfare by actually feeding his soldiers, unlike any general before him?
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So I guess napoleon revolutionized warfare by actually feeding his soldiers, unlike any general before him?
That's not what I said. I am saying that when Napoleon invaded Russia, lack of supplies was his problem, so they are going to make that a factor in the game.
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IMO, its like Empire is the correct platform, but Napoleon seems to be the correct gaming style. Merge the two and it would be incredibly epic. Either way, I'm getting Napoleon for sure, its gonna kick ass.
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after being so hard disappointed and treated in a bad way by that company I will wait till that game is available for 20€ or less.
I bought ETW when it was released for 50€ (when I remember right) and I got extra a new high end PC (well, now I can play FH2 an max everything but the intention was for ETW). I took them OVER a half a year to get it patched that it actually is smooth playable and the Multiplayer (the most striking reason to buy it) has been released a year later as a beta. Did I mentioned it is still a beta?
I do not boycott products of that company after the experience I made with ETW. Right now, after patch 1.4 and later versions, it is really enjoyable, and the other parts as Rome etc. where great, but I take now care of the Stuff they release and will not buy blind their stuff. Now, I only trust Blizziard “blind” when it comes to games.
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I bought it for 30 euros, you got ripped.
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As far as I know this site only lists UK stores/prices but it's listing Napoleon at its cheapest for £16.95:
http://www.find-games.co.uk/pc/B002M78NM6.htm
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after being so hard disappointed and treated in a bad way by that company I will wait till that game is available for 20€ or less.
I bought ETW when it was released for 50€ (when I remember right) and I got extra a new high end PC (well, now I can play FH2 an max everything but the intention was for ETW). I took them OVER a half a year to get it patched that it actually is smooth playable and the Multiplayer (the most striking reason to buy it) has been released a year later as a beta. Did I mentioned it is still a beta?
I do not boycott products of that company after the experience I made with ETW. Right now, after patch 1.4 and later versions, it is really enjoyable, and the other parts as Rome etc. where great, but I take now care of the Stuff they release and will not buy blind their stuff. Now, I only trust Blizziard “blind” when it comes to games.
You are not alone on this, I can tell you that.
I had so much anticiaption for ETW, and practically the only reason I bought it was to play the multiplayer-campaign. I'm disappointed.
Even if they had released ETW all done, no patches needed, I would not buy Napoleon. It seems to much of a rip-off, seriously, are there really any major gameplay changes? it's still musketeers vs musketeer shootouts + closing in, spiced up with some cavalry and artillery.
There is nothign "revolutionizing" at all, that would be the supply-system mudra mentioned, but it's not enough, that's patch-material for ETW.
But I guess I should be realistic, if NTW ever reaches like 10 $ on some steam-sale or something, then I might buy it. MIGHT.
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As far as I know this site only lists UK stores/prices but it's listing Napoleon at its cheapest for £16.95:
http://www.find-games.co.uk/pc/B002M78NM6.htm
17/18 pounds thats like 20/21 euros. Ah it seems that I will import my Total War game from the UK again. 20 euros for 3 nice new campaigns is surely acceptable, Napoleon is like Kingdoms for me and I paid more for Kingdoms then this price.
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I like all the fancy new hats.
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http://shoguntotalwar.yuku.com/topic/67914/t/Shakos--Eagles--Italy--Egypt-Ill-simply-cry.html
You traitorous dog CPS! Thou art posting on another forum! I bet you're spreading all sorts of lies and rumors to them about us!
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Is empire total war worth getting? :|
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apparently not... wait for napoleon.
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I heard medieval is really good.
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I heard medieval is really good.
i prefer empire.
oh yeah, for finns here:
http://steamcommunity.com/groups/etwfinland
http://steamcommunity.com/groups/totalwarfinland
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Medieval II with the Stainless Steel -mod is rather awesome.
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Is empire total war worth getting? :|
I love it.
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I love it too, but apparently it was just a "test-game" before the upcoming napoleon. But if possible, get both I guess.
Will there be any reason to go back to empire when napoleon is released? will it be all the same features just better done? Same factions etc?
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well I am reconsidering getting Napoleon now, from a number of sources it seems Nappy wont be a full priced game. So it might actually be worth it.
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I love it too, but apparently it was just a "test-game" before the upcoming napoleon. But if possible, get both I guess.
Will there be any reason to go back to empire when napoleon is released? will it be all the same features just better done? Same factions etc?
IIRC, the only factions are France, Britian, Austria, Prussia, and Russia, but the devs have said that the minor nations will be unlocked by modders rather quickly, so I'm guessing that they've purposely made it so that all factions are playable once mods have unlocked them.
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The game is a bit buggy, but it's on of the best strategies I've ever played
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Well I suppose that I am a traitor as well then!
You shall not oppress us Von Mudra!
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Review (http://www.youtube.com/watch?v=rwZaLG6XuuA&feature=sub) of Napoleon
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http://shoguntotalwar.yuku.com/topic/67914/t/Shakos--Eagles--Italy--Egypt-Ill-simply-cry.html
You traitorous dog CPS! Thou art posting on another forum! I bet you're spreading all sorts of lies and rumors to them about us!
What the hell!
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So far, the price tag is too high (400 SEK, like 38 £). I won't buy it until it gets quite a lot cheaper. But I saw that review and I really got an urge to play campaign online, I really want it, after all that was a huge reason why I bought empire and I want to get something out of it. I wanna play against fuchs and CPS and Schneider.
Will sweden be a faction in napoleon? perhaps not playable but at least "modding-unlockable", still had som part there, and lost finland to russia.
also CPS, how could you!? I though you were faithful to us!
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IIRC, Sweden will be unlockable via modding.
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Ehm Ted.. Import it from the UK with Amazon.co.uk. You pay some shipping taxes and shipping costs but it will be much cheaper then 40 euros, their retail price is 20 pounds!! So for you that will be like 25 euros together with taxes/shipping. Thats worth the price for me, 40 euros is too much for me too..
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Our retail is 40 bucks, 50 for Imperial....
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Our retail is 40 bucks, 50 for Imperial....
I know...why is it so much cheaper in Europe?
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because
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'Cause dollar sucks donkey balls. Though I forgive you as you guys get me all things cheap with that crappy dollar.
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'Cause dollar sucks donkey balls. Though I forgive you as you guys get me all things cheap with that crappy dollar.
Well I knew that, but I didn't know the difference was so severe.
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Look at it this way: weaker currency leads to much stronger exports, which is good considering our trade deficit.
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you got to produce something to export
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(http://i82.photobucket.com/albums/j242/Archimonde0_0/haha.jpg)
Some people still say diplomacy doesn't work. I beg to differ.
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quite impressive, many nations just seem to hate me for no reason.
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Wait...are you playing as Savoy?
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Yes, I unlocked all the factions. Everything else is vanilla though.
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How does one unlock?
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I'll hook ya up. 10 minutes.
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I most look forward to all the unlocking of the minor factions in Nappy Total War, especially since the devs are encouraging it, meaning that they must quite seriously have made it fully functional.
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I'll hook ya up. 10 minutes.
Go go go! I want to be the Italian States!
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http://www.filefront.com/15639159/startpos.esf
C:\Program Files\Steam\SteamApps\common\empire total war\data\campaigns\main
Here you go, I'm not certain If I modified the time scale...so be warned it might be 4 turns instead of 2 per year.
Theres also fog of war bugs with the minor countries, where you can't see, or select anything in your territory. The easiest way to fix it is to go to your agent list, find a rake, select him, and then explore the entire area of your territory. Then the fog of war glitch is fixed and you can play.
If I recall I also messed up on 4 countries, if when selecting a country you don't see any green on the map, don't select them because it will crash. They are emerging factions.
Oh and its for version 1.5, so make sure you got that.
@ Mudra, how many minor countries are there in Nappy?
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From what I know, Spain, Ottomans, Portugal, Denmark, Sweden, Netherlands, and various german and italian states.
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And Sweden and Portugal are playable in custom battles, with the Ottomans being playable in the Multiplayer Egyptian Campaign.
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Will Sweden be playable in multiplayer campaign??
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there are multiplayer campaigns in Empire? how? do you unlock it or something?
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Will Sweden be playable in multiplayer campaign??
No.
However, if you allow drop in battles, then when somebody in a single player game fights Sweden's army in the field or its navy, you will be able to take command of their forces.
there are multiplayer campaigns in Empire? how? do you unlock it or something?
It's a beta.
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so it will be released with the patch or something? *does not know how Total War updates work*
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It is released. You can download it.
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where?
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Google it.
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Well now that I know there is a group of minor nations, and the probability of more mod support, Napoleon might be back on my list this year.
I can't help but feel somewhat angered though. People complaining about how certain Historical events don't happen in a Grand Campaign, and now we get scripted Campaigns. It negates everything that total war ever tried to be.
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where?
On the total war Empire total war main page, there is a multiplayercampaign beta button. Hit it and it will show you the instructions.
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so it will be released with the patch or something? *does not know how Total War updates work*
so lost you are
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I'll hook ya up. 10 minutes.
Go go go! I want to be the Italian States!
Good thinking CPS! I also did that, conquered alot as Novus Imperium Romanum!
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Mkay, so I just upgraded my graphics card to a nvidia GTS 250 1GB. I tested it just now on empire. I was able to crank all settings up full blast, with the smoke mod, with no lag. Then I tried it on the campaign map. ANd the map is blank. No cities, no towns, no trees, nothing but units and little tags for city names. I tried turning down the settings to where they were before, but I'm still getting the same bug. I've rebooted, started new games in case of a corrupt save file, updated all drivers to the video card, and I'm still getting the same error.
Any ideas?
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Maybe it's a special game mode. Like... geography mode.
Edit: Change drivers to the ones released 2-3 months ago.
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How do I do that?
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I dunno. I can play games on my computer and I can look at things on the internet. That is the limit of my computer knowledge.
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How do I do that?
Just install the old drivers over the new ones. that should work ;)
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Yeah, but where can I get them? The roll back only goes back to the last most recent drivers, and well, these ARE the last most recent, I've had the vid card since 3 hours ago.
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Yeah, but where can I get them? The roll back only goes back to the last most recent drivers, and well, these ARE the last most recent, I've had the vid card since 3 hours ago.
http://www.pcpitstop.com/drivers/download/NVIDIA~GeForce~GTS~250.html this has some old ones on it ;)
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I found that one just a second ago. I run 64bit vista, so its only got REALLY old drivers, and, for fun, it won't let me download off the site for whatever reason, just tries to give me a drivers scan, and I'm really not gonna let some website I don't know do something do my comp....
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Whenever I have a problem like that I go through 4 stages:
1. Change back everything to how it was
if that doesn't work
2. restart the game
if that doesn't work
3. Reboot computer
if that doesn't work
4. Reinstall the game
you've done 1-3 from what I understand :)
I'm definitely no computer tech, therefore I go through these "simple" solutions.
I don't have the money to buy a new PSU, i'll try to beg or loan some money from parents. Plus I'm not even sure the PSU is the problem.
oh and how do you measure PSUs? like how good they are. is that done on a scale of Watts? so the more watts the better?
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up to a certain point, then it goes so fast the human mind won't notice and it would be a waste of money. either that or i'm thinking of monitor refresh rate.
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I know its about empire but i just bought medieval 2 for 6 euros+expansion. God i love being a lazy gamer and being able to buy and enjoy 2 year old games.
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Mkay, so I just upgraded my graphics card to a nvidia GTS 250 1GB. I tested it just now on empire. I was able to crank all settings up full blast, with the smoke mod, with no lag. Then I tried it on the campaign map. ANd the map is blank. No cities, no towns, no trees, nothing but units and little tags for city names. I tried turning down the settings to where they were before, but I'm still getting the same bug. I've rebooted, started new games in case of a corrupt save file, updated all drivers to the video card, and I'm still getting the same error.
HAHAHAHA
welcome to my world !!!!!!!!!!!!
I warned you for the up to date Nvidia drivers !
Your screwed VonMundra, it was the last time you've been decently playing ETW. Ohh , and don't count for support from CA, they don't give a fuck. You can't revert drivers either : the ones that worked are not supported by your GFX card.
There are 2 " workarounds"
1 play in windowed
2 play in Shader model 2.0
both can be changed in the /option
but it doesn't work full time. evry 10 turns you'll get this and will have to restart the game
(http://img.photobucket.com/albums/v232/John1987/empire.jpg)
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Hmmm...well, in that case, Imma return the card and trade it in for an ATI card. :)
-
yes. ETW supports ATI, so getting one of those should be good. The other thing you could do is keep your old ATI, and use that one only for ETW, but if this is a game you often play, you're better off getting an ATI
-
Actually my old one WAS nvidia, a 9500.... I guess that was old enough that it still let empire function :S
Ah well, I'll go out and get a new card tomorrow I guess, when I go down to pick up Nappy Total War.
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Sorry I couldn't help out mudra, I don't have ETW so I was somewhat playing it by ear. I also don't have a 200 series card.
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Not to worry fox!
I got the ATI card today after all, and victory is mine! woot!
-
NAPOLEON IS OUT!!!
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And I'm pissed! I preordered from game-stop for the free upgrade to imperial edition, and they said it won't be in until tomorrow ;.=.;
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I'm still angry about Napoleon, but I'm tempted to 'obtain' a 'trial copy' to see how it plays.
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I'm still angry about Napoleon, but I'm tempted to 'obtain' a 'trial copy' to see how it plays.
yay! I'm not alone!
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And I'm pissed! I preordered from game-stop for the free upgrade to imperial edition, and they said it won't be in until tomorrow ;.=.;
I was gonna ask you about the game but Steam's friends lists are down right now. Let me know how it goes tomorrow.
Napolean Total War looks great ONLY if they fix some of the glaring bugs and AI issues with Empire in a way that justifies paying 30 dollars. I just bought Medieval 2 AND Empire last week so I'm covered as far as Total War goes.
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I was just watching a live streaming campaign of Napoleon. Still not too convinced.
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I think it looks hella tight.
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I think it looks hella tight.
Fuckin hate that "hella" shit ... what is this? the early 2000's?
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Jeez, daddio.
-
Jeez, daddio.
You do know noone talks like that....
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gag me with a spoon?
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I kinda wish I could rent or borrow it first...
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I kinda wish I could rent or borrow it first...
torrents ;)
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I was trying not to sound like a pirate ;)
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Just got a phone call from them confirming a 1:30 pick up time. Imma be down there on the dot, I want my NAPPY.
-
I'm sorry, but abbrieviating Napoleon to 'nappy' means I will never be able to picture him in my mind with a straight face again.
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I agree, that drives me insane.
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Then my plans are a success ;D
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Von Mudra tell me when you get it and eventually when I do we will have a campaign of epicness because Tedacious sucks and isn't getting it and also he doesn't know my first name. And whenever I do anything with Fuchs it never seems to end well.
-
but.. but... empire? :(
anyways, I might "rent or borrow" it first like archimonday. :)
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but.. but... empire? :(
anyways, I might "rent or borrow" it first like archimonday. :)
I'm enjoying this renting and borrowing I'm doing right now. It's so cheap. I can't believe the speed I'm getting on some of these rentings and borrowings.
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share your success ;)
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Yes I would love to use the same renting-and-borrowing business you do!
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When i first heared about empire total war i was so psyched up that i pre ordered the game (which was the first and only time i did something like that) and was convinced that this would be a good game because i like rome total war so much.
Then i finally got the game and was immediately dissapointed by how damn heavy this game was for my pc. Than it got worse with all the bugs that were present.
I haven't played it for a while and i am waiting on getting a new pc for playing empire total war again.
So my question is, to the people who bought napoleon total war, is it any good? or do you say don't bother.
Also Napoleon is an expansion right?
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Napoleon is a stand-alone game, not an expansion to Empire. It is based off the foundation of Empire, but Empire is not needed to play Napoleon.
If your computer could not handle Empire then it most likely will not handle Napoleon unless some serious optimization took place in the background. It has much better effects and stuff than Empire, so on the surface one could only guess it is as heavy, if not heavier, than Empire resource-wise.
As to the worth of the game, I really like it! It has some newly added features and HUD displays that work well and the addition of a story/narrative to the singleplayer aspects of the game are really nice. Not to mention the music is EPIC!
I am a horrible RTS/Strategy gamer, so I don't play often since I usually get bored through frustration. Despite that though, I think it was worth the money.
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Same, its much better, much more polished, far fewer bugs, and square formations....unf <3 they rule now, instead of being buggy and ineffective like in empire....
All in all, I'm loving Nappy.
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Gotta wait overnight for this thing to download......20Gb, 11 hours........ffs.
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worse for me...2 days.
I'm still skeptical, many people say its good, and yes its gameplay may have finally been polished. But I don't think I'll enjoy the Campaigns. I liked the "world" campaign of Empire, having these smaller separated campaigns I dont think will be as much fun.
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Actually the campaigns were really fun. I haven't done the full Europe campaign, I'm still dinking around with Italy and Egypy, mostly cuz those were so much fun.
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I'm not in the mood to read anythinh right now, but take this to my "empire" thread, i'ts basically an all-toatal war thread. (i don't want this to be the new total war thread:()
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Well i know i have to upgrade my computer, but i feel a bit cheeted for the amount of money i paid for empire and a short while after that they launch the game that empire should have been.
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vote with your wallet aka warez it and snag it on steam once its -50% or so in a couple of weeks/months.
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http://www.youtube.com/watch?v=QSZ_KBUy5Yw
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okay I'll admit it does look very good, those flute players is something that would make me buy the game.
I'm a man of principle though, and I won't buy it for full-price. If I buy it, i'll do as Stefan said.
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Yeah I'm gonna go watch Barry Lyndon and play Shôgun: Total war since my little laptop won't handle Napoleon :D
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The AI still cant invade from the sea?
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They can.
Von Mudra. You, me, and a multiplayer campaign.
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They can.
Von Mudra. You, me, and a multiplayer campaign.
stop it :(
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First thing im doing when its done, if it runs, is unlocking all the factions ;D
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when I'll be able to play it (when it's done and computer fixed) I'll do the same thing, I may ask for some help with that ;)
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I want to play as the Republic of Lucca.
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so how is napoleon? worth the money? how is the multiplayer campaign? how does it work?
I would love it if they had like hearts of iron 2, where you can fight in small scenarios, say a scenario where you only play in italy, one campaign where you play in south britain and northwest france.
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It's not possible atm to have every faction available at the same time, but you can replace the playable ones(there's 4 in coalition campaign) with others. I'm playing as Sweden. Sweden is cut in half tho so it kinda sucks, same for all northern countries ofc.
First total war game I've played and its amazing so far but there's alot to learn.
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aw god damn it! why couldn't they just have kept the same map as in empire, worthless to have only half of sweden... half of finland too? sweden lost finland during those years and should be included
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IIRC, they didn't use the old map because this new map is about the size and expanse of the entire map in Empire from europe through to india. So they needed a new map for all the new detail. From what I can tell for why they left off the top of scandenavia, is because they wanted to keep the action focus into central europe.
Anyways, I look forward to the full unlock mod as well. However Venous, I suggest you try something like Rome Total War, MW2, or at least Empire, before doing this, since this is more a specific path-laid-out game, while the others are fully sandbox.
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So far, def worth the money.
And also, for MP campaign, you can do the italian campaign :P Though yes, other scenarios would rule. I'd love to see one for the Iberian Peninsula.
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I have maybe another day to go before I can dive into Napoleon and take a look at what can and cant be done. But considering that from early reports its not much different from Empire in structure, I think I'll have an easy time figuring out how to get all the countries out and open.
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Ok, so who all here owns it? Becuase I need a worthy multiplayer campaign opponent.
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catch me again latter part of the coming week and I'll play.
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so how is napoleon? worth the money? how is the multiplayer campaign? how does it work?
I would love it if they had like hearts of iron 2, where you can fight in small scenarios, say a scenario where you only play in italy, one campaign where you play in south britain and northwest france.
Dag yo, the AI is intense, I have lost a couple decisive battles to them, on normal.
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I haven't lost a battle yet, but right now I've been just doing the Italian campaign over and over, slowly working up the difficulty levels.... Currently playing on hard, with normal campaign, so we'll see how that goes.
-
I've been a bit careless, Piedmont-Sardinia schooled my ass hard, though the Genoese rebelled and are now my allies.
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Just got back from Austria, started up Steam, saw it was released and bought it immediatly. I couldn't resist..
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IIRC, they didn't use the old map because this new map is about the size and expanse of the entire map in Empire from europe through to india. So they needed a new map for all the new detail. From what I can tell for why they left off the top of scandenavia, is because they wanted to keep the action focus into central europe.
Anyways, I look forward to the full unlock mod as well. However Venous, I suggest you try something like Rome Total War, MW2, or at least Empire, before doing this, since this is more a specific path-laid-out game, while the others are fully sandbox.
I was thinking about getting ETW before I knew about this one but I heard its very buggy.
-
IIRC, they didn't use the old map because this new map is about the size and expanse of the entire map in Empire from europe through to india. So they needed a new map for all the new detail. From what I can tell for why they left off the top of scandenavia, is because they wanted to keep the action focus into central europe.
Anyways, I look forward to the full unlock mod as well. However Venous, I suggest you try something like Rome Total War, MW2, or at least Empire, before doing this, since this is more a specific path-laid-out game, while the others are fully sandbox.
I was thinking about getting ETW before I knew about this one but I heard its very buggy.
Long as you don't have a new nVidia card, its not buggy at all. Only time I got bugs was when I upgraded my nVidia...so now I have an ATI card, and it works like a charm :P
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sounds good with better AI!
how is the multiplayer campaign? glad to hear mudra that you can play "Italian campaign":) maybe more will come in patches.
Can you only play 1vs1? or more?
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Long as you don't have a new nVidia card, its not buggy at all. Only time I got bugs was when I upgraded my nVidia...so now I have an ATI card, and it works like a charm :P
What's the problem with nVidia cards? Is it something that would stop me buying the game? (I'm not upgrading my GTX 295 :P)
Lowest UK online price (GBP) so far is at Zaavi: £16.95 http://www.find-games.co.uk/pc/B002M78NM6.htm
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more than 50% cheaper than almost everywhere in sweden :P
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Haven't played the multiplayer campaign yet.
-
Just got back from Austria, started up Steam, saw it was released and bought it immediatly. I couldn't resist..
Multiplayer campaign! Naow!
-
How about merging this thread with the Empire: Total War thread creating one big Total War thread?
-
Renamed thread, it is now official total-war thread. discuss Shogun, Medieval, Rome, Medieval 2, Empire and Napoleon: Total War here.
Perhaps also upcoming titles (Pangea: Total War?)
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sounds good with better AI!
how is the multiplayer campaign? glad to hear mudra that you can play "Italian campaign":) maybe more will come in patches.
Can you only play 1vs1? or more?
There is an Italian, Egypt, Europe, and Waterloo campaign(s).
And Multiplayer campaign is 1 vs 1.
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Changed title of Empire: Total War thread, move discussion there. moderator perhaps merge threads?
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And then Flippy said, there shall be a merge and a merge came.
-
Makes me wonder what the Next Total war will be. Perhaps WW1?
-
They said they're more likely to go back in time than forward.
-
They are running out of time periods, I'm guessing Rome 2. shogun is probably too limited for a new game.
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Troy, which would be fitting to their new theme of smaller conflicts.
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Long as you don't have a new nVidia card, its not buggy at all. Only time I got bugs was when I upgraded my nVidia...so now I have an ATI card, and it works like a charm :P
What's the problem with nVidia cards? Is it something that would stop me buying the game? (I'm not upgrading my GTX 295 :P)
Lowest UK online price (GBP) so far is at Zaavi: £16.95 http://www.find-games.co.uk/pc/B002M78NM6.htm
nVidia doesn't support Empire graphics, and CA has no plans to make the fix on their end. Its an annoying feud.
-
Though I do generally prefer Nvidia, and I have had less problems with an Nvidia card, ATI's cards are better right now. Anyone still play Medieval 2? That's the only one I can run :-\
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you are lucky, I reinstalled Medieval 2 the other day, I can't run it (see my other thread). RTW is the only one I can run.
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I have had no problems with empire and nVidia card.
And the next TW game; they skipped the 30-years war. My favourite war damn it.
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I have had no problems with empire and nVidia card.
And the next TW game; they skipped the 30-years war. My favourite war damn it.
Oh yeah I'm really hoping for that! 17th century. Sweden in its prime:)
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My favourite war damn it.
Everything about that sounds wrong.
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What's the problem with nVidia cards? Is it something that would stop me buying the game? (I'm not upgrading my GTX 295 :P)
Lowest UK online price (GBP) so far is at Zaavi: £16.95 http://www.find-games.co.uk/pc/B002M78NM6.htm
nVidia doesn't support Empire graphics, and CA has no plans to make the fix on their end. Its an annoying feud.
