Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - buschhans

Pages: 1 [2] 3 4 ... 15
16
Gaming / Soccer 2018 Mod Release!!!
« on: 18-03-2019, 22:03:35 »


Today we want you the revised Japanese soccer 2018 mod for Battlefield 1942 imagine that 2019 appeared shortly before the new year on moddb.com . Around 100 MB you little High School Simulator Fun Mod was developed by the Japanese hikonyan. Some mod teams would the key to talent lick a mod to get it into your team. Last year he told us with a release of pleased, also we could report with pictures and video. Now we have the successor for you exclusively. In Japan, the mod happened dur from popular, as we see positive on YouTube were allowed — so much so, that they fully have filled a common Battlefield 1942 - 64 player server with the soccer mod. Remarkably for a niche mod, as we see. Let's get to the activities that you can practice in the mod. Special feature is that you can move the head in and out of the tanks, to open and close with the tank hatches, it looks just great. This feature was reserved normally only modern games. With Battlefield Heroes , you could either in or out watching and that's it, the animation is not even nearly as implemented as in the soccer 2018 mod. You can go through the classrooms of the school, sit on the Chair, and play chess. Play on the piano or other instruments using, opts for mechanics in the game, on which otherwise has no other mod the mod. Of European players is this mod as a positive odd evaluated and implemented the school as very good. Unfortunately, the mod only in CONQUEST is playable, i.e. without computer AI opponents (single player/COOP). A map, where you can make new experiences in the school building and the sports field or simply just imaginative play you is available.



Soccer 2018 Mod: https://www.moddb.com/mods/soccermod/downloads/soccer-mod-2018

Pictures and Movie you find: https://hg-clan.blogspot.com/2018/02/soccer-2017-highschool-simulator-mod.html

Source: moddb.com

17
Gaming / FHR: v0.18 Released
« on: 18-03-2019, 22:03:05 »


Nach einer Newspause lässt der Entwickler "ziba128" wieder was von sich hören. Nach eigenen Angaben schreitete die Entwicklung der Mod zwar langsam, dennoch stetig vorran. Neue Pirsch Animationen wurden für euren Soldaten hinzugefügt. Die Panzer bekamen neue Zielvisiere. Highlight der Mod dürften die von "ziba128" neuen Einsteig Animationen zum Panzer und Flugzeug für euch sein. Das werdet ihr bei keiner zweiten Mod so ausgeprägt genießen können wie hier in der Forgotten Hope Revisited Mod. Desweiteren werden drei neue abwechslungsreiche Maps geliefert. Bei der einen Map streift ihr durch die Gebirgigen Wälder, bei der zweiten stapft ihr durch den Gebirgigen Schnee und bei der dritten, die dritte Map ist für alle Sonnen Anbeter, die spielt dann in der Wüste. Auf den meisten Maps ist es Möglich in einem APC Fahrzeug zu Spawnen. DIe Mod kann mit bis zu 127 Bots gespielt werden, welche euch Messern werden, mit Granaten beschmeissen und insgesamt aggressiver sind. An neuen Effekten und Sounds wurde auch nicht gespart. Wir können uns nun über ein FHR v0.18 komplett update der Mod freuen, welches ab sofort für euch zur Verfügung steht. Lasst euch die Mod nicht entgehen, ein Muss für jeden 2.Weltkrieg Shooter Fan!



Zusammenfassung:

Finally it's here - FHR v0.18 update!


Almost 6 years have passed since the last FHR release. During this period expectations of some community members have turned into a forgotten hope. It seemed like the mod was dead.

But the real situation was different. The work went on, slow but sure. New features have been added and many changes have been made.

Here's what's new:

Telescopic-like gun sights

https://www.youtube.com/watch?v=uyxD3RckTiw

Vehicle entry animations

https://www.youtube.com/watch?v=IB9mPJI6cW0

New run animations

https://www.youtube.com/watch?v=KIAtsh62ATc

New maps


Carpathian Offensive-1944





 
Goryachiy Klyuch-1943

 


 
Sidi Bou Zid-1943
 




Co-op mode support for Seelow Heights-1945, Ramelle Neuville-1944 maps.

AI impovement
127 bots support has been added to Singleplayer mode.

AI is more aggressive now. Weapon handling and accuracy improved. Bots use grenades and knives against infantry, don't stuck on spawn point anymore.


 
Mobile spawnpoints


APCs received a spawnpoint on most of maps to make a gameplay more dynamic.

