Forgotten Hope Public Forum

Forgotten Hope 2 => Suggestions => Topic started by: naoko on 06-12-2010, 17:12:40

Title: My option after play FH2
Post by: naoko on 06-12-2010, 17:12:40
Since i'm freeze from play FH2 almost 1 year ::) well here is my suggestion.
Nice map and loot improvement and i like it.
1. Bullet hit wall/ground sound like whip. not too nice when hear it
2. Why almost all map when ally have tank to rush and bazoka in menu, german not have panzerschreck in menu? german need search it and have limited number. Really not fair.
3. Jump too short. Even short wall is hard to jump it. Make jump a little more high.
4. Please make when run then jump then prone available.
5. Since when machine gun can damage armored vehicle? Please change that
6. AI for bots not too aggressive to capture flag.
7. Make tank can't capture the flag
8. can you give shortgun for engineer?
9. please please make nose camera available for airplane. just for SP only please i beg to you :'(

Only that for my suggestion. Hope FH2 become more and more better. Thanks  ;)
Title: Re: My option after play FH2
Post by: katakulli on 06-12-2010, 17:12:41

german not have panzerschreck in menu? german need search it and have limited number. Really not fair.


   I hope theta won't see this or he will throw a bottle of beer to your head.  :P  ;D

   
Title: Re: My option after play FH2
Post by: Thorondor123 on 06-12-2010, 17:12:40
Since i'm freeze from play FH2 almost 1 year ::) well here is my suggestion.
Nice map and loot improvement and i like it.
1. Bullet hit wall/ground sound like whip. not too nice when hear it
2. Why almost all map when ally have tank to rush and bazoka in menu, german not have panzerschreck in menu? german need search it and have limited number. Really not fair.
3. Jump too short. Even short wall is hard to jump it. Make jump a little more high.
4. Please make when run then jump then prone available.
5. Since when machine gun can damage armored vehicle? Please change that
6. AI for bots not too aggressive to capture flag.
7. Make tank can't capture the flag
8. can you give shortgun for engineer?
9. please please make nose camera available for airplane. just for SP only please i beg to you :'(

Only that for my suggestion. Hope FH2 become more and more better. Thanks  ;)
1. The whip sound is the little sonic boom that faster-than-sound bullets make when they fly over you. It's not a impact sound.
2. German anti tank class get a rifle and a panzerfaust, which is much more powerful than the bazooka. The faust was also much more common than the panzerschreck.
3. No. The BF2 jump was ridiculously high.
4. Dolphin diving? Hell no. We finally got rid of it in the latest patch.
5. A machine gun can damage lightly armoured vehicles. The .50 M2 could even damage light tanks.
6. ---
7. ---
8. Not in Europe. MAYBE for Pacific theatre when the time comes.
9. Discussed many times before; not going to happen.
Title: Re: My option after play FH2
Post by: ajappat on 06-12-2010, 18:12:49
7. On many maps, mapper has blocked flag zone with barricades to prevent tanks from capturing flag. If there is no obstackles around, then it is designed to be captured with tanks or other vehicles.
Title: Re: My option after play FH2
Post by: Al Rhino on 06-12-2010, 19:12:13
1. Bullet hit wall/ground sound like whip. not too nice when hear it
That's not an impact sound, it's the sound that bullets make when they pass nearby.
2. Why almost all map when ally have tank to rush and bazoka in menu, german not have panzerschreck in menu? german need search it and have limited number. Really not fair.
The Panzerfaust may only have one shot, but first it's more powerful that the bazooka and second Germans get a rifle, while the Americans only have a pistol. Sounds pretty fair in my opinion.
3. Jump too short. Even short wall is hard to jump it. Make jump a little more high.
4. Please make when run then jump then prone available.
This will probably make lots of people here want to kill you.
5. Since when machine gun can damage armored vehicle? Please change that
They can damage lightly armoured vehicles in the game, because they can in reality. Simple as that.
6. AI for bots not too aggressive to capture flag.
I don't play with bots as I find it ridiculously boring, so I can't say anything about that. Why don't you play online, too?
7. Make tank can't capture the flag
Why?
8. can you give shortgun for engineer?
Forgotten Hope is a mod that tries to stick as close as possible to reality concerning kit loadouts. You wouldn't have found many engineers equipped with shotguns during World War II, so it's gonna stay a pickup kit in the game.
Title: Re: My option after play FH2
Post by: Natty on 06-12-2010, 19:12:55
Naoko, The asian shooter market is a totally different market than what the games are like in Europe/USA.
All those things you listed are common in Asian shooters, but Europe/USA players dislike it badly.

Just like asian players dont like blurry vision, ironsights, walk slow when wounded etc.... Different likes  :)

Hope you understand and enjoy FH2 anyway
Title: Re: My option after play FH2
Post by: THeTA0123 on 06-12-2010, 19:12:33

german not have panzerschreck in menu? german need search it and have limited number. Really not fair.