Empire or Napoleon? I can play E:TW perfectly fine.
When you say doesn't support do you mean it's buggy/glitchy/ugly or just won't run the game at all?
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BUggy and glitchy. And it seems to only affect the latest card drivers. My old nVidia card ran it fine. When I upgraded to a GTX250, suddenly it wouldn't show anything on the campaign map. No cities, no terrian, no armies, nothing.
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Napoleon Total War Multiplayer Campaign? Anybody?
-
yes,ETW is utterly bugged for high end systems.
However, I've read that Nvidia's latest drivers should help some issues out. But the latest driver has currentlu been pulled out due to overheating issues.
-
This thread needs more Napoleon.
Here is my current L'empire. I like liberating states during my campaigns so my armies can march on further! Which explains the huge amount of protectorates :P I made peace with everyone and destroyed those who did not want to make peace so I am all like United Nations right now.
Current plan: Invading Great-Britain. My borders are now secure, all threats removed just Russia lurking (will be dealt with in future) 4 armies on their way to Paris so they can cross the canal. GB has invaded Spain from Gibraltar in the turn after the screenshot so I must help my Spanish brothers by capturing London. Sounds logical eh?
Oh and the Netherlands is now a protectorate because the Batavian Republic had 3 regions and thats too much so I annexed those and made the Netherlands a protectorate.
(http://i49.tinypic.com/n71s1u.jpg)
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one thing that makes me want to play napoleon is the focus on Europe.
I'm not sure wether to approve of the removal of the Americas and India (they're gone, right?). one one hand they allowed for more variation and all in all a better game. But on the other hand now there is more focus on europe; more detail etc.
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This is the 1805>1812 Napoleon Campaign. I don't know about the Coalition Campaigns etc. but in this one there is no Americas and Indies, just Europe.
-
oh right, american revolution and all that is done.
-
oh right, american revolution and all that is done.
though there was the war of 1812.... :-\
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Tedacious please get this game!
Fuchs and Von Mudra are strangely adverse to a multiplayer campaign.
-
I'm not adverse to it, I'm just too busy with life things to do a MP game. SP is all I can do right now, mostly due to the wonderful ability to walk away for hours, come back, and be able to pick up where I left off :P
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Then you fools should turn on the drop-in option and let me destroy you.
-
I do have time to play (unlike mudra) since I'm unemployed atm :)
and I have actually... Borrowed the game. I just need to get that new video-card and I'll be able to play.
I will likely get it next week though! so soon CPS :)
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Then you fools should turn on the drop-in option and let me destroy you.
I got it on, always on Friends Only but nobody ever joins me. And seriously in some battles I don't even want a skilled player to join me as I am with 5 militias vs 10 line infantry trying to make as much casualties to the enemy as possible :P
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Double post for the win.
These singleplayer campaigns are just so awesome, I got together what Napoleon could only dream off, I crushed Austria, Prussia and Great-Britain.
To explain my image, green areas are obviously my areas, red dots are my protectorates and blue dots are allied regions, the black line is where my new armies are stacking up/moving to for invading Russia.
If you wonder how I got Spain; Britain captured it from Gibraltar, I offered it back to Spain itself but they refuse to accept a free region :-\
Anyways, liberating countries is fun.
(http://i46.tinypic.com/24d1yer.jpg)
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could you post napoleons stats as a general? would love to see them.
I love it when you give away regions to your weak allies. in M2TW I was england once, the mongols had pushed west capturing everything up to the netherlands. my only allies were denmark.
I started pushing them back, the last danish town was under siege, I got there just in time to save them. continued to press on. I gave Denmark back one of their regions + 200 000 florins, and then kept pushing on.
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Roger, here is Emperor Napoleon:
(http://img412.imageshack.us/img412/8147/ntw10.png)
And my 2 favourite generals:
(http://img191.imageshack.us/img191/9100/ntw14.png)
(http://img717.imageshack.us/img717/3977/ntw13.png)
My invasion army for the March on Moscow:
(http://img20.imageshack.us/img20/28/ntw11.png)
6 months later, Russia crushed and Moscow made a protectorate:
(http://img689.imageshack.us/img689/2556/ntw12.png)
Well thats my story with Napoleon. Think I am going to try out Coalition or Grand Campaigns now.
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[DISCLAIMER: THIS POST IS ONLY BASED ON THE FIRST PAGE OF THIS THREAD]
I'm sorry, i thought this thread was about total war games, not cheap ripoffs?
-
Care to elaborate?
-
Yeah, how is Empire a cheap rip off. It ripped off history but every Total War game did that. It was a big step forward for Total War, a huge try out and I liked the game. Alot. Still like it.
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I bought it for twenty bucks(hence cheap) and I don't find it nearly as fun as RTW or even M2 and even patched i find it buggy as hell and i don't know the difference between playing as austria or playing as britain(because there's just about no differences in unit rosters)
Yeh, you can tell i don't like it too much. I thought it was a step backwards in terms of playability and fun. I mean, once you get past the huge scale you kinda get the idea the game is (lord preserve me for saying this) shallow.
I ran out of things to do after killing a few natives, killing finland, killing norway, killing prussia and killing a few russians. Back to roman times it was for me.
EDIT:
Not to mention it's the single game besides modern warfare 2 that i've anticipated the most in my life. 2009 kinda let me down for gaming. :(
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Still don't see how it is a rip off.
Anyways, the era isn't that fun but gameplay is +100. Or maybe you are disappointed for the lack of cheats? :P
I like older eras more too and my most anticipated game is a Rome 2: Total War. Probably not going to happen but whatever.
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I think Modern Warfare II and Empire were cool.
Also, Fuchs, notify next time you want a drop in! Please.
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Ripoff of total war i mean of course. All the flash without the substance is my idea of a ripoff.
And what i'm most dissapointed of is the TK-happy boats. And R2 would be pure sex btw.
If you're up for a game of M2 or RTW add me on xfire btw: arc9er
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I think Modern Warfare II and Empire were cool.
Also, Fuchs, notify next time you want a drop in! Please.
I am done with my campaign, in one of these days we can do a MP Campaign.
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But which campaign should we do?
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My Sweden before Sweden-Spain war (which started on next turn)
General information:
(http://i1022.photobucket.com/albums/af343/Ciupita/etwsweden.png)
Map (white there):
(http://i1022.photobucket.com/albums/af343/Ciupita/etwsweden2.png)
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But which campaign should we do?
Europe?
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Otay. I shall be Britain, then. Or Austria.
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We should be allies. So which Coalition nations really like eachother?
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Britain and Portugal, but we can't do that... Austria and Russia?
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I bought it for twenty bucks(hence cheap) and I don't find it nearly as fun as RTW or even M2 and even patched i find it buggy as hell and i don't know the difference between playing as austria or playing as britain(because there's just about no differences in unit rosters)
Yeh, you can tell i don't like it too much. I thought it was a step backwards in terms of playability and fun. I mean, once you get past the huge scale you kinda get the idea the game is (lord preserve me for saying this) shallow.
I ran out of things to do after killing a few natives, killing finland, killing norway, killing prussia and killing a few russians. Back to roman times it was for me.
EDIT:
Not to mention it's the single game besides modern warfare 2 that i've anticipated the most in my life. 2009 kinda let me down for gaming. :(
Well yes, I do agree with you that there is not much difference at all between the nations, unit-wise.
But then again, I guess this is the way it was during the 18th century. It's not like RTW where there are "civilized nations" (Rome), "barbarian nations" (gaul, germania etc.) and then "spear-nations" (macedon, greek cities etc.". Rome allowed for much more variation.
Empire creates a great game considering the choice of era.
And I have never experienced any bugs at all with empire. The only one was that after a battle, reinforcement-armies where not visible on the "after battle report".
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My Sweden before Sweden-Spain war (which started on next turn)
Gustavus Adolphus would be proud ^^
I just started the Italy campaign in Napoleon. And the bastard was wounded in the very first battle. :I
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Britain and Portugal, but we can't do that... Austria and Russia?
I like the idea of Russia. We should have a slow build up and work on our economy while doing some skirmishes with France and trying to get peace.
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Ok, also the second you started talking to me Steam went down.
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Well yes, I do agree with you that there is not much difference at all between the nations, unit-wise.
But then again, I guess this is the way it was during the 18th century. It's not like RTW where there are "civilized nations" (Rome), "barbarian nations" (gaul, germania etc.) and then "spear-nations" (macedon, greek cities etc.". Rome allowed for much more variation.
Empire creates a great game considering the choice of era.
And I have never experienced any bugs at all with empire. The only one was that after a battle, reinforcement-armies where not visible on the "after battle report".
Actually i did a project on that earlier this year. It was similar up to the unit types, anything past that and you have a completely new world.
And i have only had so many bugs. Even after all the patches, i don't know why, i've never been attacked by enemies while playing britain. Also, my arty just refuses to finish packing up and refuses to fire. Not to mention there's a really weird indescribable effect on water where the last three meters or so of land before the water starts repeats itself instead of a reflection on the surface.
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CPS
Try to get hamachi running, so that you'll be ready to play too once I get it.
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Oh God not Hamachi.
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it really is a piece of cake. just download, install, choose a nickname and just press "join" or "create" a network. nothing else needed!
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Unless everytime you try to install it, it says "Hamachi Ended Prematurely, System unmodified."
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Unless everytime you try to install it, it says "Hamachi Ended Prematurely, System unmodified."
show us some pics so we can see what is going on, we may be able to help
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The problem is that it didn't uninstall correctly and there is some tiny Hamachi particle still floating around in the registry.
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The problem is that it didn't uninstall correctly and there is some tiny Hamachi particle still floating around in the registry.
delete it
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I did. But it keeps finding more, and now I can't delete them.
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I did. But it keeps finding more, and now I can't delete them.
have you tried a registry cleanup?
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Negatory ghostrider.
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Negatory ghostrider.
I use ioBit registry cleaner/repair. just search it. it's free
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(http://img97.imageshack.us/img97/8611/sweden1729.jpg)
I accomplish so much so fast... ;D After many skirmishes with Russia, I Pushed them back, but they took poland from me, so we got that little Bulge there, but we are at peace now. Spain started a war it couldn't win, So I took Madrid and Gibraltar, and decided to take Morocco for the hell of it. Austria's being a whiny little bitch, I've occupied it for about fifteen turns now and there are still rebellions every other turn, but they get beaten back quickly. Ottoman Empire has helped a bit, since they hate the Russkies too, made peace with the Barbary states, another monkey off my back... concentrated on Europe so far, next will probably be the Indias. There was recently a revolution, so Sweden is now under a nice new flag.
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(http://img15.imageshack.us/img15/3333/sweden1736.jpg)
Conquered Russia and Spain and Genoa, Georgia territory given to me by the generous Americans.
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Oi, we want Napoleon!
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Played the demo of N:TW - love it! Though I'd like to see the naval combat to see if it's changed....
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(http://i82.photobucket.com/albums/j242/Archimonde0_0/Untitled-23.jpg)
I'm just really good at this whole "peace" concept.
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Me too, the diplomacy greatly improved on Napoleon, it's much easier to be a peacefull nice economic giant who slowly builds up a large army to invade his friends. :)
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I like playing as a little city state, just trying to secure my borders and make friends.
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Napoleon had a nice thrust into Austria, so I cut it off, Liberated Bavaria, and then restored Austrian sovereignty in Austria. Now I sit in between Napoleon and Austria as the "buffer-zone" to Napoleons attacks.
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I had to post this up since I never noticed it in Empire, and when I saw it just now while battling Austria in southern France, I laughed, hard.
(http://i82.photobucket.com/albums/j242/Archimonde0_0/Untitled-24.jpg)
This is by far the Greatest Total War campaign I have ever had. After pushing France and Spain off mainland Europe, and giving their respective territories to the Emergent factions that spawn there. I was looking forward to an era of Peace. But when Austria invaded Bavaria (my Protectorate and earliest ally) I became furious.
I took out all of the Northern Austrian Empire in a month, and am now in the process of defending against the counterattacks. Soon my troops will be marching into Italy, and Greece, where I hope to liberate some more minor nations.
Its made all the more better by the simple changes I did to the weaponry. No Tracers, and more historically correct musketry. Makes the battles challenging again. No longer can a unit survive on sheer accuracy and numbers alone. There are times where the more disciplined and experienced a Unit is, it makes the difference. Which is what I wanted.
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Yes, horses surviving is new in Napoleon, I have never seen it in Empire either.
Anyways, I got myself in a freaking race for Europe, I wanted to go peacefull economy without expanding until I was ready for it but the AI was right, I had to secure the Black Sea.. Plus I had already taken Finland without problems and I had a good friend with Prussia, Austria and the whole bunch so nothing could go wrong, I would take some regions from the Ottomans and make peace again. So I thought, I declared war on the Ottomans and Austria joined them, Prussia and Great-Britain plus those small states joined me.
Titan struggle emerged as my armies marched into Ottoman territory while Prussian armies marched into Austrian territory while holding back the French. My luck was that the Austrians where fighting on 3 fronts right now, France, Prussia and Russia. It was a hard push through Ottoman lands and I gave it my best to get new armies and push on into Austria, took me around 2 years to crush the Ottomans and Austrians as my economy was far from good..
On the way I recaptured Warsaw from France (to get an idea how far they got into Europe..) and liberated the Poles so I didn't had to worry about them, meanwhile I also liberated Greece. Austria was a real problem, lots of French and Austrian attacks while the regions wanted to revolt. After some tough battles of 2 full stacks vs 2 full stacks I secured Austria and liberated Venice. Made my troops rest for a couple of months, now it was Decembre 1808 and I prepared for the spring offensive to get rid of Austria and race through the bottom belly of France, Austria's last stronghold Milan was crushed and I marched onwards, got delayed by a French counter attack but all went well. On the way I also liberateed Bavaria but they where attacked by the Prussians.. So I had to join them and later annexed Bavaria so imagine that one green.
The current Russian Empire, we are marching onto Paris!
(http://i43.tinypic.com/eh1af9.jpg)
Only thing is, because I fight so much and capture so much with and on the people who declared war on me everyone hates me, this is weird..
TL;DR: I pwned enemies and captured alot of regions.
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Thread needs more Total War!
Something CPS will probably like; playing as Kingdom of Italy! Damn fun to start with 1 region and slowly building up.
I united Italy (except for Sardinia, they are my friends.) and took some land from the Austrians 'cause they are being mean. Russia did the same, 'cause of the same reason I guess.
I'll say it again; starting with 1 region as a small city state is really, really fun. Big challenge and you get to unite the other city states into 1 big country.
(http://i39.tinypic.com/27y8zo2.jpg)
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Just tried Napoleon: Total war on Steam
Damn! That game runs smooth even on my laptop (this was the demo).
Looked pretty OK as well
Worth the money?
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Totally worth it if you buy the key from these (I think) Poles.
http://www.g2play.net/store/Napoleon-Total-War/
Bought alot of stuff from these guys and 20 instead of 40 is awesome.
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Anyway FYI, the issue with the nvidia drivers has FINALLY been fixed (only took them a year to fix it). Just download the latest drivers and your all set up.
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How do I unlock the minor factions in Napoleon? fuchs mentioned something about a program that could be used.
Anyone?
Playing as britain atm. Villeneuve was heading for Bristol, so I intercepted him and Nelson triumphed. I have now landed a small force, liberated Rennes and moving towards Caen right now.
Still early in the campaign though.
I just read my very first post in this thread, the OP, and now I really really want to play as Sweden in Empire. Will definitely do that later.
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try the total war centre, they host most of the TW mods
http://www.twcenter.net/forums/index.php
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http://www.twcenter.net/forums/showthread.php?t=337307
There to be exact, Luftwaffe might have beaten me with the website but not with the actual thread, bwhaha.
Just keep a look on that side and check the mod section once in a while, nice stuff is coming from there.
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Okay! Thanks a lot! :) will try it out tomorrow!
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I'm only starting to get my feet wet in Empire Total War, as I've mostly been continuing my long campaign in Rome Total War.
In RTW, I currently am the largest faction, owning pretty much all of Greece and Turkey. My main nemisis right now is Egypt who owns roughly half the battle map and are not going down without a fight. My strategy started out as one massed offensive through Turkey to sieze their main cities in the Middle East (Mostly Egypt through Palestine), but that quickly turned into a massive meat grinder, even though I almost always win battles by a landslide. Chariots in RTW are so unbelievably powerful, and even in decisive victories they chew up my troops which slowed my Turkish offensive to a near halt.
With that strategy taking too long and costing too much, I decided to open a second front on Egypt and and wage a massive economic war on them at the same time. I built an overwhelming fleet, once my economy became pretty much unstoppable, and have started blockading all of their ports that I can find. I then landed 3 full stack armies near Alexandria and am pushing east at the same time that my Turkish offensive continues. So far things are going well, and my actions are finally starting to show an impact on Egypt's ability to send waves of armies at me.
I'll post screens of my next epic battles! stay tuned!
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My latest attempt at an AAR on the Twcenter forums.
"You will have to take into consideration that the campaign is played with a modified time scale of 12 turns a year, and that battles were fought with some mods I created for my own tastes. Im also very new to AARs, and run on a very low end PC, so bare with me, I'll try and make it as interesting as possible.
(http://i82.photobucket.com/albums/j242/Archimonde0_0/large.jpg)
Part 1: Introduction
My name is Karl Pachelbel, I have lived my entire life in this place, my home, Bavaria. Five years ago I was conscripted into the army of the electorate as a soldier of the line. My life meant little to the sergeants and officers of my regiment, I was simply another life to waste in the name of Bavarian Imperialism. Maximillian II, our king, saw it fit to torment our neighbors with espionage and sabotage. Originally the army's sights were centered on the lands of Wurttemberg, a key territory to our west. It was to become the first of many territorial expansions in our country's soon vibrant history.
Outraged by our torment of Wurttemberg, Prussia, their most powerful friend and ally saw it fit to declare war on us. Swiftly Westphalia, Wurttemberg, and-for a time-Hannover followed in Prussia's steps. We found ourselves fighting a conflict which seemed lost before it had begun.
Between 1700 and 1704 I saw battle after battle, as our armies were ruthlessly battered by attack after attack. Our numbers ran low. In 1702 I was promoted to the rank of Sergeant after proving my ability to lead our platoon on the field of battle in the absence of a commanding officer. Soon after in December of that year I was promoted to the rank of Lieutenant, and soon as the word of my hasty rise in the ranks grew, I found myself standing before the king himself, receiving my promotion as an advisor to the Generals Staff of the third army. In 1704 as the war for the Rhineland slowly died down, and the defeat of Westphalia was still fresh in our minds, I was given command of my own small contingent of soldiers, and promoted to the rank of General. Over the course of the 1704 - 1705 period I spent a great deal of my time putting down local uprisings in newly conquered territories such as the Rhineland and Wurttemberg. All while the main army fought ruthlessly against the advancing Prussians to the east.
Prussia's threat was slightly diminished by their on-going war with Poland, and as a result they could not afford to allocate sufficient forces to stem the tide of our advance and by this time Hannover had come to its senses, a peace treaty had been signed, and a military alliance had been forged.
One day word came from the eastern front that the main army had been defeated outside of Berlin. The Third Army was called up from the Rhineland to reinforce the front. The forces of the Second Army, lead directly by the king himself, had been slaughtered in the hills surrounding Berlin. A heavy rain storm had made visibility on the battlefield impossible, and in the confusion on the field the brunt of the attacking army found itself surrounded by the Prussians and engulfed in hand-to-hand combat.
I saw the remaining units of this army as my troops passed by them on our way to the eastern front. Of the once three-thousand strong army, a mere two-hundred had survived. Even the experienced Eleventh Foot had been eradicated in the chaos of the battle. We took our positions just east of the scene of the defeat.
1705 saw battle after battle against dwindling Prussian numbers, until finally my soldiers marched into Berlin triumphant. By this time we had forged military alliances with Poland, the Ottomans, and France. Bavaria was on course to becoming a grand Central European Empire but Prussia would not die quietly.
Part 2: Social, Theological, and Nationalistic Rebellion
The year is now 1706, and I continue my efforts, as I did in the Rhineland to stem the tide of resistance from the people of Brandenburg. This year alone there have been six rebellions, all but one swiftly put down. It is now autumn, and as we attempt to secure our newly attained regions the nation bellows with the cries of reform.
As better education and intellectual advances make their way into our lands, the people of the Bavarian Empire cry out for change. Sweden has since destroyed our former ally Hannover, and established a presence in Denmark. I now fear that our Empire-surrounded on three sides by powerful nations-is at risk not only from foreign invasion, but from internal collapse. The protestants in Brandenburg and Saxony cry out for religious emancipation, the people of the Rhineland and Wurttemberg plea for independence, and those of Bavaria sound the drums of republicanism.
As 1706 is coming to a close, I can only hope and pray for the future of my home.
(light blue is me)
(http://i82.photobucket.com/albums/j242/Archimonde0_0/up1.jpg)
"
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Thread needs more Total War!
This thread needs more medieval 2
My milanese empire is expanding with huge speed, but nnow it starts to be me versus mongols on campaign map. Egypt, Hungary and Turkey seems to be last countries with decent lands and power. My first encounter with mongols was't good, I was marching to capture byzantine city but full mongol army attacked :-\.
Battle started well, with my infantry being in lines waiting for enemy and general bullying their infantry.
(http://i155.photobucket.com/albums/s300/ajappat/medieval22010-04-1917-34-30-69.jpg)
Then they halted and started shoot crap out of my troops. Now thinking later, I should have made charge with all my troops at this point.
(http://i155.photobucket.com/albums/s300/ajappat/medieval22010-04-1917-40-01-60.jpg)
I waited and they finally came closer.
(http://i155.photobucket.com/albums/s300/ajappat/medieval22010-04-1917-40-48-45.jpg)
I lost in melee combat and my mighty italian army was destroyed comletely.
(http://i155.photobucket.com/albums/s300/ajappat/medieval22010-04-1917-42-50-07.jpg)
And some statistics after battle ;D. Note minimap 8)
(http://i155.photobucket.com/albums/s300/ajappat/medieval22010-04-1918-20-39-86-1.jpg)
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a very impressive empire you got there ajappat! :) and with milan too!
Playing europe campaign in napoleon.
Have built up 3-4 stacks and are gradually pushin them eastwards. I have now eliminated austria and prussia and about to invade russia.
HOWEVER, I can't do it right now. it's late october, and I don't want to march into russia during the winter, can't risk any attrition.
So this winter, I will turn my eyes westwards, I am building a stack, and moving napoleons stack west, preparing to board a fleet and invade the british isles.
I have not yet defeated the british navy, Nelson has a powerful fleet (mine is at least as powerful, 3 122-gun ships, 4 80-gun ships), but I can't autoresolve; he will win. neither can I fight it myself, since I really suck at naval battles, unlike land-battles I can't win with completely inferior numbers.
When spring comes, I will quickly movei nto russia, trying to r each moscow before the next winter.
Here napoleon is overlooking the bombardment of the last austrian town
(http://img685.imageshack.us/i/nap2.jpg/)
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Btw, is multiplayer campaign already in and is it on napoleon if it's already in? I didn't like empire much, but good multiplayer might be enough to make it worth it. So how is it, if someone has played it?
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*cough cough*
would you all be ok if I posted pictures of my conquering the universe in Star Wars: Empire at War in the Total War mod for it?
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No! Dis only for real stuff, not silly Star Wars.
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indeed. use the "screenshot of games I play" thread.
Unless I misunderstood your question and there is a star wars mod for total war, if so; go ahead.
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Something I think you will all be interested in... PENINSULAR WAR CAMPAIGN
(http://www.youtube.com/watch?v=d5UNRikBf0Y&playnext_from=TL&videos=aQfo4ot20OQ&feature=sub)
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I know, looking forward to it. Very detailed map and the most interesting region for Napoleon Total War, not form history perspective but just from the map and nations. Spain and Portugal have awesome units.
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Link?
expansion focused on spain?
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da movie
(http://www.youtube.com/watch?v=d5UNRikBf0Y)
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Shogun 2: Total War anyone...?
http://www.totalwar.com/
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:O AWESOME!
Really, great!
Can't wait to have melee battles on a new engine. Will be really interesting to see how this turns out! and when it will be released. March 2011? 1 year from now? 2 years?
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i have etw im playing as america and destroyed britain and all other factions but i let united provinces in one piece or otherwise i was so lonley
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Shogun 2: Total War anyone...?
http://www.totalwar.com/
Oh hell yeah!
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I personally hoped for Rome 2, but Shogun should be intresting. Never played the first one so I really don't know what it'll all be about. I really hope once Shogun 2 is complete they'll start on Rome 2 though, I've been waiting for half a decade now to see a sequel appearing. :D
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First I was like :( (another Rome 2 wisher)
Then I was like :-\
No I am like :)
So yeah, I pimped my brain a bit about the era and decided I do like it, together with all the new hollow promises they got me already.
