Forgotten Hope Public Forum

Forgotten Hope 2 => Singleplayer and Coop => Topic started by: Darman on 11-12-2011, 20:12:46

Title: Gold Beach Remake
Post by: Darman on 11-12-2011, 20:12:46
Hey people,
I don't know if someone is interested in this, but maybe you remember the map "Gold beach". I couldn't find out who made it so I just hope he's ok with my actions. If not, tell me and I'll remove this.

I figured out that the map isn't easy to get at the moment. Most links are dead and I had to register at a page to dload it. So I thought (because it has Bot support!) it wouldn't be such a bad idea to reupload it.

Futhermore, to improve the gameplay (my point of view), I did some minor changes. First, I changed the teams from GB vs Germans to Americans vs Germans. I know it's Gold Beach where the British troops landed, but it just creates an Omaha feeling. According to that, I also changed the vehicles to American ones.
Second point, the ones who once played this may still know, you spawn under water and it's really hard to even get to the beach. I added static landing boats at the coast where you and your team spawn. Inside these boats you can also find kits to pick up like a sniperrifle or a flamethrower. 
Third, the load picture and loadscreen wasn't so nice in the original. I made a more FH2 style one.

Note: The changes just hold for the Coop version.
 
So if you're interested, here's the link: Gold Beach v3 (Americans) (http://www.mediafire.com/?t7qyjg2d0a8xvzg)

ORIGINAL version:megaupload shut down :(

Installation as usual. Move the folder "FH2_Gold_Beach3" into your Battlefield 2/mods/fh2/levels folder.


EDIT: Added several "Beach" Maps, not by me but slightly edited so they fit into the FH2 conecpt. If youre interested, here you go:

Bloody Beach, Longues sur Mer (http://www.mediafire.com/?8sbzdssctiqwb4p)

 Omaha Beach by ThomasLx reworked (http://www.gamefront.com/files/21661613/omaha_fh2_2.7z)

Only COOP support!
Enjoy
Title: Re: Gold Beach Remake
Post by: Darman on 11-12-2011, 22:12:28
COOp mode 16 players still contains some bugs with spawn points behind death zone. Will fix it tomorrow

EDIT: Updated version. Map area increased, spawnpoints fixed, you can now spawn on the boats and fire artillery.
Title: Re: Gold Beach Remake
Post by: lemonwire on 13-12-2011, 03:12:48
Thanks for the link,
However, I've found some issues; playing as the allies on the 64player map is next to impossible as the German machine guns rip through the allies in the water and after two play throughs the allies couldn't even make it to the beach long enough to cap it.

I had to tweaked the GamePlayObjects.con, removing some machine gun posts and made the beach already capped by the allies. But this highlighted some new issues, that allied tanks struggled to get off the beach and that there are some poorly placed aircraft which I have yet to see fly.
Overall, it's really enjoyable after a few tweaks, again thanks for the upload!

(on a side note: I used 128 bots to test the map)
Title: Re: Gold Beach Remake
Post by: djinn on 13-12-2011, 09:12:18
Yer, I have to agree with lemonwire. I had a team frag score of 300 for Germans to 1 for US.

The issue is that the working map is SP only so you can't change the ratios the way it should be to make the numbers of invaders great enough to break through the chunky german defenses.

The US barely spawn on the Ships to use the arty etc to neutralize the enemy, while the Germans are always there, on most mgs, flak cannons and evn tanks lurking in the rear.

Make this map in COOP and it should be better. I also suggest changing all vehicles to Normandy variants save for the NA bofers, which work better with the paint of the ships than the grass green.

Also, I suggest we allow all static gun positions on both sides to be spawn-points to allow real arty, rather than pyrotechnics to shine... And then, i'd remove the pyrotechnics altogether :)

BTW, is the LCVP coded to work for bots? We can use these if so, and it will literally save lives.
Title: Re: Gold Beach Remake
Post by: Darman on 13-12-2011, 15:12:14
Well guys - for me it workes perferct :-\.

Did you load the updated version?

I'm using this modifeied aiDefault.ai file:

Quote
rem File generated by Administrator with the Bf2SP64 Bot changer
aiSettings.setNSides 2
aiSettings.setAutoSpawnBots 1
 
aiSettings.overrideMenuSettings 1
aiSettings.setMaxNBots 64
aiSettings.maxBotsIncludeHumans 0
aiSettings.setBotSkill 0.4
 
run BotNames.ai
 
aiSettings.setInformationGridDimension 32
 
run AIPathFinding.ai
 
rem EOF


So the bot difficulty isn't to hard but the kills the make with machine guns are more or less realistic. I played the map around 5 times to the end now and never had any problems capturing all the command posts.