New effects, sounds and HUD
For all changes, please read: HERE!
 Game essentials as new or veteran player:

1.) As a new player got the Battlefield 1942 as basic game (fixed Link): Download

2.) Forgotten Hope 0.7 full Windows 7/8/10 support only one installer:  Download

3.) Forgotten Hope Revisited v0.18: Download

 
Author/Developer: ziba128

Source/ dev ziba128 contact: moddb.com

18
Gaming / Re: Battlefield 1918 3.2 New Nation Teaser
« on: 20-06-2017, 18:06:43 »
Beautiful Trailer, i am happy about the new East Front Fraction! Great new Maps and content comming to Battlefield 1918 v3.2!

19
Gaming / Wo ist nochwas los in der BF 1942 Mod Welt?
« on: 20-06-2017, 18:06:18 »


Zwei Jahre nach der letzten Server Übersicht wollten wir euch heute in 2017 eine neue Liste spendieren. Diese soll es einfacher machen sich für einen Server zu entscheiden, zu testen oder zu spielen. Passend dazu haben wir die wöchentlich Veranschlagten Termine beigefügt, welche ihr euch in euren Kalender oder Note Eintragen könnt. Jeder Mann/Frau zählt bei den Servern, deshalb bitten wir euch dabei zu sein. Kreative Modder, wie z.B. Cicero, bbfplayer, SargeSurfat, Kampfsau, Nanntekottai, GoodDayToDie, Professor Smith, Apache Thunder, Swaffy, jdoylesapp uvm....  lassen für uns Ihrer Phantasie in Sachen Spielewelten freien lauf, um den Spiele Spass in der Battlefield 1942 Welt stetig zu verbessern oder mit neuen Inhalten oder Ideen zu füttern und zu ergänzen. Für viele dieser Mods laufen Server auf denen man spielen kann. Mit Eurer Neugierde und Eurer Aktivität unterstützt ihr die Modder, Communities und Server Hoster und haltet diese Spielewelten und Projekte am Leben!









Desert Combat 0.7 (Conquest) wird auf den Legendären Servern Badewiese, BF-Game, bf.maxnet.ua, EA 117 gespielt. Diese erfreuen sich abendlich immernoch aktueller beliebtheit.



Forgotten Hope 0.7 (Conquest) wird jeden Abend gespielt und besitzt einen Stamm von Spielern. An manchen Tagen in der Woche werden Mappacks gespielt, welche man sich einmalig Downloaden sollte, um regelmäßg dabei  zu sein. Kürzlich erschien ein neues Mappackmit fünf neuen Stalingrad Maps, welche an der Ostfront spielen. Bei Nachfrage können diese neuen Maps von den Anwesenden -=PFC=-  Administratoren für Euch zum spielen als Karte gesetzt werden.



Die Japanische Schwester Mod FHSW 0.61 (Conquest), erfreut sich ebenfalls eines Stamm Publikums und wird fast jeden Abend gespielt, hier kam in den letzten Monaten reichlich neuer Inhalt, den es gilt zu entdecken.



Battlegroup42 RC3 (COOP) (2017), ein zum größten Teil deutsches WW2 Projekt. Hat seine Events Mittwoch und Sonntag um 20 Uhr. Aber auch hier könnt Ihr abends und Nachts mal auf dem Server vorbei schauen. Es kommt immer mal der eine oder andere Spieler dazu. Battlegroup 42 glänzt mit jeder Menge neuen Inhalt für Euch, den es zu entdecken gibt.



Aufgepasst, der =Vu= Server läuft auf der alten Battlgroup42 1.8beta (2012) Version.



Battlefield 1918 v3.1 (COOP/Conquest) Fans der WW1 Mod aufgepasst, hier wird ein neues v3.2 Patch kommen, welches alle Fans mit reichlich neuem Inhalt versorgen wird. Thema werden die Balkan Länder sein, soviel sei schonmal verraten. Battlefield 1918 wird täglich mittags, bevorzugt ab 16-21 Uhr gespielt. Die Historisch Korrekte Zeit, an dem Battlefield 1918 immer gespielt wurde, ist Sonntags um 19:18 Uhr. Mit der  BWT| Badewiese hat die Mod einen starken Partner, der sie unterstützt.



Eve of Destruction 2.51 (COOP) Vietnam Fans sollten sich abends dazu schalten, um dabei zu sein. Der Entwickler Lotte hat ein tolle Mod hingezaubert, die über all die Jahre nichts von ihrem Charme eingebüßt hat. Das ist übrigens die einzige Mod in der es weiblichen Soldaten gibt. Dank der bezaubernden Josefine wurde es möglich dem EoD Classic Final Release beizufügen.



