I think it is known that balance on this map is heavily favoring allies. They have - as stated before - an advantage in almost every regard. I don't think this map would need a heavy rework regarding flag layout and things like that, but some tweaks here and there would probably do it. I don't think all of those ideas I present are necessary or should be included at the same time, but maybe it gives one or the other idea to the mapper.
Axis counterattack: Once axis have been enclosed in their base in the south it is almost impossible to capture anything back, because axis have to fight the whole enemy air force, all tanks and even all the static emplacements. Furthermore the closest flag (farm) is closed due to sector push. This even limits the possibilities more.
Solutions/ideas:
- Open farm flag for counterattack. I know sector push was introduced to prevent back caps in the city right in the beginning, but obviously it made the situation worse for axis in late game.
- Add more bleed reeinforcements to axis (which only spawns, when the flags are ALL lost), to make a counterattack possible. Things like some more mobile AAs, some more tanks and planes.
- Or maybe make the allied air power go away once they captured all flags, so they won't respawn after they have been shot down. So fighting would shift towards mainly tanks in the counterattack.
Tank balance: This is obviously a tank heavy map, which is unique in the normandy setting, so keep it please. But definetly something needs to be done regarding tank fighting power of axis. Right now axis tanks face a large enemy air force (3 planes with bombs or rockets), a large number of tanks and spawnable bazookas.
Ideas:
- Give axis something to fight enemy tanks at range. I would even suggest to try a spawnable shreck for this map.
- more air defence. Give axis a second mobile flak vierling and for gods sake make the spawntimes shorter.
- shorter spawntimes for axis airforce?
- possible a FW with bombs? So allied tanks have to worry about air attack.
- exchange an 88 with shield with one without shield (AA version)
- removing bombs or rockets from one of the p47.
- pickup ranged AT kits on all flags?
EDIT: Did I mention, the allies have artillery?