Author Topic: Objects in .obj for FH1/2  (Read 2398 times)

Offline Siegi

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Objects in .obj for FH1/2
« on: 09-09-2015, 20:09:27 »
Hallo again, I have some 3d models from my works for another games, which arent active and never will be... Objects are mainly in .obj formats - buildings, vehicles (with interior), weapons..., some arent in BF42/FH. Is here somebody who can-and want tranfer this for BF/FH?
btw. I hope that FH1 is still in work :)
« Last Edit: 13-09-2015, 15:09:31 by Siegi »
Denn Esel ist eine Sache des Intellekts; Schweinehund ist eine Sache des Charakters nach unserem Sprachgebrauch!

Offline Ts4EVER

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Re: Objects in .3ds\.Obj
« Reply #1 on: 09-09-2015, 21:09:41 »
FH1 isn't updated anymore.

Offline jan_kurator

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Re: Objects in .3ds\.Obj
« Reply #2 on: 09-09-2015, 22:09:40 »
you can show your work here, maybe it will be worth it to port them over to FH2? ;)

Offline Siegi

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Re: Objects in .3ds\.Obj
« Reply #3 on: 09-09-2015, 22:09:57 »
Ok I upload some pics. So if you want, you can use it for FH2. Personally I play FH1 with my friends on lan only in coop mod. I have 3pc's, but not all are good for BF2. But in future I want convert to FH2 :)

For exam. here is 4 view of Jagdtiger, non-textured:
www.mediafire.com/download/fw030qd7gwgpwgj/jpz6.rar
Model have 10x .obj files, over 10.000 vertices...

I show this, because Jagdtiger is my favourite machine... Some years ago I wrotte an article about JT for our web. And I collect photos (over 120pics). :) When I play any 2wk game, JT must be inside :D
« Last Edit: 10-09-2015, 00:09:25 by Siegi »
Denn Esel ist eine Sache des Intellekts; Schweinehund ist eine Sache des Charakters nach unserem Sprachgebrauch!

Offline Kinryu

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Re: Objects in .3ds\.Obj
« Reply #4 on: 10-09-2015, 00:09:24 »
Is that rendered in Gmax?

Offline Siegi

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Re: Objects in .3ds\.Obj
« Reply #5 on: 10-09-2015, 01:09:28 »
Is that rendered in Gmax?


I work with 3d Max9... And model on pics is only "block1" from 10 pcs... If you want I can pack this into .rar and upload. For this machine I have especially good sounds ;)
I can pack texture, but maybe  will not be usable for BF games, I dont know...
Camo is set like this

...btw. In few minutes ago I found models of Pz1, 2, 35t, 38t and PzJg1 on my old flashdisk :D ...heh...
I have in my "store" german, russian, some french, us, british...models
« Last Edit: 10-09-2015, 02:09:24 by Siegi »
Denn Esel ist eine Sache des Intellekts; Schweinehund ist eine Sache des Charakters nach unserem Sprachgebrauch!

Offline radiosmersh

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Re: Objects in .3ds\.Obj
« Reply #6 on: 10-09-2015, 07:09:43 »
Ok I upload some pics. So if you want, you can use it for FH2. Personally I play FH1 with my friends on lan only in coop mod. I have 3pc's, but not all are good for BF2. But in future I want convert to FH2 :)

For exam. here is 4 view of Jagdtiger, non-textured:
www.mediafire.com/download/fw030qd7gwgpwgj/jpz6.rar
Model have 10x .obj files, over 10.000 vertices...

I show this, because Jagdtiger is my favourite machine... Some years ago I wrotte an article about JT for our web. And I collect photos (over 120pics). :) When I play any 2wk game, JT must be inside :D

Nice model! Btw, Jagdtiger is already present in FHSW.

Offline Siegi

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Re: Objects in .3ds\.Obj
« Reply #7 on: 10-09-2015, 12:09:04 »
FHSW havent lan-coop that? :/
Today I try writte list here of models, which I have...
« Last Edit: 10-09-2015, 12:09:58 by Siegi »
Denn Esel ist eine Sache des Intellekts; Schweinehund ist eine Sache des Charakters nach unserem Sprachgebrauch!

Offline Kinryu

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Re: Objects in .3ds\.Obj
« Reply #8 on: 10-09-2015, 17:09:05 »
I like your model! However, since the Jagdtiger took part in very few battles there isn't any map that it could be added on right now. But maybe in the future.  :-*

Offline Siegi

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Re: Objects in .3ds\.Obj
« Reply #9 on: 10-09-2015, 20:09:12 »
I like your model! However, since the Jagdtiger took part in very few battles there isn't any map that it could be added on right now. But maybe in the future.  :-*


I have lot of informations about JT fights... :) Its any list of vehicles, which are current in FH2?
Denn Esel ist eine Sache des Intellekts; Schweinehund ist eine Sache des Charakters nach unserem Sprachgebrauch!

Offline Roughbeak

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Re: Objects in .3ds\.Obj
« Reply #10 on: 10-09-2015, 20:09:15 »
FH2's list of vehicles:

http://forgottenhope.warumdarum.de/fh2_vehicles.php?



Btw.. nice start on that Jagdtiger!

Offline Siegi

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Re: Objects in .3ds\.Obj
« Reply #11 on: 11-09-2015, 10:09:37 »
List of 3d models, which I can upload (will be updated), I post only models, which I not found in FH1/2/FHSW..
Some french equip.:
Panhard 178
Char B1
FCM 36
H39 L/21, L/33
R35
S35
french motocycle
Citroen U23 (4 versions)
Laffly v15t


German equip.:
Pz 1
Pz35t, 38t
PaK 36
PzJg 1b
Befehlspz.
60cm Thor + mörsergerät 040
SdKfz 251/8, 251/18, 221
BMW-R12, 71
PkwK1

Russian equip:
45mm at m37
KV-1E
KV-2
T-34/57, 34/76 (41,42,45 years)
T-26 m33, m39
Po-2, I-16 (more variants)
DB-3
La-5 (more variants)




« Last Edit: 13-09-2015, 16:09:35 by Siegi »
Denn Esel ist eine Sache des Intellekts; Schweinehund ist eine Sache des Charakters nach unserem Sprachgebrauch!

Offline Siegi

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Re: Objects in .3ds\.Obj
« Reply #12 on: 13-09-2015, 15:09:59 »
Denn Esel ist eine Sache des Intellekts; Schweinehund ist eine Sache des Charakters nach unserem Sprachgebrauch!

Offline Flippy Warbear

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Re: Objects in .obj for FH1/2
« Reply #13 on: 13-09-2015, 16:09:03 »
Any chance for screenshots as previews of these vehicles? Would be interesting to have a looksie, even when you dont have a 3D program.  :)

Offline Siegi

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Re: Objects in .obj for FH1/2
« Reply #14 on: 13-09-2015, 17:09:35 »
Jpz1b
Denn Esel ist eine Sache des Intellekts; Schweinehund ist eine Sache des Charakters nach unserem Sprachgebrauch!