Forgotten Hope Public Forum
Off-Topic => Gaming => Topic started by: FatJoe on 11-10-2011, 12:10:59
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I just ran across this game on ModDB. Called Heroes and Generals, has a similar idea as WWIIOL and is being developed by Reto-Moto / IO Interactive.
It has some interesting ideas for gameplay (http://www.heroesandgenerals.com/community/game/game-overview) and looks alright enough.
(http://www.heroesandgenerals.com/community/wp-content/gallery/action/thumbs/thumbs_handg_screenshot_action_german_wip_001.jpg) (http://www.heroesandgenerals.com/community/wp-content/gallery/action/handg_screenshot_action_german_wip_001.jpg) (http://www.heroesandgenerals.com/community/wp-content/gallery/action/thumbs/thumbs_handg_screenshot_action_german_wip_004.jpg) (http://www.heroesandgenerals.com/community/wp-content/gallery/action/handg_screenshot_action_german_wip_004.jpg) (http://www.heroesandgenerals.com/community/wp-content/gallery/campaign/thumbs/thumbs_handg_screenshot_campaign_us_wip_001.jpg) (http://www.heroesandgenerals.com/community/wp-content/gallery/campaign/handg_screenshot_campaign_us_wip_001.jpg)
Their development model is user driven (http://www.heroesandgenerals.com/community/development) which seems kinda cool (http://www.heroesandgenerals.com/community/media/videos) and that they're currently accepting alpha registration...
I at least registered for it and am going to test it out, anyone with me? :)
check out their alpha registration thing here: http://www.heroesandgenerals.com/2/index.html
and discuss!
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Looks good, i would like to know which engine they use?
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Is that an M2 .50 mounted on the Stug?!
Anyway, signed up for Alpha for the lulz. Could be good. Will wait and see how it develops. :)
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The simple fact that this is being made by the veterans from the Hitman series is delightful.
Also, to answer above, the engine is called "Retox" and its being made by them.
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Kinda makes you proud being Danish :)
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signed up! :D
kinda makes me proud to be your neighboors!
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Signed up, too. The concept sounds interesting and I liked WW2OL so I´m looking forward to find out how this one will play.
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Oh, look. Late war German vehicles in way-too-pale panzergrau.
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I smell F2P with MTX, hope it works out for them. Cool idea, and should be able to learn from the mistakes that WWIIOL did.
I couldnt see though, how many players per server are they planning to have?
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I smell F2P with MTX, hope it works out for them.
Well it worked out for BFH, right? ::)
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Well there was an interesting presentation on BFH at GDC earlier this year, 'Paying to Win?' with Ben Cousins..
Recommend to check it out if you're interested in it :)
http://www.slideshare.net/bcousins/paying-to-win
As far as I've learned, their payment model for the game is "not yet finalized, so I cannot give you a precise answer just yet."
In regards of their engine, more info here: http://www.moddb.com/engines/retox
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When I try to sign up for alpha key, its - The requested URL /community/register/ was not found on this server.
:(
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Well there was an interesting presentation on BFH at GDC earlier this year, 'Paying to Win?' with Ben Cousins..
Recommend to check it out if you're interested in it :)
http://www.slideshare.net/bcousins/paying-to-win
Ofcourse I've seen/listened to it (although nothing in it was news to me), What did you think was so interesting about it?
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Natty
I was more directing that at LuckyOne. I assumed you'd already know the presentation.
I found it interesting in relations to the business model used at the company I'm working for. But nothing I care to go into details in an unrelated thread.
Apple ( heeeeeeyyyy :) )
Yeah, according to their facebook, posted 40 minutes ago: "We currently have some problems with registration due to heavy traffic to our website. We're working hard to fix it."
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Apple ( heeeeeeyyyy :) )
Yeah, according to their facebook, posted 40 minutes ago: "We currently have some problems with registration due to heavy traffic to our website. We're working hard to fix it."
