Forgotten Hope Public Forum

Forgotten Hope 2 => Modding => Topic started by: Remdul on 02-02-2019, 23:02:09

Title: BfMeshView 2.5.3 released
Post by: Remdul on 02-02-2019, 23:02:09
I just released a new version (BfMeshView 2.5.3)!

This release is mainly a bug-fix release.

* added viewport screenshot function (press F12)
* added warning for incompatible locale settings (common on Polish locales)
* added option to disable GDI overlay rendering (which flickers on Windows 7 and later)
* fixed regression causing BF1942 StandardMesh (*.sm) files fail to load
* fixed bug in Material > Select Faces not properly marking all face vertices
* empty OpenGL extension strings are now filtered out (cosmetic issue on Linux/Wine)
* collision mesh edges are now drawn more visibly

Known Issues:

* BfMeshView windows do not show up in taskbar on Linux Mint 19 (https://linuxmint.com) (this is a Wine (https://winehq.org) 3.x issue)

Download:

http://www.bytehazard.com/bfstuff/bfmeshview/
Title: Re: BfMeshView 2.5.3 released
Post by: Seth_Soldier on 03-02-2019, 11:02:57
Thank you Remdul !

It is always nice to see BfMeshView being updated
Title: Re: BfMeshView 2.5.3 released
Post by: SgtAlex on 05-02-2019, 05:02:58
Great news Remdul! Thanks!

I was wondering today why it is not possible to edit collision meshes in MeshViewer. Arent they meshes after all?