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General Discussion / Re: 96 Player Server Test today
« on: 29-07-2012, 00:07:50 »
I think DocHawkeye was referring to the fact that maps were designed and tested for 64 player (32v. 32), not 128 players (64 v. 64).
Some maps will benefit others won't, and would required to go back and make changes.
Which won't happen, and I doubt the devs would go for 128.(I can't remember who it mentioned it.)
Note; I stopped playing right before European Campaign hit.
But do not get me wrong, I am very fucking excited about this turn of events.
Now all I need is enough sinmoles to upgrade my rig for this.
Some maps will benefit others won't, and would required to go back and make changes.
Which won't happen, and I doubt the devs would go for 128.(I can't remember who it mentioned it.)
Note; I stopped playing right before European Campaign hit.
But do not get me wrong, I am very fucking excited about this turn of events.
Now all I need is enough sinmoles to upgrade my rig for this.