Author Topic: Battle of Stonne & Warsaw Uprising 1944 Open Tests 4th of August  (Read 8956 times)

Offline Jimi Hendrix

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Offline Surfbird

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Damn, can't play unfortunately. Will the server only be up for today evening ?

Offline Turkish007

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Warsaw CTD's when finished loading!  :-X

Offline CptdeS35

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 From what i can see, the Germans are very powerful & will make this map very one sided.


First Results :

French Won the Round
301-0 XD
FH2 Dev (wait seriously ?)


Offline Turkish007

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 From what i can see, the Germans are very powerful & will make this map very one sided.


First Results :

French Won the Round
301-0 XD

LOL :D

Offline LuckyOne

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Warsaw CTD's when finished loading!  :-X

Mine didn't CTD but it locked up my computer... Had to restart to fix it... Stonne looked good though, just needs to be a bit more open for Axis armor, as it's easy to lock up the only main road leading to the central flags...
This sentence is intentionally left unfinished...

Offline Turkish007

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Warsaw CTD's when finished loading!  :-X

Stonne looked good though, just needs to be a bit more open for Axis armor, as it's easy to lock up the only main road leading to the central flags...

With mines and stuff... Those mines got me two times. :-\

Offline Turkish007

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Damn Warsaw still CTD's!  :'(


Offline Wulfburk

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lol

Offline Turkish007

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Finally got it working. Both maps were great! Stonne was so awesome with the panhard and stuff and Warsaw was a-MAZE-ing! (you get the joke?  ;)) Thanks for the awesome gameplay again.  :D
« Last Edit: 04-08-2012, 23:08:35 by TurkishCommando007/2 »

Offline [KamiKaze] Destroyer

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Welcome, thanks for joining everybody =)

Offline gavrant

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Noticed this thing on Stonne:

Looks like an error in German combat area.

And I also fell victim of game hanging on Warsaw start, but no problems after rejoin.

Offline Slayer

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Yay, it was nice! I had seen both maps before, but especially Warsaw with more players is great! Maps aren't finished, but Stonne is like almost finished and Warsaw needs some more tweaking, especially when it comes to the Zoliborz maze, but Destroyer knows what I mean, so that's gonna be OK. Some screens:



Offline Kwiot

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Fun playing tonight. Pity, that not many players came... Maybe the server problems discouraged them, so maybe tomorrow will be better?

Stonne was really good map. I didn't see whole map, but what I recommend (apart some obvious things) is remove spawnpoints from the flagzones (this is BF2 basic rule) and add maybe more transport vehicles for Frenchies bases (in this left base there's only Citroen).

Warsaw was quite funny and apart some obvious things like non-spawnable SL or no bleeding, I didn't like the Polish uniforms. It let to tks, late reaction, because you had to think is he enemy or not. My bro simply rage quitted because of this. I don't know what to do with this thing though, maybe it should be treated as a feature? ::) And also the spawnpoints inside the church led to spawnraping, because theyre on the way to the flagzone.

Overall, I really like these maps, and it was a pleasure to hear the voices of the minor "forgotten" nations  :D
« Last Edit: 05-08-2012, 01:08:07 by Kwiot »

Offline Vergeltungswaffe

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Here is some feedback I have (mainly on the visuals):


Move the artillery somewhere else, so it doesn't shoot into the bush


Paint the ground with dirt texture


Same here


Also add dirt texture under the 88 and make the sandbags higher/bigger
Looks not very helpful as protection if they are tiny like that


Maybe you could add a dirt road leading from the street to the tents


Fix those ugly dark spots on the ground and if possible use multiple different ground textures for variation


The trench is way too bright


Move the wrack a bit, so it doesn't block the AT guns view so much


Maybe add some sandbags in front of it?


Flatten the terrain to fix the floating objects
Paint the ground with dirt texture


The ground should look more brown-ish, it's dirt after all
Also remove the dark spots, which are not acting as shadow


Flatten the terrain to fix the floating objects
Paint the ground with dirt texture


Flatten the terrain to fix the floating objects
Paint the ground with dirt texture


Flatten the terrain to fix the floating objects
Paint the ground with dirt texture


Again remove those random dark spots


Fix it!


The pickup kit is really hard to find in that corner


Move the truck spawn out of the bush


Make the round sandbag part as high as the rest


The church ruins need to be a lot longer, the house shouldn't be right there
There was also some branches sticking into the stairway of the tower

Other than that the map is really gorgeous already and very fun to play!