The heightmap and general layout was made by DICE.
Textures, materials, sounds, all statics, light settings and water shader is brand new for FH2. The decision to borrow this heightmap came from two reasons, 1.) time constraint: This project was started in May-2009 and to make the release in 2-3 months including testing of the map a more radical apporach to mapping was needed. Art was added to the map same time as it was tested. 2:) We didnt want to release normandy without a big vehicle map. Toddel helped me a great deal placing "art statics" on this map, so now hes a mapper as well
Some bonus facts:
Drawdistance is same as El Alamein and Gazala, this was very hard to achive with all vegitation, remdul made some great improvements to the overgrowth lods to make this possible.
Vehicle layout is as follows:
Germans
2x Typ 82 Kübelwagen
4x Opel Blitz S 3.6 (also ammo version)
6x SdKfz 251/1 Ausf. D "Hanomag"
1x SdKfz 135 "Marder I"
1x StuG 40 Ausf. G (late)
1x Flakpanzer IV "Wirbelwind"
2x PzKpfw IV Ausf. H
2x PzKpfw V Ausf. A "Panther"
2x PzKpfw VI Ausf. E "Tiger"
1x Focke Wulf FW 190A-8
1x Focke Wulf FW 190A-8 "Fighter Bomber"
Static defences/guns: Nebelwerfer, Pak40, Flak vierling, Flak88
Canada
1x Willys MB-2
4x Bedford OY (Including ammo version)
4x Universal Carrier
2x Churchill Mk IV
4x Cromwell IV
4x Sherman V
1x Sherman VC "Firefly"
1x M10 Achilles IIC
2x Hawker Typhoon Mk I B
1x Supermarine Spitfire Mk. Vb
Static defenses / Guns: Ordnance QF 25-pdr Mk IV, Ordnance QF 6-pdr AT Gun Mk IV, Bofors 40mm