Boring day at work, so I hereby represent the
Battle for Velikiye Luki for FH2. Bastardized map provided by Wikipedia:
The scenario would represent
Operation Totila, the final relief attempt, fought from 4.1.1943 until 16.1.1943.
In the beginning, the Germans hold the two cappable city flags (infantry spawn only) and the uncappable main base (tank and motorized infantry). The two "relief corridor" flags are set to neutral, and are recappable. The Soviets have four uncappable mixed-arms bases around the edges of the map. The Germans have the bleed as long until they cap the corridor flags, while simultaneously holding the corridor flags, at which point the Soviets will start to bleed. If the Soviets cap at least one of the city flags or recap one of the corridor flags, the bleed returns on the German side.
The river running through the city can only be crossed at bridges (set to OOB for infantry and too deep for tanks). No air support for either side, assume bad weather and snowing. Limited arty for the Soviets.
One interesting possibility would be to make the corridor flags unrecappable by the Soviets, so if the Germans manage to cap them, the Soviets must then assault the city in order to get rid of the bleed.