Hey guys,
I found something really unrealistic in FH2 since v2.2 released.I discoverd that tanks top armor is too vulnerable to nearly zero angle shoot.For example,the kingtiger's top armor is a bit slope to the front ,so it's very easy to shoot at it face to face,but in an angle which make the shell fly off in real battle,unfortunately, seems these kind of shoot will be considered as 90 digree shoot at the top in game,so you can kill a kingtiger in the front even by just one shoot of pak40.
But there're something even worse.Since the 2 pounder and US 37mm is more powerful in 2.2 which already make some africa map unbalanced,you can even one shoot a panzer iii or iv with these gun,just hit their top armor near the commander copula face to face and they're gone.....that's mad
,african armor won't survive(It's not hard to do,since the top armor of a turret is not strictly horizontal)
The top armor is usually no more than 40 mm,but just consider shells of the enemy tank can hardly hit them at more than 45 digree,so I think these kind of instant kill should not happen in next version...
Well,in the following video,there're a lot of this kind of shot(like the first shot),you will find out it's not hard to one shot a panzer from the front,which made it imbalance and not realistic
http://v.youku.com/v_show/id_XMTM1NzAzMjA0.htmlFollowing video is about how to one shoot a KT with PAK40 or 2 shoot with cromwell/sherman,and it's shot from the front!So can I say if you stack up 3 cromwell or sherman,you can kill a KT easily,just sacrifice one of them and the other two take the shoot as I do,KT down....The last one is about the panzer ivh schurzen bug,hope you guys can fix it
http://v.youku.com/v_show/id_XMTM3MTU5MDQ0.html