Interstate 82 v1.81 (Conquest) die Parcour und geschicklichkeits Mod im 80er Jahre Serien Styl wird bevorzugt Nachts ab 00 Uhr gespielt, da die meisten Spieler aus Nord und Südamerika entspringen.



Silent Heroes 1.2 (Conquest/COOP) für die Mod solltet Ihr Euch den Dienstag jede Woche im Kalender rot anstreichen. Die SH Events finden immer Dienstags ab 20 Uhr statt, trotzdem ist der Server für Euch rund um die Uhr erreichbar.



Galactic Conquest v8.1(Conquest) die Mod ist ein muss für alle Star Wars und Zukunft Shooter Fans. R2D2 und die Truppen von Darth Vader erwarten euch schon auf dem Server. Die Fangemeinde hat kürzlich offiziell Samstag 17 Uhr als Zock Termin angegeben. Zudem wurde ein Custom Map Event Angekündigt, dessen Termin bald bekannt werden soll. Unser Tip, schaut nicht nur Samstags auf dem Server rein, sondern kommt rein wenn ihr Zeit habt. Wir haben die Erfahrung gemacht, wenn wir als erste auf den Server waren, kamen kurze Zeit später weitere Spieler, die sich uns anschlossen. Letztes Jahr erschien seperat die v0.96a (COOP) Version der Mod.



Battlefield 1942 Secret Weapons und Road to Rome, kurz x-pack 1+2. Wer zu faul ist sich eine der Mods zu laden, kann mal bei dem Server vorbeischauen. Schon die Add Ons zu Battlefield 1942 bieten ein kleines Mass an Abwechslung für euch.

Viele weitere Server sind Online und freuen sich auf euren Besuch. Empfiehlt sie bitte weiter und teilt die Information in eurer Community bitte weiter.

Wenn Euch eine der heute kurz vorgestellten Battlefield 1942 Mods gefällt, interessiert oder Ihr mal eine davon antesten wollt?

Dann bekommt ihr diese hier:
KLICK HIER

20
Gaming / Re: Gaming News
« on: 31-01-2017, 19:01:40 »
Enjoy the previous six in the mix BF Mod News 2017 for you!!!

Thank you for your support here in this Community!

21
Gaming / Forgotten Hope: -=PFC=- Stalingrad Event 4.Feb 2017
« on: 31-01-2017, 19:01:05 »
 


Soon its February, the second month in the year. The Pixel-Fighter Community presents the first public Forgotten Hope Event in 2017 for you the community! Be one of the part, tell your friends or take a look inside oldschool gaming at best! Make the Saturday and the year 2017 together successfull for the community.

Our Event calls....

 



New Maps made by the great -=PFC=- Kampfsau!


Single Map Download:


ftp://85.214.226.169/Mappacks/pfc-maps/pitomnik.rar
 
ftp://85.214.226.169/Mappacks/pfc-maps/the_sixth_army.rar
 
ftp://85.214.226.169/Mappacks/pfc-maps/somewhere_in_stalingrad.rar
 
ftp://85.214.226.169/Mappacks/pfc-maps/Stalin_Line-1941.rar
 
ftp://85.214.226.169/Mappacks/pfc-maps/StalingradWinter.rar

extract the maps in your FH level folder, for example:


C://Program Files (x86)/EA GAMES/Battlefield 1942/Mods/FH/Archives/bf1942/levels

1.) As a new player got the Battlefield 1942 as basic game: Download

2.) Forgotten Hope 0.7 full Windows 7/8/10 support only one installer:  Download


Pimp up your good old FH 0.7 Mod with a new Interface Menu, bloody screen effect or Sound and Texture Pack for a more WW2 realism experience!


3.) Forgotten Hope 0.7 (optional) new Fan Interface FHC 3b2: Download

3.) BLOODY SCREEN + LOW HP:  Download

 Installation: Battlefield 1942/Mods/FH/Archives/ (paste menu_001.rfa here)

3.) Forgotten Hope 0.7 - Famous Bratwurst ♫ + Texture Patch "22.Sep 2015": Download


Additional Maps for the Mappack Events:


3a.) PFC Custom Maps: ftp://85.214.226.169/Mappacks/PFC-MAPS/

3b.) Filefront Custom Maps: ftp://85.214.226.169/Mappacks/Filefront-Maps/



STALINGRAD EVENT

Date: 04.02.2017

Start: 19gmt+1

New Maps what we play (made by -=PFC=- Kampfsau):

Somewhere in Stalingrad
Stalin Line 1941
Pitomink
6th army

The Download for the maps will comming here soon after its public....

