Author Topic: Supremacy 1914  (Read 42787 times)

Offline Fuchs

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Re: Supremacy 1914
« Reply #405 on: 24-05-2010, 21:05:33 »
How big are the odds. I'm Italy again.
"Force answers force, war breeds war, and death only brings death.
To break this vicious circle one must do more than act without thought or doubt."

Offline siben

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Re: Supremacy 1914
« Reply #406 on: 24-05-2010, 22:05:23 »
yes they can, its just randomized.

Offline Captain Pyjama Shark

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Re: Supremacy 1914
« Reply #407 on: 24-05-2010, 22:05:28 »
Aww fuck I'm Austria-Hungary.  Lame.

Offline Desertfox

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Re: Supremacy 1914
« Reply #408 on: 24-05-2010, 22:05:32 »
About Goldmarks and Spies, can´t you intercept messages, destroy ressources etc. only by using Goldmarks? So if we say, no GM allowed, Spies are rather useless, right, because they can´t sabotage and intercept messages?
Spies can intercept messages/sabotage without goldmarks ;) And Once someone types all the rules they want, I will post them.

Offline Ionizer

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Re: Supremacy 1914
« Reply #409 on: 24-05-2010, 22:05:59 »
About Goldmarks and Spies, can´t you intercept messages, destroy ressources etc. only by using Goldmarks? So if we say, no GM allowed, Spies are rather useless, right, because they can´t sabotage and intercept messages?

You can use gold marks (well, not in this game, if we agree not to) to get special spies.  They take effect immediately (instead of every day at the day change), only work once, and you can choose exactly which job you want them to perform (instead of it being semi-random based on the type of spy you got).

Normal spies work once per day per spy, take effect at the day change, cost normal, in-game money (£ = pounds), and their effect is random based on which type of spy they are (intelligence, economical sabotage or military sabotage).  Spies cost £20,000 to recruit and cost different amounts of money per day, depending on their mission: £500 per day if they have no mission, £1,000 per day if they are on counter-spy duty in your territory, £2,000 per day if they are on an intelligence mission and £4,000 per day if they are on an economical or military sabotage mission.
 

Offline Desertfox

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Re: Supremacy 1914
« Reply #410 on: 24-05-2010, 22:05:13 »
So final rules are:
~No Goldmarks procured in any way
~You must report out of game chats
~Do not discuss private, secret, or sensitive topics on the forum

Offline hOMEr_jAy

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Re: Supremacy 1914
« Reply #411 on: 24-05-2010, 22:05:31 »
Aah, ok, thanks for the explanation!
I´m all for the no-GM rule, it avoids cases like ajappats early battleship :D
Desertfoxs rules sounds reasonable, I support them.
And so he spoke, and so he spoke, that lord of Castamere,
But now the rains weep o'er his hall, with no one there to hear.
Yes now the rains weep o'er his hall,
and not a soul to hear.

Offline ajappat

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Re: Supremacy 1914
« Reply #412 on: 24-05-2010, 22:05:17 »
I think I can agree on that. It just menas I have to post every day that I have talked with someone :/

Offline Desertfox

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Re: Supremacy 1914
« Reply #413 on: 24-05-2010, 22:05:46 »
Ok, I will post them

Offline Cory the Otter

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Re: Supremacy 1914
« Reply #414 on: 24-05-2010, 22:05:20 »
I am Rumania! Nice!

Offline Tolga<3

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Re: Supremacy 1914
« Reply #415 on: 24-05-2010, 22:05:28 »
Someone in heaven must be laughing pretty hard at me right now, cause im West Libya.
Epilepsy is bad.

Offline sn00x

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Re: Supremacy 1914
« Reply #416 on: 24-05-2010, 23:05:08 »
what server? :O

Offline Cory the Otter

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Re: Supremacy 1914
« Reply #417 on: 24-05-2010, 23:05:24 »
Game 68206
FH2 Forums+Friends Game

Offline sn00x

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Re: Supremacy 1914
« Reply #418 on: 24-05-2010, 23:05:10 »
Hurray.... finland i am!

Offline Thorondor123

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Re: Supremacy 1914
« Reply #419 on: 24-05-2010, 23:05:41 »
Fight like men with huge cojones! I'm Spain.
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