@Jan: OK, I don't use the rifle so often that I recall if I saw visual ricochets or not.
It's not that I'm hardcore in favour of keeping hit indicators, but I think they are part of the game, and not "something scifi", because if we want to remove anything close to being "something scifi", we have to remove the repair feature to begin with. Repairing cannons, or entire tanks, takes way longer than is represented ingame and you need an entIre crew for it, let alone that in certain cases you need other stuff too, like spare parts, or oil, or a maintenance station or whatnot.
So while I agree the hit indicator is not working as it could, at least it does something useful ingame, as it passes info to the player that he hit something and did some damage (exception here are dead bodies/vehicle wrecks, would be nice to have those reworked at least).