Hey man :)
Yeah, thought as much. Well, I did manage to register. I have no clue how one gets to play the game, but I read they PM people keys or something, I don't know, I requested one though 8)
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I didn´t get a confirmation email for my registration, yet, even though I´ve signed up some hours ago. I assume they have lots of new registrations, so it seems like it´s once more time to play the "waiting game".
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Wow, the game looks really nice, i'll be sure to keep track on its progress. Registered for alpha, hoping to get the code.
View distance when flying the plane is really nice. Maybe juuuust maaaybe its a game that will have a chance to be on the level of FH2 when it comes to WW2 shooters.
I didn´t get a confirmation email for my registration, yet, even though I´ve signed up some hours ago. I assume they have lots of new registrations, so it seems like it´s once more time to play the "waiting game".
It can be fault of "nationality" of your e mail.I had to register another email account on yahoo.com to get into the WOT beta. because apparently it had problems with Polish e mail address.
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I registered yesterday and got an alpha account today. Maybe you all should try registering again.
Gameplay seems pretty much like what battlefield delivers, as in different vehicle categories (jeep, apc, tanks, planes) and weapons. Only one plane and two tanks to choose from currently, but hand weapons already include things like hafthohlladung and s-mines.
When you are dead, you choose a spawnpoint and with what kit/vehicle to spawn. Spawning with vehicle and the steering felt too arcade for my taste.
Right now it´s in alpha state, meaning it just reached a barely playable stage. You get things like controls freak out, so you suddenly move around uncontrollable, weapons/shells seem not to work sometimes and also some horrible graphics and sounds. Anyhow, I can see this becoming a really interesting game if they put in a few more months of development.
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I didn´t get a confirmation email for my registration, yet, even though I´ve signed up some hours ago. I assume they have lots of new registrations, so it seems like it´s once more time to play the "waiting game".
http://tournaments.myinternetservices.com/showthread.php?t=287858
Soon now....
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Got the key yesterday, but since I wasn't at home, I couldn't take part
in yesterdays playtest...maybe next time.
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Big thx for sharing the link!
Seems really interesting (contains many ideas of my dream video game^^).
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Anyone else get their key today? Just got mine, so excite.
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Yup, me too.
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ZOMG I got it... Cya all tomorrow on the playsession...!
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Don´t get too excited about the playtests. The last one I took part in was a laggy mess with people constantly dropping, extreme lags etc and in the end the servers crashed completely.
I couldn´t experience much of the gameplay (of course, it´s an alpha) and since the devs want to test server stability atm, don´t have too high hopes.
The game has lots of potential and I´m quite interested to see what way it´ll go, especially regarding the planned payment system. Some sort of "play for free, pay to win"-concept which we see quite often nowadays would be a real downer.
Now, if they´d do something similiar as WW2OL, that´d be interesting.
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Playing it currently, rough but it has potential. Just had a crete moment btw killing spree with mah bicycle lol. ;D
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Played for 5 minutes in total (of the 2 hours). Apparently I'm a victim of one unfortunate error that is bugging a lot of people... But the things I have seen look quite good! They got several interesting features, I just hope they don't go too "arcade" as that niche is pretty much filled today...
EDIT: managed to play some more and I've got to say, if this game one day decides to support modding community the devs should definitely look into it... An epic FH 3 with a lot of interesting features could be made... Of course it's still to early to say what path this game will take...
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[...]
They got several interesting features, I just hope they don't go too "arcade" as that niche is pretty much filled today...
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I hope that they don't make it too realistic either, FH2 is about max what I would play. There are a lot of RO and WWII Online players in the offical H&G forum, who try to make a semi milsim (no on-map arti, only IL2-vets should be able to fly etc.) out of it. I hope that they don't take over the developement. :'(
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I hope they do, flying mechanics in FH2 are way to oversinplified and gameplay is too spamy , lets hope hand weapons in H&G dont handle like rail guns with instant accuaracy
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[...]
