Forgotten Hope Public Forum
Forgotten Hope 2 => Suggestions => Topic started by: Risveglio on 10-06-2010, 20:06:25
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Forgotten Hope ..... Best war game in the world, realistic, beautiful! I played well the first and often I was the stronger team (without cAMP).
Curious ....... but why is that good things and weapons like guns, machine guns fixed, and everything else without precision optics, are zooming by pressing the right mouse button? The maximum of this game is pure reality. You can not remove the zoom without optical precision weapons?
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You want it to be like in TF2 or Battlefield Heroes?
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I don't think that's what he means, Natty. Just the bit of zoom when aiming down iron sights.
I think it portrays the fact that you are in a higher state of concentration at a target you're attempting to aim at.
It also depends on the weapon. Rifles and light machine guns are capable of long range shooting compared to SMGs. So, a tad more zoom to them.
Besides, the zoom isn't anything like the optics, and with those optics you get those very helpful crosshairs that aren't blocked by a part of the gun that much.
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The thing about the zoom is that you should be able to see at that zoom level normally, but the constrictions of the computer screen mean you cant fit the full field of human vision.
Look straight forward and notice how far to either side you can see. Now, look at the field of vision on your screen ingame. The game trys its best to squeeze what you can naturally see into that little box in front you. When you "zoom" in game you're not actually zooming, just removing the restriction of the screen to see at a more natural level.
Also, the idea of "focusing" in on a target comes into play as Cadyshack said.
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You want it to be like in TF2 or Battlefield Heroes?
Well now you are just being an asshole.
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*suppressed chuckle* that said, harsh as it sounds, it is a valid Rhetorical question.
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I think he asks why it IS zoomed if you dont have a scope and not why its NOT ...
As far as i understand he wants the slight zoom to be removed when aiming down the sights. Actually a nice suggestion as i find ..
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Try this. Look at an object. Then find a gun like prop (metal tube, coke can, whatever), and sight down it, one eye closed, focusing on a single spot. It will actually look zoomed ;)
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Try this. Look at an object. Then find a gun like prop (metal tube, coke can, whatever), and sight down it, one eye closed, focusing on a single spot. It will actually look zoomed ;)
Your just drunk. The bullseye always looks like the same small miserable thing whether i'm looking at it through the sights or not... ::) Or maybe that's because I just remove it with my first shot everytime.. ;)
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Did everyone just ignore my post? :P
Still think removing it would be an unrealistic hinderance.
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I always thought that was to get a tunnel view like situation.
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You want it to be like in TF2 or Battlefield Heroes?
Well now you are just being an asshole.
I thought he wanted us to disable the right-click zoom. then it would be like TF2 and BFH, where you cant zoom, you just shoot.
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I see the strange idea of the concentrate and even if the current magnification is exaggerated
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For me the ingame zoom is quite natural altho it's an unnatural thing in real life. I agree with flyboy that it's there to recreate your concentration when looking through sights and that you can't see targets on your monitor as good as you'd see then IRL. Also I never heard anyone complining about it.
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Mhhhh .... ok so if you see it, I surrender ;D
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destructible buildings of a future BF3, FH will be unbeatable 8) 8) 8)
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Yeah, but first we need Frostbite engine to be mod friendly and have over 1000 chineese coders to do the hard work that is required.
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Yeah, but first we need Frostbite engine to be mod friendly and have over 1000 chineese coders to do the hard work that is required.
1000 chinese are cheap...
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Yeah, but first we need Frostbite engine to be mod friendly and have over 1000 chineese coders to do the hard work that is required.
1000 chinese are cheap...
Mexicans are cheaper, if you can train them... :P
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Yeah, but first we need Frostbite engine to be mod friendly and have over 1000 chineese coders to do the hard work that is required.
1000 chinese are cheap...
Mexicans are cheaper, if you can train them... :P
Well Chinese are 3 billion...I bet they are cheaper to train and use...Anyways...Destructible buildings and regional damage for vehicles would be cool...But can't happen.Or so i think
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You want it to be like in TF2 or Battlefield Heroes?
Well now you are just being an asshole.
I thought he wanted us to disable the right-click zoom. then it would be like TF2 and BFH, where you cant zoom, you just shoot.
Ohh.......Well now I look like the asshole. Ah well I am used to it. ;D
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It represents a smaller field of view.
Unfortunately, a 2D computer screen cannot differentiate between the smaller fields of view and zoom. For that, you'll have to wait for games that beam directly into your brain.
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Developers we need you to create VR now.Get to work fast.
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It would be nice if you could model "focus on the front sight tip". This would bring the front sight into greater focus, but would slightly blur the rest of the FOV. This is how it works in real life.
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That effect is in game. It may be a tad slight, but it's there.
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I have a sligtly related question; does the k98zf41 zoom more than the normal right click zoom? Doesnt seem like it.
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No, why would it? It's just different sights.
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the ZF41 should be x1,5 zoom (as in real life)
while the real sniper scope ZF4 has x4 zoom (in real life)
i m not really sure if these values have been applied ingame too
not sure how much the "normal" zoom does but i guess it should be a bit less.
anyways i like the k98zf41 just because it looks and feels awesome and works very well on long range.
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No, why would it? It's just different sights.
umm I'd think a scope would have some point..
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Oh, I thought it's just a scope with no optics, you'knaw, for fancy aiming. Mah bad dawg.
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I want a Kar98kRS With a reflex sight. Cause Red dot sights are the shit.