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I'm actually kinda happy. I know little about the Shogun-y times and place so I can't really be disappointed.
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As long as they have siege battles, im happy.
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i hear there will be hero units...
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Anyone been playing the Peninsular Campaign actively? I bought it but couldn't get into Nappy at the moment. Probably a month then again 20hours of Napoleon a week :P
Maybe it's just me but I need breaks from Total War sometimes.
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The new Total War games are great, but only for the first 50-100 hours/turns. It's always a nice challange in the beginning when you need to fight off enemies while dealing with big money shortages, but imo it gets really boring once you break out of that stalemate. By that time all you'll have to do is fight, and fighting gets boring after so many battles in the Empire+ games. I think the old games just had more variation due to sword combat. Napoleon had some really nice (battle) improvements and specialized campaigns that made it fun again after playing Empire but that too lasted only for so long. So I haven't bought Peninsular yet, and it'll need some convincing before I'll think of buying it. :-X
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Hmm, just curious here. Is there a mod, or a way, to make it so that the imperial campaign for nappy, or the coalition for that matter, start out with no one at war, or anything? I would really like to be able to play it normally, rather then just be in a constant state of war from the outset.... =/
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Here's some screenshots from an epic battle i had a few days ago against Bavaria. They greatly outnumbered me but I somehow prevailed. After the battle all of my infantry regiments had about 30 men in each, and one that routed had 20 before it ran away!
http://img62.imageshack.us/i/empire2010072901385843.png/
http://img827.imageshack.us/i/empire2010072901434799.png/
http://img829.imageshack.us/i/empire2010072901441428.png/
http://img291.imageshack.us/i/empire2010072901490039.png/
http://img829.imageshack.us/i/empire2010072901502798.png/
http://img715.imageshack.us/i/empire2010072901553249.png/
http://img685.imageshack.us/i/empire2010072901545016.png/
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Hi, everyone, my name is Kading. And I am addicted to TW games.
"Hi Kading"
I've spent 547 hours playing ETW and 147 hours of NTW and I need help. :'( Steam has me at 99 hours for M2TW, but it is much more than that. God knows how much of my life I spent on the first Medieval....don't want to think about it...
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wow.. 547 hours? you need help :)
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Hmm, just curious here. Is there a mod, or a way, to make it so that the imperial campaign for nappy, or the coalition for that matter, start out with no one at war, or anything? I would really like to be able to play it normally, rather then just be in a constant state of war from the outset.... =/
Any help?
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The Napoleon Mod scene is stagnant, people are in literal boycott cause of CA's broken promise for mod tools.
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Ah...joy.... -.=.-
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wow.. 547 hours? you need help :)
Yah, I'm starting therapy tomorrow to take care of my root need to escape to the internet and the world of video games.
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According to steam I've logged 120 hours since buying the game last March. Huh.
Wow this thread suddenly got deep ... and kinda depressing.
....
here's a silly llama picture to brighten things up!
(http://img683.imageshack.us/img683/2600/llamaqb.jpg)
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Hehe bump.
I just bought Empire total war cheap and i must say im enjoying it! I want to build an economic superpower but the thing is, i suck at it. Now im just upgrading everything i can without fighting wars or destroying pirates. Havnt even begun to set up trade routes. Does anyone have some firs steps advice?
Started up the American campign asi read somewhere it was tuturiol like campaign.
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- Get as many trade agreements as possible, if the nation is neutral/friendly towards you don't be shy to pay a little cash. You'll make it back.
- Update economical buildings. Wait a few turns for cash and invest in more expensive buildings, they make more cash. Right click on the buildings and read the bonus they give.
- Fight pirates. They kill your trade routes.
- Recruit small fleets of merchant ships and put them on merchant spots.
- Capture a few regions here and there, they make money.
The way you said it you want to be a economical superpower while being a pacifist. Doesn't work, look at historical Great-Britain. They killed everything and then won at trade.
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Low taxes. This might sound stupid but low taxes improve the growth of population and economy in the province and theatre. Both resulting in more +money on the long term.
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But population boost increases squalor and decreases public order which increases the need of special buildings and military presence. Which is extra money. Go with high where possible.
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Hehe i dont want to be a pacifist, i want to rule them all! I like to have enough money to backup my losses, and i want to play relaxed without stressing bout having enough money. Right now im kinda overwhelmed with all the given resource options and diplomacy options, i just dont know where to start.
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Had that to in the beginning. But after some campaign missions I got the hang of it. Mostly I just keep peace with every1 I can and start to build as much stuff that is needed for money. Onces the bank is big enough I build a couple of armies (1 to defend, 1 to attack, and 1 to occupy the city you just took with your main army).
I almost conquered the world with United Provinces (Viva Hollandia!) like that untill my pc broke down :'(
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Ha, missed the release, but Third Age: Total War has reached 3.0/3.1 8)
http://www.twcenter.net/forums/showthread.php?t=500418 (http://www.twcenter.net/forums/showthread.php?t=500418)
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Just played it. Much better than BFME.
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Looks like they went the Lord of The Rings Online way and gave the Lossoth Finnish names ;D
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It's pretty much the perfect LOTR game. So refined, so much content, so much quality. I'm even willing to say CA went to Steam because of the quality of mods on RTW/MTW2. If Third Age was a standalone game, it would sell like hotcakes.
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It's pretty much the perfect LOTR game. So refined, so much content, so much quality. I'm even willing to say CA went to Steam because of the quality of mods on RTW/MTW2. If Third Age was a standalone game, it would sell like hotcakes.
As such it is downloaded like hotcakes :P
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Bought Empire total war + DLC and Napoleon Total war
Currently downloading it via steam with this in the background
http://www.youtube.com/watch?v=j2gDdaF0D6w&feature=related
"The musket ball makes a small hole
The cannon bal an even bigger one"
German/prussian humour? ;D
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I got:
Shogun 2
Empire
Medieval 2
Rome
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This game is very good but i never played these kind of RTS's, only C&C
So i'tll take me some time to learn
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www.twcenter.net/forums/showthread.php?t=323668
Download this mod if you wish it adds Hellas(Greece) :P
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Za rodinu!
(http://i1143.photobucket.com/albums/n630/EmpireTotalAAR/lancercounter.jpg)
(http://i1143.photobucket.com/albums/n630/EmpireTotalAAR/AustrianCenterBreaks.jpg)
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ΑΕΡΑΑΑΑΑ!
(http://img832.imageshack.us/img832/8792/2011123100004u.jpg)
;D
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how long did it take for that Landwehr unit to turn tails and run away?
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Fifteen Seconds. ;D
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Will be updating my AAR later today if any of you guys want to read.
http://www.twcenter.net/forums/showthread.php?t=511342
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I must say, old chap, you're doing a cracking job. Very entertaining reading. But where did you get that unit of White Lancers, most unusual.
Too bad for Foma though. ;)
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Those are Austrian Lancers retreating after a short melee with my infantry on the flank.
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Some pictures of me testing out an alternate version of my mod, just for lolz.
(http://i1143.photobucket.com/albums/n630/EmpireTotalAAR/fortheEmperor.jpg)
(http://i1143.photobucket.com/albums/n630/EmpireTotalAAR/britishmarch.jpg)
(http://i1143.photobucket.com/albums/n630/EmpireTotalAAR/PressTheHill.jpg)
(http://i1143.photobucket.com/albums/n630/EmpireTotalAAR/BlackWatch.jpg)
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total war on new PC with graphics maxed out
Me gusta!
favorite nation is Austria, poland-lithuania and the UK for Empire total war
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Wait until you see napoleon, better unit detail, terrain damage etc.
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Plus a lot of fixes, like squares actually being functional :P
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Total war is a strange game. I have always found the AI extremely simpistic, yet I keep coming back to these titles, and always get sucked in. Multiplayer somehow intimidates me though, I have yet to try it on any of my total war games (Empire, Napoleon and Shogun 2)
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Total war is a strange game. I have always found the AI extremely simpistic, yet I keep coming back to these titles, and always get sucked in. Multiplayer somehow intimidates me though, I have yet to try it on any of my total war games (Empire, Napoleon and Shogun 2)
I've been doing multiplayer with arisaka for awhile now. It's quite fun. I'd recommend doing the multiplayer with people you know, so you can set up rules for the battles and such. For instance, with me and ari, whoever is on defense gets to pick their defensive position anywhere on the map, and set it up, before the attacker then sets up their troops for the assualt. Only when everyone is in place does shooting start, usually artillery barrage followed by infantry assaults etc. We also try to do things like reserves, setting up redoubts, and not massing all troops in one position, but instead dividing forces between strong points, hills, etc. Basically trying to make it somewhat realistic :P
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Multiplayer is where the game shines, battles against other human players never get old. Especially with the right mods.
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I've been doing multiplayer with arisaka for awhile now. It's quite fun. I'd recommend doing the multiplayer with people you know, so you can set up rules for the battles and such. For instance, with me and ari, whoever is on defense gets to pick their defensive position anywhere on the map, and set it up, before the attacker then sets up their troops for the assualt. Only when everyone is in place does shooting start, usually artillery barrage followed by infantry assaults etc. We also try to do things like reserves, setting up redoubts, and not massing all troops in one position, but instead dividing forces between strong points, hills, etc. Basically trying to make it somewhat realistic :P
very good idea, should propose this to my old friend matthias and try this out
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So..i bought Napoleon TW...when i start a campaign the map is stuttering and lagging alot as are the battles. My PC should handle this with ease.
WIn7
AMD ASUS HD6970
4000mb ram
etc. pp
This seems to be a common problem for ATI users, did anybody had this too and found a solution? Interwebz is only suggesting to downgrade the graphic drivers to 10.5 but i am not going to do that.
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Man used to love these games to death.
Then came napoleon, i was so mad that it was basically everything Empire promised to be.
Anyway, couple of years later I can't play any TW games! I tried Medieval 2, empire, Rome, napoleon and shogun but none of them keep my motivation up. I hate it :/ I want to like the games, they are so awesome when you do
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Man used to love these games to death.
Then came napoleon, i was so mad that it was basically everything Empire promised to be.
Anyway, couple of years later I can't play any TW games! I tried Medieval 2, empire, Rome, napoleon and shogun but none of them keep my motivation up. I hate it :/ I want to like the games, they are so awesome when you do
have you tried the third age mod for Kingdoms? Alternatively you could try an mp campaign, that revitalized it for me. you should play mp with me and a buddy of mine later
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I was waiting for two mods to come out but now only for one, Europe in Conflict 2.0 is released for Napoleon: Total War. I played their early versions and it made N:TW so much better. This one adds even more awesome functions, downloading it right away :)
http://www.twcenter.net/forums/forumdisplay.php?f=1579
The other one is of course Europa Barbarorum II, I hope we get a release this year.
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I've just finished tweaking an early version of a personal modification I made. Originally it was a simple idea to better balance vanilla Napoleon, while improving the overall realism, and it worked great. The next step has been to diversify the countries from one another, and that's what I'm working on now.
It sucks I'm leaving Monday, cause I'm far from finished, but I'll return to it eventually. By that time I should also have a better PC, and I'll start adding custom units, if Rome 2 of course hasn't come out by then. :D
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Man used to love these games to death.
Then came napoleon, i was so mad that it was basically everything Empire promised to be.
Anyway, couple of years later I can't play any TW games! I tried Medieval 2, empire, Rome, napoleon and shogun but none of them keep my motivation up. I hate it :/ I want to like the games, they are so awesome when you do
have you tried the third age mod for Kingdoms? Alternatively you could try an mp campaign, that revitalized it for me. you should play mp with me and a buddy of mine later
I did try third age. Was great work and impressive, but played for 20 minutes then tired.
Thing about that, I bough empire to play multiplayer campaign, then it never got it. Torrented napoleon so can't play it online. I'm really curious about mp campaign though, would be a blast.
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Yeah, the multiplayer campaign does sound quite exciting. I enjoy the campaign part of the game as much as the battles, also the uneven battles you get on campaign from time to time can be really fun. The thing is, i don't really have anyone to start the campaign with - most buddies of mine who play the game, have played it for a while, and I don't think I would be a worthy opponent to them. And the one guy who I know who has the game and hasn't played much multiplayer, doesn't want to start the damn campaign, because, as he says, he is not good enough for online play :/
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Thing about that, I bough empire to play multiplayer campaign, then it never got it. Torrented napoleon so can't play it online. I'm really curious about mp campaign though, would be a blast.
Didn't they actually promise MP campaign to be included in game when it was released?
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Empire does have a multiplayer campaign now, I played it with a friend and its a little buggy but it works.
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Empire does have a multiplayer campaign now, I played it with a friend and its a little buggy but it works.
Oh really? Then that might very well be worth a shot. Will reinstall empire tomorrow and see it.
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you have to send in an email to sega to get it, that's what i did and they replied in a day. voila!
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what. and say what? will they give me exclusively a new patch, associated with my steam account?
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A good one like in Shogun 2 or the supid MP Campaign from Napoleon :/
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<shivers at the mention of Shogun 2>
Don't mention that around me...it grates me every time I remember I sunk 60 bucks into that travesty....
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So where I can actually get that MP campaign? All links lead to SEGA website that seem to have died in last June ???.
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i know! you just have to send an email to customersupportuk@sega.co.uk asking for it. I just wrote
"Because the Sega Pass system is down, I can't access the multiplayer campaign beta for my copy of Empire: Total War. Could you please send me a product activation code for the multiplayer campaign beta?"
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Here's a question from a guy who hasn't been playing a TW game since the first Shôgun: Total war came but I must say that Third Age mod for Medieval looks great. Has anyone here tried it?
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I have! It is certainly great indeed, it's very well done. A game in itself, like Europa Barbarorum.
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Yes it's indeed like it's own Total war game. If it was expansion, I would buy it.
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Yes it's indeed like it's own Total war game. If it was expansion, I would buy it.
Don't give them ideas DAMN IT!!! ;D
Sega would kill for another DLC
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gonna be playing this with a friend, hell kick my ass since my only tactic is :FOOOOOOORRRRRWAAAAAARD
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i know! you just have to send an email to customersupportuk@sega.co.uk asking for it. I just wrote
"Because the Sega Pass system is down, I can't access the multiplayer campaign beta for my copy of Empire: Total War. Could you please send me a product activation code for the multiplayer campaign beta?"
Alright I'll do that!
I never got around to it (just got Batman Arkham City), but will probably install Empire tomorrow afternoon. If I got time in the week (otherwise, next week) wanna fire up the Multi-campaign?
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Well I got to try it today with my friend and I think empire just gained some of its awesomness back.
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The more i play this game, the more i realize what a great game series i miss
Empire total war is very fun, Napoleon total war will probaly be the next one i'll play, then Rome-Total war
but tactics and me are still not good. Defensive wise i can manage, but moving my army offensive is a disaster sometimes
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Very wise to play Empire before Napoleon, I would advice anyone to do so. Just play Empire till it bores the shit out of you and start Napoleon, whole new refreshing experience. After Napoleon I couldn't get back to Empire, Bonaparte's game is just so much better.
Also the Europe in Conflict mod for Napoleon is brilliant, I would advice everyone to give it a try if you like the vanilla campaign but miss depth, details and variation.
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I made a wise choise then ;D
Anyone who has some tips for offensive warfare? I most play Austria, sweden, poland -lithunia and United provinces
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I just advance in line. If enemy tries something, I can always just stop all troops and start shooting. If enemies are out of range for cannons, they wil just move with my other troops in middle of line and I just make sure to dismantle them as soon as enemy tries to do something (often cavalry charge). Incase of siege, shoot walls to pieces, move closer and hope to get some canister shots at enemy trough collapsed walls and then move in with melee charge. If your siege is fail with this tactic, you don't have enough troops ;).
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what I always do is: cavalry on the flanks to take out enemy artillery, infantry in one line in the front with jagers/grenadiers in the flanks + artillery behind it to weaken the enemy before your infantry arrives. If necessary you can have one arty move closer while the other fires. Worked for me every time on any difficulty :)
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Put up distractions, preferably on both sides. AI will then have trouble properly dividing his forces. Just try to split his army into two parts so you can encircle both lines. Or if he has less troops, just try to encircle his lines. Use cavalry for his artillery, take it out swiftly and leave. AI usually leaves artillery alone or sometimes with some light infantry so watch those stakes!
For lay out I prefer a line of infantry with just line infantry and grenadiers in the middle (they are tougher so should be in center of the chaos) and in front of them light infantry in that mode so they kneel. Also keep 2/3 line infantry in reserve so you can quickly reinforce parts if things go bad. Then just advance until the light infantry have the enemy in range and start shooting, AI usually doesn't use that much light infantry so they will have to advance and then your grenadiers and other line infantry can join the fight. That way you turned an offensive into a defensive battle. Then just flank his artillery/cavalry with your cavalry and once those are gone use your cavalry on his rear. If your cavalry dies, just use your reserves to deal with his cavalry once they get too close.
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Wish there was an interest to make a Total War in WW1...the epicness would be ethernal.
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There is a WW1 mod for Napoleon.. In my opinion that era is just not right for WW1 or any war after that.
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Saw some vids. Didnt like it. It is just reskins and remodels. They even have the same muskets. Not planes and stuff.
I want a complete Total War WW1 game.
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Thing is that ww1 was fought with wide frontlines, running mostly across whole border. Total war series on the other hand has armies that march in one big group and fight other similar groups.
It could be done, but wouldn't deserve to be Total war game at all. It would change so much.
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I´d love to see an English Civil War mod. Pikes, muskets and extravagant Cavaliers riding on horses, shooting pistols and wearing flamboyant hats would make a pretty cool game!
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Thing is that ww1 was fought with wide frontlines, running mostly across whole border. Total war series on the other hand has armies that march in one big group and fight other similar groups.
It could be done, but wouldn't deserve to be Total war game at all. It would change so much.
I dont think so. While the big groups formation werent as used by WW1, it was still used in some cases. Plus you are forgetting the charge. There could be behaviour in the trenches, trenches building, vehicles like tanks, tanquettes, other light vehicles and so on. The air vehicles could be an attack.
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I think the 19th century would work well in a Total War game. But it would have to have the whole globe! American Civil War, Imperialism, 1848, Crimea, Meiji Restoration, Opium Wars, it would be sweet.
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Rome 2 is all we need.
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Please no, if they make a Rome II I'd want some historical accuracy. Just look at their games, they are not so good at that :P
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Rome 2 is all we need.
What we really need, and I must concur with my dutch friend here is more historical accuracy. Since I am studying history at Leuven, it is a subject close to my heart. We need Napoleon II with the following improvements: more historical battles (leipzig, wagram, marengo,...), for both sides, some smaller campaigns for the coalition (like anglo-russian invasion of holland, russo-persian war), santo domingo campaign, port siege from the soon to be coming Shogun 2: Fall of the Samurai, larger unit numbers (200 for line infantry, 80 for cav, arty=ok), with mounted officers, customizable general staff (not the system from shogun 2 but like picking the officers from the best performing cavalry unit in that particular army, example: Napoleon with a Mameluke, several chasseurs à cheval of the guard, polish and dutch lancers, dragoons, ...)
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I don't think I've ever played a historical battle in any Total War game. Hated the smaller, scripted campaigns in Nappy. I don't even think I've ever completed campaign 'objectives' :D
An open ended, sandbox, large campaign = Total War. Realism in correct units from CA is more than welcome though.
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I don't think I've ever played a historical battle in any Total War game. Hated the smaller, scripted campaigns in Nappy. I don't even think I've ever completed campaign 'objectives' :D
An open ended, sandbox, large campaign = Total War. Realism in correct units from CA is more than welcome though.
Give this man a bottle of wine. That's (one out of many reasons) why I disliked napoleon. I only played the demo of shogun but seemed to be much the same (and felt overall more arcade). I highly suspect my days of Total-War gaming has come to an end forever.
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Here are my feelings on a WW1/WW2 Total War game:
It would have to be set up a la Hearts of Iron 3 in the strat map. Moving around single divisions etc, that you can decide what they're made of. For each battle, you can then decide if you want to fight on map, or auto resolve. Auto resolve is normal style, fight on campaign map would bring you down and have you command the division's troops in battle. In spots where there is more than one division, you could choose which division to command, and it's defeat or victory would then change how the other divisions fare.
All this, of course, would be so many years in the future, that computers and coding will have caught up to allow these things, plus to allow 10,000 men on the battlefield.
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I have gotten fond of Rifle equipped troops. Long range fire, drawing them in....works good and well
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I don't think I've ever played a historical battle in any Total War game. Hated the smaller, scripted campaigns in Nappy. I don't even think I've ever completed campaign 'objectives' :D
An open ended, sandbox, large campaign = Total War. Realism in correct units from CA is more than welcome though.
Give this man a bottle of wine. That's (one out of many reasons) why I disliked napoleon. I only played the demo of shogun but seemed to be much the same (and felt overall more arcade). I highly suspect my days of Total-War gaming has come to an end forever.
Thanks, /gulp ;). And you're not alone, but Third Age keeps MTW2 more than alive here! Napoleon TW was what Empire should have been, but was fixed up and released stand-alone. A very good game still. But a very good TW game? No. From the moment Sega took over, CA has had a hard time keeping up the previous quality and more importantly, key TW gameplay and plain fun. Nappy restored some faith, because Empire should have been the best ever. Empire stock however was a rough kick in the balls. And then some.
Both Empire and Napoleon looked wonderful, for sure. No doubt. And they did achieve a fine musket and cannon game, which is very hard indeed. But from Empire on, their games have been lacking TW soul. The family tree was restored, somewhat, in Shogun II, but they added a feature that you can award generals with traits. I don't want that! If I let a guy sit in Cairo forever, I deserve a 'drunk' trait. It's called roleplaying, the family tree is one of many things that made TW stand out. Even better, you can fight with them on the battlemap. How cool is that.
From Empire on, CA has let go of a couple of things, which define the series imho. There's lots more, but I'll keep it at this.
- Family Trees
- Solid, complete diplomatic updates
- Reinforcement systems
- Prisoners, city options (although Nappy did good with liberating options etc.)
- Properly generated battlefields
- Modder access (the MTW2 mods made them so much money... **** DLC)
- Open ended, NO scripting ANYWHERE. The AI can have tiny ones if it's too badly programmed - CA tradition ;)
And then there's the Warscape engine. It looks great, but lacks, everything. Battlefields were always taken from the position on the strategic map. MTW2 was, and is almost perfect. Sure, took a few patches, but that's always been CA. The minute people found out Empire TW had maybe, I forgot, but 16 or so possible battlefields, people stopped playing. They had to twist the Warscape engine in cramped ways, to make battlefields resemble the position on the campaign map. Even then, you might still miss that forest you're standing next to. They must have a guy in the basement uttering 'immersion'.
Many, key, TW traits, which they always had, have been dumped or twisted. I can understand the immortal generals in Nappy, but not having a family tree in Empire... yet within two weeks people found and modded a rudimentary family tree... it's partly Sega's rushing, but also partly CA which has forgotten it's true TW roots. Shogun 2 was a bit better, spy video's came back etc., it has more soul than Empire and Nappy both, but where I played the CRAP out of Shogun I, MTW, Rome, MTW2, with Empire, Nappy and Shogun II I lost interest, very quickly.
Ditch Sega, another engine, THINK about MTW2/Kingdoms, and get the old feeling back. If they make Rome 2 like that, it will be glorious. With the Warscape engine? No way.
Together with Close Combat and Silent Hunter, the Total War series is quite special to me. This got way lengthier then planned, good wine I guess ;). I love CA, but hell yeah, they sure are stretching that bond, I know what you mean :-\
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Well, family trees are pretty much useless in nappy because it's too damn short. But I must agree, with another engine it may be very much improved.
One thing I am curious about is the new port siege mode in "fall of the samurai". If it works well, they might be tempted to make another empire or napoleon, which will be better, since they had the benefit of two practice runs, of which one worked. I hope they will learn from their mistakes of the past and make it enjoyable for the most die-hards amongst us.
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Such epic defencive positions of mine ;D
(http://cloud.steampowered.com/ugc/613849332973857021/8A589CCB9CAA4F892B405AAAD99965D8936312B7/)
After driving back 1 generals body guard, 1 line infantry and one rifle unit:
(http://cloud.steampowered.com/ugc/613849332974079509/96F4F4A8DE46C27BCBB9BA1906B778D63AA7A67C/)
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Does any one know how to get rid of these flags ingame ???
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Does any one know how to get rid of these flags ingame ???
Options whilst in battle.
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Better to do it via the user interface in the options before epic battle/replay
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Who has some tips for siege warfare in Empire total war? both defending as offensive?
