Author Topic: Invasion of Crete 64 SP Object placement  (Read 561 times)

Offline Sgt.Radman

  • Jr. Member
  • **
  • Posts: 415
    • View Profile
    • Why Should I?
Invasion of Crete 64 SP Object placement
« on: 01-08-2012, 12:08:03 »
I've been playing Crete this morning in SP and have seen object placement problems in both Hills on the S.

On the right/back hill flag there are no tents and the pickup weapons are floating in mid-air. The mortar too.

On the left/back hill flag the placement of AA/MG and several barrels around the Bedford are off.

As I recall it the Bofors down on the roadway of Airstrip (the one on N side) was inside the circular walls, now it's outside.

Offline Turkish007

  • Masterspammer
  • ****
  • Posts: 4.060
  • Mini-mod necromancer
    • View Profile
Re: Invasion of Crete 64 SP Object placement
« Reply #1 on: 01-08-2012, 13:08:20 »
I've been playing Crete this morning in SP and have seen object placement problems in both Hills on the S.

On the right/back hill flag there are no tents and the pickup weapons are floating in mid-air. The mortar too.

On the left/back hill flag the placement of AA/MG and several barrels around the Bedford are off.

As I recall it the Bofors down on the roadway of Airstrip (the one on N side) was inside the circular walls, now it's outside.


I noticed it too. Was going to report it, but you acted first.

Offline djinn

  • Masterspammer
  • ****
  • Posts: 5.723
    • View Profile
Re: Invasion of Crete 64 SP Object placement
« Reply #2 on: 20-08-2012, 12:08:18 »
map is FUBARed (For now) with the new CQ placement. You will also find the navmeshes don't work too good at the airfield.

May need a totally new navmesh or at least, some reworking.