 I hope theta won't see this or he will throw a bottle of beer to your head.  :P  ;D

   
(http://img258.imageshack.us/img258/5259/shreckbias.jpg)
Title: Re: My option after play FH2
Post by: ajappat on 06-12-2010, 19:12:25
About panzershreck just btw. Is it more accurate than bazooka or is it my imagination? If it is, could someone explain why it is?
Title: Re: My option after play FH2
Post by: Eat Uranium on 06-12-2010, 19:12:47
About panzershreck just btw. Is it more accurate than bazooka or is it my imagination? If it is, could someone explain why it is?
Yes, it has less deviation, such that it can still hit 50% of the time out to about 120m, while for the zook, this is closer to 80m.  Projectile also has less drop and might be faster.
Title: Re: My option after play FH2
Post by: THeTA0123 on 06-12-2010, 19:12:28
Shrecks projectile was 88mm hence more propellant hence more range + accuracy
Zooka was 66mm
Title: Re: My option after play FH2
Post by: VonMudra on 06-12-2010, 20:12:44
Also, the rocket continued to fire after it left the muzzle, giving it much farther range.  It was IRL accurate to around 400/500 yards on a non moving target.
Title: Re: My option after play FH2
Post by: naoko on 07-12-2010, 05:12:21
2. Actually i more like panzerschreck cause can fire from long distance. And make the battle more...hmm epic.
7. because tank when stand still near the flag is more alert, especially in open ground. Hard to place explode to the tank.
Not much ppl play FH2 in Asia and beside my connection is kinda suck, that why i'm play SP.
Thanks for the explain, yeah maybe both Asia and Europe player have different taste :P

ee...can you change for bot AI to make them can't see behind the bush. Cause i can't see enemy behind bush and the enemy can see me. ;D
Title: Re: My option after play FH2
Post by: :| Hi on 07-12-2010, 05:12:22
   
(http://img258.imageshack.us/img258/5259/shreckbias.jpg)


 ;D ;D
What meme/comic?
Title: Re: My option after play FH2
Post by: Zoologic on 07-12-2010, 06:12:33
Naoko, The asian shooter market is a totally different market than what the games are like in Europe/USA.
All those things you listed are common in Asian shooters, but Europe/USA players dislike it badly.

Just like asian players dont like blurry vision, ironsights, walk slow when wounded etc.... Different likes  :)

Hope you understand and enjoy FH2 anyway

Clearly he is not as Asian (e.g. East Asian) as you might think. But he came from Indonesia, where casual FPS like Point Blank is more popular.

In fact, FH2 is more popular in China and Japan than in South East Asia.

You got to explain the bit realism and historical accuracy that FH2 is aiming for and thus his suggestion cannot all be accommodated like Thorondor and Al Rhino did.

P.s. and i hope you guys went easy, cheers  ;D
Title: Re: My option after play FH2
Post by: DLFReporter on 07-12-2010, 07:12:15
P.s. and i hope you guys went easy, cheers  ;D

I think the answers were quite humane, don't you? :)

;D ;D
What meme/comic?

That was from that WW2 Comic with all countries fighting it out.
http://www.eatliver.com/img/2009/4069.jpg

Edit: ok, it was made in the style of that comic. Well photo-shopped!
Title: Re: My option after play FH2
Post by: naoko on 07-12-2010, 08:12:28
thanks guys for your understanding. Yup i'm from Indonesia.
But please don't so stiff whit that aircraft nose cam. I miss my aircraft maneuver. Whit out nose camp i have problem to see ground unit (since have low setting) , to landing, to dodge from AA gun. I just ask for SP only or if you still don't change mind, you can give that nose cam setting only for my FH2.... :'(  You will not loses anything cause i'm never play online.
Title: Re: My option after play FH2
Post by: DLFReporter on 07-12-2010, 08:12:48
Try using the 'head' camera while flying. A good tactic, that many here use, is to bank the plane on a wing and look out of the side window. Once you spot an enemy, you dive over that wing and engage the ground-target.
Dogfighting is similar. Try to get your bearings and then use the targeting to bring the enemy down.
Title: Re: My option after play FH2
Post by: Zoologic on 07-12-2010, 09:12:52
I'm actually trying to find 3rd party modifications to enable the nose cam  ;D

However, I'm already used to the cockpit view from now being. Successfully destroyed dozens of tanks in Gazala with Hurricane II D. The key is 2 years of getting used to it.
Title: Re: My option after play FH2
Post by: THeTA0123 on 07-12-2010, 15:12:33
   
(http://img258.imageshack.us/img258/5259/shreckbias.jpg)


 ;D ;D
What meme/comic?
http://angusmcleod.deviantart.com/art/World-War-One-Simple-Version-128505446
Enjoy! Because i did!
Title: Re: My option after play FH2
Post by: Mud Buddha on 07-12-2010, 17:12:36
7. On many maps, mapper has blocked flag zone with barricades to prevent tanks from capturing flag. If there is no obstackles around, then it is designed to be captured with tanks or other vehicles.