Today i decided to do it "a la troye style" with line infantry in front of the walls and riflemen on the walls
bad
bad
bad BAD strategy
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Offensive: hit all the walls and parapets with cannons, completely wipe them out and climb on top of what's left of the walls and stick bayonets to guts, if the force is too strong in your opinion: use previously mentioned tactic and use cavalry/extra infantry to head for the center flag.
Defensive: all infantry on the walls with one/ two in reserve, pray they don't bring too many cannons, if you have it, place heavy cavalry in the middle as well as the general. When the wall is damaged (over 50%) move infantry off that section and prepare to hold the line in the breach in the wall (for this purpose, heavy cavalry is a good choice to support the infantry)
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So i reinstalled empire yesterday and emailed sega asking for an activation code for the multiplayer campaign.
Not surprisingly, i didnt get one. they said they are not handing out any more beta-keys. finished with "hope this was of use"
I replied angrily, explaining why i didnt get napoleon nor shogun. ending with "congratulations on losing a previously loyal fan".
Sure it says "beta" , but so it did one week before the release of empire, 3 years ago.
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Gentlemen,
There have been new trailers released on "Fall of the samurai". I like most of what I see, but I am slightly disappointed with what it seems they have made of the promising port siege. What could have been an epic bombardment on detailed cities and fortresses with coastal batteries returning the favour, seems to be nothing more than some islands with some gun emplacements scattered around the map that you can capture like those buildings on battle maps...
Fallor ergo sum...
Here's the trailers anyway
http://www.youtube.com/watch?v=tdHsxOYHFLI (http://www.youtube.com/watch?v=tdHsxOYHFLI)
http://www.youtube.com/watch?v=hjgPYzCnAu4 (http://www.youtube.com/watch?v=hjgPYzCnAu4)
http://www.youtube.com/watch?v=kFOLJy1shkA (http://www.youtube.com/watch?v=kFOLJy1shkA)
http://www.youtube.com/watch?v=N0TsPp6-VAk (http://www.youtube.com/watch?v=N0TsPp6-VAk)
There are benefits however, 40 units maximum under your control for example
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So i reinstalled empire yesterday and emailed sega asking for an activation code for the multiplayer campaign.
Not surprisingly, i didnt get one. they said they are not handing out any more beta-keys. finished with "hope this was of use"
I replied angrily, explaining why i didnt get napoleon nor shogun. ending with "congratulations on losing a previously loyal fan".
Sure it says "beta" , but so it did one week before the release of empire, 3 years ago.
really? jesus
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Gentlemen,
There have been new trailers released on "Fall of the samurai". I like most of what I see, but I am slightly disappointed with what it seems they have made of the promising port siege. What could have been an epic bombardment on detailed cities and fortresses with coastal batteries returning the favour, seems to be nothing more than some islands with some gun emplacements scattered around the map that you can capture like those buildings on battle maps...
Fallor ergo sum...
Here's the trailers anyway
http://www.youtube.com/watch?v=tdHsxOYHFLI (http://www.youtube.com/watch?v=tdHsxOYHFLI)
http://www.youtube.com/watch?v=hjgPYzCnAu4 (http://www.youtube.com/watch?v=hjgPYzCnAu4)
http://www.youtube.com/watch?v=kFOLJy1shkA (http://www.youtube.com/watch?v=kFOLJy1shkA)
http://www.youtube.com/watch?v=N0TsPp6-VAk (http://www.youtube.com/watch?v=N0TsPp6-VAk)
There are benefits however, 40 units maximum under your control for example
Collection of posts I made on another website, strung together into one megapost here.:
I am totally going to pass on it...it is a complete mangling of the true history of the fall of the samurai and rise of the Emperor, and completely destroys any truth behind the conflicts. It is exactly the story line of the movie, which in of itself was highly inaccurate, and portrays the samurai as some great class, when in reality they were simply murderers who often slaughtered peasants for the fun of it. One of the best things to ever happen to Japan was the crushing of the Samurai and replacing them with a parliamentary democracy that lasted into the 1920s. Not only that, but the Emperor and his willingness to adopt western governmental styles allowed Japan to defend it's shores and show itself as capable of fending off imperialism, something with it accomplished wonderfully. Without the end of samurai feudal rule, Japan would have been colonized and defeated in much the way China was, splitting apart into warring states.
The main issue for me is that that preview, along with what I'm hearing in the announcements, interviews, and from a member of one of my gaming clans who is also on the test team for it, is that it is completely a-historical and completely trashes what actually happened during those penultimate years of the formation of Japan. The total war series has always managed to do a very good job at representing history and what happened/how it happened. This game throws that out the window and substitutes a rather awful movie. Indeed, the pure fact that the american's are even noted as a faction is laughable, considering the Japanese got all their traditions, training, weapons, etc, from first the French, and later the Germans. It had so inundated Japan by the time this game is set, even the Samurai were wearing western military garb. Saigo, the famous leader of the uprising, wore a French Hussar's uniform for the entire campaign.
In college, I met way, way, way too many people who learned their history from movies and games. So I have gotten progressively more and more bitter and angry at games that purport to be historical and then aren't. "Pop" History has been crushing real history, and, as a historian, it hurts. The worst part is, I even had professors who got some of their ideas about history from movies/games....
TL,DR:
The Niponization of western technology, government, and diplomatic systems fundamentally allowed Japan to rise to being a world politic, economic, and military power. The samurai classes were perpetuating a brutal feudal system, and should in no way be honoured or looked upon as a force for good.
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Make
some
paragraphs!
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Napoleon has been really good, I have to admit. I am finishing it on VH/VH for the third time and it was great fun. Multiplayer has been quite playable as well, although I still don't like the fact that you can see everything that is going on at the battlefield. I remember that in Medieval One you could easily loose track of an enemy unit when it was BEHIND and not necessarily INSIDE a forest.
What you can do to get the most out of Napoleon multiplayer, however, is to set up a historical scenario game with large units and at least 6 players (better 8). Then you completely loose control of the battlefield, like it was in reality. I saw some crazy things like allied cavs being wiped out since they ran in the line of my cannon fire or my own troops getting ripped to pieces since some dude decided to help my melee with his howitzers with explosive shells. But on the other hand I saw some incredible action like double-pronged attack with complete enemy encirclement or allies covering my troops leaving battle for regrouping.
Unfortunately, I still greatly miss the amazing campaigns of Medieval One (which is bug-free on WIN7, so I still play it). It was the only game where your whole province would rebel, not just a few random stacks here and there with some uber units. A game, where spies DID matter (remember, they had this option of advising you of enemy attack preparations, now this is depth!), where you had gazillions of generals and administrators and you could micromanage them all, give them provinces and titles and then stirip them off when they become too corrupt. Accuse your own generals of treason and execute you sons, who are just way too eager to start their reign. Bribing neutral generals without spending exorbitant sums of money. And then, finally, have your glorious stable empire crumble, because your monarch died at the most unfortunate moment, because it did often happen in reality. And many more (i.e. inquisitors burning and priests protecting, assassins murdering and spies and ambassadors counterspying, etc.).
I really miss all those options...
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Vonmudra, I cannot agree more on what you are saying. Indeed it is totally historically incorrect and indeed it hurts as a historian (makes two of us) and indeed Shogun 2 in general is crap (glad I only got the demo). The port siege (at least what they've shown in the trailer) is utter shite. They have completely missed the opportunity of making something as epic as the introduction of playable naval battles. I hope (rather praying to whatever god springs to mind) that the next game will be Empire or Napoleon 2, with a port siege that will actually siege a port and some more historical units in the standard version. Who would think Napoleon separated from the polish-dutch lancers? Not a single person alive with a decent knowledge of military history.
I have said before and I will repeat myself: Fallor ergo sum
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I've been having a ton of fun with Darthmod Napoleon, and I figure I'll share a couple of vids I've made. The first video has silly commentary but is of a nasty battle as the Prussians vs Napoleon where I lost an entire army but won the battle. I was running Darthmod v. 2.1 in campaign mode:
http://www.youtube.com/watch?v=oNy9Iux1Bjc
The second is a later campaign battle I fought versus Napoleon. This one is all action with no commentary of an epic defense battle I had two days ago. 4 armies total clashed in this epic contest! The total French troops numbered over 12,000 while my two armies totaled around 8,000 men. I lost around 2500 men while the French lost over 9000! In this battle, I'm playing with Darthmod v. 2.2+ which has some amazing improvements -- especially with AI and smoke effects.
http://www.youtube.com/watch?v=bsq5tjE4RbI&feature=youtu.be
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Anyone knows a good mod for Napoleon where you can fight with other nations like Spain, Holland or Sweden.
Done playing with the coalition forces or The Peninsular Campaign :)
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Europe in Conflict.
http://www.twcenter.net/forums/forumdisplay.php?f=1579
It adds loads of gameplay things, like disease and supply. And more playable nations.
Features in this thread: http://www.twcenter.net/forums/showthread.php?t=513651
Personally my favourite mod.
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Anyone knows a good mod for Napoleon where you can fight with other nations like Spain, Holland or Sweden.
Done playing with the coalition forces or The Peninsular Campaign :)
You can play as any nation that you want in Darthmod. Darthmod is much more focused on realistic/more atmospheric combat, though, so if you're mainly caring about campaign map stuff then you might look elsewhere.
I think Darthmod is great from the realism side except for the fact that most of the units use fire-by-rank which I don't think was very common in Napoleonic fighting. I'm hoping many of us convince Darth to change it to 2-rank fire, which would be more accurate.
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Collection of posts I made on another website, strung together into one megapost here.:
History doesnt matter much in Total War. If you think about it, when you choose a faction and you are kicking ass and conquering other territories. When in the history of that nation said that you decided to destroy your neightbors? Perhaps in real life they were allies. You already change history by doing that, or even conquering the world whatsoever.
However, the only bad thing for me would be to give false information in the campaign if you fight strictly against a nation who that faction fought or historical battles. That I do agree with.
Still, I dont play it for the history, I play it to have fun, to conquer and to rape my enemies PLUS learn strategy.
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It still matters that the start is historically correct, otherwise it could just as well be LotR.
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Anyone knows a good mod for Napoleon where you can fight with other nations like Spain, Holland or Sweden.
Done playing with the coalition forces or The Peninsular Campaign :)
You can play as any nation that you want in Darthmod. Darthmod is much more focused on realistic/more atmospheric combat, though, so if you're mainly caring about campaign map stuff then you might look elsewhere.
I think Darthmod is great from the realism side except for the fact that most of the units use fire-by-rank which I don't think was very common in Napoleonic fighting. I'm hoping many of us convince Darth to change it to 2-rank fire, which would be more accurate.
Europe in Conflict focuses on the campaign map mostly but the usual re-skin, combat AI enhancements, smoke/blood mods are also present. And way more units to use in battle, mostly regional troops but very cool to conquer the world and have all those different regional units under one banner.
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Thanks, ill give it a try then. Just didn't want to download any mod that would ruin my total war/PC :)
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RIGHT! time for some CPR
So I've been watching a playthrough of Fall of the Samurai, and I have quite a few things to complain about.
First off: the insane training rate of the foreign veteran: within 10 turns your army will have very nearly +3 experience, combine that with some armstrong guns and parrot rifles, maybe a unit of Tosa Rifles and you blast an army to smithereens within 5 minutes, completely ruining the gameplay.
Related to this are the cannon. Ludicrously overpowered. Wooden cannon are not very useful, Parrot Rifles and Armstrong guns both fire explosive shells and shrapnel shells and from the start they have some serious accuracy. -Solution: accuracy should be reduced in the beginning for a more accurate representation of a brand new piece of equipment. Also every shell explodes, should not happen, very unreliable fuses in those days.
Naval bombardement: already limited to 2 with rather decent cooldown time: good thing. However still very much OP. Depending on the number of ships you have in range the number of shells will vary. Also way too accurate.
Also not very pleased with the speed at which you can recruit certain units. Tosa Rifles, for example, have repeating rifles. These guys have an insane reloading speed and with some XP they can pretty much rain down lead on whatever is coming at you. In the playthrough they are already recruited in part 2 if I'm not mistaking. This also goes for foreign ships you can recruit. He already had access to HMS Warrior (the most powerful boat in the game) since he built the British trading district, not even having researched iron plating or AP/HE naval shells.
To conclude: it had a certain potential, but they ruined much of it. I thought of buying this but I'm sticking with Boney.
For the playthrough: click here
http://www.youtube.com/user/Jackiefishhhhhh (http://www.youtube.com/user/Jackiefishhhhhh)
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What is thet Total War game in you opinion? Since now that my PC can actually run them things, i'm getting interested.
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I still think Medieval 2 is THE total war game. Empire is ok, worth playing, but still not as good as medieval 2. And medieval 2 has some great mods on it too.
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Medieval 2 was really great. Only thing I did not like that the computer always built up 100% militia-armies the first 100 rounds. Stopped playing the series after that. Some friends started to play Europa Universalis 3 instead, I joined and was horribly bored, but after I missed the diplomatical depth in the Total War series. I should have tried mods back then. Now I don't like to play it anymore for some reason. None of the games. Spent really much time on playing Rome and Medieval 2 back then, good times :P
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So, which one shall I have a go with, Rome or Medieval 2?
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Best TW games those two.
I'd say rome, but it's many years since I was crazy about it. The graphics and mechanics might be a bit too outdated. So i'm saying Medieval 2, IMO the graphics are still really good and the gameplay is much more fluent than RTW
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Rome and MTW2 are their best ones.
In other news: Sega Europe is probably closing. They are holding on to Total War though, unfortunately. I'd rather see another publisher.
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@ Steel_Lion_Fin:
Both have their pro's and cons, I just write down what comes to my mind:
-More fluent gameplay and animation in the battles of medieval 2
-Clone Armies in Rome (all soldiers of the same type look the same, medieval has different skins)
-Rome has the better expansion pack. The addon to Medieval was interesting, but bored me quite fast, Romes Addon was like whole new game.
-Rome has clearer view on how your financial situation in the cities is (explaining it specifically is too advanced right now, just note it)
-Militia Armies in Medieval 2 in the first ~100 rounds are pretty annoying, Rome has more individual armies.
-As far as I can remember you make more gold in Rome
-Medieval has slightly improved diplomatics, adds the merchant
-In Rome you can try to control the 7 wonders of the world, which give you bonuses
-I dunno why but I had more fun with Rome on the long term.
-Time dependend events are in both games, but in Medieval 2 mongols and timurids invade Europe, which is quite intereting and challenging if you play an eastern nation.
-You can explore the "New world" in Medieval 2 with some countries (I never got there thoug. never play it that long lol)
-more time dependend weapon developemend in medieval. THe Roman states come up with a reform though, which changes the units you can provide
-there are guilds in Medieval 2 that give you bonuses
-Units are bugged when you chase fleeing enemies in Medieval, you got to micro a lot, quite annoying.
Just some stuff that came to my mind. All in all, Medieval more complete than Rome, but Rome's strength is that it's very simple, has a good expansion pack you could buy later on and was more fun to me personally for some reason. I'd recommend to play Rome first, and when you have enough of it get Medieval. THis way you probably have the best experience. But you won't make something wrong if you decide to play Medieval 2 (first).
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Going with Rome, then Medieval 2.
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I haven't played MTW 2. But I still occasionally play good old Europa Barbarorum mod for RTW while fancy-shiny Shogun 2 gather dust on one of my drives. So I'd recommend Rome for its mods.
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Did a search of the forums and couldn't see this discussed anywhere even though it was posted almost a month ago, ( I just found out myself.) So flame me if it well discussed already...
http://www.eurogamer.net/articles/2012-05-30-exclusive-total-war-announcement-at-rezzed (http://www.eurogamer.net/articles/2012-05-30-exclusive-total-war-announcement-at-rezzed)
Definitely got me excited, my hope is INDUSTRIAL:Total war 1850-1950.
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^ I hope for that too, but i guess it would be like Victoria 2 where you'd be on 1914 and/or 1939 with already half the world conquered, that'd be a little weird and take out immersion lol, but it would be awesome nonetheless.
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Actually, I'm personally hoping for something that runs from say, 1815-1900, and no longer. It would be called Imperial: Total War, and would include a full map of the entire world, including Chinese, Japanese, and American factions, plus the US civil war.
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I want one thing....WW1.
Trench war, carnage, deadly charges, artillery, no man's land. Aerial and sea battles. Better AI, better campaign system. Able to chose many factions. Smarter AI, seriously is that hard to chose AI that ran to cover rather than moving a whole squad to a wall?
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Here's the problem with doing anything in the 20th Century:
The total war campaign system involves making an army and moving it around the map. You make a few armies and do battles. This works completly fine for times when armies were small and campaigns were about wide tactical movements across entire nations. However, by the 20th century, such grand movements were gone. Front line became not just the frontline of a battle, but the frontline of the entire war. THe nation's armies stretched from one point on the map to the other, along the entire frontier, without breaks.
Thus, the ONLY way to represent this in a total war game would be a complete overhaul of the campaign map to something resembling the hearts of iron 3 model, with divisions deployed to small segments of the map, all of which make up the front lines. Battles would have to be battles between one small segment against another, not one army against another. Meanwhile, they would have to make the AI far superior for units. They would have to be made so that individual troops seek cover and move with cover. There would have to be blitzkrieg or man of war type tactics and controls over the units, etc. Basically, any total war game for the 20th century would no longer be a total war game. You'd be creating a whole new gaming genre, a mix between grand strategy of the Hearts of Iron series, and tactical combat from the Blitzkrieg series.
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I agree on the following: new engine, because the current isn't adapted to such warfare; new AI, same reason; regiment vs regiment combat instead of entire armies.
I disagree with the HoI3 type campaign map. I think you can still use a total war style map, but with a twist: as you said there can't be whole armies fighting eachother, so I think you can solve this issue by adding a sector map. Sectors could only be used when 2 opposing armies were to engage. On this sector map you could then arrange the troops of your entire army i.e. all the regiments, the artillery in specific positions, cavalry/armoured car/tank support, organisation of defences etc. And if you want to engage a specific regiment to go over the top, you then end up on the battle map. The regiments of the sector map would then be divided in squadrons which you can still arrange separately. Heavy artillery I think should be a recruitable unit but just as off-map artillery. Lighter pieces could be used in battle.
I don't see how air battles could work, but aircraft can form a vital part of your war effort. Bombers should be strictly campaign map only for strategic air raids against industrial centers. I guess it would be possible to use fighters in battles as a form of support, to strafe and drop some small bombs on the enemy before going over the top.
Naval battles will have to be overhauled in to something like Battlestations: Pacific. I don't know exactly how submarine warfare could be depicted but I would like to see the U-Kreuzer.
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The only thing that can make me interested in Total War again, is Rome 2. And even then I won't expect anything good anymore, it will probably keep going downhill.
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A sort of 1500-1800 Total War would be cool, the size and randomness of Empire: Total War combined with the refining details of Napoleon and with a real research department so you have to develop technologies. From pikes and arquebuses to musketeers, etc.
But I have given up on Total War, Europa Barbarorum II is the only thing I am waiting on and for the medieval RTS I have Crusader Kings II, which is everything Total War had to be, just more detailed and without fancy battles.
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I have said this before and I say it again. Thirty Years: Total War.
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A sort of 1500-1800 Total War would be cool, the size and randomness of Empire: Total War combined with the refining details of Napoleon and with a real research department so you have to develop technologies. From pikes and arquebuses to musketeers, etc.
that would indeed be nice, an Armada mission for Spain etc., Thorondor's 30 years war as a separate campaign or something. But for the moment the most likely thing would be either Rome 2, which would be epic, or as VonMudra said the Victorian era.
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I have said this before and I say it again. Thirty Years: Total War.
Short meeting:
CA: "How about the 30 Year Wa..."
SEGA: "No. Romans sell, and don't take 30 years."
I'm just worried they will keep the Warscape engine. If you have to tune, mangle and twist your new engine to give the same trademark TW experience and stability (!), you shouldn't take three to four games to achieve that. It shouldn't even be one. CA's game on release always carry something quirky, but the engine always stood tall. This changed when Empire came out. But who am I kidding, I think Rome 2 on the Warscape engine is well into development already.
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Looks like we will be seeing a Rome 2 announced sometime soon.
http://www.neogaf.com/forum/showthread.php?t=479598&nojs=1
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Rome 2 would still be boss imo...if they did it right.
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Îf they bring back nice cities and sieges, much more different units and landscape that is made by your actual position on your strategy map, i am in!! shogun 2 was a huge disappointment :(
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Pretty much all aircraft would be strategic. Heavy bombers could attack factories, airfields and cities. Tactical bombers could attack airfields and troops. Fighters could do bomber escort depending on their range, and CAP. Fighters could also possibly double as fighter bombers. All of this might be possible with the current engine.
Possibly if you developed a "co-ordinated air ground command" tech, you could call in tactical bombers once on the battlefield. However you would have to have an airfield with such bombers in range of the battlefield, you would have to wait approximately 10 min of game time for them to arrive, (historically it took longer for them to arrive, but I think 10 min is appropriate for the length of TW battles,) and when they come you have no control over what they attack, (and they sometimes attack you!)
All this would add to the game is a graphic display of fighters on the battlefield attacking a unit and leaving. The game then reduces damage from some units. It might be possible with the current engine.
Oh, and airfields would be buildable, like forts are now.
Also heavy artillery would be a strategic asset as well, it would target troops airfields and factories and cities in range.
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You can talk about the how it would work, but after the turn of the century, there are no wars that I'd like to see a Total War game made about. It simply does not fit Total Wars' signature.
Rome 2 is most definite. There was a large calling for it inside the Total War community, and Shogun 2 was successful, which means that SEGA and The CA are no going to ignore the idea of rebuilding older games on newer engines. In-fact a lot of out cry exists in the gaming community now for remakes of old classics with better graphics, modernized game-play, and all the fun of the old games. Perhaps the gaming community is getting older? Those people that enjoyed certain games as kids, now see technology has advanced, and want their childhood to return with a bang. I know I was excited when Twisted Metal was released, and I love it.
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In the Warscape engine of course :-X
No thanks.
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http://www.youtube.com/watch?v=oKglskMfyWA
Rome II lads! and a live action trailer. huh
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Well, that trailer sure added a lot :P A few years ago this would've made me the happiest person in the world, today I don't know if I even want Rome II.
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Mhhh....Rome...
I would´ve prefered to see an expanded "Medieval", that includes the downfall of the Roman Empire and the following "Dark Ages" with all those barbarian invasions and resettlements that occured.
The trailer was okay, though I´m not a big fan of Live Action Trailers but it didn´t really excite me. Time (and hopefully a demo) will tell if I´ll buy this game or not.
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First infos and screenshots: There will be combined sea and land battles and settlement sieges are back! screens look beautiful
http://www.gamestar.de/spiele/total-war-rome-2/artikel/total_war_rome_2,48540,2569429.html
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Stunning graphics but worst fears confirmed.. I can't wait for the list of non-existant nations with bland units, everything incorrect, etc.
Gods, just release EB II and let me rot in my PC chair while playing that.
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Despite being burned by Shogun, I just can't resist...I'll prob get it...and I just have to hope I don't get burned again.
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Stunning graphics but worst fears confirmed.. I can't wait for the list of non-existant nations with bland units, everything incorrect, etc.
Yeah, sounds like original, highly praised Rome: Total War to me.
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It was fun when I was 12, in 2004. It is 2012 now, you can't re-make the exact same thing, polish the graphics up a bit and expect it to be just as awesome. At least R:TW was easy to mod. And I, for once, expect sequels to at least improve something.
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If I buy it, I'll prob be sitting off the coast with my fleet, waiting for one enemy unit to pass by, just for the landings, but I think I will need a new computer first. After Rome II, Empire II, with even more epic landings and port sieges, must follow.
Wouldn't that get you back Fuchs?
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Stunning graphics but worst fears confirmed.. I can't wait for the list of non-existant nations with bland units, everything incorrect, etc.
Yeah, sounds like original, highly praised Rome: Total War to me.
Just means I only play Rome and go around stomping everything before me. I'm looking forward to seeing more realistic tactics, including better showing of the javelins, and rotation of the front line with the rear ranks.
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New info
http://www.youtube.com/watch?v=B7T2vhBzDMY&feature=relmfu (http://www.youtube.com/watch?v=B7T2vhBzDMY&feature=relmfu)
http://forums.totalwar.com/showthread.php/39910-Total-War-ROME-II%E2%84%A2-announced?p=354691#post354691 (http://forums.totalwar.com/showthread.php/39910-Total-War-ROME-II%E2%84%A2-announced?p=354691#post354691)
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I never expected CA to make anything like Europa Barbarorum or Roma Surrectum but it would've been nice if they tried, you know. More nations, perhaps a bunch of realistic units instead of racist stereotypes and as Mudra says, more tactical stuff.