Play Coop mode 16. Other modes aren't supported. So it's coop - You can change ratios. (who the hell is playing SP? Coop is the same but with adjustable settings. Beside that - SPfiles =Coop files. Extract server.zip/gamemodes/sp3/ , rename it to gpm_coop and put it back into server.zip/gamemodes. Now Just add the right lines to your levelname/info/levelname.desc file. Just copy it from 16 mode and replace 16 with 64 or copy it from a map with 64 coop support.

If you use the aidefault as I do, turn bot number to 32 and ratio to 100 to get 32 bots on each side. If you want to get a really good gameplay on this map - I advice to use my aidefault file and turn botnumber to 48 and ratio to 50. No you should have 40 players on the allied side (massive assault) and 24 Germans, mostly on MGs.

In the boats you can find sniperrifles and flamethrowers to make it easier to get through enemy lines.

For me, there's always a Bot spawning on the ships howitzer. And he also hits the enemy!

So - it should be possible
Title: Re: Gold Beach Remake
Post by: Darman on 13-12-2011, 15:12:02

Make this map in COOP and it should be better. I also suggest changing all vehicles to Normandy variants save for the NA bofers, which work better with the paint of the ships than the grass green.

Also, I suggest we allow all static gun positions on both sides to be spawn-points to allow real arty, rather than pyrotechnics to shine... And then, i'd remove the pyrotechnics altogether :)

BTW, is the LCVP coded to work for bots? We can use these if so, and it will literally save lives.

Like I said, I t is Coop. And only Coop supported. The vehicels should be American ones with green (normandy?!) skins. I took the codes from Breakthrough at st. lo.

I didn't make the map, so the "pyrotechnics" aren't my fault. But I also thought about the idea of Ais entering multiple real mortar positions. Maybe I'll add this when I've got some free time again.

The LCVPs should be static and they're the points at which you spawn. I don't think you can use them. I took the from the staticmesh files.

EDIT:: Updated version. Now we got some real artillery, more mortar launchers, bofors firing from the carrier, a typhoon fighter, a german sdkfz_sf (with rocket launchers) and some minor changes. MGs not decreased. Turn down the Bot difficulty.
Title: Re: Gold Beach Remake
Post by: cannonfodder on 14-12-2011, 06:12:16
...who the hell is playing SP?...

Me...because the only extras Coop offers is the option to unbalance the teams (and in almost all cases unbalancing the teams simply unbalances the map), and the ability to setup a maplist (which I don't use)... ;)


I look forward to trying this out once I get everything reinstalled (thanks to an extremely troublesome mobo upgrade)... :)
Title: Re: Gold Beach Remake
Post by: aserafimov on 14-12-2011, 07:12:19
...who the hell is playing SP?...

...and me ;D, because of the same reason which is mentioned by CannonFodder..
Title: Re: Gold Beach Remake
Post by: djinn on 14-12-2011, 10:12:12
I don't play SP normally. BU-ut, that's what I get for the map.

i tried COOP, only option was 16 sized. It crashed to desktop.
SO I located the map in the SP list, I got 32, 16 and 64. Went for 64, which is usually the stable sized map in SP if 16 COOP ctds and what I got is what I reported.

Dunno what else to tell ya.
Title: Re: Gold Beach Remake
Post by: Darman on 14-12-2011, 15:12:40
Coop16 is crashing? You have the latest version? (its No. 3, I know :-\, sorry for that)
Now thats strange. For me it works perfect. Anyone else having that ctd?

However, it's the only mode I supported. I combined the different modes to this one with focus on the beach.

So if you have this ctd, I can only advice you to take the server.zip/gamemodes/gpm_coop/16 folder, extract it and replace the server.zip/gamemodes/sp1/16 folder with it, to get the best experience. Do you have got ESAI installed? I added ESAI support for the coop mode. Maybe thats the reason you have a ctd. Have you tried playing in windowed mode for an error message?