And isn't it also so that only one person in a tank (or vehicle) counts with flagcapture? For instance, of you have a tank at a flag with 3 guys in it, 2 of those won't weigh in with capping and have to exit the tank?

Personally I'm all for more flags like the Station-flag on Mersa Matruh, unreachable by armor. But then again,  gameplay on certain maps gets killed off because there are too many tanks and no one actually exits the tank to cap flags. Makes for a funny minimap screenshot, but is hella annoying when you're on of the few infantry guys trying to actually take a flag.

I never got that, staying in your tank 50 meters away from an enemy flag. It's not like the enemy is going to take your tank when you go out to cap the flag, since they simply can't...

Title: Re: My option after play FH2
Post by: Natty on 07-12-2010, 20:12:08
My opinion: you design the controlpoints for the gameplay you want around it. If there is a flag for tanks, you make it big and open so tanks can maneuver and cap it. If you want for infantry only, you block it off and make it visually clear that tanks cant take it. Simple really...

It's also good to have tank-cappable flags force the tanker to take a risk entering the flagzone, for example with an open house with 2 storeys and an AT pickup it on the 2nd floor. Tanks cant aim up that high and will risk getting shot from above. Clear risk Vs reward.
Title: Re: My option after play FH2
Post by: naoko on 08-12-2010, 18:12:52
I'm actually trying to find 3rd party modifications to enable the nose cam  ;D

However, I'm already used to the cockpit view from now being. Successfully destroyed dozens of tanks in Gazala with Hurricane II D. The key is 2 years of getting used to it.
ya sure ally airplane is more easy than axis cause ally airplane nose is more small than axis airplane nose. Axis airplane is hard to see ground unit.  Well hope you find that 3rd party modifications to enable the nose cam lol
Title: Re: My option after play FH2
Post by: ajappat on 08-12-2010, 20:12:43
I think lack of nose cam is good not only becouse it is realistic, but also becouse it prevents planes from wtfpwning everything. I would still love more clumsy tanks tough, so that tanks would actually be defendless against air attacks. 50% of air attacks against me atm end up by plane receiving shot from my maingun and that is not good :/.

Also I've even started topic about this I think, but hit indicator should really be removed. How easy it is to hit plane with MG, if you can see red circle when you hit. Without that tanks wouldn't anymore shoot planes down so often.
Title: Re: My option after play FH2
Post by: [130.Pz]S.Lainer on 08-12-2010, 22:12:17
ya sure ally airplane is more easy than axis cause ally airplane nose is more small than axis airplane nose. Axis airplane is hard to see ground unit.  Well hope you find that 3rd party modifications to enable the nose cam lol

  The guys over at WaW have gotten rid of nose cams this last campaign.  Seems to me that this would be something for you to check out.  Not really sure if it is done server side or via the mini-mod.  I think it is the queerest fucking thing ever to hit modding so I have not looked into it.    Good luck though.
Title: Re: My option after play FH2
Post by: naoko on 09-12-2010, 16:12:06
oke then, sad but what i can do is you say so ::)
Now can make bots can't see what is behind the bush? i hope ypu not forgot this one ;D
Title: Re: My option after play FH2
Post by: djinn on 09-12-2010, 21:12:57
Its possible but would be la-aggy. Plus, bots would have an even greater disadvantage since you would still see them moving behind it and they will be blind.

Just see it as the chaos of hedgerow country, and move with caution.

Bots suffer deviation, so that should balance it.
Title: Re: My option after play FH2
Post by: General_Henry on 09-12-2010, 22:12:31
Naoko, The asian shooter market is a totally different market than what the games are like in Europe/USA.
All those things you listed are common in Asian shooters, but Europe/USA players dislike it badly.

Just like asian players dont like blurry vision, ironsights, walk slow when wounded etc.... Different likes  :)

Hope you understand and enjoy FH2 anyway


hmmm stereotype?

I don't agree, I am an Asian and I do like blurry vision, ironsights, walk slow when wounded (even less accuracy).
Title: Re: My option after play FH2
Post by: djinn on 09-12-2010, 22:12:42
Statistics. Thats how games are marketted.
Title: Re: My option after play FH2
Post by: Rumia on 10-12-2010, 07:12:36
Most Asian boys don't even play Battlefield games simply because they cannot one shot one kill tanks and planes with their awesome AWPs. Those MMOFPS games are much more popular.
I'm an Asian too
Title: Re: My option after play FH2
Post by: GreekRockNRolla on 12-12-2010, 02:12:15


 ;D ;D
What meme/comic?
[/quote]http://angusmcleod.deviantart.com/art/World-War-One-Simple-Version-128505446
Enjoy! Because i did!


really nice i like it but why it has these neutral countrys at the end and not the allies?