This message was very hard to read. But I managed to get through it:
i have had this in my mind for since... 2 days, its an idea on how to make the gameplay even more realistic.
Wilco
*to start i'd definitly like to see all first person view animations also in real-time, for example, the fixing of the rifle-grenadelauncher and munution is beautifully animated when you do it yourself, but if you see someone else doing it, its just the hand touching the barrel, and thats it.
That would be a nice touch, but I dont find this necessary. I personally dont watch others whatever they do, its a detail which can be looked through fingers imho. Would be nice to have, but nothing we would actually benefit greatly from.
*then there are the unusable vehicles, if you put an useable opel truck beside a non-usable one you see no diffrence, to see that diffrence you will have to throw a bomb/grenade/shoot a grenade/ and watch wich one will explode. the useable one does, i think its not very realistic when i can hide my panzer behind an opel truck just because i cant use it, i think all vehicles should be explosive!
You CAN see the difference between statics and vehicles. Statics got shadows and other light settings affecting on them.
*in the heat of battle it might be that you stand in front of your squad leader, who suddenly screams incoming, i would nearly believe that i would get a bomb on my head, if it wasnt the dry figure in front of me who doesnt do anything to simulate what he actually said, off course i know you cant have moving mouhs or something, but a sudden move of the head, look to the sky, and a pointing finger would be nice.
Sure, it would be cool to have the slight soldier model animations, it would increase a lot of immersion. But again, how many actually ever really paid that much attenttion to the hand signals what the soldiers had in BF42?
* this is one i came up with for no reason, i think it would be great if there was a short "greet" animation when you pass an officer/ someone higher in rank. for the germans it could be the "greet", but just a smal one, and not correctly performed since its a battle. and for the allies, you know the regular hand-beside the head greeting.
It is supposed to be heat of the battle, you dont usually greet any officers during battles because it might give out high ranking officers to enemy snipers and such. Besides, in the heat of battle, I really doubt it really mattered if you greeted someone with the nazi salute or not because there was so much hot lead coming at you, trying to murder you. I personally see no real point in this, except for Machinima purposes.
* and last but not least, a point about the iron cross. its not historically correct saying the germans used the iron cross in their flag, it can even occur people may start thinking the german military used the iron cross as their sign! and you can say what you want,if you claim to be historically accurate, and make a game thats set in world war 2, and you can fight on the german side, its not facist anymore to wonder why there aren't any hakenkreuzes in the game, since you actually can play the germans, who HAD hakenkreuzes. and about offending, well, i understand that, even though i wouldnt play this game if i had a hakenkreuz/swastika trauma, but i repect people who do so. so instead of removing it completely, there could be an option to switch between historically correct, and user friendly.
thanks for your time.
Swastikas arent used in FH2, for whatever fucked up reason (You read me right...). Yet they will surely use the Scythe and Hammer of Soviet Union, even thought in some countries it is still as touchy subject as the Nazi Swastika is for Germany. I personally think its alright theres just the Iron Cross replacing the Swastika, but while FH2 is very historically accurate, it is a shame there wont be SS nor Swastika symbols in their correct places.
oh, and im NOT nazi, for the ones who are making conclusions so fast.
Nah. We would all be nazis then. Dont worry!