They got several interesting features, I just hope they don't go too "arcade" as that niche is pretty much filled today...
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I hope that they don't make it too realistic either, FH2 is about max what I would play. There are a lot of RO and WWII Online players in the offical H&G forum, who try to make a semi milsim (no on-map arti, only IL2-vets should be able to fly etc.) out of it. I hope that they don't take over the developement. :'(
Though I am not interested in this game, your perception that it is hard to fly in iL2 is rather ... wrong.
You need to spend at least half an hour or more just to fly your aircraft around to get familiar with it, like how tight it could turn, what is its performance at different speeds etc. There are some planes easier to fly than the others, for example, the bf109 series (except the k, I just can't bear it). Take off is not hard, and landing just require a bit more practice and patience.
I think spending some time learning to fly your aircraft is fair and is certainly not out of reach for even a casual gamer - think of the destruction a plane could do when you mastered it. It makes the battlefield much more realistic: rookie pilots are rookies, and pro pilots are pro - there are supposed to be some people harder to shoot down right? Rookies either improve their skills or get massacred, sometimes it is just sick to see rookies wasting your team's assets in FH2... really.
Personally, if there is an semi-realistic WWII game that you fly like iL2, that is, you might only do one or two bombing run an hour, I might consider flying in that game, as it gives me the immersion of being a WWII pilot. It is not rewarding to fly those planes in FH2 at all. Somehow I find FH2 air combat too fast paced for my like: I like to be more casual and not have my nerves tense all the moment. In iL2 at least you have wingman so you don't feel that "zomg I am alone".
A good game should be rewarding to your inner mind (that is what getting people hooked FOR THE LONG RUN), not just stimulating your nerves and let you feel fun.
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Il 2 is hard to fly... Without a decent joystick (and especially after flying in FH2 cause the constant stalls WILL get on your nerves).
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Il 2 is hard to fly... Without a decent joystick (and especially after flying in FH2 cause the constant stalls WILL get on your nerves).
my joystick is like $50 but I rarely stall an aircraft as I know the limits, I usually just stick to a few aircrafts that I know better. Like the P51s and 109s. 109 is easy to fly, I somehow love my 109G6... 30mm one-shot cannon ftw, and P51s are simply joy as they are fast, stable. I am no good pilot online but in SP my P51 shoot down Me262s (do not even try to go head-on it is suicide). I did not practice bombings so I sucked at it. I wish I still had my joystick around...
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I played a few rounds yesterday and have to say that the concept is quiet promissing. Feels very familiar, if you are a FH2 player. But the thing that made me rage quitting was the f*cked up balance so far. I know it is just an alpha. But the Tiger I is just OP atm and the Hellcat needs like three shots from the side to destroy the little cat and the Tiger blows up everything with one shot. Axis bias FTW ;D
For the next test I wish some more balanced vehicles, so that you can atleast test the basic mechanics of the game. Performance was quiet laggy for me due to my bad rig. But for tanking it was ok. Tank balistics also have to be reworked and the weapons are also a bit bugged. The only hand gun that made kills on my server, was the MP40 so far. Tanks also need HE shells. What I especialy love atm is the sound of the ariplanes and to ride the bycicles. I know where they got the idea from :D
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Tanks are equipped with HE shells. ;)
Explosions and gun damage seems to be pretty low, though, especially handgrenades, plane bombs, HE shells and pistols.
I also hope they´ll give balistics and weapon/vehicle handling a work-over as it doesn´t feel right, yet. I also feel that the ME-109 is quite tough to kill, whereas the P-38 is easily being shredded by both enemy planes and enemy Flak.
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How can I switch the sorts of ammunition? I was quiet bussy to lurk through the controll settings. What I especialy like are the different positions in the tanks as in RO for example. Forces some teamwork in such a machine. I didn't try to fly though.
