Hello everyone ! I made an account especially for the occasion :
I've been playing FH2 for years (in fact I began with FH 0.65 if I remember correctly) and I can testify that MaxP is totally right, the community of sp players is way bigger than most people expect. Most of us follow the forum very closely. I play occasionnaly online since quite recently, but most of the time I play LAN with colleagues.
This work on smoke would be indeed a huge improvement. It's very nice to see that some people have the talent to still improve the sp part of fh2. Thanks for that !
Hi there MedicalWanderer . Welcome to FH forums !
That smoke has a long history, believe me. Going back to 2010 and a few years before that on BFSP forums when SatNav released his initial implementation of it.
So. Nice to hear there's so many SP/Coop players out there. The thing is tracking the numbers. PR mod have a statistics gathering system in their mod so they track what players are doing. This is the reason, I suspect, that they still put a lot of effort in SP/Coop AI as their numbers show a lot of people using it.
Hey guys. If its all thoroughly tested and works without any side effects im sure we can look into including it.
Sounds good. Do you need any help ? If so what's the process to apply to be a dev for SP/Coop ?
According to MaxP ...
So I guess this would need extensive beta testing in sp/coop games, unless you've already done that.
Not so long. For about 5000+ hours of total playing time ))
I don't know if that was in FH. It probably was his modified version of PR using WW2 maps. So it could probably do with a FH Coop game with a few players just to make sure everything is OK.