You are welcome to make the difference...

Don't forget: Tell your friends, invite it at all!





Source: Pixel-Fighter.com & dw.com

22
Gaming / Interstate 82: 24/7 Valentines Event 2017
« on: 31-01-2017, 19:01:40 »


Again a month has gone by already. The shortest month February of  2017 is already running. Today is a good day for you because you get an invite from the is82.com Community for the second Interstate 82 event in 2017. At the event the entertainment revolves around the lonely Valentine's Day heart of this world. But all the others are to be invited in. Long speech short.


Let's go Saturday, the 11.02.2017 from 00 hours CET.


And at the end is when you want it. All what established Battlefield 1942 players or new players which universe would like to learn the game and the mod need can be found at the end of the article to be here.



Schon ist wieder ein Monat vergangen. Der kürzeste Monat Februar des neuen Jahres läuft bereits. Deshalb ist heute ein guter Tag euch im Namen der is82.com Community zum zweiten Interstate Event 2017 einzuladen. Bei dem event dreht sich alles um die Unterhaltung der einsamen Valentinstags Herzen dieser Welt. Aber auch alle anderen sind herzlich eingeladen dabei zu sein. Lange rede kurzer Sinn hier sind die Fakten...


    Los geht es Samstag, den 11.02.2017 ab 00 Uhr CET.

    Server Name: is82.com

    Server Address: 158.69.59.75   Port: 14567


Und Ende ist wann ihr es wollt. Alles was etablierte Battlefield 1942 Spieler oder neue Spieler die das Spiel und das Mod Universum gerne kennenlernen würden brauchen findet ihr am Ende des Artikels um dabei zu sein.

1.) The Basic for new interested players:  Download


2.) Interstate 82 Mod (for this people what have the basic): Download


3.) Interstate 82 Mappack: Download

No broken hearts this valentines days! powered by GoodDayToDie


Source is82.com

23
Gaming / BF 1918 v3.2: Impressions from Serbia and Galicia
« on: 31-01-2017, 19:01:08 »
 


Welcome to another update on the upcoming 3.2 patch of Battlefield 1918, this time also with some pictures! First of all, we would like to thank for the valuable and encouraging feedback received after the anouncement to revive the mod development.

As already noted, the focus of 3.2 will be on the balkan theatre as well as to enrich the Eastern front. For both settings, we want to share a few impressions.

First, let's start with the desparate struggle of the litte Serbian Army to withstand the - seemingly - mighty millitary machine of the multi-etnic Austro-Hungarian empire. As this conflict was the initiation of the Great War, it deserves some spotlight: After the assasination of the Austrian-Hungarian Archduke Franz Ferdinand, the Austro-Hungarian (hereafter: KuK) attack against Serbia was believed to be a rather short and easy campaign. However, soon this turned out to be not the case. The first invasion in August 1914 was held back by the Serbian forces with the Battles around Cer and Drina, which was already a blamage for the proude KuK forces.

Another attempt in November 1914 seemed to see greater success, and the Serbian troops had to withdraw towards the hinterland and evacuate the capital city of Belgrade. They set up a defence line in the area of the Kolubara River and once they realized how overstretched the KuK lines were, they launched a massive and surprising counter-attack which again pushed the enemy outside of Serbian territory; Belgrade was retaken. This was such a debacle for KuK forces that no enemy soldier would enter Serbia again for almost one year, while both KuK and Germans had to focus on the Russian advance in Galicia.

In our map that deals with the Battle of Kolubara, Serbian forces set up improvised and rather weak defence positions - a small trench system and a few wooden structures - around a small farmer village at the Kolubara River. Backed up by light artillery from the hill on the other side of the river, they need to hold back KuK forces that assault these positions with strong forces from three directions.





 


 


 



Our next map presentation deals with the Siege of Przemysl on the Eastern front. While this theatre in general was characterized by mobile warfare, this battle saw some elements of a static trench fight: The initial push of the Imperial Russian Army in the summer of 1914 was putting KuK under big pressure and they had to give up big deals of their province Galicia. In September, the KuK fortress city of Przemysl (in today's Poland) was surrounded by Russian troops. Fierce fighting took place in the following weeks and after huge losses, the Russians were just able to conquer the city in March 1915. However, after the German breakthrough at Gorlice-Tarnow and the subsequent Russian retreat from Galicia, the town became Austrian again in the summer of 1915.

Our map shows a small and outdated fort which is part of the fortress system around the town of Przemysl. Russian forces need to overcome the KuK trench systems in order to conquer the fort - be ready for intense close-quarter combats!


