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Suggestions / Re: Forgotten Hope 2 Realism Mod?
« on: 31-12-2010, 00:12:10 »Player VS Player interaction doesn't work like that... you shoot at someone 125m away in FH2 with these dark maps and BF2 foV, you don't see with your eyes if you hit him or not... you might not even see if you killed him.
You make it sound like a bad thing that you don't always get a 100% certainty if you hit the enemy or not.
I would really like to know what it is you think would be more fun if you didn't know if you hit or killed the enemy
People get "kicks" from different things. Some consider it fun when there is no overlay indication if they hit or even killed the enemy. The immersion that the uncertainty brings with it is fun for others.
Some others might need a huge red flashing "+100 points for Triple Headshot" title in the middle of the screen after each hit.
FH2 is not 1s1k every time you shoot... as Ts4Ever pointed out
No one actually said that FH2 is _only_ 1s1k if you guys paid attention but that it is _mostly_ it, so that got me wondering why there is this hit cross feature by default. It feels totally redundant from someone moving to FH2 from other game engines.