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Got my key too :D
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Yes, got mine too now.
Am I right, that I have to wait for the next test to start, before I can install the game?
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Yes, got mine too now.
Am I right, that I have to wait for the next test to start, before I can install the game?
Yeah, you can´t play the game untill the next playsession. I guess they want to concentrate mainly on having as many people online to test the servers stability and forcing people to play at a certain time only seems like a good way to do that.
You only download the map files, btw, the game starts from your browser.
How can I switch the sorts of ammunition?
Press "2" for HE and "1" for AP. "Q" seems to be for the co-ax machine gun.
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Play session today at 2PM EST
In 54 mins :D
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The game currently does not supprort high graphics for Windows XP, so I was stuck using low (like 1998 graphics) so I won't play untill I get Windows 7 or untill they support XP. The game is fun though, reminds me ALOT of WWII online.
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Damnit, I was all ready and whatnot and then after I managed to log in nothing happened.
It seemed to download something but even after an hour nothing had changed and all I could hear was a loop of that orchestral music...
damnit
Anyone got a tip for me? It wouldn't load with FF nor with IE.
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Damnit, I was all ready and whatnot and then after I managed to log in nothing happened.
It seemed to download something but even after an hour nothing had changed and all I could hear was a loop of that orchestral music...
damnit
Anyone got a tip for me? It wouldn't load with FF nor with IE.
Delete whatever it downloaded and try again? Try Chrome? I don't have a clue but I vaguely remember a few people had the same problem last weekend...
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If I'd know where it installed it's files to... having browser based games is really a pain in that respect.
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Are you using any plug-ins that might block Javascript? Add-Block or NoScript perhaps?
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Are you using any plug-ins that might block Javascript? Add-Block or NoScript perhaps?
I deactivated everything, and it did let me log in, but the bar in the background would just run through and through.
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looks like H&G is going free2play:
http://www.heroesandgenerals.com/community/6795/heroes-generals-will-be-free2play
and there´s a new preview video:
http://youtu.be/LIGPAWBKP0c
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Just tried it for the first time today... hmmm not quite sure what to think, I think FH2 has spoiled me graphic and gameplay wise. GnH still needs a lot of polish, but could shine one day.
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Oh, look. Late war German vehicles in way-too-pale panzergrau.
Has anyone EVER gotten that color right beside FH2/1?!?!?
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Did anyone get a beta key? I registered now :)
Free2Play FTW!
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Got into the beta waaaay in the beginning, but started to drop the game. It went into a direction I didn´t like. But since it´s been a longer time since I´ve played it, I might give it another try if I have enough time at hand and see how they progressed.
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Free2Play FTW!
I'd rather pay 50€ and be done with it. free2play tend to suck a lot more in the end.
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depends, Tf2 is still my favorite fps and since it went f2p is even more enjoyable. altroug is made by valve, and everything they touch becomes gold
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TF2 is very much different case imo. It still is basically the old TF2 that cost money, it just became f2p.
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Free2Play games caught up with retail games already, there is no difference in quality or game fun anymore, games like BF Heroes and BF Play4Free made sure of that, and now all companies copy their model, Valve among them, Ubisoft as well, Crytek as well 8)
2 years from now you'll realise that the market shifted, people pay differently. What used to be a physical product you buy and "own" (which you don't btw, you don't own your retail game) is now more split up, allowing customers to pay for what they want. Kind of like customize your experience which is a better describing words than F2P. World of Tanks is a very good example.
1-2 years from now, everyone will long gone have stopped looking at what business model a game has, and only care about what matters: if it's fun or not. Washing off the old bad-quality taste of "free" is hard, but we're getting there 8)
I would never buy such a game like Heroes & Generals, but I can sure try it for free, and if they manage to catch me, I dont mind paying for guns or equipment or whatever they designed it to be.