 


 


 


 


If do you want to meet in battlefield 1918, then you can download the current version. Until the release of 3.2, which will take a little time.


Battlefield 1918 3.1 (3 Parts):  Download  oder Download


 We hope you enjoyed this news; stay tuned!


Author: [BF1918] Cicero


Source: moddb.com


24


Wir sind schon bereits 4 Wochen im neuen Jahr angekommen, doch die positiven Nachrichten aus der Battlefield 1942 Welt reißen nicht ab. Die Weihnachtsfeiertage gingen zwar vor ein paar Wochen bereits zuende, jedoch arbeiteten fleißige, treue russische 1.Weltkrieg Offiziere und Generäle, dessen Resultat folgte schließlich eine Überarbeitung der alten XMas 2006 und 2008 Mods. Diese waren leider nicht mit der aktuellen Battlefield 1918 3.1 Version Kompatibel, was nun aber behoben sei. In unserer heutigen News testeten wir die fünf enthaltenen Maps, der XMas 2017 Mod und die Mod lief wie erwartet stabil, ohne abstürze. Unsere Systemeinstellung für diesem Test war Windows 7. Die XMas 2017 Mod sollte aber auch mit Windows 8 und Windows 10 problemlos funktionieren.

Unsere russischen Freunde aus der vk1918.com (soziales Netzwerk wie Facebook) Community luden bereits zu einer Schneeballschlacht ein. Leider verpassten wir es, euch über den Termin des Schlittenrennens zum 14.Januar ab 18 Uhr zu informieren. Dennoch können wir uns über eine Kompatibele XMas 2017 Mod freuen, die zusammen mit dem besten 1.Weltkrieg Shooter Nummer Eins Battlefield 1918 v3.1 jede Menge Schneeball und Schlitten Spass zu der kalten Winterzeit bieten sollte.



Wir stellen euch jeweils zwei Download Mirrors zur Verfügung:


Battlefield 1918 3.1 (3 Parts):  Download  oder Download


XMas 2017: Download oder Download



Wer Lust auf TeamSpeak hat, kann uns auf den Server Folgen: TS 3 Viewer

Hier ein paar Map Screenshots:









Rambo Dondell

Secret: In der mitte ist ein Schutthaufen, in der eine Schaufel steckt. Drückt (E) um diese position zu besetzen, danach könnt ihr mit den (Pfeiltasten Hoch-Runter) die Startrampe öffnen.




 
















Zum Ende unserer heutigen Battlefield 1918 XMas News sitzen wir auf unserem 2 Sitzer Schlitten  und sehen Licht am Ende des Eis Tunnels.


Source: vk.com + moddb.com

25
Gaming / Battlefield 1942: SuperDC v2.10 Release
« on: 31-01-2017, 19:01:48 »



It's rainy november rain and dark grey clouds outside the middle european windows, but now we have a fresh delivered sunlight news for modern warfare fans. After six month in development work progress SuperDC v2.10 to get a full update and we celebrate it. Already four weeks ago we present you the announcement to the SuperDC v2.10 update. Now it is so far. The new Version is Release and able to Download. And we think the Server  is now switch to the new update. But for the moment we havent sighted. Keep the eyes open at your Gamespy Browser. Best time 3pm -8pm CET Berlin time.

Discuss and contact: click here


Information:

-edited effects

China
-mig142 with napalm rockets
-mi8 with napalm bomb
-rg6 with Phosphorus grenade

russia
-SU34
-TU22M
-Mig31
-Gaz3937
-9P139


usa
-SR71

iraq, mei,isis,mec

-new molotov
-TO-55
-T55A
-Boraq
-zsu


Command kit:
-now 2 types for different size levels simple (with command center only) and heavy (+ radar tower and nuke bunker)
- command centre has 2 types of uav: 1 with engine of slow plane and rocket weapon , 2 like satelite in bf2 has arti support(snakeys removed)
- radar tower has 1 weapon for now- guided tomohawk
- nuke bunker has 1 weapon-nuke launching uav.

All objects in command kit spawm just once and can be destroyed.

Squad Leader kits:
-ladder removed
-spawmpoint creator added



SNIPER ELITE kits
New type of kits. For some reason trying to add bomber support cases crash problem.So i have to remove it for now.
Kit has for each team ladder, pistol, main rifle, grenade, arti support (from general kit), and ammo bag (for additional ammo).



 SuperDC v2.1 (requesting Desert Combat 0.7 to Play): Download


t1/t2 kits have a protection against another team.