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The emphasis on Roman politics I am seeing sounds kinda cool though. Especially because I'm nearing the Season 2 Finale of HBO's Rome...
Also apparently the map will go further east, so hopefully we may see a bit of India? And more historically correct Successor States (Seleucid Empire ftw)
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It was to be expected. An FPS / RPG trailer (which worries me) and a doctored harbor invasion screenshot is hardly enough to convince me. I am very wary towards this. Bring on the CA PR wizard, you know who.
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Today, publisher Sega announced its plans to release a sequel to the critically acclaimed strategy game Rome: Total War. Developer The Creative Assembly will produce Total War: Rome II for the PC with the goal of a 2013 release.
“In our 25th year of games development, it feels fitting to return to our most critically acclaimed era,” said The Creative Assembly brand director Rob Bartholomew. “There’s been a multi-generational leap in technology since the original [Rome: Total War], and we are ready to set another benchmark in gaming.”
Total War is a strategy series that features cinematic real-time battles and overarching turn-based campaigns. Rome II will force players to contend with the workings of the Roman senate and the betrayal of friends and allies. It will have a malleable storyline, depending on whether gamers decide to transform Rome into an empire, a republic, or an autocracy.
“Our games have always encompassed a grand vision,” said creative director Mike Simpson. “But we’re now pushing that vision at both ends of the spectrum. From the immense reach of the sandbox campaign right down to the human-level drama of a single warrior on the battlefield, we’re aiming for an unprecedented level of detail and scale.”
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It’s 146 B.C. An armada of naval ships, lead by a young Roman general named Scipio Aemilianus, is approaching the shores of Carthage, a vital trade hub for North Africa. For two years, Rome has been unsuccessful in trying to capture the well-defended city. Today, this is all about to change.
“Burn the city, Tiberius,” Scipio tells his military tribune, “No prisoners. No mercy. Kill them all.”
Carthage is a city filled with smoke and fire: Thousands of Roman soldiers already line the beach, shielding themselves from the flaming arrows falling on them. Multiple siege towers slowly march toward the city’s high walls. The camera shifts into an over-the-shoulder perspective as Scipio’s ships reach the shore, and all the soldiers are quiet except for a few encouraging words spouting from their leader. It’s a view very similar to the opening battle at Omaha Beach in Steven Spielberg’s Saving Private Ryan. This is intentional.
“We want more human level [interaction],” says James Russel, the lead designer of Total War: Rome II, during a hands-off demo of the game shown in June. “You’ve got a darker [vision] of battle where individuals react more convincingly to what’s going on…. They’re not robots. They’re real humans. We’ve got a more [effective], visceral kind of style [to reflect] the way that the Roman war machine works.”
Suddenly, the presentation zooms in on a squad of Roman soldiers inside a siege tower. You can hear the wheels turn and the wood creak against the strong, aggressive winds, which drowns out all of the battle cries from outside. “Prepare for battle men,” says a rousing general to his troops, “Remember: We fight for Rome!” The siege doors swing open on the city wall as they greet more than a dozen Carthaginian soldiers; their swords and shields clash with a satisfying crunch.
“That close-in detail is very much supported by new camera options,” says Al Bickham, the studio communications manager for The Creative Assembly. “There are times when [you can] lock the camera into a unit…and just take in everything that’s going on around them. And see the reactions of the guys who are going through that. You’re in there with them.”
The human drama of war is one of the developer’s major focuses for Total War: Rome II. In addition to introducing the idea of “combined” battlefields — naval ships bombard Carthage from a nearby harbor, and they can now capture territory along with the units on land — The Creative Assembly ultimately hopes to achieve more with less.
“We want the player to be thinking about the 10th Legion [referring to a specific squad of soldiers],” Russel says, “like the 10th legion has sustained some damage, and we need to bring up the 8th Legion to reinforce them. We don’t want them to be thinking about individual units…we want them to be thinking at an army level.
“And that’s partly a consequence of having a really big game world. We need to try and make it manageable so you’re not losing any gameplay. [Strategic] gameplay is all about interesting decisions, and you want to make those decisions more interesting and not give the player more of the same ones.”
Total War: Rome II is still far from being done, with a release date planned for late next year. But the prealpha footage that I saw, with everything running in real time, all looks really impressive: Buildings crumble at certain points as the camera sweeps over the battlefield; the animation appears very fluid and natural looking as both sides clash against one another; and the transition from the battlefield to an overhead tactical map looks seamless. But the team admits that the game was running on what they described as a “monster rig,” and that they’re aware of trying to make it more accessible, especially given that some PC strategy gamers favor laptops these days.
But it’s not all about looks. The developers are also aware that players need a gameplay reason to cue in on these cinematic moments. “The player’s attention is a resource, a strategic resource that you have to spend,” Russel says. “If you’ve got a really critical fight going on, where a single unit is [holding] a particular position, you go into that unit cam and that influences the fighting, [as opposed to] deciding whether to attend some other part of the battle…. But since there’s a lot going on in a battle, we’ll flag the player when some event for that unit [happens] so they can go and dive in.”
Total War: Rome II is the sequel that Total War fans have been clamoring for awhile now; the original Rome: Total War was released to critical acclaim in 2004. “It’s what we want do and what the community wants us to do. It’s the obvious next step,” Russel says.
“It’s the right thing to do,” Bickham adds with a laugh.
http://uk.ign.com/articles/2012/07/02/sega-announces-total-war-rome-ii
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Hey we already have a Total War thread you dingus!
http://fhpubforum.warumdarum.de/index.php?topic=155.0
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Well, that trailer sure added a lot :P A few years ago this would've made me the happiest person in the world, today I don't know if I even want Rome II.
This, this and this.
I must say I've lost all interest in TW games.
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Saved up an amazing amount of cash in my campaign as the Britons in RTW, then crossed the ocean with a diplomat, and paid three Gallic cities over to my rule. When Gallic armies then showed up to protest, I bribed them to return to their homes. Empire, established.
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Well, that trailer sure added a lot :P A few years ago this would've made me the happiest person in the world, today I don't know if I even want Rome II.
This, this and this.
I must say I've lost all interest in TW games.
My friend and I found a sort of fun way to revitalize RTW. We would start as a random faction, then abandon all our home cities and attempt to migrate as far across the map as possible and restart our faction there. Was actually sort of fun, and in EB is even more so.
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Hello guys
I have rebegun playing Empire total war. And i grew fond of the naval battles you can play with.
however i am very bad in this
Controlling one ship?
No problem
Controlling multiple ships? BIG problem
Does anyone have some good tactics in order to get your fleet to victory?
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I don't like formations in this game, they're too stiff and inflexible.
Basically what I do is control each ship as a loose unit, but place them a bit like in a formation. You'll have one big lump of ships that all sail in the same direction and then go from ship to ship to open fire at the target you want. If the enemy outclasses your ships, always use knippels (AKA chain) first, then kill the crew with grapes and enter it.
I almost always win naval battles in this game (but in general this game totally lacks any challenge for me). I do recommend that you play with darthmod since it gives ships more realistic stats (actually, in vanilla rate 3 is the best because bigger ships actually have a smaller range and poorer accuracy. this mod changes that, making rate 1 the most powerful in the game)
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Dont know what to think of TW R2, ETW was bugged at release but now it is quite cool to play with DMUC, M2TW was ok and Stainless Steel made it good, RTW was ok at release and EB made it epic....
Cant wait to see the historical innacuracies on rome 2, mummy returns ptolemaioi anyone?
Im looking forward more to Europa Barbarorum 2 to than R2 actually... (i hope CA doesnt tries to somehow force EB to stop working on it to take away the possibility of people playing EB2 and not buying R2... lol, shoudnt have said this out loud)
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Hello guys
I have rebegun playing Empire total war. And i grew fond of the naval battles you can play with.
however i am very bad in this
Controlling one ship?
No problem
Controlling multiple ships? BIG problem
Does anyone have some good tactics in order to get your fleet to victory?
Firstly, naval battles in Empire are worse than in Napoleon
Secondly: use line astern initially, later, with the enemy ships already battered, break formation and try to sail in between enemies, you'll then cross the T of 2 ships at the time and if you did it well, this will happen on both sides, taking out a shitload of cannon. in the campaign, when facing like 1 frigate with a gaggle of 3rd rates, just place them in random order, making sure their lines of fire intersect slightly and let them sail towards the enemy. Always fun to watch
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"Dont bother with maneuvars, go straight at them!"
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Hello guys
I have rebegun playing Empire total war. And i grew fond of the naval battles you can play with.
however i am very bad in this
Controlling one ship?
No problem
Controlling multiple ships? BIG problem
Does anyone have some good tactics in order to get your fleet to victory?
Firstly, naval battles in Empire are worse than in Napoleon
Secondly: use line astern initially, later, with the enemy ships already battered, break formation and try to sail in between enemies, you'll then cross the T of 2 ships at the time and if you did it well, this will happen on both sides, taking out a shitload of cannon. in the campaign, when facing like 1 frigate with a gaggle of 3rd rates, just place them in random order, making sure their lines of fire intersect slightly and let them sail towards the enemy. Always fun to watch
i better start installing napoleon total war then ;D
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go ahead, and have fun with the behemoth of the seas
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Does anyone have some good tactics in order to get your fleet to victory?
One of the simplest yet best tactic to always keep in mind is the one Lord Nelson used at Trafalgar.
Manouvre your ships as much as possible in such a way they can deliver full broadsides into the stern or bow of an enemy ship. The enemy won't be able to fire back for starters, and your cannon balls will cause as much damage as possible because they travel through the entire ship.
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A sad occurence indeed, my general, Brent Spencer, who was brandishing a turnip, was killed today. So far for the biggest Blackadder reference in NTW
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I just uploaded this video today of a battle I fought a couple weeks ago against the Ottmans, as Russia. It's from a campaign I'm playing using Darthmod's 40 unit saves option, which essentially doubles the already huge troop numbers in battles. There are about 22-24,000 troops on-map at the same time in this video. Enjoy!
http://www.youtube.com/watch?v=bhVZq2gyXBU
Is there a way to embed YouTube vids on this forum??
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http://www.youtube.com/watch?v=dkrao8M44Kc
Something I did for fun the other day :D
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(https://sphotos-b.xx.fbcdn.net/hphotos-ash3/77662_476600995706870_593718507_o.jpg)
/epic
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Playing FOTS again with my new computer, as Imperial Tosa in VH/VH campaign.
Basicly I'm at war with about 3/4 of Japan now as my imperial allies (down to 2) suck ass.
Still, those samurai cannot argue with the might of modern technology and my imperial infantry and fleets keep on slaughtering any resistance. My conquest is going slow, but steady.
But GOOD GOD, the AI is SO fucking annoying! There's thousands of small fleets bombarding my shores and the mainland armies are just partying and looting around instead of looking for a battle. About half of imperial Japan is in flames and I can't afford or be bothered to fix it.
Not to mention the AI doesn't seem to care at all if there's an army or fleet of mine close and does stupid stuff anyway. Like conquering a settlement while I have a huge army ready to easily take it back again the next turn. Or taking 1-3 ship(s) to bombard stuff that's basicly next to a big fleet of mine.
Really takes away the fun. I will pray that they fix it for Rome 2.
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Still can't stand Shogun 2, and refuse to get the "Last of the Samurai: The Game" expansion. I'm half surprised Tom Cruise wasn't included as a leader in it.....
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Still can't stand Shogun 2, and refuse to the "Last of the Samurai: The Game" expansion. I'm half surprised Tom Cruise wasn't included as a leader in it.....
They watched too many movies for both. I was surprised not to find a second Takeda Shingen (--> Kagemusha, hell, even the uniforms were the same)
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Rome II Gameplay Footage *-*
http://www.youtube.com/watch?feature=player_embedded&v=1OHV628oGiU
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I wouldn't call that gameplay footage.
Mostly because it showed bugger all gameplay.
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I see the Romans excel at English once again ...
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More Thor, it showed combat footage. Probably some of it was staged, but it looks pretty. I wonder though how it will all actually look ingame.
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It was most likely rendered in-game. Much better than CGI outside of the engine itself, but I'd still like to see actual game-play.
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According to people who played the demo at gamescom or whatever it was, this is ingame footage. The stuff like the general encouraging his troops in the siege tower is, 'real'.
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Sure it looks nice, nobody expected that it would not.
The much bigger questions are how the campaign AI has been changed - or if it has at all?
Any changes to the Mp?
Any changes to the battle AI?
I love the TW series but it really feels like it is stagnating at this point.
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There is always a lot of eye candy in each new title, but the AI barely improves. I played a lot since Shogun 1, but each sequel I'm more sick of the AI. Sadly.
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CA released the full vid on the siege of Carthage
http://uk.gamespot.com/total-war-rome-ii/videos/carthage-battle-gameplay-walkthrough-total-war-rome-ii-6398557/ (http://uk.gamespot.com/total-war-rome-ii/videos/carthage-battle-gameplay-walkthrough-total-war-rome-ii-6398557/)
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Hmm, Imagine Third age Total war with that.
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Looks nice. Have they built a new engine, or is it the shitty Empire/napoleon/shogun 2 engine?
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Looks nice. Have they built a new engine, or is it the shitty Empire/napoleon/shogun 2 engine?
As far as I know it's just the yet again upgraded Empire engine.
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Really? I thought they were going to do a whole new engine. Must re-read the first articles then.
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I doubt it, because surely they would've praised or at least mentioned it in the teasers and trailers otherwise.
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Found out in wikipedia that it is the Warscape engine, that is used in the other games. It is "Heavily" modified though. *sigh* I really dont like that engine. It is something about how they move and the terrible surfing when it is battle. I hope they really put some effort in it, like M2:TW where the engine is based upon R:TW, but reaaaally enhanced. M2 is in my eyes the best TW yet.
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Disappointed that they are still using Warscape. They finally managed to integrate naval and land, that's nice. Want to see:
Prisoners
Family tree
The senate
Factions
Conquered city options
I remember how psyched I was for Empire and their games before that. I don't feel that now, I'm afraid it'll turn to beautiful looking shit again.
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I get scared when I heard what he said of "well the units are set up so one unit might not beat another, but a third unit will beat it." It reminds me of the horrible "rock paper scissors" crap they forced into Shogun 2.
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Didn't he mean something like "the first unit type might not be strong enough to beat the opponent, but another unit, a stronger one will." I think that's what he said
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I get scared when I heard what he said of "well the units are set up so one unit might not beat another, but a third unit will beat it." It reminds me of the horrible "rock paper scissors" crap they forced into Shogun 2.
Could you care to elaborate?
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I get scared when I heard what he said of "well the units are set up so one unit might not beat another, but a third unit will beat it." It reminds me of the horrible "rock paper scissors" crap they forced into Shogun 2.
I quite liked that to be honest. You could throw an Emperor's Guard (best cavalry evah) against a mob of peasants and the latter would still win, or at least lose inflicting high casualties, as long as they had spears. Because spears will always beat horses no matter who holds the thing.
If they manage to fine tune this system using morale and the likes it would IMO be way better than the earlier TW's system where Elite units would simply roflstomp everything else. Urban Cohort comes to mind.
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I get scared when I heard what he said of "well the units are set up so one unit might not beat another, but a third unit will beat it." It reminds me of the horrible "rock paper scissors" crap they forced into Shogun 2.
I quite liked that to be honest. You could throw an Emperor's Guard (best cavalry evah) against a mob of peasants and the latter would still win, or at least lose inflicting high casualties, as long as they had spears. Because spears will always beat horses no matter who holds the thing.
If they manage to fine tune this system using morale and the likes it would IMO be way better than the earlier TW's system where Elite units would simply roflstomp everything else. Urban Cohort comes to mind.
I'd expect nothing less. Cavalry are not some magical tool that can crash into a body of formed infantry and break the center of a line in this era. In-fact ninety-percent of cavalry was used as mobile skirmishers who could harass enemy formations on the march and in battle to force the enemy from defense postures or force an army to slow its progress through territory. Only a few examples of good heavy cavalry exist in the Classical Era, one of them being the Companions of Alexander. Even they, had to use their lances in a certain way to ensure their ability in shock action. They used a lance that was longer and heavier than the average lance (which was typically hurled at an enemy, not thrust) and just before impact on their target they would release the lance from their hands to avoid transferring the shock from the blow to them, thus knocking them off of their mounts in an age without stirrups.
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My problem was that all units but yari ashigaru and samurai archers were useless. I literally built armies of nothing but yari ashigaru and samurai archers and nothing else. Nothing else was needed.
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Well the problem with the Total War games is deeper than perhaps one forum post can explain. I spent many hours with Empire and Napoleon trying to mod it to be not only more realistic in its portrayal of the warfare of those eras, but also, in a game sense, be better at realizing the need for different types of units.
Cavalry is still not represented properly in any of the Total War games. There is still no ability to have your cavalry formations circle around enemy formations harassing them with projectiles without serious micromanagement on your part. Ever since the first games Cavalry has been represented as some iron fist that is supposed to ride gloriously into lines and come out the other side unscathed. This reality has existed even in mods like Darth Mod, where lancers are breaking formed ranks of infantry on the advance. Its just simply something that wouldn't happen.
In addition Total War has always been known for how useful projectile based units have been. I remember the days of Medieval where all I needed was Spearmen, and either Crossbows or Longbowmen to fight back any army on the face of the earth. While my Spearmen, (pigs for the slaughter) held their ground the Crossbows and Longbows would do their damage to the enemy army, especially cavalry and eventually I would end up on top.
In Empire and Napoleon we saw the same thing, where light infantry were vastly over powered. Entire armies of light infantry in the multiplayer could be supported by one or two heavy units and moved around into forests, on top of hills, and across rivers to kill hundreds of line infantry before they ever had a chance to close distance. Even against cavalry a well aimed volley from a supporting unit could end that glorious move and find you ready to continue on.
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I remember the days of Medieval where all I needed was Spearmen, and either Crossbows or Longbowmen to fight back any army on the face of the earth. While my Spearmen, (pigs for the slaughter) held their ground the Crossbows and Longbows would do their damage to the enemy army, especially cavalry and eventually I would end up on top.
I always used feudal knights (dismounted) against the spearmen and loled at the AI arrows being wasted. Then I cleaned up with crossbow militia and light cav.
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Some new information on Rome II that should calm VonMudra's nerves a bit:
http://www.twcenter.net/forums/showthread.php?t=548136 (http://www.twcenter.net/forums/showthread.php?t=548136)
Scroll right down to the last post.
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That def relieves me on the rock paper scissors crap. I still am worried about formations, I want to see roman troops holding formation, even in attack, and preferably an option to rotate the front line that gives stamina bonuses.
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I wish they moved forward to WW1. Would be helluva interesting.
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CA is going to post the faction list on the Total War wiki tomorrow
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I think it includes Romans
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And possibly "Carthage"
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Well, from what information is available, it seems the starting year will be 275 B.C., and politics will be brutal as Rome. Rome itself is a single faction but split in the gens Iulia, gens Cornelia, and gens Iunia.
Edit: link
http://wiki.totalwar.com/w/Factions (http://wiki.totalwar.com/w/Factions)
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oh
my
gods
(http://i.imgur.com/5yaHe.jpg)
(http://i.imgur.com/M8SEY.jpg)
If I didn't know R2TW and someone told me these are the graphics of a MASSIVE 10k vs 10k soldier RTS game I would've smashed his brains in for suggestion something that stupid.
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lol why does the pantheon stand next to the colosseum ? :P
it does not belong there
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oh
my
gods
(http://i.imgur.com/5yaHe.jpg)
(http://i.imgur.com/M8SEY.jpg)
If I didn't know R2TW and someone told me these are the graphics of a MASSIVE 10k vs 10k soldier RTS game I would've smashed his brains in for suggestion something that stupid.
My... My Computer will explode and I will die of the shrapnel that shoots out. :C
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My... My Computer will explode and I will die of the shrapnel that shoots out. :C
Well, not all hope is lost because they said they wanted to make the minimum specs simular to Shogun 2's ones. :)
lol why does the pantheon stand next to the colosseum ? :P
it does not belong there
How were you even able to notice that? I was way too busy drooling. ;D
The unit diversity and detail is just incredible. Just look at the picture with the Principe cohort: they all have different stances, different clothes/armor (note the scratches and dents on the shields), different facial expressions. Then realise this game is not a FPS and will in fact feature tens of thousands of these soldiers on one huge battlefield.
I am mindblown.
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Drool
(http://wiki.totalwar.com/images/thumb/f/f2/Carthage_sacredband.jpg/800px-Carthage_sacredband.jpg)
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Drool
(http://wiki.totalwar.com/images/thumb/f/f2/Carthage_sacredband.jpg/800px-Carthage_sacredband.jpg)
If Leonidas were there, he'd say: "ROMANS! Come and get our balls!"
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By the way, Creative Assembly now owns the rights for Warhammer Fantasy. I wouldn't mind seeing Warhammer: Total War ;D
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By the way, Creative Assembly now owns the rights for Warhammer Fantasy. I wouldn't mind seeing Warhammer: Total War ;D
Indeed. I always was warhammer fan and would really love to see that. The world would really fit for this series and the warhammer mod for medieval 2 was quite fun :)
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If Leonidas were there, he'd say: "ROMANS! Come and get our balls!"
A Spartan general called Xanthippos (http://en.wikipedia.org/wiki/Xanthippus_of_Carthage) did aid the Carthaginians against the Romans.
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A Spartan general called Xanthippos (http://en.wikipedia.org/wiki/Xanthippus_of_Carthage) did aid the Carthaginians against the Romans.
*looks at where Carthage is supposed to be*
Didn't help much.
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It did make them last much longer. Xanthippos was a pretty big badass. Although, what's with the lack of facial hair? And why do Roman shields dent? I thought that was oak.
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Xanthippos defeated the Roman invasion of Regulus, if I recall correctly. I really love Republican Rome but whenever I read about the Punic Wars I always find myself rooting for the Carthaginians.
In regards to lack of beards, I know that Roman and Greek fashion at the time was generally clean-shaven after Alexander the Great's style. But I don't know about Carthaginians. Hannibal had a beard, at least.
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Yeah, the style had moved to clean shaven, wearing a beard was considered old fashioned and "Grecian." They were generally only worn in mourning.
As for the Roman shields, yeah...they were made of wood. So...um....imperfections...? |: I got nothing.
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Macedonia is released, oddly enough without pikes on show...
(http://wiki.totalwar.com/images/8/83/Macedon_Shield_Bearers.png)
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I can see pikes but not Sarrissa.... ;)
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I can see pikes but not Sarrissa.... ;)
As far as I'm concerned, long pointed sticks have three names depending on their use: spears, as seen above; lances, for cavalry; and pikes, which are ridiculously long spears. Sarissa falls into the latter.
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According to wikipedia you are wrong, so you are right , i see what you mean.
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Yep, "ooowww, drool, OMGBBQ" Until we find that it has generic battlefields, no sea invasions and AI generals charging in alone. Empire taught me to never, ever, buy a CA game again on release day. Rome 1 had three Roman factions, nothing new there. And since CA stated prisoners weren't a factor with gunpowder (/COUGH, the engine can't handle it, like a proper family tree), can we have them back now?
The more juicy smokescreen shots come out, the more worried I get. Especially if Kieran the PR wizard is around, or whatever his name is.
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We head North!! The Iceni...
(http://wiki.totalwar.com/images/9/9b/PaintedOnes.jpg)
And chariots confirmed. Apparently you'll also be able to dismount from one
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Din't know body building was a big thing back then too.......
::)
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People, especially soldiers, did not practice or do any form of physical work back then.
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People, especially soldiers, did not practice or do any form of physical work back then.
Depends on what you mean by "practice" and "physical work." The idea of working out may not have been the same, people still engaged in it. Roman armies were known to brawl everyday with one another, and ran everyday, swimming when location permitted.
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People, especially soldiers, did not practice or do any form of physical work back then.
Depends on what you mean by "practice" and "physical work." The idea of working out may not have been the same, people still engaged in it. Roman armies were known to brawl everyday with one another, and ran everyday, swimming when location permitted.
He was being sarcastic....
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Didn't mean that they were supposed to be fat slobs but they look too buffed imo. What are they gonna do with the spartans who DID spent their lives doing war/workout ?
And actually really looking forward to Spartan and any hoplites in general as well as naval battles with ramming. This ought to go bad if implemented.
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People, especially soldiers, did not practice or do any form of physical work back then.
Depends on what you mean by "practice" and "physical work." The idea of working out may not have been the same, people still engaged in it. Roman armies were known to brawl everyday with one another, and ran everyday, swimming when location permitted.
He was being sarcastic....
And I'm pretty sure Archi got that. Point is, body building and training, such as running and swimming are kind of different thing.
