Author Topic: Operation Lüttich 64  (Read 14818 times)

Offline Steel_Lion_FIN

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Re: Operation Lüttich 64
« Reply #90 on: 25-04-2012, 16:04:35 »
Reading Anthony Beevors D-Day I have come to a conclusion on this map: the height map is wrong. Mortain tuns along rhe pass between hills 285 and 314. Abbey didn't have 76mm guns, but "a platoon of tank  destroyers with 3 inch guns". Then again, it could be an error in translation, as I have the finnish bias translation of the book. I will see if I can find out more.
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Offline Ts4EVER

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Re: Operation Lüttich 64
« Reply #91 on: 26-04-2012, 14:04:04 »
Americans called their at gun units "tank destroyer platoon".

Offline Mud Buddha

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Re: Operation Lüttich 64
« Reply #92 on: 26-04-2012, 15:04:32 »
Probably the translation since 3 inch is roughly 76 mm   ;-)
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Offline Kelmola

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Re: Operation Lüttich 64
« Reply #93 on: 26-04-2012, 19:04:03 »
The previous point might be a translation problem, but at one point, couple of pages later, the translation implies that two crewmen of a tank destroyer vehicle at the Abbaye roadblock were wounded by Typhoons. Which means I did not read the book carefully enough the first time. Probably.

Offline Steel_Lion_FIN

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Re: Operation Lüttich 64
« Reply #94 on: 26-04-2012, 21:04:09 »
Anyone read the heightmap bit?
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Offline gavrant

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Re: Operation Lüttich 64
« Reply #95 on: 09-04-2014, 16:04:59 »
2.46 changelog for Operation Lüttich 64

  • The Bazooka kit is back as the main AT kit for the Americans. The Hawkins grenade is now available in pickup kits.
  • Abbaye Blanche: slightly moved the flagzone to prevent capturing from the upper floor and stairs of the church.
  • Mortain West and Mortain East: split spawning along the road. Each team now spawns closer to their respective bases to avoid spawn raping by the incoming armour.
  • Mortain West: replaced the MG42 tripod spawning for the Allies with the .50 cal MG. Can't replace other emplaced MGs at the American service - no suitable, historically correct bipod exists in the mod.
  • Cosmetic (visual) fixes.

Minimap for reference:
« Last Edit: 09-04-2014, 17:04:49 by gavrant »

Offline McCloskey

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Re: Operation Lüttich 64
« Reply #96 on: 09-04-2014, 17:04:19 »
  • Mortain West: replaced the MG42 tripod spawning for the Allies with the .50 cal MG. Can't replace other emplaced MGs at the American service - no suitable, historically correct bipod exists in the mod.

I don't want to come across as a smartass but couldn't you just do this:

take the M1919A4 .30 cal on the tripod, change the weapon's animation stance from prone to stand (so there will be essentially 2 versions of that MG), now the mapper can put it on a table or something similar under a window/by a wall/anywhere really? It's not like the A4 was only used with the gunners lying on the ground or was it?

Offline gavrant

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Re: Operation Lüttich 64
« Reply #97 on: 09-04-2014, 17:04:55 »
We already have the tripod-less M1919A4 (see Ramelle), but it has so limited rotation ranges in comparison with the German MGs, that it makes the M1919A4 almost useless on the map.

Offline McCloskey

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Re: Operation Lüttich 64
« Reply #98 on: 09-04-2014, 18:04:35 »
I see. Well, then can't you increase the rotation range (think this would probably be the easiest solution)? Or make the tripod pivotable like the deployable tripod is?

Offline gavrant

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Re: Operation Lüttich 64
« Reply #99 on: 09-04-2014, 18:04:02 »
The easiest solution would be to make a new M1919A4 on the M1919A6's bipod together with its animations, but I'm too lazy to order a new weapon from our modelers for a single, rather old map :)

Offline McCloskey

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Re: Operation Lüttich 64
« Reply #100 on: 09-04-2014, 19:04:35 »
I didn't know there were A4's with bipod :o Anyway, I'll just pretend the Americans ran out of .30 cals on this map and had to do with captured MGs :D

Offline Ts4EVER

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Re: Operation Lüttich 64
« Reply #101 on: 09-04-2014, 19:04:25 »
There were no M1919A4s with bipod.

Offline gavrant

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Re: Operation Lüttich 64
« Reply #102 on: 09-04-2014, 19:04:18 »
Perhaps I'm wrong, but I think I saw a photo of A4 with bipod on Wikipedia (currently it shows only A6 with bipod).

Offline Kinryu

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Re: Operation Lüttich 64
« Reply #103 on: 28-08-2015, 05:08:00 »
I seen to have trouble on this map on single player, the Germans can't capture a single base and when I played the German side I could only hold the Barn while the team floundered.

Offline McCloskey

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Re: Operation Lüttich 64
« Reply #104 on: 20-06-2018, 00:06:03 »
Bump up the ticket count please, it's the same issue as with Lebisey - game ends in like 15 minutes on a full server.