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Discussing a Design Plan for the Commander Position in FH2
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Topic: Discussing a Design Plan for the Commander Position in FH2 (Read 3286 times)
MaJ.P.Bouras
Masterspammer
Posts: 3.210
A Hellenic version of Jackie Chan.
Re: Discussing a Design Plan for the Commander Position in FH2
«
Reply #30 on:
12-10-2014, 20:10:20 »
Usually an arty barrage on some maps.
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Turkish007
Masterspammer
Posts: 4.060
Mini-mod necromancer
Re: Discussing a Design Plan for the Commander Position in FH2
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Reply #31 on:
12-10-2014, 21:10:42 »
Why not make the UAV a scout-plane? We allready have the models. The commandet could watch the battlefield (or even call in commandet arty) from it, and it would have a radar just like it has now.
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Ivancic1941
Jr. Member
Posts: 1.072
Re: Discussing a Design Plan for the Commander Position in FH2
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Reply #32 on:
14-10-2014, 15:10:32 »
Quote from: MaJ.P.Bouras on 12-10-2014, 20:10:20
Usually an arty barrage on some maps.
No ,you can "shot" it all the time.It isnt limited
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Floppy Wardisc or Floppy Wierdbear
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Discussing a Design Plan for the Commander Position in FH2