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Messages - chad509

Pages: [1] 2 3 ... 7
1
Modding / Re: Thompson m1a1 reload animation
« on: 01-09-2019, 05:09:33 »
Sure, i will check it out.  8)

2
Modding / Re: Thompson m1a1 reload animation
« on: 31-08-2019, 02:08:21 »
All animations and sound finished and in game. :)

https://www.youtube.com/watch?v=94oVZ2KNKV4

3
Modding / Re: Thompson m1a1 reload animation
« on: 30-08-2019, 22:08:50 »
Thank you, im not sure if it really fits the fh2 style exactly. But its not up to me to commit these changes.

4
Modding / Thompson m1a1 reload animation
« on: 30-08-2019, 10:08:12 »
I made some new animation for fun, this is nothing official. Had a blast doing it and live streamed the whole thing.

https://www.youtube.com/watch?v=JE1rab8h01w

5
This was going to be a thing at one point.

https://www.youtube.com/watch?v=0ljgolOzdjY

6
Holy crap! I can't believe i have not found this until now. Pretty sure i was the only fh2 dev that loved singleplayer more than online! Nice work, sir. :D

7
Gaming / Re: Traction Wars
« on: 16-07-2013, 00:07:24 »
Hey guys, yep I'm still around too. :D

8
Gaming / Re: Traction Wars
« on: 08-06-2013, 00:06:47 »
Great glad to see this forum is still getting views. Go check out the site we have a fresh new June 6th update with plenty of eye candy!

9
Modding / Re: Over The Top: No Mans Land Refurbishment
« on: 25-01-2013, 08:01:59 »
Yea volcol is a great artist, currently working with him on the the indie CE3 game "Traction Wars". :)

10
Gaming / Re: Traction Wars
« on: 21-12-2012, 19:12:27 »
Well i can guarantee 1p will be great. And from what I've heard about 3p animation development. It will also be top notch!  ;D

11
Gaming / Re: BattleGroup: Frontlines
« on: 13-12-2012, 20:12:34 »
yea we had a good idea with xww2 but we had a small team with poorly produced work. Give it a shot, take a look at all my old crappy animations :P The main reason why i applied to xww2 over fh2 was well number 1 fh2 already had killi and to be honest, i did play FH for bf42 but i played more xww2 due to before fh 0.7 there was no coop and i only play coop.  ;)

12
Gaming / Re: BattleGroup: Frontlines
« on: 12-12-2012, 22:12:10 »
I remember back in 08-09 takiwa approached me and asked if i would like to do some animation work for the mod. Sadly i was wrapped up in development with Xww2 that lacked overall quality and went nowhere.

13
Gaming / Re: Far Cry 3
« on: 12-12-2012, 22:12:28 »
I've been playing FC series since the first one on PC, they all brought a little something new to the table but FC3 has a tight hold on me. I haven't been this addicted to a game in a loooong time. Loving it so far.  ;D

14
Gaming / Re: Traction Wars
« on: 12-12-2012, 21:12:29 »
Chad is brilliant, so it's good to hear you guys will be using his animations :)

brilliant? I've been called many things but that.  ;D Thanks Joe. And its not soo much a matter of dipping my hands into anything i can. I came across TW on the front page of moddb and loved the idea of a WWII game in the beautiful Cry Engine 3. So me being the WWII game fan i am, i applied and i luckily got a trail.  ;D and learning the ins and out of CE3 animation system was not as hard as i thought. 

15
Gaming / Re: Traction Wars
« on: 08-12-2012, 21:12:10 »
I already signed my NDA and am currently working on the M1 Thompson animations for Traction Wars as my trial task to be a full time developer. Working with CE3 technology is quite complex but very rewarding to see your work in the engine.  ;D

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