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Messages - colores

Pages: 1 ... 3 4 [5]
61
FH2 Help / Support / Re: Help to build a FH2 gameserver
« on: 04-07-2012, 21:07:34 »
Thanks, but I do not need guidance or advice about networks or routers because it can be a huge topic (and very specific in each case) and further understand the networking thing.
I need to know that software must be installed (I guess the server version of BF2 to start) and as modified to make it a server of FH2, installation of PB, etc and how.
Also... where are download server versions of BF2, FH2, PB, updates, etc to build a complete FH 2.4 server.

Thanks for reply.

62
Suggestions / Re: teamkill with anti-personal mines
« on: 04-07-2012, 19:07:54 »
Just enable 3D map and thats fixed. THEN if people keeps going on the mines they should get full penalty

...or just add a penalty of -2 for the idiots who step over friendly mines  ;D

63
FH2 Help / Support / Help to build a FH2 gameserver
« on: 04-07-2012, 15:07:34 »
Hello.
I wonder if there are any guides, wiki or how to make a FH2 server on Linux, or if someone knows the basic steps to create one?
I have knowledge of Linux, but no experience in game servers.

Any help will be appreciated.

64
Tactics & Tutorials / Re: 3D Map Tutorial
« on: 15-04-2012, 05:04:16 »
Left ALT key not does the same effect?
(activate/deactivate 3d map)

65
Suggestions / teamkill with anti-personal mines
« on: 15-04-2012, 04:04:18 »
Just a suggestion, or maybe there is a reason and someone explain it to me.
When I place a anti personal landmine on defensive location and a teammate steps on and dies, I own -2 points from my score.
I think it's unfair that I pay for it (or only me). My teammate should be more careful and in this case should at least share the blame. Some players step on land mines on purpose to hurt score of other player's or only for annoy.
I propose that instead of subtracting two points to the owner of the mine, subtract one point each, or just to the careless player.

Thanks for read my bad english!  ;)

66
Anctoville / Re: Anctoville 64
« on: 11-03-2012, 17:03:45 »
The sound of thunder does not seem real. I can collaborate with better sound?
Cool, colores! If you want to contribute to the mod, please send an application to the devs. Describe what you can do, and you might have a chance to add your sounds to the mod. Read more info here: http://fhpubforum.warumdarum.de/index.php?topic=13734.msg186153#msg186153

thanks!

67
Anctoville / Re: Anctoville 64
« on: 11-03-2012, 03:03:32 »
The sound of thunder does not seem real. I can collaborate with better sound?

68
FH2 Help / Support / Re: FH1 - glibc problem
« on: 01-01-2010, 21:01:24 »
I still have the problem mentioned. Anyone have an idea about this?
I need some help or where to find more support.

Maybe help me:
- Where is the forum for "original" FH 0.7?
- The source code for FH 0.7 is available?
- Where to find the development team of the 0.7? Or forum?

Any help is appreciated!
Thanks!

69
FH2 Help / Support / FH1 - glibc problem
« on: 20-12-2009, 02:12:54 »
Hello!

I arrived here looking for the original site of FH1.
I'm running a server with BF1942 and FH 0.7 on linux with an older version of glibc perfectly. When upgrading glibc (for any new installation of software) FH stops working while the BF1942 still works perfectly. I saw this problem on several sites looking for the solution but could not find ...

Only a few references I found no solution:

http://64.233.163.132/search?q=cache:u25sESRGjSQJ:forums.filefront.com/fh-help-support/316749-glibc-problem-fh-0-67-0-7-a.html+libc+forgotten+hope+problem&hl=es&gl=ar&strip=1

http://www.pixel-fighter.com/modules.php?name=Forums&file=viewtopic&t=1831

Someone can tell me how to make work with new versions of glibc?

Thank you!

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