Author Topic: FH2.4 First Immpressions  (Read 24347 times)

Offline jan_kurator

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Re: FH2.4 First Immpressions
« Reply #270 on: 31-07-2011, 12:07:51 »
Havent seen germans lose meuse a single time (about 10 games or so played there).

Offline Butcher

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Re: FH2.4 First Immpressions
« Reply #271 on: 31-07-2011, 13:07:21 »
well maybe they win 1 out of 5 or so games, but i still havent seen it.
and 48:0 is rather close ... most german wins are like 120+ : 0
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Offline Oberst

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Re: FH2.4 First Immpressions
« Reply #272 on: 31-07-2011, 14:07:51 »
Dont we track stats now? I mean isnt it possible now to back everything up with datailed data. I did a quick search and found out that map stats arent tracked right now or atleast arent displayed, but isnt that possible?

Offline Thorondor123

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Re: FH2.4 First Immpressions
« Reply #273 on: 31-07-2011, 15:07:25 »
I tracked the map balance stats during beta testing. Meuse was the most balanced map.
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Offline Natty

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Re: FH2.4 First Immpressions
« Reply #274 on: 31-07-2011, 15:07:30 »
public play and internal testing are two different worlds  :)

Offline LuckyOne

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Re: FH2.4 First Immpressions
« Reply #275 on: 31-07-2011, 16:07:24 »
public play and internal testing are two different worlds  :)

Indeed, in public play you have a bunch of random dudes thrown into a completely new map for them while in internal testing almost everyone knows everyone and they sometimes do things pubbies could only dream of... Plus they know all the ins and outs of the maps after a while...
This sentence is intentionally left unfinished...

Offline Natty

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Re: FH2.4 First Immpressions
« Reply #276 on: 31-07-2011, 16:07:45 »
Not only that. We dont get 32 v 32 in our testings, and we also all know eachother and have been playing together for years. Public players play much much "harder" and nastier.
Well I could write an essay about the differences between public play and internal testing play... Luckily, we get nice feedback from you, so we can update maps and fix problems (and we thank you for that) :)

Offline DLFReporter

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Re: FH2.4 First Immpressions
« Reply #277 on: 31-07-2011, 20:07:17 »
The maps are being tracked, at least you can see the results on HSLAN for that map.
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Offline Kwiot

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Re: FH2.4 First Immpressions
« Reply #278 on: 01-08-2011, 08:08:16 »
Tank turret hints:

- Lower your mouse sensitivity to very, very low. Almost minimum. Makes the turret actually responsive.
- Add arrowkeys to your tank turrets controls.
- Use arrowkeys to turn turrets easier and use your mouse to fine adjust aim.

Remember:
- Using high mouse sensitivity in your tank control settings will make your turret go bat-shit insane and very, very difficult to control. This is to counter people who were laming with the sensitivity in the first place. They used to have high sensitivity to make the turrets spin very fast. This made it very lame and unfair towards those who didnt do this. Now they are leveled to more even grounds.

I came yesterday from holidays and now downloading the patch.... But I'm worrying about this turret steering - do I have to use WSAD (for moving), narrow keys (for speed turning turret) and mouse (for accurately aiming and shooting)? Or can I use only mouse and WSAD keys?  ??? I don't have 3 hands...

Offline :| Hi

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Re: FH2.4 First Immpressions
« Reply #279 on: 01-08-2011, 08:08:41 »
Mouse and WASD. Arrow keys are optional

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Offline Kwiot

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Re: FH2.4 First Immpressions
« Reply #280 on: 01-08-2011, 09:08:55 »
Ok, thx for the reply... Let's go on the battlefield!  ;D

Offline nebsif

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Re: FH2.4 First Immpressions
« Reply #281 on: 01-08-2011, 14:08:27 »
Can I haz post vids here? Includes winning Hurtgen forest, hyper jumping and ninjaing a KT.
http://www.youtube.com/watch?v=FHpRrzOFZIk