EDIT: I tried to play the map in coop, but when my friend tries to join the match, he gets a ctd. When he launches the coop mode for himself, it works but I'm getting a crash on join. He tried again with windowed mode. Error message was
Quote
Debug assertion failed

Version: 1-5.3153-802.0 Build date:2009-8-20 17:8
Module: Game Client

File:
C:\dice\Projects\BF2Branches\Patch_1_50\Code\Bf2\Game\GameClient\GameClient.cpp

line: 1587

Text: Template id 17898 not found

current confile
The "file" path doesn't exsist. I also searched with shown hidden folders and system folders. However,
after he klicked repeat or cancel, the game crashed with a forgottenhope2.exe runtime error. I have got no clue what this could be.
Title: Re: Gold Beach Remake
Post by: Darman on 16-12-2011, 17:12:22
Could you perhaps try to start the coop mode again with windowed mode and give me your error message, to let me know what I did wrong? Maybe its due to an asset. That would be very helpful.
Title: Re: Gold Beach Remake
Post by: djinn on 16-12-2011, 17:12:48
Oh sorry for not replying mate. Just been really busy this week.
Will do that by tomorrow and give you feedback.

Thanks
Title: Re: Gold Beach Remake
Post by: Darman on 19-12-2011, 16:12:35
now... you got any error message or not?
Title: Re: Gold Beach Remake
Post by: djinn on 19-12-2011, 20:12:09
So sorry. How do you run it in Windowed mode? I used to know, but i have forgotten.
And REALLY sorry for not getting back to you, m8. Christmas and Office closing is a crazy time all hours of the day.

Give me the instructions and I should have this done before day's end. Really sorry again.
Title: Re: Gold Beach Remake
Post by: Darman on 19-12-2011, 22:12:09
Ok, calm down mate^^, there's no need to hurry.

You need to right click properties of your Fh2 shortcut. Add "+menu 1 +fullscreen 0" to your target line behind "mods/fh2".
Title: Re: Gold Beach Remake
Post by: djinn on 19-12-2011, 22:12:10
Shortcut doesn't point to mods/fh2. It points to root folder FH2 and when I add that within AND outside the brackets after fh.exe in the destination path, it tells me that location cannot be found...

Title: Re: Gold Beach Remake
Post by: Darman on 19-12-2011, 22:12:14
You should have this: "C:\Program Files (x86)\EA GAMES\Battlefield 2\ForgottenHope2.exe" +modPath mods/fh2

now you add +menu 1 +fullscreen 0.

-> "C:\Program Files (x86)\EA GAMES\Battlefield 2\ForgottenHope2.exe" +modPath mods/fh2 +menu 1 +fullscreen 0

Thats it.
Title: Re: Gold Beach Remake
Post by: djinn on 20-12-2011, 00:12:16
Nada! No error message. Once I click join server after the map has loaded, it simply closes.

In fullscreen, you actually saw a split second of the map and then it quits.

It surprisingly works in SP though, but for 64 (reluctant to try 32 or 16), but without being able to change bot ratios, it is impossible to even set foot on the beaches as American.
Title: Re: Gold Beach Remake
Post by: ballard44 on 20-12-2011, 08:12:18
The SAs don't match the CPs if I remember correctly.
Too many of one or the other.
Title: Re: Gold Beach Remake
Post by: Darman on 20-12-2011, 11:12:52
The SAs don't match the CPs if I remember correctly.
Too many of one or the other.


SAs? too many of what? What do you mean? Can this be the reason for a crash?

@Djinn: I'm sorry, I can't explain this  :-\ I can only advice you to take the server.zip/gamemodes/sp3 folder, extract it and rename it to gpm_coop. Then insert it again into server.zip/gamemodes and overwrite. Now you should have the working SP but with coop settings.
Title: Re: Gold Beach Remake
Post by: djinn on 20-12-2011, 13:12:21
cool. That IS a solution.
Will do and finally give you some productive feedback on gameplay.
Title: Re: Gold Beach Remake
Post by: Darman on 20-12-2011, 14:12:18
I've uploaded a new version. Maybe it will work. I don't have that much hope but you could give it a try.

I gave it to a friend and it now works for him. If it's still crashing and you don't have ESAI, that could be the reason(was the reason for him). Intsall ESAI. Enjoy.
Title: Re: Gold Beach Remake
Post by: Darman on 21-12-2011, 11:12:50
Did someone try it out?
Title: Re: Gold Beach Remake
Post by: cannonfodder on 22-12-2011, 07:12:42
I'll be reinstalling FH sometime in the next couple of days.

