Forgotten Hope Public Forum
Forgotten Hope 2 => Modding => Topic started by: Remdul on 02-02-2019, 23:02:09
-
I just released a new version (BfMeshView 2.5.3)!
This release is mainly a bug-fix release.
* added viewport screenshot function (press F12)
* added warning for incompatible locale settings (common on Polish locales)
* added option to disable GDI overlay rendering (which flickers on Windows 7 and later)
* fixed regression causing BF1942 StandardMesh (*.sm) files fail to load
* fixed bug in Material > Select Faces not properly marking all face vertices
* empty OpenGL extension strings are now filtered out (cosmetic issue on Linux/Wine)
* collision mesh edges are now drawn more visibly
Known Issues:
* BfMeshView windows do not show up in taskbar on Linux Mint 19 (https://linuxmint.com) (this is a Wine (https://winehq.org) 3.x issue)
Download:
http://www.bytehazard.com/bfstuff/bfmeshview/
-
Thank you Remdul !
It is always nice to see BfMeshView being updated
-
Great news Remdul! Thanks!
I was wondering today why it is not possible to edit collision meshes in MeshViewer. Arent they meshes after all?