Author Topic: Battlefield 3  (Read 241176 times)

Offline Natty

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Re: Battlefield 3
« Reply #1485 on: 12-10-2011, 13:10:51 »
yea well... if it isn't perfectly working, it's quuuiiite understandable they arent shipping with it

Offline Ciupita

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Re: Battlefield 3
« Reply #1486 on: 12-10-2011, 13:10:24 »
in-game VOIP usually sucks anyway.

wtf happened to my post? who removed word VOIP?
« Last Edit: 12-10-2011, 15:10:32 by Ciupita »

Offline Eglaerinion

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Re: Battlefield 3
« Reply #1487 on: 12-10-2011, 14:10:26 »
VoiP via battlelog works but most people I know prefer mumble/teamspeak/ventrilo.
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Offline Natty

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Re: Battlefield 3
« Reply #1488 on: 12-10-2011, 14:10:47 »
precisely. clan people and others will find alternate means of communication. For the rest, it's better to have no Voip than a broken / not finished Voip. Same goes for battlerecorder.. not really needed at all, but a "nice" if they get it done later.

+ reviewers arent voip-type players  ;)

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Re: Battlefield 3
« Reply #1489 on: 12-10-2011, 14:10:15 »
Dedicated VoIP programs usually feature a much wider range of settings, making them superior to in-game counterparts.

Offline Natty

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Re: Battlefield 3
« Reply #1490 on: 12-10-2011, 15:10:29 »
Yes ofcourse... they're developed by companies that has specialized in those products...  Thing is, most players dont want to bother with external applications, they just want to press "play" on the game and go.

what is funny though, is that when it comes to voip etc, some players have no problem with external apps like skype, TS or ventrilo, but when the game requires a 3rd party app to run (Origin, Punkbuster) there's immediately whine  ;D

Offline Flippy Warbear

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Re: Battlefield 3
« Reply #1491 on: 12-10-2011, 15:10:25 »
People whine about PB? Thats a new one. I thought that wouldnt cause much of whine due to it being part of the installation process (optional as it may be, but most of the times _required_). I can understand having to download extra and going through trouble to get to the subject you were trying to reach causes a lot of unwanted and not-needed rage. Programs such as Steam and Origin.

Offline Leopardi

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Re: Battlefield 3
« Reply #1492 on: 12-10-2011, 16:10:03 »
By far the single biggest problem in BF3 in one picture:


Offline Thorondor123

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Re: Battlefield 3
« Reply #1493 on: 12-10-2011, 16:10:51 »
Now you are just being delusional.

Criticise as you wish but please try the game before you come up with something like that.
« Last Edit: 12-10-2011, 16:10:24 by Thorondor123 »
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Offline Natty

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Re: Battlefield 3
« Reply #1494 on: 12-10-2011, 17:10:57 »
Leopardi, those comparison images would have a much greater impact / relevance if you added both actual distances in meter, as well as the scale vs speed ratio between the games. 20meters in BF2 might not be the same as 20meter in BF3 if you add size of models, speed of movement, destruction, Field of View etc etc....

Just paint-paste one map on top of the other without any of these facts^ included, only makes the post look like tr ::)  lling.

Offline Yustax

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Re: Battlefield 3
« Reply #1495 on: 12-10-2011, 17:10:51 »
Leopardi, those comparison images would have a much greater impact / relevance if you added both actual distances in meter, as well as the scale vs speed ratio between the games. 20meters in BF2 might not be the same as 20meter in BF3 if you add size of models, speed of movement, destruction, Field of View etc etc....

Just paint-paste one map on top of the other without any of these facts^ included, only makes the post look like tr ::)  lling.

Actually. The map is gigantic. In all versions, the problem however is that DICE cut down the playable area. For example, in Operation Firestorm; you have a gigantic and a very, very big map. However; the playable are is very small, with....all the flags concentrated in the center. I really dont know why DICE would do this, instead of giving us the majority of the map to play.

The same happens in Caspian Border; you have much more of the map to play but it's an unplayable area. I just wonder why  ???

Offline THeTA0123

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Re: Battlefield 3
« Reply #1496 on: 12-10-2011, 17:10:28 »
All aboard the "super fast paced Gameplay where kills mather" train?
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Offline Leopardi

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Re: Battlefield 3
« Reply #1497 on: 12-10-2011, 17:10:01 »
Leopardi, those comparison images would have a much greater impact / relevance if you added both actual distances in meter, as well as the scale vs speed ratio between the games. 20meters in BF2 might not be the same as 20meter in BF3 if you add size of models, speed of movement, destruction, Field of View etc etc....

Just paint-paste one map on top of the other without any of these facts^ included, only makes the post look like tr ::)  lling.
Look at the runways! And considering the fact that you can with much slower jets than BF2, be flying over enemy main base within 10 seconds, this comparison seems very correct. The distance between BF3 flags are made so you can reach them by sprinting a few seconds, think about how much you would have to run in Highway Tampa to reach another flag on foot?

It's basically only one big clusterf*** in the middle, and jets flying away from the battle area because they can't do anything to infantry even if you hit them directly and infantry can shoot them down with stingers.
« Last Edit: 12-10-2011, 17:10:13 by Leopardi »

Offline NTH

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Re: Battlefield 3
« Reply #1498 on: 12-10-2011, 17:10:52 »
All aboard the "super fast paced Gameplay where kills mather" train?

I'll take the train any day instead of riding the "Let's turn this game into Hide&seek" wheelchair.
On a more important note, when are you going to send my some Mattetarten ?


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Offline Eglaerinion

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Re: Battlefield 3
« Reply #1499 on: 12-10-2011, 18:10:28 »
Leopardi, those comparison images would have a much greater impact / relevance if you added both actual distances in meter, as well as the scale vs speed ratio between the games. 20meters in BF2 might not be the same as 20meter in BF3 if you add size of models, speed of movement, destruction, Field of View etc etc....

Just paint-paste one map on top of the other without any of these facts^ included, only makes the post look like tr ::)  lling.
Look at the runways! And considering the fact that you can with much slower jets than BF2, be flying over enemy main base within 10 seconds, this comparison seems very correct. The distance between BF3 flags are made so you can reach them by sprinting a few seconds, think about how much you would have to run in Highway Tampa to reach another flag on foot?

It's basically only one big clusterf*** in the middle, and jets flying away from the battle area because they can't do anything to infantry even if you hit them directly and infantry can shoot them down with stingers.
Dude you barely even played the beta if you're posts are anything to go by.  ::)

 
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