I'll give it a bash as soon as I do it.
Title: Re: Gold Beach Remake
Post by: rd.king on 23-12-2011, 22:12:21
Version #3 still goes directly CTD.
Added EASI no longer crashes directly.
But I find it a little laggy and after 5min or so crashes.
Kind of like the mistry crash that we had on totalize in 2.25
If I swap out the gamemode files for sp to coop the map is a good match with no crashes.

Where can I find this map with it still setup as brit / german.



Title: Re: Gold Beach Remake
Post by: Darman on 24-12-2011, 15:12:23
I know that it crashes when you don't have got ESAI. Thats why I told you to install it first, but if you don't want to do this, you can also remove the "strategies.ai" file from server.zip/gamemodes/gpm_coop/16/AI.

I can't explain why it's crashing after some minutes. Neither I, nor my friend or my brother have this crash on thier vanilla Fh2 2.4 (+ESAI).  Maybe too much Bots?

The map with Britians can still be found on a page (don't remember the name), but there you'll have to register. I'm uploading right now, so I'll soon add the link to my first post.
Title: Re: Gold Beach Remake
Post by: Plattfuss on 22-02-2012, 16:02:03
Is Gold Beach running in COOP with version 2.4?

The download-links in the first post are dead.

Can anybody reup the map?
Title: Re: Gold Beach Remake
Post by: eldiablo on 08-03-2012, 10:03:09
Hi,

did any one got this to work? I still get CTD when trying coop. SP worked, but not once did I get to beach :) MGs were rather leathal.

I have changed the bot ratio to 96 and AI skill to (too) high, that may be the reason why I could not get to beach.

Thanks for darman for creating this map, if I can get this to work, it would be avesome addition to our upcoming LAN session. We play at coop mode since we do not have enought human palyers to make it fun.

Title: Re: Gold Beach Remake
Post by: tiger1elite on 26-04-2012, 15:04:26
I just visited the link and it says that the website has been seized by the federal government!!!  :o
Title: Re: Gold Beach Remake
Post by: DLFReporter on 26-04-2012, 15:04:44
I just visited the link and it says that the website has been seized by the federal government!!!  :o

Yes, because it was hosted on Megaupload.com, under which rock did you live these past months? :D
Title: Re: Gold Beach Remake
Post by: titsmcgee852 on 26-04-2012, 16:04:56
You'd think, being the US government and all, they'd put up a notice that at least wasn't heavily pixelated.
Title: Re: Gold Beach Remake
Post by: Knochenlutscher on 28-04-2012, 12:04:48
Try this, maybe an older version, but still, better have than not:
http://www.bf-games.net/download/2654/fh2_gold_beach.html (http://www.bf-games.net/download/2654/fh2_gold_beach.html)
GPO replacement (Africa>France) is easy
Title: Re: Gold Beach Remake
Post by: Darman on 01-05-2012, 19:05:59
I re uploaded my latest version here:
http://www.gamefront.com/files/21639852/FH2_Gold_Beach3.7z (http://www.gamefront.com/files/21639852/FH2_Gold_Beach3.7z)

It was reported as crashing all the time by many people, though it works perfectly on my PC, my brothers Laptop and my cousins PC. So I can't give you any ensurance that it'll work.

Note: Although it is the map "Gold beach", I added Americans and removed British Soldiers, because I always missed the Omaha beach map, I just wanted to create one somehow. My version concentrates around the beach, the original one was also set further inland.
I added landing crafts, more mortars and equipment packs all around the map. I hope you enjoy it. If you like to play historical correct as the British Army, you'll have to change the side files and vehicles etc again. Its also not very difficult.

And again: This doesn't support SP! It was made only for COOP! So look there and set up a COOP - lan server to play it (thats more interesting anyway, you can for example reduce the German defenders and set up more attackers to increase gameplay feeling!)
Title: Re: Gold Beach Remake
Post by: Knochenlutscher on 02-05-2012, 23:05:18
Excellent, will test this version, Thanks for sharing
Title: Re: Gold Beach Remake
Post by: tiger1elite on 03-05-2012, 01:05:59
Has fh made a single-player omaha map? If so, can someone put up a link to where I might download it?
Title: Re: Gold Beach Remake
Post by: Darman on 03-05-2012, 13:05:00
Has fh made a single-player omaha map? If so, can someone put up a link to where I might download it?