Be a part of the European Forces you like:



Have fun in the air as US or russian for example:



 

In this kits you will find the special kits to do something crazy things, you have never seen before:

 

This Gepard AA Gun get your enemy down from the air:

 

Russian double support:



A silent village, before the war is rollin on:



The men with the mask:



Smoke and effect view:



Chinese troops on the move:



View the new extra time burn effects:



Alone Iraq tank in the town sighted, get your seats:



Your MG comrade in the tank doing a great job:



You need a ladder? Put it there you need to be a sniper or creat a MG Nest by kit:



Turkmen troops smoke:



Russian Airbase waiting for the order to start:



This black one on the left is two times bigger than the both grey one on the right side:



Guess what the map is in modern warfare style:



Second chance to guess what the map is:



Did you know what the name of the map is:



Tune in the game and find it out:




You can check it opening ini file in superdc folder.

game.setCustomGameName SuperDC
game.addModPath Mods/SuperDC/ only one sdc
game.addModPath Mods/DesertCombat/
game.addModPath Mods/BF1942/
game.customGameFlushArchives 0
game.setCustomGameVersion 2.1


Some information about sides:

-BRITISH SAS
-CHECHEN REBELS
-CHINA ARMY
-EU FRANCE
-EU GERMANY
-ISIS
-IRAQ ARMY
-MEC ARMY
-MEI
-RUSSIAN ALFA TEAM
-RUSSIAN SPETSNAZ
-RUSSIAN VDV
-SERBIAN ARMY (NOT ACTIVE IN VERSION 2.1 IT NEEDS MORE EDITE)
-US MERCINARIES
-USA ARMY
-USA SEALS

Let us to kick the enemy in the ass, for this aim the bots keep your neck free.;-)

Source: battlefieldsingleplayer.com

26
Gaming / Battlegroup42 RC 3 Bug Report Marathon and more
« on: 31-01-2017, 19:01:10 »


After the Release at 10th October the Community have found some Bugs in the Battlegroup42 RC3 Mod. Since the time the Battlegroup42 devs fixed the errors as good as they can. Twenty days after the first Patch (Patch 1) is Released. Now the community collect more errors to make this RC3 update successful.


You wanna be a part of the playing and testing community?

Battlegroup42 42 RC3 + Patch 1: Download

You want to support or just want to learn more about Battlegroup42 to know?

Come to the Battlegroup42 wiki: here


RC3 bug report no. 2
Small update on the reported bugs: The faulty projectile on the Bf110 G-2/R4 and Ju-87G has been fixed. Several floating objects on Montherme and Operation Shingle have been fixed. The almost unusable stationary Hotchkiss machine gun has been re-coded. On Snowy Park, the Germans now have a Flamethrower class as well. Ticket bleed on Operation Citadel has been fixed, it now requires 4 out of 6 CPs to be captured by the same team in order to start ticket bleed for the other team. The missing propeller spinner on the J2M2 has been added. The M3 Satan no longer damages itself while using the flamethrower. There were a few other bugfixes as well.
Just a reminder on bug reports: Please be as precisely as possible, always name the exact name of the map, the game mode (like Conquest, Coop, Objective etc.), if you played online/on a LAN or offline. Same goes for vehicles, planes, ships, small firearms etc., please always include as much information as possible.
We still have to take a look into a land mine related problem, which was reported to cause crashes, but my testing so far didn't show any kind of problems.
Oh, and one other thing: Please make SURE to check all hashes of the files you downloaded, if even ONE of the files is damaged, the game/mod WILL cause problems and crashes that have nothing to do with the mod, but are solely the result of damaged files.

Note on extremely low "splash" damage in RC3
I think that many of you that are testing RC3 right now, have noticed that hand grenades are almost useless, as well as bombs and other weapons that cause splash damage (damage caused by shards and splinters from the explosion). In my rework of the damage system, i coded the splash damage according to the direct damage (when a bullet hits infantry, for example), but forgot that the splash damage in Bf42 is somewhat strange. In fact, it has to be coded with much higher values than the direct damage. Example: The soldiers in BG42 have 30 hitpoints, which means that every DIRECT hit with a grenade, bullet etc. that causes more than 30 HP damage will kill you, except you are too far away (just like in real life). If you code splash damage the same way, you're in for a big surprise. The same values cause much less damage, so they have to be set much higher to be effective.
In older builds of BG42, the splash damage was set too high for many weapons, causing ridiculous damage (remember destroying several vehicles at once with one tiny bomb ?). For RC3, i wanted to reduce this damage to more realistic values, but completely forgot about those values, which resulted in almost useless hand grenades, far too low splash damage for bombs etc.
So it's definitely my fault, i screwed that up. But i'm already working on fixing those values, and they will be implemented in the first patch for RC3. I hope you can forgive me this stupid mistake
RC3 bug report no. 3
The splash damage has been increased, hand grenades and other weapons with splash damage now cause more damage. The mobile M5 AT gun was fixed and can now be used again. The Russian M1939 AA gun has been fixed and can be destroyed, its gunner be killed. Several faulty spawns like stationary AT guns and machine guns being placed too low or floating in the air have been fixed.


