Author Topic: Canucks=Operation totalize how to win  (Read 9088 times)

Offline hslan.totaler_humbug

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Re: Canucks=Operation totalize how to win
« Reply #15 on: 06-12-2009, 15:12:36 »
Yeah, but at first you have to get on the wing  8)
We need to be able, to throw Thermos out of Spotterplanes.

Offline Ts4EVER

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Re: Canucks=Operation totalize how to win
« Reply #16 on: 06-12-2009, 16:12:34 »
Yesterday I was in an awesome squad and we capped the backflags, but lost anyway.
Problem:
The squad leader was awesome and stayed alive almost the whole round, so we respawned behind their lines time and time again, but we couldn't hold the flags for long, as our tank support was unable or unwilling to cross the river and holding off waves of Stugs and Tigers with only infantry is extremely hard.

Offline Fuchs

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Re: Canucks=Operation totalize how to win
« Reply #17 on: 06-12-2009, 20:12:32 »
Best tactic for this map is to get a main force distracting the enemy at Flak Battery and Factory so they think it's a normal assault and then get a good squad to flank and take HQ which cuts off their main Panzer and transport supply as some well trained PIAT gunners can take out any approaching German tanks.

Then it's just a matter of Achilles vs Tigers and taking out 88's.
"Force answers force, war breeds war, and death only brings death.
To break this vicious circle one must do more than act without thought or doubt."

Offline Natty

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Re: Canucks=Operation totalize how to win
« Reply #18 on: 07-12-2009, 08:12:22 »
IMO the problem with totalize is that it has the default bleed value of vanilla bf2. the tickets go down in an insane rate of 20 per minutes, which causes the canadians to bleed so much, that once they get a foothold and secure some bases, the round is over or they have like 20 tickets left.. so there is very rarely any climatic ending, the round just snaps and ends prematurely, just when it gets interesting...
this is discussed internally at the moment.

Offline THeTA0123

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Re: Canucks=Operation totalize how to win
« Reply #19 on: 07-12-2009, 17:12:14 »
That and the fact that this is a map wich needs to be played Tactical everytime for the canucks.

Dont get me wrong, i like the challenge on this map, but the average Pubbie doesnt :(

Lowering the ticketbleed might be a huge help


And the new Crusader AA MKIII <3

At the moment, getting the Batteries and the HQ is the best tactic for the canucks, but they need to cooperate. Both armor, infantery as Airforce. And thats what the germans dont need to do as much.
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline granpa_jo

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Re: Canucks=Operation totalize how to win
« Reply #20 on: 07-12-2009, 19:12:23 »
I would split my forces into three groups.  

Group A, would be 1/4 of the tanks, and would cut to the east, and move into factory to stay out of sight of the guns at windmill.  

Group B, would be 1/2 of the tanks, and would push up the middle to harry the AT guns, and any german tanks.  More of a delaying action.

Group C, would be the remainder of the tanks, and fast movers, read: jeeps and half tracks.  They would push to Flak, and while the infantry was working on taking the flag, any tank and AT assets would move from the flag to positions to fire on the bridge area, and the rear of the german tanks that crossed.  

After those two flags were taken, I'd consolidate my hold on them, then have the two groups north of the river work on getting windmill, while flak group stayed put and held on to it, and used its assets to try and supress the luftwaffe.

Offline Kelmola

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Re: Canucks=Operation totalize how to win
« Reply #21 on: 07-12-2009, 20:12:20 »
Staying put at the Flak battery only, without also capping the Arty battery, might not be so easy. The Nebelwerfer at the arty battery can (with a bit of practice) direct-fire (ie. without a spotter!) straight at the Pak40 & 88 on the southern edge of the Flak battery hill, not to mention suppressing any infantry on the said flag as well, AND the battery also holds a 88 and (movable) PaK. I would leave Group A to defend the Factory flag (if they even try to seriously cap it) and move B fast across the river to capture Artillery battery. Once that is taken - and only then - can Windmill be taken by Group A (since Germans must try to recap Arty battery to be able to get out of their SE uncap, most of their troops will spawn in either of the mainbases or Comms HQ, leaving Windmill relatively lightly defended).

Also, taking the Arty battery means that the PaK and 88 can be used to knock out Germans trying to advance from direction of the Comms HQ to either flag, instead of paranoidically keeping an eye on the arty battery's 88, PaK and the said Nebelwerfer. Plus, the 88 and PaK help to keep the Germans at their SE main, enabling the guns at FlaK battery to concentrate on the SW approaches.

Offline NTH

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Re: Canucks=Operation totalize how to win
« Reply #22 on: 08-12-2009, 12:12:38 »
All this display of tactil knowledge is nice and dandy, but the major factor in deciding if this map will be lost or won by our brave Candian soldiers has to with, wait for it .......... how many players are camping the planes !!!!! ;)

Eight players camping for planes is major fail for this map.


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline THeTA0123

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Re: Canucks=Operation totalize how to win
« Reply #23 on: 08-12-2009, 18:12:13 »
AFAIK barely anyone camps the planes because they are shot 10 seconds after take-off
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline hslan.totaler_humbug

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Re: Canucks=Operation totalize how to win
« Reply #24 on: 08-12-2009, 23:12:04 »
HA! Eight people camping for a plane? That´s nothing!
Check this out. Normal pubbie round on Lebisey, few people camping for Shermans.
And: Yes! That´s no fake, just a normal day on hslan  :-X


By totaler_humbug at 2009-12-08
We need to be able, to throw Thermos out of Spotterplanes.

Offline Paasky

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Re: Canucks=Operation totalize how to win
« Reply #25 on: 09-12-2009, 01:12:59 »

By totaler_humbug at 2009-12-08
"That's my tank eh."
"YOUR MOTHER WAS A BEAVER!"
It's half naked people on boats. That's all.
Here in Finland we call that "summer".

Offline Ionizer

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Re: Canucks=Operation totalize how to win
« Reply #26 on: 09-12-2009, 04:12:39 »
http://img43.imageshack.us/img43/8214/screen014m.png
By totaler_humbug at 2009-12-08
"That's my tank eh."
"YOUR MOTHER WAS A BEAVER!"

Except, you know, it's the British on Lebisey...
 

Offline Die Happy

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Re: Canucks=Operation totalize how to win
« Reply #27 on: 09-12-2009, 10:12:43 »
HA! Eight people camping for a plane? That´s nothing!
Check this out. Normal pubbie round on Lebisey, few people camping for Shermans.
And: Yes! That´s no fake, just a normal day on hslan  :-X


By totaler_humbug at 2009-12-08

damn this type of vehicle camping makes me wanna go all "josey wales" on them and drop a couple of mils bombs in there. (and quickly disconnect before they explode)
Live Long & Die Happy

Offline hslan.totaler_humbug

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Re: Canucks=Operation totalize how to win
« Reply #28 on: 09-12-2009, 12:12:59 »
Indeed, was thinking about an Satchelcharge.
We need to be able, to throw Thermos out of Spotterplanes.

Offline hslan.Corvax

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Re: Canucks=Operation totalize how to win
« Reply #29 on: 09-12-2009, 14:12:38 »
Step aside ! Im brave enough to pull the pin :O