No. There is no Omaha map at this point. I think some chinese guy once made one, but the only thing you can still find about it are some laggy YT vids. All the links are down, you can only find a chinese page to download it. And that requires a chinese Dloader tool to be installed first. Btw this link also seems to be dead.

Anyway, there are few more coop playable beach maps you can try out.
They're called "bloody beach" and "longues sur mer"
filenames: "skrimish_bloody_beach" and "Longues_sur_mer"
You should be able to find them.

If needed/wanted, I can upload my slightly edited versions of them. The maps were once made for some tournament, so the Loadscreens aren't that nice and for example specific command posts can't be captured. They were also made for an older version of fh2, I think. I added FH-Style loadscreens, changed the sides a little I think and made all CPs (instead of critical bases) capturable. So if you'd like to have this, just give the call and I'll upload them. Note again: I only added COOp support.
Title: Re: Gold Beach Remake
Post by: Wakain on 03-05-2012, 16:05:47
I, for one, would love to see that happen Darman
Title: Re: Gold Beach Remake
Post by: Darman on 03-05-2012, 17:05:38
Here you go: Beach Maps (http://www.gamefront.com/files/21648640/levels.7z)
Title: Re: Gold Beach Remake
Post by: Knochenlutscher on 03-05-2012, 18:05:42
"Omaha FH2 2" down? I dll'd from this chinese Ray-File, installed Ray-File and then you can dlld. Threw it all over after dlld was completed. The Link of Thomaslinxin is still active, just needs this fiddling.

http://fhpubforum.warumdarum.de/index.php?topic=2066.0 (http://fhpubforum.warumdarum.de/index.php?topic=2066.0)

This Map is not bad, if updated to current version (GPO, etc....).
Title: Re: Gold Beach Remake
Post by: Darman on 03-05-2012, 21:05:37
"Omaha FH2 2" down? I dll'd from this chinese Ray-File, installed Ray-File and then you can dlld. Threw it all over after dlld was completed. The Link of Thomaslinxin is still active, just needs this fiddling.

http://fhpubforum.warumdarum.de/index.php?topic=2066.0 (http://fhpubforum.warumdarum.de/index.php?topic=2066.0)

This Map is not bad, if updated to current version (GPO, etc....).

Nice. It never worked for me, I always got error messages and stuff with this dloader. Its always either saying "url is illegal, pls visit help" (which is even more chinese) or it says( if I remove the http://) "invalid Url."

If you got it, could you pls upload it on filefront for us? Thats a lot easier than dloading via rayfile. thx
Title: Re: Gold Beach Remake
Post by: Knochenlutscher on 05-05-2012, 13:05:29
http://www.gamefront.com/files/21656854/omaha_fh2_2.rar
Hope this helps...
Hurry, I'm not registered there.
Title: Re: Gold Beach Remake
Post by: Darman on 05-05-2012, 23:05:24
Thanks a lot. I'm waiting for this for very long now. Finally! Omaha!
Title: Re: Gold Beach Remake
Post by: Darman on 06-05-2012, 12:05:15
Update: Edited the Omaha Map a little, changed Loadscreen and Music, so it fits better into the Fh2 concept. Enjoy.

http://www.gamefront.com/files/21661613/omaha_fh2_2.7z (http://www.gamefront.com/files/21661613/omaha_fh2_2.7z)
Title: Re: Gold Beach Remake
Post by: Plattfuss on 01-06-2012, 13:06:54
These links are down:

http://www.gamefront.com/files/21639852/FH2_Gold_Beach3.7z

http://www.gamefront.com/files/21648640/levels.7z


Please reup again!
Title: Re: Gold Beach Remake
Post by: Darman on 02-06-2012, 23:06:51
Sorry, didn't know the delete the files that soon if you haven'z got an account. Just created an account on a new hosting page, reupping at this moment.

EDIT: links are updated.
Title: Re: Gold Beach Remake
Post by: Jimi Hendrix on 03-06-2012, 17:06:13
 Links down...


 :'(
Title: Re: Gold Beach Remake
Post by: Darman on 03-06-2012, 20:06:29
Links down...


 :'(

No? Just checked. Links on Mediafire work for me. Could anybody else check pls.
Links on the first page were updated, of course, not those posted on page 3.
Title: Re: Gold Beach Remake
Post by: Plattfuss on 04-06-2012, 18:06:22
If ypu klick the download-button, nothing happns and after a while there appears the following text: "download not working - please repair".
Title: Re: Gold Beach Remake
Post by: djinn on 04-06-2012, 18:06:57
links? The ones above go straigh to Gamefront home.
Title: Re: Gold Beach Remake
Post by: Darman on 04-06-2012, 21:06:12
Always use the links on page 1.

