Hmmm,the Typhoon tweak file shows 120 rpm,the AI file shows 1800,not sure if that makes a difference
First off,i would remove the MG,so the only weapon left is the rockets,to assure any issues
in the tweak,change this
ObjectTemplate.addTemplate typhoon_mk1b_late_Cannons1
to this
rem ObjectTemplate.addTemplate typhoon_mk1b_late_Cannons1
let me know the outcome
The P-47D also has the same problem with different fire rates
Both vehicle has the MG coded to be used from
weaponTemplate.minRange 5.0
weaponTemplate.maxRange 500.0
and the rockets are
weaponTemplate.minRange 500.0
weaponTemplate.maxRange 1000.0
Note..both vehicles have their rocket velocity at
ObjectTemplate.velocity 175
which is very low,also with no set time to live
it would use an unknown setting for time
which i would say is much less the minimun required time of at least 3 seconds
so the bot may calculate the set minimum shooting distance combined with the low velocity,and not fire at all
i would suggest lowering both engaging distances and increasing rocket velocity
i think the chance of hitting something with the MG at 500 meters is very slim,also,but not sure if there is a default setting for damage lost over distance
but first remove the MG,as explained above
set the rocket AI to this,and change rocket velocity to about 600
rem * Rockets*
weaponTemplate.create Typhoon_Rockets
weaponTemplate.indirect 0
weaponTemplate.minRange 30.0
weaponTemplate.maxRange 500.0
weaponTemplate.setStrength Infantry 0.0
weaponTemplate.setStrength LightArmour 20.0
weaponTemplate.setStrength HeavyArmour 30.0
weaponTemplate.setStrength NavalArmour 10.0
weaponTemplate.setStrength Helicopter 0.0
weaponTemplate.setStrength Airplane 0.0
weaponTemplate.fireRate 120
weaponTemplate.allowedDeviation 5.0
weaponTemplate.deviationCorrectionTime 0.5
weaponTemplate.deviation 1.0