Author Topic: Statics  (Read 586 times)

Offline Not So Civil Engy

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Statics
« on: 11-03-2016, 18:03:22 »
I am a mechanical engineer and I use programs like Creo and Creo Direct extensively for my job.  I recently  finished my masters and I am looking to get into a new hobby.  Modeling statics looks like a lot of fun. Is there a particular program the DEV's would recommend for modeling statics?

Offline Ts4EVER

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Re: Statics
« Reply #1 on: 11-03-2016, 18:03:07 »
To model statics for BF2 you need 3ds max 2009.

Offline Roughbeak

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Re: Statics
« Reply #2 on: 11-03-2016, 19:03:44 »
To model statics for BF2 you need 3ds max 2009.

It's "9" not 2009. ;)

@Not So Civil Engy, please drop me a PM if you need any additional help with it!

http://fhpubforum.warumdarum.de/index.php?topic=20196.0
http://www.realitymod.com/forum/f189-modding-tutorials/86683-statics-creating-simple-structure.html
« Last Edit: 14-03-2016, 18:03:07 by Roughbeak »

Offline Harmonikater

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Re: Statics
« Reply #3 on: 11-03-2016, 21:03:10 »
I'm in mechanical engineering as well, and when I want to use something more close to home, I use Autodesk Inventor, which makes it easy to share models with 3dsmax.

I know that Catia also sort of works, but since Inventor is much easier to get a hold of anyway, I prefer Inventor.

Though if you only want to model statics, then I would go straight for 3dsmax, mostly I just model in CAD first when I'm making a very high-poly model that I'll later use to bake down into more detailed textures.
I do bad things to the BF2 engine.

Offline Not So Civil Engy

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Re: Statics
« Reply #4 on: 14-03-2016, 15:03:48 »
Thanks. Is there a specific file format you use to share with 3dsmax?

Offline Harmonikater

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Re: Statics
« Reply #5 on: 14-03-2016, 16:03:53 »
Depending on the version of max and your cad software, max might be able to import directly, e.g. I used to be able to import .ipt and .iam files directly into max9. Doesn't work for Inventor 2016 Pro anymore for me though, so I now import it first into 3dsmax 2016 (which has many more options for file imports anyway), and then use .obj import/export to share with different max versions.
I do bad things to the BF2 engine.

Offline Not So Civil Engy

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Re: Statics
« Reply #6 on: 14-03-2016, 17:03:01 »
Looks like I may be able to import .prt files directly from Pro/E or Creo.  I'll play around with it.