The "nothing happens, repair your download" error is unfortunatly common for Mediafire.
Just copy the url and open it up in a new browser page/ retry the link. Sometimes you need to try it several times. But I just checked again, those links are definitly working:

http://www.mediafire.com/?t7qyjg2d0a8xvzg

http://www.mediafire.com/?8sbzdssctiqwb4p
Title: Re: Gold Beach Remake
Post by: Plattfuss on 05-06-2012, 15:06:27
THX, links are working now!
Title: Re: Gold Beach Remake
Post by: bitje on 06-06-2012, 13:06:59
I have had trouble with links. Especially Gamefront.

But since I use Chrome, in stead of Internet Explorer, the links work fine, for me.
Title: Re: Gold Beach Remake
Post by: JohannesBloem on 18-07-2012, 22:07:41
how to install this omaha beach map?? because its a 7z file or something. i only deal with zip files and .exe. files
Title: Re: Gold Beach Remake
Post by: Stubbfan on 18-07-2012, 22:07:26
7zip, nice and free program.
Title: Re: Gold Beach Remake
Post by: JohannesBloem on 19-07-2012, 19:07:31
how do you put that omaha beach file in the fh2 folder?? its a 7z file i don't deal with 7z files. i don't know how to use them. please please help. thanks!!
Title: Re: Gold Beach Remake
Post by: JohannesBloem on 19-07-2012, 19:07:47
Ok, calm down mate^^, there's no need to hurry.

You need to right click properties of your Fh2 shortcut. Add "+menu 1 +fullscreen 0" to your target line behind "mods/fh2".

how do you put that omaha beach map in the fh2 folder?? i don't deal with 7z files. please help! thanks!!
Title: Re: Gold Beach Remake
Post by: LuckyOne on 19-07-2012, 20:07:10
how do you put that omaha beach map in the fh2 folder?? i don't deal with 7z files. please help! thanks!!

Use the 7zip utility to extract them to mods/fh2/levels:

www.7-zip.org
Title: Re: Gold Beach Remake
Post by: JohannesBloem on 20-07-2012, 18:07:18
omaha beach don't work. because i don't see any kits and if i click an spawnpoint, it crashes. i have fh2 v2.45
Title: Re: Gold Beach Remake
Post by: Lightning on 20-07-2012, 18:07:52
Old maps are not compatible with 2.45.
Title: Re: Gold Beach Remake
Post by: Yepay on 21-07-2012, 02:07:37
Realistic beach maps... allies are supposed to get mowed down, eventually taking it... well, lets say, the nazis won  :-\
Title: Re: Gold Beach Remake
Post by: JohannesBloem on 21-07-2012, 17:07:25
oke pitty. i hope someone could make that omaha beach remake map for 2.45?? i wanna play it so badly! please
Title: Re: Gold Beach Remake
Post by: Yepay on 21-07-2012, 18:07:40
Gold beach is broken, when i select it it still says "Please select a map" then the menu glitchs out
Title: Re: Gold Beach Remake
Post by: Darman on 21-07-2012, 21:07:20
I just figured out that all custom maps are broken for 2.45, because you can't select classes.

Unfortunatly this problem can't be fixed by altering the init.con file (changing classes to updated ones like the ones used on 2.45 maps). I don't have the time to work on this in depth so if anybody knows the reason for this, pls inform me about it.
Title: Re: Gold Beach Remake
Post by: tiger1elite on 03-08-2012, 22:08:29
Is these an official FH2 single-player Omaha map that won't put some virus on my computer when I try to download it?
Title: Re: Gold Beach Remake
Post by: Wakain on 04-08-2012, 00:08:23
Hi there,
It's a fan-made Gold Beach remake. In theory most fan-made maps don't contain virusses, but you can always run a scan on it to be sure. Also, as you can see, quite a few guys have downloaded it before you and haven't noted any virusses, for if they would they'd commented on this thread in fury and dissapointment already. Instead the discussion has been going on how to make this map work for the new version of fh2 which bring me to my last point and that is that this map hasn't yet been updated to 2.45 which means you'd best wait till it is.