RC3 bug report no. 4
While checking/fixing the reported bugs, i found a serious code bug in one of the objects supplying ammo to infantry. It lacked one line of code, and one line was faulty. I'll check all objects with ammo/health supply depots to make sure they're ok.
The Coop mode for 4005-willemsbrug was removed for the upcoming patch. It shouldn't have been in there in the first place, because it's still work in progress. My apologies
First person view of the P-40 Kittyhawk/Tomahawk has been fixed as well, the red cross is now centered correctly.

RC3 bug report no. 5
Found another serious AI bug in one of the new additions (Swordfish). Bug has been fixed.
UPDATE: Swordfish spawn on Attacker class carriers fixed

RC3 bug report no. 6
- fixed faulty rudder on Mosquito and Swordfish
- improved Swordfish flight physics
- reworked the suspension mesh on RAM Kangaroo
- fixed the faulty plane spawns on Taiho carrier
- fixed the no cockpit 1P view on some planes
- reworked mantlet and gunbarrel for Jagdpanther
- reworked soldier spawns in Coop mode on 4307-114_to_messina
- fixed ticket bleed on 4504-royan_outskirts

RC3 bug report no. 7
another small update on the ongoing bug hunt:
- added missing crosshair to Swordfish rear gunner
- lowered two sandbags on 4503-paderborn to allow proper aiming and firing of PaK 40
- removed the overheating of Oerlikon 20mm guns (similar guns don't have overheating at all)
- changed the firing rate and ammo amount of 20mm guns of Bf 109 F-4
- removed the centerline "Motorkanone" from Bf 109 E-3
- replaced the FlaK 38 on the Hilfskreuzer with a FlaK C/30
- changed ammo amount of FlaK C/30 to 20 rounds per magazine
Unlike mentioned earlier, the patch release will not be this week, i'd rather wait for more bug reports coming in to make sure that the most serious bugs are ironed out. Non-critical bugs like slightly floating trees or other statics can be adressed for the full release, so don't expect all of them for the patch.
RC3 bug report no. 8
- fixed bombs on G4M Betty (no longer destroys itself)
- removed faulty camouflage net on 4504-uelzen
- fixed 1P view on KhT 130 tank
- added missing glass on IL-4 fuselage and turret

RC3 bug report no. 9 (after Patch 1) (7th november)
- added missing winter texture for 2cm Flakvierling
- added crosshairs to B-17 waist gunners
- fixed 1P view of M11-39 turret
- reworked Coop and pathmaps on 4104-adria_annexion
- fixed position of stationary mgs on 4406-fox_green
- created collision mesh for the tunnel on 4011-kalamas_line
- reworked Coop and pathmaps on 4011-kalamas_line
- reworked Coop soldier spawns on 4312-ortona
note: Due to the amount of fixes, added meshes and textures, there won't be another patch for RC3. All the reworked content and bug fixes will be in the next full build.


If do you (the community) find some more bugs, please let us to know?
Yet the chance that the error will be corrected.

The Bug Report is made by Sarge31FR on the offical Battlegroup42 Facebook Group.






27





Hi friends of Eve of Destruction Vietnam Mod, it's Octobeeer!

Now it is summer happening again, Vietnam calls: "Charlie don't surf time"!

Already for the 10th time this year.

Her since being invited in regardless of whether your operating system is Windows XP, Vista, 7,8 or 10 means!



Friday night, the 07.10.2016 at 08:00pm CET o'clock we go, coat it on thick in your calendar or mobile Oragnizer.
For this year let's rock that 9th Friday mainevent on hslan.

Movie appetizer: https://www.youtube.com/watch?v=tzEmrZ98Tqs

In addition, we visit the server daily in the evening from 08:00pm CET! If do you want, you can meet us with some guys there.
So please not only hold the date on the event, which takes place every first Friday monthly, come one evening you can spontaneously.