Most people I know, that are in very good physical condition, don't really have huge muscles...
Edit: Bouras was faster but meh.
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(http://www7.pic-upload.de/13.02.13/tw2nw7lrfo4.jpg)
(http://www10.pic-upload.de/13.02.13/4j1lh2zk5u3k.jpg)
Holy mother of god
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Well, that's going to be interesting. This also means that we're going to have a campaign going well into the Julian-Claudian dynasty, and who knows where the end will be?
I do hope the Arvenii chieftains will have an "Idiotic Bard" retainer
Assurancetourix for example
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Oh boy oh boy oh boy
(http://i4.minus.com/iSqeCOaXdPlKm.png)
(http://i4.minus.com/iboxjRySLKk4qF.png)
(http://i4.minus.com/ivHTmC1Ice1ur.png)
(http://i2.minus.com/i9WrUQPshc24h.png)
And the grand finale
(http://i5.minus.com/iG2YtxzYUHxtO.png)
FIREBALLZZZZ
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What is this, "Gladiator"? ;D
Looking Good!
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QUINCTILIUS VARUS, GIVE ME BACK MY LEGIONS!!
http://www.youtube.com/watch?v=7fqb3cPPfuM (http://www.youtube.com/watch?v=7fqb3cPPfuM)
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HOLY SHIT.
Too much awesomeness
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Why would that kind of army walk on hostile area without any scouts :P
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because of Reasons.
Reasons was their scout.
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The Cavalry was your scouts. That was one of their primary missions. But with a line of march stretched so thin, so far, its impossible to cover all the ground.
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Well, the screens seem to show the "Battle of Teutoburg Forest" which was a giant ambush by the Teutons including a guide who was a traitor and the Romans did the mistake to trust him. They didn't know anything about this area, Teutons did and fucked them up. So I don't see a real inaccuracy there.
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Why would that kind of army walk on hostile area without any scouts :P
Varus did not believe he was in hostile ground. According to Cassius Dio's Roman History (book 56, chapter 18 and 19):
18 1 Scarcely had these decrees been passed, when terrible news that arrived from the province of Germany prevented them from holding the festival. I shall now relate the events which had taken place in Germany during this period. The Romans were holding portions of it — not entire regions, but merely such districts as happened to have been subdued, so that no record has been made of the fact — 2 and soldiers of theirs were wintering there and cities were being founded. The barbarians were adapting themselves to Roman ways, were becoming accustomed to hold markets, and were meeting in peaceful assemblages. They had not, however, forgotten their ancestral habits, their native manners, their old life of independence, or the power derived from arms. 3 Hence, so long as they were unlearning these customs gradually and by the way, as one may say, under careful watching, they were not disturbed by p41the change in their manner of life, and were becoming different without knowing it. But when Quintilius Varus became governor of the province of Germany, and in the discharge of his official duties was administering the affairs of these peoples also, he strove to change them more rapidly. Besides issuing orders to them as if they were actually slaves of the Romans, he exacted money as he would from subject nations. 4 To this they were in no mood to submit, for the leaders longed for their former ascendancy and the masses preferred their accustomed condition to foreign domination. Now they did not openly revolt, since they saw that there were many Roman troops near the Rhine and many within their own borders; 5 instead, they received Varus, pretending that they would do all he demanded of them, and thus they drew him far away from the Rhine into the land of the Cherusci, toward the Visurgis, and there by behaving in a most peaceful and friendly manner led him to believe that they would live submissively without the presence of soldiers.
19 1 Consequently he did not keep his legions together, as was proper in a hostile country, but distributed many of the soldiers to helpless communities, which asked for them for the alleged purpose of guarding various points, arresting robbers, or escorting provision trains. 2 Among those deepest in the conspiracy and leaders of the plot and of the war were Armenius and Segimerus, who were his constant companions and often shared his mess. 3 He accordingly became confident, and expecting no harm, not only refused to believe all those who suspected what was going on and advised him to be on his guard, p43but actually rebuked them for being needlessly excited and slandering his friends. Then there came an uprising, first on the part of those who lived at a distance from him, deliberately so arranged, 4 in order that Varus should march against them and so be more easily overpowered while proceeding through what was supposed to be friendly country, instead of putting himself on his guard as he would do in case all became hostile to him at once. And so it came to pass. They escorted him as he set out, and then begged to be excused from further attendance, in order, as they claimed, to assemble their allied forces, after which they would quietly come to his aid. 5 Then they took charge of their troops, which were already in waiting somewhere, and after the men in each community had put to death the detachments of soldiers for which they had previously asked, they came upon Varus in the midst of forests by this time almost impenetrable. And there, at the very moment of revealing themselves as enemies instead of subjects, they wrought great and dire havoc.
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More to the point, why does the video show them forming squares, a tactic the Romans only used against cavalry. It would be utterly useless against infantry, and indeed, would be the worst thing they could do, since most combat at that time depended on mass of formation to break or hold a line. A square thins the formation out to make the sides, thus making it extremely easy to fracture with an infantry charge in these times....
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More to the point, why does the video show them forming squares, a tactic the Romans only used against cavalry. It would be utterly useless against infantry, and indeed, would be the worst thing they could do, since most combat at that time depended on mass of formation to break or hold a line. A square thins the formation out to make the sides, thus making it extremely easy to fracture with an infantry charge in these times....
I think your looking into it too much Mudra. lol This is Total War we are talking about here
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I know, but it's little things like that, the war dogs, the constant use of obviously staged combat, the stupid "Omaha beach" rip off for siege of Carthage...it's all raising those little warning signs in my head, especially after Shogun 2. I WANT it to be good, but I fear for it too....
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I think if anything, the eventual mods will shine as always. I liked Shogun 2, probably one of the only vanilla experiences besides the original Rome I found decent. Napoleon and Empire needed mods to be good.
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About the Roman infantry square tactics
However, these formations were fundamentally different from the later square formations; they were not used to repel cavalry. These formations would be used if the Romans were disorganized or ambushed. The legionnaires would form into a giant square with the commanding officer in the middle; from there, they could catch their breath and come up with a response
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About the Roman infantry square tactics
However, these formations were fundamentally different from the later square formations; they were not used to repel cavalry. These formations would be used if the Romans were disorganized or ambushed. The legionnaires would form into a giant square with the commanding officer in the middle; from there, they could catch their breath and come up with a response
Don't quote me on this, but there might have been one such example in Commentarii de Bello Gallico.
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Well, I'm certainly not an expert in the Roman era, though I thought that Crassus used a large square formation against the Parthians at the battle of Carrhae, a tactic that in this case rather costed him direly..
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He used a stationary infantry formation against a country with strong missile cavalry. What did you expect?
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Giant square still isn't individual units forming square. What that's refering to is a full legion forming a single square, which, again, would duly have depth since each century would still be formed in line.
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Giant square still isn't individual units forming square. What that's refering to is a full legion forming a single square, which, again, would duly have depth since each century would still be formed in line.
And thus offering reasonable flexibility against infantry.
Against cavalry the square alone wouldn't do, I imagine, so would they have some archer auxilia in the middle?
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He used a stationary infantry formation against a country with strong missile cavalry. What did you expect?
It was not an unreasonable strategy. using square formation denies the enemy to use it's mobility to full potential, ie outflank the enemy. Secondly, he outnumbered his enemy with 4 to 1. The main composition of the enemy forces where mounted archer units, to which the Romans replied with a shield formation. So what Crassius did was not unreasonable. The main Parthian had already moved away to Armenia, and the left overs where only there to delay Roman conquest.
But the trick was, and what the Romans didn't know, is that the Parthian cavalry used composite bows, which with ease penetrated the Roman shields. Crassius then calculated that by holding the square, the enemy would eventually ran out of arrows, and since the Romans outnumbered the enemy with 4 to 1, they would still have a reasonable chance of victory. But then Surena arrived with his concealed supply wagons, stacked with hundredthousands of arrows, and Crassius cause was lost. Still I think you should give the man more credit, since he didn't know what was about to hit him. The campaign he fought previous year went with a remarkable ease kicking the Parthians out of Syria. He could not have known that such a small vanguard of Parthians would be so skilfully leaded and smash his legion.
Ofcourse it's easy to say afterwards what he should or should not have done, but in the light of the information he had his strategy was not unsound.
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Giant square still isn't individual units forming square. What that's refering to is a full legion forming a single square, which, again, would duly have depth since each century would still be formed in line.
I highly doubt a legion of about 4000 strong at the least can get ambushed in an area large enough for the entire force to form one big square. They're marching on a small forest road, in loose formation because they believe they're in friendly territory. Getting ambushed up close from all sides, I doubt there is anything else they would do than instinctively try to cover all sides unit by unit untill they get sense of what's happening.
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Exactly my point. They instead would simply turn and form into lines on both sides, which is actually what happened according to the archeology of the site, which finds the roman troops in lines that got smooshed in basically. Each unit forming a square on a long road would turn half of each century into useless troops, as they would just be facing the other side of the century next to them. Meanwhile, the sides actually facing the enemy would be at 1/2 strength each, respectively, and would have much lower depth, which is crucial in hand to hand, making it much easier for the shock attack to rupture the squares and break them. The Romans were perfectly capable of splitting a century in half with each half holding on side of the road.
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A square was an ineffective formation against cavalry of the day. Because, contrary to popular belief, Cavalry were not used very often in shock action. Cavalry's primary mission was to harass enemy formations on the march, provide early warning as scouts, and in-combat, to skirmish with the enemy from distance. Cavalry were known for encircling immobile formations and throwing projectiles of all kinds (spears, rocks, arrows) into the formation. Their speed meant that infantry trying to respond to the attack would be futile in their efforts. This is well known to of been a key factor in the defeat of the Romans at the hand of the Parthians.
Squares came into their own during the pike and shot era, where a square, attached with a section of musketeers, could return projectiles to the cavalry attempting to surround the formation. When multiple squares were then formed into an array, cavalry could be funneled through a maze of pikes, and musket fire. Eventually pikes disappeared from these formations, and were replaced by more musketeers and long bayonets.
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This is quite true, but they still did have a square formation for cav, using the pillum as spears. But the point of my argument isn't it's effectiveness against ancient cavalry, it's that it would be utterly stupid and effective to have each century form it's own little square against an ambush along a long road. It removes half your men from the fight (due to the square sides that face each other), and weakens the formation as a whole against the shock of a tribal infantry charge, as it doesn't have the ability to push back.
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This is quite true, but they still did have a square formation for cav, using the pillum as spears. But the point of my argument isn't it's effectiveness against ancient cavalry, it's that it would be utterly stupid and effective to have each century form it's own little square against an ambush along a long road. It removes half your men from the fight (due to the square sides that face each other), and weakens the formation as a whole against the shock of a tribal infantry charge, as it doesn't have the ability to push back.
Indeed, But remember, this is still a game. The reason they put the square formation in there is because it's an all-round defensive formation. VonMudra, you're absolutely right concerning that it isn't the very best in this particular situation but there will be numerous others where a number of single squares is a useful tactic.
And who knows what group formations will be? Legion-sized squares could be a possibility, with enough space on the inside for archers or light auxilia.
Time will tell, I guess...
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Aaanyway, when does it come out?
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(http://wiki.totalwar.com/images/5/53/ParthiaRoyalCataphracts.png)
Gentlemen, meet the Parthians...
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I think they look great! Its too bad their actual soldier-level-tasks and tactics will be neglected. One of the big secret to giant lances like that, is that they were designed as such on purpose. To avoid riders getting knocked off of their mounts when they were used in shock action, the riders were given larger spears that were easy to balance under their arms. When a Cataphract or a Companion found a target, he would ride at full speed towards him, pass on either side, and just before impact release the spear to avoid transferring the energy to himself. After which time he could ride away, circle around, and retrieve the lance.
The big thing is that a Cataphract like this would not have been used in a situation were that tactic was rendered void. A disorganized formation could be ridden through and routed. A formed one couldn't. Only after the Infantry had done their job, and the enemy was routing or disorganized would Cavalry like this be sent in to finish the job.
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Or, for more exactness on the Parthianian army, after the enemy have been disorganized and butchered by arrows ;)
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Or, for more exactness on the Parthianian army, after the enemy have been disorganized and butchered by arrows ;)
Precisely.
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I think they look great! Its too bad their actual soldier-level-tasks and tactics will be neglected. One of the big secret to giant lances like that, is that they were designed as such on purpose. To avoid riders getting knocked off of their mounts when they were used in shock action, the riders were given larger spears that were easy to balance under their arms. When a Cataphract or a Companion found a target, he would ride at full speed towards him, pass on either side, and just before impact release the spear to avoid transferring the energy to himself. After which time he could ride away, circle around, and retrieve the lance.
Full speed being pretty subjective, with so much equipment Parthian cataphracts probably attacked at more of a trot than a gallop.
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Capadocian cavalry used to be the cool version of cataphracts on Rome Total War I
God i loved to play as Pontus
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I think they look great! Its too bad their actual soldier-level-tasks and tactics will be neglected. One of the big secret to giant lances like that, is that they were designed as such on purpose. To avoid riders getting knocked off of their mounts when they were used in shock action, the riders were given larger spears that were easy to balance under their arms. When a Cataphract or a Companion found a target, he would ride at full speed towards him, pass on either side, and just before impact release the spear to avoid transferring the energy to himself. After which time he could ride away, circle around, and retrieve the lance.
Full speed being pretty subjective, with so much equipment Parthian cataphracts probably attacked at more of a trot than a gallop.
The dynamics of a Cavalry charge for shock, dictate that you trot to maintain formation until within distance to charge at your enemy.
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I'll just leave this here:
http://wiki.totalwar.com/w/Total_War:_Rome_II_-_Egyptian_Faction (http://wiki.totalwar.com/w/Total_War:_Rome_II_-_Egyptian_Faction)
(http://wiki.totalwar.com/images/7/77/EgyptPikemen.png)
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whuh, I hope they add the entire known world. Could be fun :P
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Egyptian infantry looks like bunch of emo. ::)
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World wonders will again have a special effect?
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Must....have.....NOW!
Total War: Rome II - Teutoburg Walkthrough
http://www.youtube.com/watch?v=pKSkBEJ_wrM
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Looks great. Some things I can see modding already, but with a little bit of work I'm sure the game will be awesome.
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Nah, I´m not so happy with that gameplay. Seems arcadish and just like rushing your units. Especially disliked how fast everything went. The roman infantry charged and threw their pilums nearly while running.
I´m not very confident by watching that video. Seems like most other RTS games nowadays. Shiny graphics with generic, fastpaced battles.
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Nah, I´m not so happy with that gameplay. Seems arcadish and just like rushing your units. Especially disliked how fast everything went. The roman infantry charged and threw their pilums nearly while running.
I´m not very confident by watching that video. Seems like most other RTS games nowadays. Shiny graphics with generic, fastpaced battles.
And who is to say that Roman soldiers didnt throw their pilum while running? Seems to me it'd be perfectly possible.
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True that, but it just suits perfectly for that fast paced, arcadish gameplay. I will be happy if proven wrong, but atm it just doesn´t look like TW game.
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True that, but it just suits perfectly for that fast paced, arcadish gameplay. I will be happy if proven wrong, but atm it just doesn´t look like TW game.
While I kind of agree, remember that it is in pre-alpha stage.
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Actually I wouldn't really mind faster paced battles, as long as they don't exaggerate. What's really the difference whether two units fight for two minutes or for twenty? Even in Rome I eventually got tired of the big battles because they took so bloody long.
You'll also have to keep in mind that in this battle the Roman player has very few units, while they said the real battles will have thousands of men. 5000 versus 5000 men battles would take ages if they wouldn't have made the fighting faster.
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This is one of those battles you can't really get the pace off of. The whole point of this battle is to escape the forest, not to stand and fight.
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My main issue is that the roman soldiers run EVERYWHERE. I'm sorry, but in that heavy armour, you would not be able to run/fight/run/fight etc through well over 2 miles scale of forest. They should be exhausted and barely trudging along, with low morale. Instead they're busting through full strength formations without a problem. It's rather disturbing, and I can only hope that's not how the game is....
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Exactly. That´s what I ment with arcadish.
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I didn't like the looks of all the strategical stuff minimap, unitcards, time,... but the game looks nice for the rest, i also like the larger strategical map. About the gameplay: the archers look extremely strong to me, compared to previous total wars, the units have an extreme stamina and i don't get the point of "yeey, we won, we ran just outside a forrest, we're exhausted, we're chased by a dzillion fanatics who want to kill us, and have far less armor so they can run faster and longer". And apart from that, damn i was annoyed by how he sucked, while pretending he knew something of it.
Oh, and i loved how the Barbarian units looked, still looking forward to the game. Might not be the best game ever, but i think it's worth buying from what i see :)
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i'm diggin the new unit cards
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I didn't like the looks of all the strategical stuff minimap, unitcards, time,... but the game looks nice for the rest, i also like the larger strategical map. About the gameplay: the archers look extremely strong to me, compared to previous total wars, the units have an extreme stamina and i don't get the point of "yeey, we won, we ran just outside a forrest, we're exhausted, we're chased by a dzillion fanatics who want to kill us, and have far less armor so they can run faster and longer". And apart from that, damn i was annoyed by how he sucked, while pretending he knew something of it.
Oh, and i loved how the Barbarian units looked, still looking forward to the game. Might not be the best game ever, but i think it's worth buying from what i see :)
Well lets break down your comments a bit though. Look at this historically.
"The archers look extremely strong to me."
This is good! Historically, skirmishes like archers, peltasts, and velites were the primary adversary of any heavy infantry unit on a classical age battlefield. Not only were they able to attack from distance, but lightly armored (if at all) they had the ability to move quickly, and thus "skirmish" the enemy lines. This went to all aspects of classical age armies, not just infantry, but cavalry alike. In-fact the Romans inclusion of a javelin as a piece of equipment to each soldier was a way to counter-act this truth.
"we're chased by a dzillion fanatics who want to kill us, and have far less armor so they can run faster and longer"
Lighter armor was a necessity in these eras. Battles demonstrated that heavily armored troops, that were not supported by proper amounts of Skirmishing lines and Cavalry, were hopelessly doomed to their fates at the hands of such enemy support. Unable to close with, and engage heavy troops, these heavily armored foot soldiers were decimated and routed on numerous occasions. The idea that a lightly armored warrior of a Warband, could out run heavy infantry like legionairres is completely right to me, and within the boundaries of "closer to reality" than you think.
While the portrayal of this battle is far over the top, and quite dramatized, the mechanics may be working right in this game.
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Archi, the problem pointed out there is that the roman legionarres seem to be able to out run the lightly armoured foes constantly, as well as run EVERYWHERE on the entire map....
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Archi, the problem pointed out there is that the roman legionarres seem to be able to out run the lightly armoured foes constantly, as well as run EVERYWHERE on the entire map....
I'm pretty sure if I read his post. He's talking about the Fanatics.
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So the faction of Pontus has been announced. Will be a free DLC released immidiately at release.
Real bad news, and further discourages me from getting the game. No telling how many other nations will be DLCs, ones that aren't free.
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Is it me or do the arrows look like laz0rs ???
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I noticed that too, I hope it's just cuz it's pre-alpha. The javalins also looked like laz0rs....
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Probably just pre-alpha effects combined with bad quality recording.
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I didn't like the looks of all the strategical stuff minimap, unitcards, time,... but the game looks nice for the rest, i also like the larger strategical map. About the gameplay: the archers look extremely strong to me, compared to previous total wars, the units have an extreme stamina and i don't get the point of "yeey, we won, we ran just outside a forrest, we're exhausted, we're chased by a dzillion fanatics who want to kill us, and have far less armor so they can run faster and longer". And apart from that, damn i was annoyed by how he sucked, while pretending he knew something of it.
Oh, and i loved how the Barbarian units looked, still looking forward to the game. Might not be the best game ever, but i think it's worth buying from what i see :)
Well lets break down your comments a bit though. Look at this historically.
"The archers look extremely strong to me."
This is good! Historically, skirmishes like archers, peltasts, and velites were the primary adversary of any heavy infantry unit on a classical age battlefield. Not only were they able to attack from distance, but lightly armored (if at all) they had the ability to move quickly, and thus "skirmish" the enemy lines. This went to all aspects of classical age armies, not just infantry, but cavalry alike. In-fact the Romans inclusion of a javelin as a piece of equipment to each soldier was a way to counter-act this truth.
"we're chased by a dzillion fanatics who want to kill us, and have far less armor so they can run faster and longer"
Lighter armor was a necessity in these eras. Battles demonstrated that heavily armored troops, that were not supported by proper amounts of Skirmishing lines and Cavalry, were hopelessly doomed to their fates at the hands of such enemy support. Unable to close with, and engage heavy troops, these heavily armored foot soldiers were decimated and routed on numerous occasions. The idea that a lightly armored warrior of a Warband, could out run heavy infantry like legionairres is completely right to me, and within the boundaries of "closer to reality" than you think.
While the portrayal of this battle is far over the top, and quite dramatized, the mechanics may be working right in this game.
You forgot the most important part of the first thing you quoted
"the archers look extremely strong to me, compared to previous total wars"
and about the second, VM is right. Point i was making isn't that light armoured troops are bad or whatsoever, point i was making is that you can't survive with an extremely small part of a heavy armoured legion, when you are being chased by tens of times more soldiers who will run faster and will have better stamina DUE TO the lack of armor. The battle here was won when they were just able to get to the open, but in reality, 10 minutes later or even less, the light infantry would have gotten to the exhausted legionaires and would have just massacred the heavy inf.
The sentence in which that was written was to be read in a sarcastic way :)
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I really liked the new camera and zooming feature as well as the strategic map. Animations look awesome. Hope they'll make it able to choose in options menu some visualizations on and off - like the traced arrows etc.
Also, guys don't over dramatize. It's a first gameplay vid where they want to have the momentum and as much action as one can get just to hook up more newbies. Everyone's trying to slice away from that call of duty demographic pie. I'm convinced that the real gameplay will be much different when it comes to mechanics.
Unfortunately that DLC on release made me full of rage. This alone makes me think if I really want to be spending money on an incomplete product.
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CA usually releases scripted battles for OMG rating. Remain calm. I'll wait for the release fall-out. I have quite the list before I buy this one on the spot.
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Greek States Pack for FREE if you pre.order ROME2
http://www.youtube.com/watch?v=GBOhNh9U4CM
can´t stop fapping.... lol
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damn the DLC shit, makes me consider to wait long enough to buy it till there is a GOTY edition that's cheaper than the game originally was, but contains all DLC's
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Yep, DLC shit is starting to push me further away from this game. But damn, Epirus was my favourite nation in EB.
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Don´t like what they are doing with their DLC´s. Gone are the times where companies released a finished and complete game for fullprice. Now you get for fullprice a limited version of the game and have to pay extra for the full content...
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I wouldn't mind seeing additional content after the game is released, like BF3 etc did it, bu this day 1/pre-order bullshit is not cool. :/
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Yeah, I don´t mind additional content you have to pay for at all. But cutting a the standard content of a game to sell it additionally to the normal game pisses me off.
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Yep, DLC shit is starting to push me further away from this game. But damn, Epirus was my favourite nation in EB.
Epirus??? You long haired barbarian!
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Official release date announced (http://www.twcenter.net/forums/showthread.php?599861-Official-news-on-the-release-date-pre-order-details-and-the-Collector-s-Edition)
September 3rd is when empires will rise and fall.
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Yep, DLC shit is starting to push me further away from this game. But damn, Epirus was my favourite nation in EB.
Epirus??? You long haired barbarian!
Pyrrhus, Pajama, Pyrrhus.
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He was just a glorified loser with some mommy issues!
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Sooo, if I buy the game at later date without DLC's, what will I get? Is there black hole in greece or what?
Edit: I just find it hard to believe they made generic greek faction AND more specific ones just to sell them as DLC...
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Steam has given me 2x 75% discount tickets for Shogun 2 Total war. It lowers the price to about 7 or 8 Euro. Anyone interested?
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Gentlemen, prepare to drool rainbows!!!
http://www.youtube.com/watch?v=_zQIFpmdPDc&feature=player_embedded (http://www.youtube.com/watch?v=_zQIFpmdPDc&feature=player_embedded)
http://www.eurogamer.net/articles/2013-06-06-total-war-rome-2-preview-fights-of-the-old-republic (http://www.eurogamer.net/articles/2013-06-06-total-war-rome-2-preview-fights-of-the-old-republic)
Also, do note that on the second screenshot a character is standing with the back towards the player. Now, are my eyes playing tricks on me or do we get female generals?
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Torrent is the great equalizer.
;)
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Good god. I was planning on starting a new study in september but I'm starting to think I should wait a year.
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Been keeping an eye on this one for a bit as i love Napoleon Total War & always have a few battles ongoing in my saved folder.