hola
Title: Re: Gold Beach Remake
Post by: gamerjer on 20-08-2012, 15:08:39
please someone patch ohama beach for v1.45 if its just the single player im already happy
because i had a way to play it coop with the previous ohama beach, by selecting conquest add 2 maps (ohama on the end and a map you can play coop put that one above then change the game mode to coop
after that when ur with ur friends and are done playing the first map ohama beach would load coop and you could play it with friends without any problems :)
Title: Re: Gold Beach Remake
Post by: radiosmersh on 22-08-2012, 11:08:10
I've repacked Gold Beach for 2.45:http://www.mediafire.com/?7peal9yu2dfwmsf

Here is torrent with maps, repacked for VBIOS #2 server:http://www.mediafire.com/?0yiahw0a5rmasw6

Mapplist:
Africa_epic
Battleaxe_2008
Blood_D_DAY_2
Eagles_Nest
FH2_Gold_Beach3
Hedgehog_sea
Kasserine_Pass_2008
Longues_sur_Mer
Sky_Valley
Warsaw_Uprising_1944
air_rush
alamein_aces
battle_for_crete
battle_for_stonne
bloody_gulch
breakthrough_sedan
carentan
la_varde
maupertus
mersa_matruh_night_infantry
omaha_fh2_2
operation_dynamo
scheldt_estuary
siege_of_tobruk_night_v3
skirmish_alpes
skirmish_bloody_beach
skirmish_sirmikrys
ste_mere_eglise
tank_master
tank_tank
trench
Title: Re: Gold Beach Remake
Post by: titsmcgee852 on 22-08-2012, 12:08:12
Do they have single player?
Title: Re: Gold Beach Remake
Post by: radiosmersh on 22-08-2012, 12:08:15
The following have SP support:
Africa_epic
Battleaxe_2008
Blood_D_DAY_2
Eagles_Nest
FH2_Gold_Beach3
Kasserine_Pass_2008
Longues_sur_Mer
Sky_Valley
air_rush
alamein_aces
bloody_gulch
carentan
mersa_matruh_night_infantry
omaha_fh2_2
scheldt_estuary
siege_of_tobruk_night_v3
tank_master
tank_tank
trench
Title: Re: Gold Beach Remake
Post by: |7th|Nighthawk on 22-08-2012, 14:08:09
Do they have Coop support too?
Title: Re: Gold Beach Remake
Post by: radiosmersh on 22-08-2012, 15:08:32
Some of them have:
Africa_epic
air_rush
alamein_aces
Battleaxe_2008
carentan
Eagles_Nest
FH2_Gold_Beach3
Kasserine_Pass_2008
Longues_sur_Mer
mersa_matruh_night_infantry
siege_of_tobruk_night_v3
Sky_Valley
scheldt_estuary
tank_master
Title: Re: Gold Beach Remake
Post by: djinn on 22-08-2012, 17:08:01
There was a pre-2.45 Bloody gulch with SP, don't know where it can be found though
Title: Re: Gold Beach Remake
Post by: radiosmersh on 22-08-2012, 18:08:58
There was a pre-2.45 Bloody gulch with SP, don't know where it can be found though

The bloody gulch in mappack supports SP.
Title: Re: Gold Beach Remake
Post by: djinn on 22-08-2012, 20:08:54
oh ok -- It didnt say. thx ;D
Title: Re: Gold Beach Remake
Post by: Plattfuss on 22-08-2012, 21:08:34
FH2_Gold_Beach3 is crashing our COOP-Server while loading the map!
Title: Re: Gold Beach Remake
Post by: |7th|Nighthawk on 22-08-2012, 21:08:33
That's why I asked ^
Title: Re: Gold Beach Remake
Post by: radiosmersh on 22-08-2012, 21:08:09
FH2_Gold_Beach3 is crashing our COOP-Server while loading the map!

