Author Topic: Mobile Anti-tank guns  (Read 7591 times)

Offline Kev4000

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Mobile Anti-tank guns
« on: 05-03-2012, 22:03:18 »
The effectiveness of mobile anti-tank guns ingame has been limited by issues of stability or sliding, maximum traverse and elevation limits, and general mobility.

For our next public release, these will receive a major overhaul!
Changes include:
- Separation of gunner and pusher. Including a walking animation for the pusher.
- Stability. When gunning, the guns will not slide around.
- Most gunners are positioned better behind the shields.
- Faster pushing, especially on the smaller ones.

Find your AT gun, push it into position, and await enemies!

Offline THeTA0123

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Re: Mobile Anti-tank guns
« Reply #1 on: 05-03-2012, 22:03:42 »



Excellent work Devs!


Now i can finnaly say in pride when pushing AT gun=WE MUST PUSH LITTLE CART!
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Harmonikater

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Re: Mobile Anti-tank guns
« Reply #2 on: 05-03-2012, 22:03:27 »
 :o no more floating magic selfpropelled at 6 pounders

hehe now we just need mobile arty with about 5 pushers  ;D
I do bad things to the BF2 engine.

Offline ajappat

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Re: Mobile Anti-tank guns
« Reply #3 on: 05-03-2012, 23:03:07 »
This is just insanely awesome.  8) :o

Tutorial video?
« Last Edit: 05-03-2012, 23:03:07 by ajappat »

Offline Kelmola

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Re: Mobile Anti-tank guns
« Reply #4 on: 05-03-2012, 23:03:53 »
*checks calendar*

Nope, it's not the first of April...

:o

Coming up next: Lafette gunner no longer looks at straight up with his head bent back 90 degrees?

Offline RAnDOOm

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Re: Mobile Anti-tank guns
« Reply #5 on: 05-03-2012, 23:03:50 »
Very cool indeed.

Awesome work Kev4000 .

Offline LuckyOne

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Re: Mobile Anti-tank guns
« Reply #6 on: 05-03-2012, 23:03:04 »
Great!
This sentence is intentionally left unfinished...

Offline evhgear

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Re: Mobile Anti-tank guns
« Reply #7 on: 06-03-2012, 03:03:43 »
finally !!! thats a great news, thanks devs !!

Offline Tuco

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Re: Mobile Anti-tank guns
« Reply #8 on: 06-03-2012, 03:03:30 »
Awesome work :D
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Offline AdamPA1006

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Re: Mobile Anti-tank guns
« Reply #9 on: 06-03-2012, 04:03:14 »
Like everyone else said, a much needed an awesome change. Great work!

Offline Tankbuster

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Re: Mobile Anti-tank guns
« Reply #10 on: 06-03-2012, 07:03:41 »

Offline Raziel

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Re: Mobile Anti-tank guns
« Reply #11 on: 06-03-2012, 09:03:17 »
Great!!! :)
One question Kev seeing that the each AT gun will now have 2 positions can a team mate push the gun into position while I keep manning the gunner position like mobile arty?

Offline Paythoss

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Re: Mobile Anti-tank guns
« Reply #12 on: 06-03-2012, 09:03:21 »
At last ... no more jedi force pushing with 76 AT gun ... great news devs  ;D

Offline RAnDOOm

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Re: Mobile Anti-tank guns
« Reply #13 on: 06-03-2012, 13:03:57 »
At last ... no more jedi force pushing with 76 AT gun ... great news devs  ;D

Ahahaha.   ;D

Offline Leibermuster

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Re: Mobile Anti-tank guns
« Reply #14 on: 06-03-2012, 13:03:36 »
A great addition to the mod, MUCH appreciated :D