As we move closer to the release date, i was curious at the factions that would be playable & noticed this one in-particular.
SPARTA
(http://wiki.totalwar.com/images/4/43/SpartaIcon.png)
After many articles read, there appears to be much debate as to who actually defeated the Spartan Empire; Philip of Madedonia or The Roman Empire.
Either way, i intend to settle centuries of old scores as i conquer the Ancient World with my Spartan Army.
This WILL be SPARTA again!!!!!!!
;D
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I, for one, can't wait to crush the Spartans with... well, anyone.
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I can perfectly well wait, wait till the endless DLC's are out and you can buy the game with all the DLC's for half of what the price is to pre-order it right now. I have to admit tho that if it wasn't for those DLC's i would probably get is as soon as it gets out
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I, for one, can't wait to crush the Spartans with... well, anyone.
I too, since Sparta by the Roman times was basically a shadow of it's former glory. They never recovered from being trounced by Thebes.
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they didn't even extend the map further east, what a shame. Oh well gonna wait for EB 2.
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Yeah, I'll play Rome 2, it looks to be mindlessly vanilla fun. But my heart will wait for EB to mod Rome 2 and make it the immersive historical experience I crave <3
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Yeah, I'll play Rome 2, it looks to be mindlessly vanilla fun. But my heart will wait for EB to mod Rome 2 and make it the immersive historical experience I crave <3
What is EB?
:-\
Also to those non-Spartan believers, i enjoy the challenge of making nothing into something.
In NTW, using the Start Position Mod, I conquered Europe with Poland on Very Hard.
Was extremely difficult.....and fun.
;)
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EB = Europa Barbarorum
Apparently one of the best RTW mods...
Ask VonMudra for more info.
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I definitely need a new CPU for this game...
But after i have it my first playthrough is Sparta then Athens. I really wish the AI has more brains than it used to though. So when i have the best navy in game or the strongest army they will not attack me in a suicidal manner for no reason.
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on very hard, they indeed even still did that, but they did it with so many simultaneously that it wasn't that suicidal...
I remember i went from peace and alliances with almost everyone, to war with 10+ nations in just 3 turns on Medieval II total war. Was tough but never lost a city. I always go for a total Blitzkrieg at all fronts (which tends to make ur neighbours agressive towards you):)
Was especially usefull on Empire Total War, since you could keep cities there with just 1 unit of militia if u used some exploits :)
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The first thing I'll have to do, is wait for my current computer to die, buy a new one, and then get the gold edition when it comes out.
Then I'll probably go for Rome as my first playthrough. Immediate alliance with the Belgae and ask if they would be interested in a bit of Germania or Armorica.
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I can perfectly well wait, wait till the endless DLC's are out and you can buy the game with all the DLC's for half of what the price is to pre-order it right now. I have to admit tho that if it wasn't for those DLC's i would probably get is as soon as it gets out
Definitely this. 55€ for the game, excluding DLCs (so several factions unplayable)... They're well over the line with this.
I ahve no problem waiting. I will most likely try it at some point, due to all the RTW I've played, and still play. But no rush at all. Can wait 2 years if that's the case.
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I definitely need a new CPU for this game...
Minimum and recommended specs have been officially confirmed to be pretty much the same as Shogun 2's.
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1€ for rome, total war. Offer not lasting long
get it while ye can!
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The demo video for Rome II looked fun.
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The game is still early, so the ridiculousness of the Battle of the Nile demo I can disregard. I don't even know what that thing that exploded was supposed to be, but it definitely took out an entire cohort with a single-blast. Also I'm a bit tired of these ridiculous scenes of soldiers flying in the air when struck by those like items. Other than that it looked fun.
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I don't even know what that thing that exploded was supposed to be, but it definitely took out an entire cohort with a single-blast.
Probably an explosive pot launched by a ballista, but it did not take out the entire cohort. It's the same as in the latest total wars; half the unit gets thrown onto the ground by the force of the explosion but very few actually die. You can see that most of the men falling down still have a soldier triangle, which means they're not dead yet and that they'll get back up on their feet again.
You can see them running back to their unit in the next shot.
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http://forums.totalwar.com/showthread.php/69006-Official-Q-amp-A-Post-E3
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CA has released an interactive campaign map containing info on factions, production, mercenaries, wonders, etc. etc. You can plan your conquest of the known world with it.
http://maps.totalwar.com/rome2map (http://maps.totalwar.com/rome2map)
Also, do note the "Currently unplayable". It seems there might be infinite ways of commiting barbarism with this game.
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If only that map extended farther east.
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It's a much better map than Rome 1. Though why on earth the Seleucid Empire isn't a faction is beyond me...
Biggest empire on the map by far? Yeah, let's just leave it out.
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will prolly milk it for Eastern DLC.
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It's a much better map than Rome 1. Though why on earth the Seleucid Empire isn't a faction is beyond me...
Biggest empire on the map by far? Yeah, let's just leave it out.
It's like having Empire Total War with no Russia.
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Everyone knows the maratha had the biggest empire in ETW. :P
Also the Selucid empire was at its breaking point, so it will be fun to play against teh selucids as the Parthians.
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From the looks of it, they count the Seleucids as a "minor power".....
EB3 here we come :)
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Mofos didnot even add Indan Longbowmen. Will have to wait for EB2
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Looks fantastic (apart from the DLC smell it has). I hope they'll also add again those nice amazones in Russia.
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Everyone knows the maratha had the biggest empire in ETW. :P
Also the Selucid empire was at its breaking point, so it will be fun to play against teh selucids as the Parthians.
But in 270 BC it was a superpower stretching from Syria to India, it didn't start crumbling until much later.
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will prolly milk it for Eastern DLC.
But they should have the same units as Macedon and the Ptolemaic Empire, so that would make no sense.
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From the looks of it, they count the Seleucids as a "minor power".....
EB3 here we come :)
Jeez, EB2 isn't even out. I hope they'll get a release somewhere this year though. EB2 > Rome II in my honest opinion. Probably will still get Rome II as well, always fall for the temptation.
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From the looks of it, they count the Seleucids as a "minor power".....
EB3 here we come :)
Well, Arche Selukia was more like a loosely governed empire, and had many, many Satrapies wit the Core homeland in Syria, Babylonia. This will stop them from roflstomping everything like the Marathas from ETW.
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Arrow trails are fixed
(http://farm8.staticflickr.com/7284/9301649788_8e6d7e2487_o.jpg)
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Is it just me or those look more like javelins?
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Who are those yellow fellows?
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Kingdom of Pontus. The green guys are the Arverni.
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You might have seen similar footage or so, but i just found this and it contained some new things for me
http://www.youtube.com/watch?v=3-54BuUIVlI
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WTF, did they get rid of the assassination videos AGAIN?!?! That was one of the few things I LIKED about Shogun 2...that they brought those back!
Also, good god the diplomatic screen looks terrible. And are we stuck now with just 3 traits and 2 retinue for generals??
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Release date is still some months off, it's not unlikely that things like agent movies and UI are still subject to change.
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The game will be release in less than 2 week. So who have pre-purchase it ?
And if you could have a expension pack like Fall of the samurai, what would it be ?
For me it will be an ancient middle east expension pack with, ancient Israelite, Assyrians, Babylonians, philistins, Egypt (new kingdom), hittite etc. etc.
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I've pre-ordered it. Now to just wait.
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And if you could have a expension pack like Fall of the samurai, what would it be ?
A mini campaign that lets you play as a famous general, like Ceasar for example. One that focusses on Rome's civil war could be fun.
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The game will be release in less than 2 week. So who have pre-purchase it ?
And if you could have a expension pack like Fall of the samurai, what would it be ?
Map expands east.
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The seleucid will be add in a free dlc, after the released.
http://forums.totalwar.com/showthread.php/74026-Post-launch-support-plans-and-even-more-free-content-for-Total-War-ROME-II!?p=605673#post605673
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I'm really excited about this one. Once I get my hands on some mod tools, I'll customize it to my liking, and play it all the time.
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It would be nice if they make the hasmonean. I mean the seleucid vs the hasmonean could be a great asymetric campaign.
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The seleucid will be add in a free dlc, after the released.
http://forums.totalwar.com/showthread.php/74026-Post-launch-support-plans-and-even-more-free-content-for-Total-War-ROME-II!?p=605673#post605673
WOO yeah! My favourite faction! No more wondering who I am going to play as first. I shall bring the legacy of Alexandros to the edge of the world!
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Just pre-ordered...here's hoping this doesn't suck.
And whether it does or doesn't, here's hoping Europa Barbarorum releases for it.
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From the official total war facebook:
Creative Assembly today announced the Activation Time for ROME II on its release day next week as a single worldwide unlock time of zero hours US Pacific Time on the 3rd Sept, equivalent of 00:00 PDT / 03:00 EDT / 08:00 BST / 09:00 CET / 17:00 AEST.
From that point game activation will be live and Total War: ROME II will be playable.
Digital customers can begin preloading via Steam from 10:00 PDT / 18:00 BST today (28th Aug) in order to be as ready as possible to begin their conquest of the ancient world on launch day, with only the day one content patch including Pontus, an additional playable faction, needing to be downloaded once the game is live.
Please note that ROME II will be region-locked in some territories, if you are buying a copy from overseas please check with your retailer if you will be able to activate it your home country. Further details on the regions this effects are here: http://wiki.totalwar.com/w/Total_War_ROME_II:_Regional_Restrictions
Total War: ROME II Launches next week on the 3rd September.
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Any word on how bloody BIG the game will be? With that huge campaign map and tons of units/factions and new graphics/mechanics, it'll have to be like 30-40GB. :P
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Any word on how bloody BIG the game will be? With that huge campaign map and tons of units/factions and new graphics/mechanics, it'll have to be like 30-40GB. :P
http://wiki.totalwar.com/w/Rome_II_Recommended_Specs
35 GB, good guess.
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Damn, I'm actually gonna have to make room for it. ;D
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My 4G connection started having problems and switched to 2G moments after I received my pre-order keys.
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Been having a great Crusades campaign in Medieval 2. Lots of wonderful battles
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(http://i992.photobucket.com/albums/af43/BGF-Kraetzer/Privat/DSC_0010.jpg)
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Cancelled work from wednesday till friday. Rome 2 marathon, here we come.
Apparently it unlocks tomorrow at around 10AM CET?
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To those of you lucky enough to have Rome already, please delight those of us who do not with stories of your campaign glories! I need to live through other people until Xmas when I can get the game. Honestly the game looks great to me. The usual flaws but to be honest who didn't expect them?
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I am hearing stories on TWC about how the AI is piss poor, formations cannot keep cohesion and the like. Any input from the people who pre ordered?
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Well I'm playing as Roma, trying to play a bit authentic (not historical) with the usage of the legions. The Legions system is pretty awesome, you can't move any unit without a general so what I have right now are 3 full legions and one fleet, no other military units.
Legio I Italica and Legio II Iberica just finished conquering the whole of Spain, which is now fully under Roman control with the exception of two small cities held by one of my client states. Legio III just landed in Carthago (which sadly wasn't held by Carthage, who got wiped out by a bunch of rebels lol) and took the city with a beach assault.
As of now I hold Italy, Corsica, the Iberian peninsula, a desert town on the African side of Gibraltar and Carthago. My legions have done enough fighting for now, I'm putting them to rest for a while, while I strenghten my economy for a new campaign. Legio II Iberica is now based in an Iberian city on the border with Gaul, ready to respond to any invaders or rebellions. Legio I is currently returning to Roma for retraining.
I didn't really need Carthage but I took it for military reasons, since only big cities can have military ports and it also has a very nice central location to act as the primary base for my fleets. Legio III Africa will move out as soon as the people in Carthage calm down, on a small campaign to take over one of the provinces in the Sahara.
Some African clan holding that province declared war on Syracuse which is a client state under Rome's protection. True to my word, I'm moving to retaliate. No one will defy Rome or its allies without getting wiped off the map.
After that, I don't know. After a few turns of economics I think I'll muster a fourth legion to help Legio I taking on a new campaign. I'm friends with most of the African nations so I won't be attacking there. It's either Gaul or Greece. Greece seems the worse choise because it can be attacked from so many directions afterwards while Gaul only shares a nice straight border with the German tribes and opens up a route to attack England after that, which is also easy to defend.
Greece however is a cool place to attack, probably very rich and above all if I had to choose between a Gaullic faction and a Greek/Macadon one, I would prefer to make sure the Greeks don't get too powerful. They seem like a stronger midgame nation so it would be better to silence them early on.
I am hearing stories on TWC about how the AI is piss poor, formations cannot keep cohesion and the like. Any input from the people who pre ordered?
It depends on what you were expecting. I guess many people were too naive and expected a completely new game that's 10 years ahead of its time. Rome II is what it is, a new chapter in the series. Don't expect super duper improvements and it's fine. Sure, the battle AI still isn't that good but apparently it's very hard to program and I just didn't expect any better. On the other hand, there are countless new cool big and small features regarding the campaign map and some for battles too which makes it feel like a very good and complete game overall that simply has a few flaws, like any other game.
It is what Total War games have always been, an improvement over the previous version. They refined all aspects of the game and I absolutely enjoy it so far. IMO it was just stupid to expect them to magically fabricate awesome AI after they haven't been able to for the past decade.
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Uh...formations kept cohesion in Rome 1. And in Medieval 2. And Empire. and Napoleon. It is incredibly disappointing to me to have my suspecions confirmed that, indeed, the Roman legions become just a mob that runs around the battlefield.
So far, I'm highly disappointed in this game. Not only is it intensely buggy, especially in graphics, but the combat is incredibly lacking. Everything moves and happens way too fucking fast. There is no ability to do a Roman "wearing down of the enemy" or "rotating assualt/defense". You basically just commit everything, there's a 20-30 second drunken brawl, and one side loses.
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Uh...formations kept cohesion in Rome 1. And in Medieval 2. And Empire. and Napoleon. It is incredibly disappointing to me to have my suspecions confirmed that, indeed, the Roman legions become just a mob that runs around the battlefield.
I haven't tested it myself yet, but apparently you keep your army formation by pressing CTRL+G while you give them a move order.
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Rome 2 has the right foundation, now CA just have to build on it. My biggest pet peeve so far is the defaulting to double-time during battles. This was undoubtedly done to speed things up, and it is annoying. If you actually march your troops battles have an OK pace and feel, but because they default to running, eventually the battle devolves into a brawl.
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By formation, I mean individual units. Past total war games had the "guard mode", in which the unit would try to keep formation in combat. This was exceedingly useful in defense, and as Roman, I used it in attack a lot in order to keep units cycling between the rear lines and the front line. Now, it is impossible to do. Guard mode is gone, and so I'm down to mobbing around aimlessly to win.
And yes, I hate that double time crap. It feels like they basically tailored the combat to be for people with ADD. Also, can we discuss the terrible battle UI? I can't have the unit cards open without getting angry at them blocking half the damn screen, but if I close them I have no way of selecting units properly.
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CA has announced that there will be a patch this Friday. I'm half asleep so I can't be arsed to dig up the announcement but they spoke of AI and performance issues amongst other things. There is also a poll up on the official forums concerning the battle speed.
This looks very much like the normal SEGA rushing the shit out of everything and not letting devs to fix things on time. In any case, I'm going to play the everloving shit out of Rome 2.
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Ok. That's it. I'm done.
I just watched, in my first naval battle, a ship ram another ship, and that ship essentially blow up.
I'm finished with this shitcan of a game. From what I'm seeing on the Rome II forums, it only gets worse. Much much much worse. I just put in a support ticket to steam to beg for a refund, and we'll see if I get anything. But I'm done with this awful, awful excuse for a total war game. Shogun 2 bored me. Rome II has infuriated me.
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I just watched, in my first naval battle, a ship ram another ship, and that ship essentially blow up.
This line cracks me up. I saw this on The EB page hidden.
http://www.twcenter.net/forums/showthread.php?466774-Preview-Taksashila-(Mauryan-Satrapy) (http://www.twcenter.net/forums/showthread.php?466774-Preview-Taksashila-(Mauryan-Satrapy))
Meanwhile I am playing EB1. My Polybian army is marching into Greece proper. Macedon has been all but wiped out. The Greeks are holding out pretty well. I have secured the support of Thermon as a client state and used it's hoplites and those of Ambraika (?) to hold out against the superior Greek generals. My Primary legion is marching towards Sparta which is undefended at this time and it only has 3 Spartan Hoplite units and a 6 star General. I expect to lose half my legion before I sack the City.
I have destroyed the Aedui and they are no longer a threat. After Refitting my legion that is going up against the Gauls with the awesome Gaulish cavalry, I intend to march into Spain and destroy the remnants of the Carthiginians who have been Annihilated in North Africa. It would seem that I am engaging in Shadow boxing with the Ptolemiacs who have taken Turkey and Syria and have driven the Seleucids into Iraq.
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Ok. That's it. I'm done.
I just watched, in my first naval battle, a ship ram another ship, and that ship essentially blow up.
I'm finished with this shitcan of a game. From what I'm seeing on the Rome II forums, it only gets worse. Much much much worse. I just put in a support ticket to steam to beg for a refund, and we'll see if I get anything. But I'm done with this awful, awful excuse for a total war game. Shogun 2 bored me. Rome II has infuriated me.
And exactyl the reasons I gave up on the TW games as soon as napoleon was released. I did try a Shogun 2 Demo, which only strengthened my dislike for the series.
Let's face it. They have given up simple, tactical and enjoyable game tactics and mechanics to adress a wider audience. And I think they've succeeded. Never have I seen such a hype for a TW game as I've seen for Rome 2. A lot of people are talking about it who never played TW before.
I'm happy here with still playing Rome and Medieval 2.
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Someone on TWC called the game RomeCraft 2. Is it an exaggeration?
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I cant run this game on high, whilst bf3 works perfectly fine :'(
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Someone on TWC called the game RomeCraft 2. Is it an exaggeration?
Yeah, I can see that.
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look at this mugshot
(http://i.imgur.com/mpLB5tS.jpg)
and compare it with this
(http://img269.imageshack.us/img269/4946/14002123.jpg)
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Looks like army of zombies! ;D
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That's the most terrifying thing I've in weeks. Thanks...
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Is it me or is the amount of troops in a unit no longer displayed on the unitcard?
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I don't really understand all the whiners (all over the internet) who think this game is unplayable due to bugs, missing or flawed features. I agree some things could be done better, like battle speed and many little details, but overall I'm really enjoying this game, much more than Shogun 2 for example.
AI is not great, but when ever it was on any total war game? Maybe people just got over hyped :-X
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HAHAHAHAHAHAHAHA THAT FUCKING SCREENSHOT!!!
"WHAT ARE YOU LOOKING AT SMOOTHSKIN ?"
Total war... Total war never changes...
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Massive fall-out, oh my. I hate being right. It's Shogun 2 with roman skins. I bet the AI doesn't do amphibious landings :P
Things like the battle speed are truly inexusable now. That has been happening with the Warscape engine since Empire, and everytime the modders have to bring the speed down. The fact that they do not adress this in future games, when they know 99% of the players prefer non-slapstick battles in 40 seconds, is just a slap in the face. This isn't such a big issue in itself, but it's one of many they simply do not adress in 3 to 4 games. No matter how much I love(d) the series, I ain't buying this crap. I knew it.
Shame on you Sega, and CA too. It's a big enough series to be able to put pressure on a publisher. New players don't notice and have fun, CA by now has pretty much lost all of it's longtime fans.
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HAHAHAHAHAHAHAHA THAT FUCKING SCREENSHOT!!!
"WHAT ARE YOU LOOKING AT SMOOTHSKIN ?"
Total war... Total war never changes...
+1 and l'el
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I bet the AI doesn't do amphibious landings :P
Fuck, it doesn't do anything at all. If you're lucky it sits in its city, if you're not it runs away the first chance it gets. In 110 turns, I've had one open field battle (against some sand people, I kicked their asses just by randomly rushing with my legionaries and cavalry).
I landed an invasion force on one of the big Greek islands, blockading the port with my fleet that was escorting a legion. Another legion landed on the other side of the island and would start besieging the town on the next turn. They had one full stack in the town, one 1/4th next to it and two small fleets. Instead of waiting for me to attack, or sally forth to meet my fleet before they got those reinforcements, it just moved all of its armies away! I mean what the hell, it's one of those single-city-nations and it just gave up the one city it owned and spread out its armies to every corner of the island, basicly ruining any form of organized resistance. I had to re-load the turn and do a beach assault with my fleet to make it any fun.
I honestly wanted to love this game, I basicly ignored most of the stuff (which to be honest really does get blown out of proporton by the whiners) and tried to play it. It's just boring. I invaded Greece, the mighty Greek city states, which should have been a very hard war. Instead, I overrun Athens and Sparta within three turns, without meeting any resistance. The AI only makes crap units, and even then doesn't know how to put them to use. I took over Sparta which was undefended, then instead of rallying an army and attacking in force, the Spartans sent in all their remaining units/scattered armies one by one untill their nation died.
I'll have to stop playing untill they sort this shit out. Even on hard/very hard difficulty there is no challenge. Even the campaign AI is too fucking retarded to put up any sort of resistance. Not even handicapping myself by intentionally limiting my military resources (my economy could support 9 legions, I use only 4) works. Like someone said, the game has a great foundation, but they still have a fucking long way to go.
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Why couldn't they have scrapped that horrendous, fudged up, bugged out shit they call a game engine?
It's so piss poor! It's made for a game set in the 18th century that was also a catastrophe of a game. Empire was so FUBAR, they just abandoned the game unfinished, unpolished to start working on Napoleon, which one can hardly call a new game...
Shogun 2 was alright, but some problems persisted. Floaty soldiers, fighting animation just looks wonky when there are more than two persons. Seriously, Medieval 2 fights looks cooler.
And a small cosmetic (autistic) problem I have. Why the hell does the cursor change to some kind of a modern sniper's corsair when you choose to shoot at someone. I can sort of understand they had this in Empire and Napoleon with guns and all that, but bows and slings?! How hard can it be to change it to a bow with an arrow?
I am so glad I did not preorder this. I will maybe pick it up on a sale. I am so disappointed of CA. Rome and Medieval 2 is on my top ten list, but they need to step up the game. Pun intended.
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AI does indeed do amphibious landings.
And behold, mods:
http://www.twcenter.net/forums/showthread.php?618817-Radious-Total-War-Mod
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http://www.youtube.com/watch?v=EbBHk_zLTmY
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http://www.youtube.com/watch?v=EbBHk_zLTmY
Wish my World History classes could have been this way....
;)
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Wish my World History classes could have been this way....
With your teacher a 16 year old on Helium?
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No with nicely illustrated pictures and told in a way that makes sense and is stuck in your brain. Currently everything is wall of text which cannot be penetrated in order to reach deeper. Teachers dont make it easier too.
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''CA asked us to make this and didn't ask to get mentioned, but we did it anyway because we think CA is awesome and more companies should be like that''.
Lol, whatever.
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The game's core is highly flawed...
Even compared to Shogun 2. At least that had some challenge...
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I don't see how this game doesn't have challenge, twice now I've gotten into fights with multiple countries who have caused me major headaches. Currently fighting Athens and Macedon as Sparta I'm having a hell of a time, and some really great battles. Even lost a few of them. The AI is not as bad as some people make it out to be.
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Currently everything is wall of text which cannot be penetrated in order to reach deeper.
They're called "books" and you can read them. They're infinitely better than the grossly simplified version you're offered in a 9 minute youtube video.
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I don't see how this game doesn't have challenge, twice now I've gotten into fights with multiple countries who have caused me major headaches. Currently fighting Athens and Macedon as Sparta I'm having a hell of a time, and some really great battles. Even lost a few of them. The AI is not as bad as some people make it out to be.
Tell me how is this a challenge.
(http://i43.tinypic.com/11l0xgn.jpg)
Greece was left completely undefended, that one army you can see there is a rebel army that spawned at the work of my agents. The only resistance I met while invading ''the center of the first world'' was that small island state you can see in the bottom of the screen, and after I landed there with 2 full legions and a full fleet it turned out the army was made up of fucking peasents and peltasts. The only trouble I had taking over Hispania was that the enemy armies kept running away from my legions. I'm litterally thinking to declare war on the entire world because it seems the only thing that could actually make things difficult for me.
The only thing my campaign AI is doing is starving its armies (which are composed of stupid levies and militia anyway) and running away when I come close. I was blockading the port of that island while I waited for the second legion to arrive from the north. The AI had a full stack inside, two 1/3rd navies near the harbor and half a stack outside. When I ended the turn, it didn't fight. Nope. It ran away. It fucking ran away. It abandoned the only city it owned and moved its armies to the edge of the island and the fleets to god knows where. I had to reload the turn and assault myself to make it any fun.
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Currently everything is wall of text which cannot be penetrated in order to reach deeper.
