Forgotten Hope Public Forum
Forgotten Hope 2 => Bug Reporting => Topic started by: Ionizer on 08-09-2009, 11:09:49
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Okay, I noticed this on Luttich. A few times, I had lined up a perfect shot on an enemy tank with my 'shrek and pulled the trigger, heard the sound of the weapon firing, and I'm fairly certain I saw the rocket leave the tube, but I was killed before the projectile made it to the enemy tank. The tank seemed to take no damage. When I respawned, the tank seemed no worse for wear and in fact was sitting in the exact same place, oblivious to my failed attempt to shove a HEAT Rocket up its tail pipe. This happened quite a few times, at least three that I can remember.
I also seem to recall it happening at least once with both the Bazooka and PIAT, but I'm not certain. I haven't mastered the PanzerFaust yet, so I tend to get very close to tanks with it, leaving no time to get killed while the projectile is in flight, so I don't know if it applies to the 'faust or not...
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The bazooka should fly so much faster, I can run faster than it lol ;D
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Isn't that an old BF2 prob, where a thrown grenade will also disappear if you're killed before it gets to a certain distance?
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Isn't that an old BF2 prob, where a thrown grenade will also disappear if you're killed before it gets to a certain distance?
Ye. I did many rambo Jihadd Thermos attacks, and at least ONCE it failed when i was shot right after the Grenade left my hand, and it dissapeared.
I once got shot aswel, but the thermos was about half its trown distance away from me, and it detonated, killing an entire e_C Squad