Dear LuckyOne, Ts4EVER, NTH, and TASSER
Awake soldiers, thanks for your responsive enlightment. Your knowledge and experience is priceless.
I have been reflecting on your input and some might say it has led me to questionable assumptions..
- No one really owns the ”Forgotten Hope brand” and the creative work that already exits?
Map-layouts, game-play, storytelling etc.
- Forgotten Hope can be ported to a new engine by anyone?
Like a ”future branch” of this series because the mod is already opensource?
Lets not hope someone have already patented history so we still can remake ww2 battles and put them into a historical actions games..
The real value of FH2 besides the current creators, admins and players...
Is the cleverly designed and thoroughly tested maps, weapons, vehicles, gameplay and ww2 knowledge.
Yes FH2 is also the good old guys who are the ones who started this and now have wife and kids...
But do we want our kids to grow up in a world were kids only can play bloated computer games controlled by greedy shareholders?
Are we silently submitting into a reality where only big game corporations rule and dominate our world, and all they focus on is selling continuous content updates bundled with in-game purchasing, commercial product placement and maybe even designed to bring you in a state of mind that makes you consider neurotic medication?THE BATTLEGROUND PERSPECTIVE, FACTS & ANALYSYSThe Battlefield series is an award-winning series that began with Battlefield 1942. Bf1942 sold 2.4 million copies from 2002 until 2006.
http://en.wikipedia.org/wiki/List_of_best-selling_PC_gamesMost of these players are presumably still alive today.
Here is an interesting thread on the 2012 free release:
http://team-simple.org/forum/viewtopic.php?id=695&p=1I'm quite a geek, a busy gamer, and a curious googler.. but nonetheless it was almost by coincidence I discovered fh2 in late 2013 and became aware of ”mod communities” all in relation to the free release of bf1942. I'm just saying that over the years since about 2004 I have from time to time been looking online for a new ww2 game based on team-based infantry and vehicle warfare ... fh2 is like finding a needle in a haystack.. I'm still shocked that I overlooked fh1 and fh2 for so many years while playing 1942.
The Battlefield series has sold over 17 million copies as of 2008 and has served more than 50 million players worldwide as of 2012.http://battlefield.wikia.com/wiki/Battlefield_seriesThe potential crowd base is bigger than we can imagine.
In a well planned crowd-funding campaign an essential strategy is to spread the word through external channels such as game magazines, game blogs, relevant forums, social media and so on.
There is alot of natural interest in new projects, especially if it is groundbreaking and even provoking.
An important key for being successful in crowd-funding is being loud and clear about who we are, our core values and defining a realistic stretched goal strategy.
The Forgotten Hope label.The basics of the game is large ww2 online multiplayer battles, with focus on vehicle warfare, teamwork and team-based infantry combat.
Currently Forgotten Hope 2 is the only ”realistic” ww2 multiplayer game today where one hundred mad maniacs is stuffed with gear and can battle, command, bike, drive, fly, tank, talk, chat, sail.. run, jump and die, right?
Core values- We don't operate like a corporation but like a foundation.
- We don't want to profit from anyone but..
we need descent money to pay for skilled and passionate workers to make and maintain a quality game.
- We are fully transparent about our economy.
- If donations are enough then it is free.
If donations are not enough to maintain a proper level of quality then:
You can play for free up to 10 hours per month.
A one year subscription can never be more than 5-20 dollars per year.
(Whatever is minimum to maintain a top quality game where tuning and fixing happens fast).
The Stretched goal strategyEstimates are approximately to clarify the examples.
Examples are also just examples and would most likely need to adjusted as more knowledge is brought to the table.
$10.000Forgotten Hope 2 -all theaters.
Finishing Pacific and Russian maps for FH2.
Making all maps work 16, 32 and +64 versions.
$20.000Forgotten Hope 2 -all theaters. + new server pack for better perfomance.
Finishing Pacific and Russian maps for FH2.
Making all maps work 16, 32 and +64 versions.
$2.000.000Forgotten Hope 3 for PC.
Forgotten Hope 2 ported into a new engine with better and destructable graphics.
New speak and sounds system for teamwork based play.
Cry engine, unreal... alternatives?
$4.000.000Forgotten Hope 3 cross platform for ps4 and xbox.
$8.000.000The forgotten hope engine?
THE NEXT STEPWho can we hire to port fh2 into a new engine?
We need to hire a team of skilled devs that also are passionate about ww2.
We need to find these people before we can launch a crowd-funding campaign.
I would like us to begin scouting for these people.
But the question is... do this idea have backup from our community?
Do you see the possibilities of taking the work already done and taking it to another level?"Before Alamein, we had no victories. After Alamein, we had no defeats."