On my local server it crashes in 64 mode too, but 16 and 32 modes run fine.
Title: Re: Gold Beach Remake
Post by: Plattfuss on 22-08-2012, 23:08:22
OK, 16 and 32 are running!
Title: Re: Gold Beach Remake
Post by: gamerjer on 30-08-2012, 22:08:15
wow nicley done with the gold beach map the 32 and 64 are really improved with bots,
but just in curiosity, wouldn't it be nice to add an aircraft on the carrier, and spawn in landing crafts instead of swimming? =-p
anyway nicley done bringing this map back for v2,45 to keep up the good work  ;D

here are some of my ideas/suggestions  for the map =-p

landing crafts
(http://img33.imageshack.us/img33/4701/forgottenhope12.jpg)

easier way to get off the ships
(http://img11.imageshack.us/img11/6327/goldbeachhint2.jpg)

easy way to climb aboard
(http://img11.imageshack.us/img11/9236/hintpicture.jpg)
aircrafts
(http://img705.imageshack.us/img705/4946/forgottenhope2201208310.jpg)
and normandy soldiers
(http://img207.imageshack.us/img207/4946/forgottenhope2201208310.jpg)
just my idea/ suggestion that can improve the map :P




Title: Re: Gold Beach Remake
Post by: Darman on 31-08-2012, 19:08:26
I've repacked Gold Beach for 2.45:http://www.mediafire.com/?7peal9yu2dfwmsf

Here is torrent with maps, repacked for VBIOS #2 server:http://www.mediafire.com/?0yiahw0a5rmasw6

Could someone upload this non - torrent?

To all that are still checking this thread - Im not working on anything anymore. If someone is still working on this, keep it up. I can't. Military keeps me busy enough.
Title: Re: Gold Beach Remake
Post by: Turkish007 on 31-08-2012, 21:08:14
I think the landing craft should be near the ropes because it was like that and the troops can come down to the LCVP's.
Title: Re: Gold Beach Remake
Post by: gamerjer on 01-09-2012, 12:09:57
i wish i had the knowlage to know how to mod =-p
but it looks to hard and complicated to learn besides that i think u need years of learning
to actually know how to mod good things  ::)
Title: Re: Gold Beach Remake
Post by: Turkish007 on 01-09-2012, 13:09:11
me neither, as I say in my signature...
Title: Re: Gold Beach Remake
Post by: Rabbit032 on 14-11-2012, 22:11:16
Level is terrible, just a slaughter for the US.
Title: Re: Gold Beach Remake
Post by: xShadow on 05-01-2013, 16:01:54
I've repacked Gold Beach for 2.45:http://www.mediafire.com/?7peal9yu2dfwmsf

Here is torrent with maps, repacked for VBIOS #2 server:http://www.mediafire.com/?0yiahw0a5rmasw6
:'( None of these work, first Mediafire link says permission denied, but the second says that the file was blocked because of violating the Mediafire rules... I was so excited!
Title: Re: Gold Beach Remake
Post by: radiosmersh on 05-01-2013, 17:01:40
I've uploaded availible custom maps here (https://docs.google.com/folder/d/0By17mLYB7EvqTl84X0k5aDJwRkk/edit) not a long time ago:
Title: Re: Gold Beach Remake
Post by: Jimi Hendrix on 16-02-2013, 21:02:35
 Thanks RADIOSMERSH!

 ;)
Title: Re: Gold Beach Remake
Post by: Turkish007 on 16-02-2013, 21:02:08
I've uploaded availible custom maps here (https://docs.google.com/folder/d/0By17mLYB7EvqTl84X0k5aDJwRkk/edit) not a long time ago:

Hey RADIOSMERSH, thanks for uploading again. But can you reupload Bombing the Reich? when I download it, it downloads Operation Nordwind.  :-\
Title: Re: Gold Beach Remake
Post by: radiosmersh on 19-02-2013, 13:02:45
I've uploaded availible custom maps here (https://docs.google.com/folder/d/0By17mLYB7EvqTl84X0k5aDJwRkk/edit) not a long time ago:

Hey RADIOSMERSH, thanks for uploading again. But can you reupload Bombing the Reich? when I download it, it downloads Operation Nordwind.  :-\
Kamikaze added it to custom map list, not I, since it requires waw minimod to run and does'nt have sp support. Besides, here it is: http://bfewaw.com/mod/Muratti/bombing_the_reich.rar
Title: Re: Gold Beach Remake
Post by: Turkish007 on 19-02-2013, 14:02:37
I've uploaded availible custom maps here (https://docs.google.com/folder/d/0By17mLYB7EvqTl84X0k5aDJwRkk/edit) not a long time ago:

Hey RADIOSMERSH, thanks for uploading again. But can you reupload Bombing the Reich? when I download it, it downloads Operation Nordwind.  :-\
Kamikaze added it to custom map list, not I, since it requires waw minimod to run and does'nt have sp support. Besides, here it is: http://bfewaw.com/mod/Muratti/bombing_the_reich.rar

Oh okay. Thanks anyways!  :)