 Server Name: [hslan.de] EoD Classic 2.51

     Address: 87.230.95.224

     Port: 14567


What you need to play?  :rotate:


    1.) Battlefield 1942

    2.) bf1942.exe Patch for finding Server extract to your "..EA GAMES/Battlefield 1942.." Folder and overwrite the old one: Download

    3.) Eve of Destruction 2.51 Mod, got the 5 Parts + 2.51 Hotfix (don`t forget this small one): Download



How i install a mod? In which path of the folder i install a have mod? Click this picture:



So, this must then look at you.

Writes some comments, if it worked for you? And if You were be there? Your Comment or Feedback is always welcome on hg-clan.blogspot.com!

Come on, peak the visits on the Server up!

There we play:






The Second part of the news today comes here. We invite you this weekend to the Saturday Afternnon Pirates and Galactic Conquest Event on the 1942mods.com munity Server.


    The Battlefield 1942 Community "1942mods.com" (undergoing a revamp) is pleased to announce the creation of a new dedicated server featuring two excellent mods: " Galactic Conquest" (Star Wars) and Battlefield Pirates! 1942mods.com invites you to join our next event! saturday October 8th. While other classic mods like DC, FH, BF1918 have their own servers and communities, there's been a lack of GC and BFP representation for some time now. We want to fix that.
    The new server ("1942mods.com BFP, GC") is listed through the [aX] master server so you'll be able to join if you're running any of the latest modified/patched BF1942 installations.

    If you lost your copy of the BF game here: Download


    We're also thrilled to announce our first scheduled BFP+GC Event which will take place on Saturday, October 8th at 1 PM EST (1800 UTC) and our time "4pm CET" in Europe will last at least a few hours.

    Make sure to download and install both modifications: Battlefield Pirates and Galactic Conquest 8.1 before joining as the server will switch mods every 3 or 4 maps.

    Speaking of which, we want to know what YOUR favorite maps are for both mods as we update the

    24/7 maplist for the server. We currently run:

    bfp_azure_seas
    bfp_broken_alliance
    bfp_blackbeards_booty
    bfp_cannonball_coast
    bfp_cut_throat_creek
    bfp_dead_calm
    bfp_king_of_the_caribbean
    bfp_mr_coconuts_island_getaway
    bfp_sanctuary
    bfp_shark_haven
    bfp_two_forts
    bfp_uncharted_waters
    gc_anchorhead
    gc_bespin
    gc_corellia
    gc_deathstar
    gc_endor
    gc_hoth
    gc_kryos
    gc_mos_eisley
    gc_ryloth
    gc_tanaab
    gc_taskforce
    gc_vanguard


28
I updated the official download page for FH0.7 with sources to the updated Origin and Win7 compatible installer. Torrent and a few different http sources.

Good Job buddy, if do youn need more feature for Forgotten Hope 0.7 or you want the sister Mods of it, you can get it here: http://hg-clan.blogspot.de/2015/02/battlefield-1942-mod-download-pool-2015.html

29
Gaming / FHSW 0.6 Release: für das Spiel Battlefield 1942!
« on: 26-09-2016, 16:09:30 »



"Battlefield 1" kann, mit seiner Ad Ware und DLC Wahnsinn einpacken gehen, denn FHSW 0.6 (beachtet dabei bitte "Forgotten Hope 0.7": Download installiert zu haben) ist nach 26 monatiger Arbeit und 135 Maps vor ein paar Stunden von dem elf Mann Team aus Japan Released worden. Leider sind nicht alle Maps aus den Mappacks dabei und ein paar weitere wurden aussotiert. Wir vermissen die Australische Map "Battle of West Australia" und die für aufsehen erregende Map "On the moon 1969". Jedoch ist es gut möglich, dass da nochmal nachgepatcht wird. Bis dato haben wir auch noch nicht testen können inwieweit erstellte Custom Maps kompatibel zu FHSW 0.6 sind. Wir sind aber zuversichtlich auch dafür eine Lösung zu finden. Diesmal gibt es nur eine 3.9 GB Datei zum Downloaden, die nach dem entpacken rund 5 GB gross sein wird. Habe in stundenlanger Arbeit die News vorbereitet, sodass sie "ready to have been send" ist. Aber bis es soweit ist bekommt ihr hier schon unseren battleleak.

FHSW 0.6: Download





Kommt und stürmt unseren Sever! Wir bieten genug Platz für euch und eure Freunde!

Danke an die fhpub Community, die mich hier seit Jahren unterstützt!

Quelle: http://wbmuse.blog89.fc2.com/blog-entry-209.html#more

Autor: http://hg-clan.blogspot.de/

30
There one of mine.

Pages: 1 [2] 3 4 ... 15