They're called "books" and you can read them. They're infinitely better than the grossly simplified version you're offered in a 9 minute youtube video.
I am not disregarding the quality or quantity of knowledge written in the books I'm just saying that its not so easy to acquire the knowledge when reading a book as it is when viewing it or even playing it as a game. Half of the things i know about WW2 are from games (weapons,vehicles, battles) then the rest is indeed documentaries and books which build on that foundation.
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I don't see how this game doesn't have challenge, twice now I've gotten into fights with multiple countries who have caused me major headaches. Currently fighting Athens and Macedon as Sparta I'm having a hell of a time, and some really great battles. Even lost a few of them. The AI is not as bad as some people make it out to be.
Tell me how is this a challenge.
(http://i43.tinypic.com/11l0xgn.jpg)
Greece was left completely undefended, that one army you can see there is a rebel army that spawned at the work of my agents. The only resistance I met while invading ''the center of the first world'' was that small island state you can see in the bottom of the screen, and after I landed there with 2 full legions and a full fleet it turned out the army was made up of fucking peasents and peltasts. The only trouble I had taking over Hispania was that the enemy armies kept running away from my legions. I'm litterally thinking to declare war on the entire world because it seems the only thing that could actually make things difficult for me.
The only thing my campaign AI is doing is starving its armies (which are composed of stupid levies and militia anyway) and running away when I come close. I was blockading the port of that island while I waited for the second legion to arrive from the north. The AI had a full stack inside, two 1/3rd navies near the harbor and half a stack outside. When I ended the turn, it didn't fight. Nope. It ran away. It fucking ran away. It abandoned the only city it owned and moved its armies to the edge of the island and the fleets to god knows where. I had to reload the turn and assault myself to make it any fun.
I don't know what you are doing that is so game breaking, but my experience is way different than yours. I've never invaded an undefended territory without being counterattacked on the next turn.
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Currently everything is wall of text which cannot be penetrated in order to reach deeper.
They're called "books" and you can read them. They're infinitely better than the grossly simplified version you're offered in a 9 minute youtube video.
I am not disregarding the quality or quantity of knowledge written in the books I'm just saying that its not so easy to acquire the knowledge when reading a book as it is when viewing it or even playing it as a game. Half of the things i know about WW2 are from games (weapons,vehicles, battles) then the rest is indeed documentaries and books which build on that foundation.
You build your foundations of knowledge on youtube, games and documentaries?
lol, thanks for the laugh kid.
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lol so funy my sides, you tell funy joke kid !1!1one1!
I said specificaly about world fucking war fucking two. I would give an example so that idiots like you can understand but this is going off topic.
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I don't see how this game doesn't have challenge, twice now I've gotten into fights with multiple countries who have caused me major headaches. Currently fighting Athens and Macedon as Sparta I'm having a hell of a time, and some really great battles. Even lost a few of them. The AI is not as bad as some people make it out to be.
Indeed. Rome 2 seems so far the most challenging Total War game. Same with the AI.
Worth noting that the battles are about 10 times better with the morale and unit speed mods.
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So I read some reviews now and what I hear in this topic this game is kind of bad. But is it really? I pre-ordered it but will get it in a week. I just want to know if it is really as crappy as most of the people here say it is.
I played Rome, Empire and Napoleon and loved all of them. Is Rome II really that much worse then all the previous games of TW I played? What I have heard so far is that AI sucks, game engine is buggy, crap grahpics and historical incorrect events (ships blowing up, walls going down in sec etc.). Is this really what the majority has encountered?
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What I have heard so far is that AI sucks, game engine is buggy, crap grahpics and historical incorrect events (ships blowing up, walls going down in sec etc.). Is this really what the majority has encountered?
That's pretty much the standard Total War game release.
People whine on the forums during the release swearing the they will boycott CA, play the game for 700 hours and repeat the same whine when the next game is released.
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As it stands now it's kinda shit, but as always it will be worth the money once CA starts patching the graphics and AI and mods start to appear which improve gameplay even further. It's a poor release, like most previous TW releases, but I'm confident that over time it will be sorted out.
You can feel the foundation is good, but that the release was rushed and the game is only at 80-90% of what it should have been at a proper release.
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So I read some reviews now and what I hear in this topic this game is kind of bad. But is it really? I pre-ordered it but will get it in a week. I just want to know if it is really as crappy as most of the people here say it is.
I played Rome, Empire and Napoleon and loved all of them. Is Rome II really that much worse then all the previous games of TW I played? What I have heard so far is that AI sucks, game engine is buggy, crap grahpics and historical incorrect events (ships blowing up, walls going down in sec etc.). Is this really what the majority has encountered?
It's roughly as buggy as Empire was on release.
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I don't see how this game doesn't have challenge, twice now I've gotten into fights with multiple countries who have caused me major headaches. Currently fighting Athens and Macedon as Sparta I'm having a hell of a time, and some really great battles. Even lost a few of them. The AI is not as bad as some people make it out to be.
Indeed. Rome 2 seems so far the most challenging Total War game. Same with the AI.
Worth noting that the battles are about 10 times better with the morale and unit speed mods.
I havn't tried their mods out yet, but definitely two big things that needed to be changed was the movement speeds and the collision radii of the soldiers. Once I had modded those the games battles go so much better. The radius for most soldiers was so small that they would phase right through one another, and form a giant glob. When they actually have collision the formations don't break down nearly as much. In-addition to that, I set the capture point cap points to -1, so its unlimited and the points mean nothing (meaning I actually have to kill the enemy army to win, or vice versa) and changed around unit mass, basing it off the English Pound as opposed to whatever measurement they had. The standard soldier now (assuming he's wearing about 70 pounds of kit) will weigh about 240 lbs, and the average horse, 1400 (w/ rider and gear.) Makes a world of difference.
Was going to dive into the projectiles tables soon, and modify some physics based stuff for those, but without being able to tweak their damage it doesn't really matter. I haven't found any need to modify morale yet, I think vanillas morale system works just fine with the tweaks I've done. At most I'd up the penalty to other units for one of their own routing away, I'm not the guy that believes in this notion that ancient armies would stand their ground until every last man was dead, because naturally human beings do not like being in hand-to-hand combat, and the reality was much less romantic.
and btw, its not anywhere NEAR as buggy as Empire was on release. A vast majority of people couldn't even run the game for five minutes back then without a crash. I've crashed once since the game was released, and found only one other major bug.
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Wait, it's the same moralengine as Empire? I've had yesterday while playing empire, that 118 african line infantry (with 3rd generation bayonets) started fleeing from 8 canoneers that were in melee mode, while that was the only unit the enemy had left and i had 7 units line infantry left. They had general dead and my general was alive. Similar moral bullshit when fighting on the walls of forts. 150 line infantry loses 15 guys while fighting 60 mob, of which there were 10 left when they started fleeing, so then my 135 line infantry goes fleeing (at that time, i had ring bayonets). I honestly hate the worthless morale stuff in Empire.
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Wait, it's the same moralengine as Empire? I've had yesterday while playing empire, that 118 african line infantry (with 3rd generation bayonets) started fleeing from 8 canoneers that were in melee mode, while that was the only unit the enemy had left and i had 7 units line infantry left. They had general dead and my general was alive. Similar moral bullshit when fighting on the walls of forts. 150 line infantry loses 15 guys while fighting 60 mob, of which there were 10 left when they started fleeing, so then my 135 line infantry goes fleeing (at that time, i had ring bayonets). I honestly hate the worthless morale stuff in Empire.
I wouldn't compare Rome to Empire, its not the same.
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;D
(http://i82.photobucket.com/albums/j242/Archimonde0_0/pes8_zps9af0fd0e.jpg)
(http://i82.photobucket.com/albums/j242/Archimonde0_0/pes6_zps22741d11.jpg)
(http://i82.photobucket.com/albums/j242/Archimonde0_0/pes5_zpsb2d55462.jpg)
(http://i82.photobucket.com/albums/j242/Archimonde0_0/pes4_zpsc362dd07.jpg)
(http://i82.photobucket.com/albums/j242/Archimonde0_0/pes3_zps82a5cc34.jpg)
(http://i82.photobucket.com/albums/j242/Archimonde0_0/pes2_zps54426a6f.jpg)
(http://i82.photobucket.com/albums/j242/Archimonde0_0/pes1_zps5f8fd59b.jpg)
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Pontus vs Sparta eh?
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One of those Eastern countries. Pontus was my ally. Another tribe had forged an Empire after defeating Pergamon and the Seleucids. I defended Pergamon in a popular war, but after we got swiftly defeated on all fronts, I made peace with that Tribe and destroyed Pergamon instead. Needed to expand, and make settlements completely designed to forest food.
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I gave it a try with Athens, just for the sake of laughing. Speeds of the units modded for the game to be at least playable.
I did a few naval battles, the ships are hoovering above the sea, no resistance from the water, no inertia, it's like they had diesels and antigrav engines. On the top of that my navy can get stuffed by a few transports, no matter what you do. My ramming doesn't do anything, theirs sinks a ship when barely touching it.
The flag system in regular battles is simply ridiculous. Why the hell would a smart man defend a grass plain in the open when there are hills and some forest 300m away ?
Let's not talk about the ton of magical unit abilities, it makes me sick.
Then there's the AI. When I finally declared war on Macedon, I could actually crush its starving capital. There was an army around, it RAN AWAY instead of defending. And the assault was a real joke, the AI doesn't even use the phalanx formation with phalanx pikemen ...
Sparta (his ally) was definitively a threat. About 50 units, they could have done a lot of damage while I was busy with Macedon. These armies just kept derping around Sparta ...
And then a Celt nation decided to declare me war. I thought "Oh nice, a 5-towns fat one, at least maybe a challenge, combined with Sparta and Macedon" ... And the game crashed. ;D
Not worth a cent, I'm glad I didn't buy this.
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Oh, CA making the parthians look like random Taliban from the middle east. You so funny.
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Play as Sparta, spam all 20 pikes.
At least ok with controlling units...
Everything will get mowed down. Boost your men with Steady if flanked or are getting rushed by concentrated forces.
Keep reserves.
I swear everything will not stand a chance, everything.
Game is too streamlined for my tastes on campaign, Shogun 2 hit the limit for me. Shogun 2 on release was not as chaotic as this mess. I'm waiting for a big sale or Gold edition when CA decides the game is finally v1.0
@Archi
I see the ghoul faces ;D
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http://www.youtube.com/watch?v=P_QK-lcW8a8
nice (50 minute) review
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I am not sure if that's Angry Joe's review (YT blocked at work lol) but you guys should check it out. It's spot on. CA should be ashamed, and then some.
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Tell me how is this a challenge.
(http://i43.tinypic.com/11l0xgn.jpg)
Greece was left completely undefended, that one army you can see there is a rebel army that spawned at the work of my agents. The only resistance I met while invading ''the center of the first world'' was that small island state you can see in the bottom of the screen, and after I landed there with 2 full legions and a full fleet it turned out the army was made up of fucking peasents and peltasts. The only trouble I had taking over Hispania was that the enemy armies kept running away from my legions. I'm litterally thinking to declare war on the entire world because it seems the only thing that could actually make things difficult for me.
The only thing my campaign AI is doing is starving its armies (which are composed of stupid levies and militia anyway) and running away when I come close. I was blockading the port of that island while I waited for the second legion to arrive from the north. The AI had a full stack inside, two 1/3rd navies near the harbor and half a stack outside. When I ended the turn, it didn't fight. Nope. It ran away. It fucking ran away. It abandoned the only city it owned and moved its armies to the edge of the island and the fleets to god knows where. I had to reload the turn and assault myself to make it any fun.
Did you set difficulty to maximum? Then stop reloading savegames all the time. Don't reload a savegame just because one of your battles turned out wrong or because you made a handling error when moving armies. Every reload disrupts the campaign AI. Load a game and play 4 hours in one go.
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Volound plays on Legendary, doesn't reload saves, etc.
Yet he still roflstomps the ai, essentially the ai helps him win by just sitting there or running around to get shot at then running back to get shot at.
Reloading saves doesn't disrupt the ai, don't know where you pulled that out of. Ai acts normally when you reload. It'll still do the same things as that's what the ai was going to decide to do in the first place...
The ai doesn't randomize every time you restart. :o Surprise!
(Scenario: Ai catches your city by surprise with a 10 stack army, you forgot to move your 20 stack army to block the area) If you move an army near the ai's forces so this turn the ai won't catch you by surprise; the ai changes course as it's common sense to do so, that's not disrupting anything.
(Unless the ai is too foolish and attacks)
Well that happens in Shogun 2 with UAI mod, not sure if Rome 2 has an even more dumb ai.
I usually don't load if I lose though as it's more fun to just wing it as you go.
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Reloading saves doesn't disrupt the ai, don't know where you pulled that out of. Ai acts normally when you reload. It'll still do the same things as that's what the ai was going to decide to do in the first place...
I don't know if it's still true for Shogun 2 (never dared to play it actually), but in previous Total Wars that indeed happened, reloading disrupted the AI.
It's like the saves don't keep track of the "plan" the AI is following at this moment, so for example if an army is moving for a likely successful attack, or currently besieging a settlement, it may simply leave and go somewhere else if you reload a save. ;)
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If you have played a couple of Total War games, you must have encountered some bugs again and again over the years. Settings are changed, graphics get improved, and little changes to gameplay are made. But the AI seems to be very bad, have only some basic intelligence, suggesting that a lot of individual scripts need to be writen for each sequel. That is the only explanation for those same, repeating bugs and weaknesses in the unpatched core versions. Thus I believe the loadgame bug might still be there.
What is a loadgame bug, you're asking?
The save/load bug [in Rome - Total War (1)] works like this:
You play a few turns and make a save. The AI goes and starts doing what it thinks it should do for each faction and starts attacking/sieging other factions' cities. You reload the game and start playing again. When you hit the End of Turn button, almost all the sieges the AI was conducting will be lifted and the AI army will wander away from the objective city, back toward "home". Sometimes such armies will just stand around after that, never doing for years. This happens every time you reload from a save, no matter how you make the save, or how you load it again. If you toggle off the Fog of War, you can see the AI lifting sieges all over the campaign map on the first turn following a load, but nothing will happen until End of Turn is clicked after the load is made.
Another nasty feature of the bug is in 1.2, you can now make a faction your Protectorate immediately following a load. Just build a diplomat and get him near the faction city, save, reload, hit End of Turn, then ask for a Protectorate. The target faction will always accept, and you can get 12 protectorates in 5 years if you can get the diplomats into position that quickly. Now, humans can choose not to exploit this, but the AI will end up making ridiculous protectorates because of this bug.
Creative Assembly has been confronted with this information and clear examples to reproduce it. They refused to comment for a long time, then finally said: "It is a FEATURE, not a bug". They tried to say it was just the AI doing a "special" reevaluation whenever a load was made. I'll say it's "special"!! They've made their requisite 2 patches and won't make any more. So they told people who invested lots of time and effort in proving this, essentially to go to hell, and they were insulting and arrogant throughout the process.
http://rtw.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=1,2416,6750,all (http://rtw.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=1,2416,6750,all)
When finally a petition was sat up, Creative Assemblys winning argument to sabotage the petition was the claim, that the petition would endanger further patching and sequels. Excerpts from the petition:
Some of us have attempted to post our concerns at your official web site, only to be met with post deletion and banning from the web site forums. This has not helped us to feel positively about the future of the Total War series, nor to be optimistic about future improvements to the game and its possible expansions. Post deletion and bannings, coupled with the few sporadic and negative 'official' posts from web site administrators have left many with bad feelings about the current state and future of the company. Moreover, we are prevented from engaging in meaningful dialogue with the Creative Assembly in any way that could be helpful to future improvements you should choose to make to your games.
http://www.petitiononline.com/petitions/rtw/signatures?page=1 (http://www.petitiononline.com/petitions/rtw/signatures?page=1)
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Started a new campaign, Rome again, but this time on Very Hard settings and now with some mods installed that will hopefully make the AI more challenging. To make it even more interesting I'll be deploying only one legion per theatre (maybe two depending on the size, like Gaul) and I'll try to use historical legion setups (that means half of my republican/imperial armies will be auxiliaries) to handicap myself. Last but not least I will not research the Marian Reforms before it's time to.
Hopefully this'll be more fun than my previous campaign in which I just roflstomped everyone before even getting to the imperial legions.
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I just had an insane battle. LEGIO III AVGVSTA and LEGIO VI FERRATA stormed the city of Syracuse. The city was defended by an enemy army and the local garrison.
I deployed both armies in double line around the city and let my heavy ballistae to soften the enemy.
Soon the two enemy fleets arrived, carrying roughly 17 units split between them. The firs fleet landed in the harbour of Syracuse, but the other was heading towards my flank. Because of that I held back the assault order, and after a while the majority of the second fleet landed to reinforce the army in the city. Few missile units stayed behind by the coast, but I decided to attack. My praetorians and veteran legionaries face the hoplites and the the rest of my legions made their way, slowly but surely, into the city. When the last hoplite fell LEGIO III had lost its general, but my army was already in the central plaza of Syracuse.
About 30 minutes later the last remainin enemies were the skirmishers from the ships that landed to harass me after the assault and the few units by the harbour.
The whole strength of the enemy army was almost 7000 units. My army was slightly smaller.
I love these battles with 40 units.
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Wondering if anybody is waiting for an awesome sale or Gold Edition for Rome 2? ;D
I know I will judging by the game's state and core gameplay issues.
(I will not go on ranting about it, CA will never read it, just no use anymore from my experience.)
So far I'm enjoying vanilla Shogun 2 with UAI mod; I will try out other mods, some dose of Napoleon online, Medieval 2 mods, and Rome 1 with mods. There's also Shogun 1 and Medieval 1 too for a real challenge.
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Today i played Napoleon total war after a long time
I went UK, he went Superior prussians
So my army kinda looked like....i dunno
http://www.youtube.com/watch?v=m7wEUlpaYjY
nothing but british grenadiers!!!
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Even though the British infantry is superior to the Prussians in terms of accuracy...
Who won?
ps: Blast my aging computer >:(
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I swatted his army aside. He took his entire army and formed one single line. I divided my troops into 3 armies. One large army in the middle, with 2 smaller ones on the sides. I diverted my smaller armies around the map
Once my main force engaged with his mainforce, i used my 2 smaller armies to attack his front line from a 45 Degree angle. In wich he then made the mistake by bayonet charging the majority of his army towards my main force. But lets just say i used those grenades ;D
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He didn't have 2 cavalry units?
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He didn't have 2 cavalry units?
He did. But he used them in the main assault
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WOT A fool
I would have spammed curiassiers and dragoons and horse artillery for the win. :P
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Hmmm Napoleon online. I'm up for a few matches later. Just add me on Steam; broskiderpman.
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Slowly separating the different units into new categories for my mod, the damage model is a bit confusing though, got some experimenting to do.
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So me and my friend combined our monies and brought R2TW. I must admit. it is quite fun. Not like total war but quite fun nonetheless.
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Try it out, give me some feedback.
http://www.twcenter.net/forums/showthread.php?621194-ArchiMod-Rome-2
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Ah, so you made an RC mod. Will rep you.
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Here a good news from the official facebook page:
We’re keeping the great news rolling. To thank our loyal fans for their continued support, we’re releasing the Nomadic Tribes Culture Pack for FREE if you download it before the 29th Oct (normal price £5.99/$7.99/€7.49). Check out the awesome trailer in the link below (link to the Steam Store is in the video’s description if you want to pick it up for yourself) and check out the Official Wiki link too for more info on this awesome set of factions.
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Here a good news from the official facebook page:
We’re keeping the great news rolling. To say sorry to our loyal fans who we have screwed over four releases in a row, we’re releasing the Nomadic Tribes Culture Pack for FREE if you download it before the 29th Oct (normal price £5.99/$7.99/€7.49).
Fixed it.
How's the patching going? As a big Total War fan I will buy this game, though on a sale to counter the mistakes of buying E:TW, N:TW and S2:TW on release. I guess the big flaws are ironed out now. Meanwhile I'll have a blast in Stainless Steel and Third Age.
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Rome II is 50% off on steam this weekend. Is it worth it? Have they fixed any of those bugs yet? Is the campaign challenging?
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Rome II is 50% off on steam this weekend. Is it worth it? Have they fixed any of those bugs yet? Is the campaign challenging?
I bought rome 2 when it was released, played some and it was broken piece of shit. Just recently I started playing again and they indeed have done a lot to it. I haven't encountered any bugs, only one ctd in tens of hours and battle speed is clearly tuned down.
I also didn't like the city management at first, but after playing more, I kind of got used to it and it's really not that bad. Only thing it really misses, is regional tax control.
Edit: DLC's not on discount, that's bummer :-\.
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I have a feeling I'm may regret this, but I'm gonna get this. Any good mods out yet?
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For a casual campaign enhancement 'Divide et Impera' was recommended to me by someone on the Project Reality forums. Haven't tried it myself yet, though.
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I have a feeling I'm may regret this, but I'm gonna get this. Any good mods out yet?
Don't hold me responsible ;D
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Radious is supposed to be the crème de la crème of all Rome II mods.
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From what I've read about them, Radious is for better 'vanilla' gameplay while Divide et Impera also brings in some realism (unit sizes etc). Both are apparently great.
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I suppose I'll start with Radious and then try Divide et Impera after a few campaigns.
And ajappat, who else am I gonna blame? Myself? Thats not happening. ;)
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Use the GEM mod and aztec's lightings as well. They add some much needed AA ingame. Radious mod is great for causing real historians like VM and armchair historians like me to berzerk. It has the Ninja Orcs from 300 for the persians. :P
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It's...
http://www.youtube.com/watch?v=N2jmJvaB0Og (http://www.youtube.com/watch?v=N2jmJvaB0Og)
http://www.youtube.com/watch?v=HYBWG0ko0lM&list=UUugJq15BiB-c1NDYPHiznWQ (http://www.youtube.com/watch?v=HYBWG0ko0lM&list=UUugJq15BiB-c1NDYPHiznWQ)
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Just bought NTW in the steam sale, anyone up for some multiplayer?
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So CA want to go the route of DICE with rome 2.1 (atilla). (They did ot with Napoleon also). Fudge them.
Also, what the hell is "emperor edition"?! Can someone enlighten me?
Bought Fall of the Samurai. Quite fun actually. Shame the battles last 5min due to EXTREMELY effective weaponry. Any mod that makes the battles longer? Diplo AI is remotely intelligent, something I also like. Earlier installments had AI that made vegetables look like Einstein.
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Emperor edition contains all the Free-LC and patches, as well as the new Imperator Augustus campaign.
Basically not a lot more than the previous version. Still doesn't contain all the DLC.
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Also, what the hell is "emperor edition"?! Can someone enlighten me?
If I understood right it's a big patch that fixes/smoothes a lot of things.
It's called the Emperor Edition because it comes with a new campaign, that starts around 50 BC and focusses on the downfall of the Roman Republic. There are 4 Roman factions, which will ultimately fight a civil war, the winner becoming the first emperor of the new Roman Empire. Except these new factions, different starting positions and a new time setting (50BC start with 4 turns a season) however it's just the same campaign map as vanilla and it doesn't add anything else afaik.
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So Rome 2 is finally out of beta? Neat. Maybe a purchase if there's a 75 % some day.
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It's pretty fun. I use the Divide et Impera mod which I like a lot. Never tried radious.
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So, I decided to give Rome II a try with the Total War free weekend and I have to say that it's god awful. I turned off the game after like an hour.
The first thing that pops up as you turn on the game is the massive DLC shoving. Half the options in the main menu are locked with a little "would you like to give us some more money"-button. The game's graphic setting were set to ultra as default and the game still looked like shit. The texture quality felt like it was worse than in Medieval 2. And even then the game lagged like hell.
The game still has the same AI issues that every Total War game has. Units get stuck all the time, especially in cities. When engaging in a melee your units just go towards the enemy in a single file and the best way to make your units properly attack is to tell them to run through the enemy (which obviously causes you to take more casualties because your guys aren't actually fighting). When charging towards the enemies your units tend to clip and slide among the enemy ranks. In addition, trying to keep any coherent formation is pretty much impossible and it feels like you constantly have to be reminding your units what formation to use after every move order. This is probably why Empire Total War is my favourite, as the formations are much easier to hold and most of the fighting is done at range.
I do appreciate some of the finer details in visuals like arrows sticking in soldiers and shields but overall Rome II feels like a really rushed and broken project. I didn't try Attila at all, so I don't know if they made any improvements in the newest game.
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Attila is everything Rome II was not.
;)
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Yeah Atilla is like Fall of the Samurai, it fixes a lot of the stuff that wasn't properly included in the main game. It's much more polished.
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Anyone here who wants a key for the Arena Total War alpha test? I got three spare ones. Send a PM.