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Topic is: Heroes and Generals. (http://www.heroesandgenerals.com/2/index.html)
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Which is a very clever move to release with as a F2P title
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Free2Play games caught up with retail games already, there is no difference in quality or game fun anymore, games like BF Heroes and BF Play4Free made sure of that, and now all companies copy their model, Valve among them, Ubisoft as well, Crytek as well 8)
2 years from now you'll realise that the market shifted, people pay differently. What used to be a physical product you buy and "own" (which you don't btw, you don't own your retail game) is now more split up, allowing customers to pay for what they want. Kind of like customize your experience which is a better describing words than F2P. World of Tanks is a very good example.
1-2 years from now, everyone will long gone have stopped looking at what business model a game has, and only care about what matters: if it's fun or not. Washing off the old bad-quality taste of "free" is hard, but we're getting there 8)
I would never buy such a game like Heroes & Generals, but I can sure try it for free, and if they manage to catch me, I dont mind paying for guns or equipment or whatever they designed it to be.
I fully understand this, but no matter what happens, if I end up hooked with some f2p game, like WoT for example, I will be paying more than I would for traditional game. It's not about them being worse than other games, but they are handicapping free players somehow, always. Otherwise they won't sell and while I'm ready to pay for it, playing for longer perioid of time becomes really really expensive.
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WoT is a good example of an absolutely horrible free to play model, though.
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not really, it just bad implemented. Skills dont matter because all the random (out of your control)things that happen in the game and in matchmaking. its not a game to dedicate time, it is to sink it. Gold ammo, for instance, causes less damage, so you are not "selling power".
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WoT is a good example of an absolutely horrible free to play model, though.
You might wanna check the facts before saying stuff like that ;) it's a slam-dunk success and they basically re-wrote the book on F2P games business model.
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Pretty awesome, but the guns are weak. Need a headshot with the M1 Garand to do any damage. If you stand next to an enemy and fire a bazooka at your feet, it only kills you, not him.
I had some funny knife fights though, and the mechanics are pretty cool. Takes forever to get anything more than your first rifleman though.
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Pretty awesome, but the guns are weak. Need a headshot with the M1 Garand to do any damage. If you stand next to an enemy and fire a bazooka at your feet, it only kills you, not him.
Upgraded you can make it one hit kill (or at least you could with K98, but then you needed 5$ per round to use it + 10 $ for the upgrade itself :o). The guns aren't that weak, but you have health regen and their accuracy is horrible (expect to miss anything past 150 m with the Garand).
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Just stumbled upon this game, looks interesting. Hoping they tone down on the 'arcadeness' though
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Still waiting for them to up the player count before I get to excited.
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Year later....
Has anyone tried this game out recently? It's in open beta and I've been playing it for couple days now and gameplay actually is quite fun. Yet to try "generals" part of game, because to earn some warfunds, one has to play quite a lot of "heroes". Action part feels pretty solid though. It lacks some diversity in weaponry though, you start with semi automatic rifle, get bolt action unlocked rather soon and then you can play till next christmass to get submachine gun.
Everything can be bought with gold, after unlocking it. Prices seem bit high, so I'm not going to pay single euro for now.
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So it turned out as another "pay to win" game? So, no thanks...
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Played a bit a while ago ; following the updates through mail.
Just downloaded it again to see what happenned.
I have to say - at first on the start of beta it looked nice and played nice, but rather sluggish. Maybe coming from FH "arcady-ness".
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does the ww2 community moved there ?
I wonder where it went...
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If anybody DOES play it, you can find me - Mr.Viking
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Looking for buddies on the Allied side!
And look, you can now become Airborne/Fallschirmjaeger!
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Now that Soviets are added, it's solidly in the realm of an alternate history game. Soviets are a 3rd faction that can fight against both Germany and USA.
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A long time ago, I thought this was going to be the shit. Now it's just shit. So much potential for a good, historically accurate, graphically pleasing WW2 game wasted. F that game.