Did anyone else notice that the AI files are already in the server.zip?
The only thing I did to get it to work was I added the files in the info folder and the object_vehicles_server.zip to the level folder, then I added the line in the ServerArchives.con to my one and it worked.
Initially I couldn't understand why it wasn't part of the 2.26 release, then I played it...there's no infantry mesh, so the bots only spawn in planes or AA guns.
At the start of the round, I had about 8 (of 24) Brit bots spawn and only 6 Germans (more bots spawn, but they have to wait for a plane to spawn in). The planes continuously spawn, so I ended up with about 10 British planes in the air...but no Germans.
I switched teams to find out what was going on...the Beaufighters were bombing the absolute crap outta the airfield, so much so that only about 1 in 5 planes made it off the ground...only to be met by a pack of angry Spitfires.
Winterhilf obviously set this one up as an air map - the capture radius of the Mareth flag is huge.
The problem is, there's a few AA guns around the map that are manned by the Brits from the start and the Germans only have the one at the airfield. As such, the Germans are getting shot at by AA almost as soon as they get off the ground, while the Brits have a clear path.
Good for flyboys looking for a challenge, but not much else I'm afraid...