"Als wir uns den Stränden nährten, all das an was ich mich erinnern konnte war eine bestimmte Zeile in der Rede General Eisenhower, bevor wir England verließen:---
"Die freien Männer der Welt maschieren zum Sieg!"
Ich fühlte mich beruhigt, als wir in die L.C.I. verlegten, obwohl ich nicht denken konnte wegen Hunderter von Explosionen um mich herum.
Ich kann die Schrecken nicht beschreiben, die ich sah, als wir anhielten.
Die Luke öffnet und plötzlich sterben die ersten 7 Mann um mich herum.
Ich lief nach vorne, und als ich mich dem Strand näherte, sah ich ein paar Meter entfernt meine eigenen Freunde deren Arme und Köpfe aus geschossen wurden, ich sehe nur Kugeln fliegen...
Wußte auch nicht mehr, wo zum Teufel wir sind, wo ist meine Kompanie?
All das an was ich mich erinnern kann ist, dass der Krieg begonnen hat...
Spielen Sie 15 einzigartige Schlachten in der Normandie mit hilfe der Forgotten Hope Mod.
Zum ersten Mal werden zwei Invasion Karten bei einer Forgotten Honor FH1 Kampagne gespielt, Scrimm Dunkerque als sich die Alliierten in Richtung Utah Beach freikämpften und ihr comeback im Krieg feierten.
Teamplay orientierte Strategie und Zusammenarbeit mit Beförderungen und Prämien für Ihre Leistungen
Groß angelegte Kämpfe jeden Samstag ab 19:00 GMT
Es wurden neue Karten von erfahrenen Mappern produziert.
Und es wurde von der Community ausgiebig getestet um die Spielbarkeit zu gewährleisten.
Knüpfe neue Freundschaften mit Spielern und Clans aus aller Welt!
Die Forgotten Hope 1 Tunier Mod ist kostenlos und jeder ist herzlich willkommen mitzumachen!!!
80mm aa guns? never heard of that calibre, where they effective?
80mm aa guns? never heard of that calibre, where they effective?I think the real caliber was 76.2 mm but the offical designation was 80 mm for a reason I don't know. Seems like they were only used on the Agano class. Considered to be a satisfactory weapon with no serious problems. However, it did have a short barrel life.
lol buschhans, I see you've found yet another forum where you can dump your copy/paste news. :P
btw. this particular news was posted about two months ago on this forum, just saying.80mm aa guns? never heard of that calibre, where they effective?I think the real caliber was 76.2 mm but the offical designation was 80 mm for a reason I don't know. Seems like they were only used on the Agano class. Considered to be a satisfactory weapon with no serious problems. However, it did have a short barrel life.
http://www.navweaps.com/Weapons/WNJAP_3-60_t98.htm
(http://images.bf-games.net/banner//eveofdestruction42.jpg)
Just a small message about the progress of upcoming v2.50.
We'll have 3 new teams:
- The Navy Seals
- Civil Vietcong
- and the Superheroes
The Superheroes-team will include Rambo, Chuck Norris, Charlie Sheen aka Topper Harley and Mr. Bean aka Mr. Bombastic.
Does anyone even play EoD anymore??
Status report - Battlegroup UDK projectThis is exciting! I thought this BG3 thing would never lift off the ground, really keen to see how it will turn out, especially considering Dunkirk is something I've never even seen in a game before. Let's hope they don't make it too 'arcade'.
As promised, we now give you a small status report about our stand-alone project based on the Unreal engine. It now has an official name: Battlegroup: Road to Dunkirk. This was chosen because our starting scenario will be the battles in Belgium and France during 1940, with the Germans fighting against the British Expeditionary Force (BEF). In the past few months, the team led by Peter, aka "BG3Haribo", managed to create a playable, but very rudimentary pre-Alpha build, which we recently tested with a number of players. A video of that test will be released shortly. With this we want to show you that we're well on track and looking out for people who want to support us, be it as developer or beta tester. Furthermore we're looking for people running Windows servers who'd like to host our test version. Those of you who are interested please contact us via our forum on www.battlegroup42.de
Fht_battle_of_kohima-1944
Fht_battle_of_imphal-1944
Fht_operation_longcloth-1943
fht_operation_thursday-1944
Fht_pasir_panjang-1942
Gazaps-1945
Suomussalmi-1939
Actually I'm going to release a v4.5 update to celebrate the free release of bf1942 and it will include the latest maps out right now. Fortress Frenzy and Dependent Day (that map that is based on Omaha Beach). Getting A.I working on Dependent Day will be tricky, but the other map shouldn't be to difficult to get working. I've already finished porting all the assets and soon start on the maps themselves.
I'm also planning on some updates to the winter maps and bringing in the cloud system to replace the BIK textured skyboxes used on the rain/snow maps.
Vorzugsweise mit Kenntnissen eines oder mehrere Felder aus der Liste:
-Programmiersprachen: c++, Lua
-Game-Engines: CryEngine 3, Refraktor Motor
Spiele: Battlefield 1942 Mod SDK Development Toolkit
-Bitmap-Grafiken: Adobe Photoshop
-3D-Grafik: 3D Studio Max
- Aberdeen
- Battleaxe
- Battle of Britain
- Battle of the Bulge
- Berlin
- Bocage
- Coral sea
- El Alamein
- Gazala
- GuadalCanal
- Invasion of the Philippines
- Iwo Jima
- Kharkov
- Kursk
- Liberation of Caen
- Market Garden
- Midway
- Omaha Beach
- Stalingrad
- Tobruk
- Wake
Really cool, thanks for the update! :)Thx for your happiness.:-)
Name: [hslan] EoD Classic 2.51
Game: Battlefield 1942
Browse: Battlefield 1942 Servers
Server Address: 5.9.8.246 Port: 14567
Diese Mod ist verdammt gut, sie ist die perfekte ergänzung zu FHSW 0.51, hier sehen die Maps besser aus und die effekte sind auch gut gemacht.
Hier habt ihr die Griechen und Chinesen uvm als Option zu spielen.
Ich glaube kein kauf Titel oder for free Titel bietet mehr!
Du willst diese Mod?
Do you want to know my conclusion?Hungry for more?
This Mod is better than World of Tanks, you have not payments in, and you can choice from 100 of vehicles for free!
You have a round up 2nd world war game with all what a war makes!
Got this FHSW 0.51 Mod!
Better today as morning!
And follow the FHSW Europe events at each Friday and Sunday at 7pm CET!
EVE looks nice!
Will people play FHSW on an event, or are there players? Downloaded the mod a couple of months ago, but couldn't find any servers :-[
wut, origin version with mods? me like! I will DL tomorrow
Hallo zusammen!
Ich habe hin und wieder den Hinweis bzw. die Frage bekommen, wie es mit DesertCombat und Battlefield (Originversion) aussieht.
Antwort: Ja es klappt, sogar mit Punkbuster
Für alle die nicht wissen wie sie DesertCombat und Punkbuster installieren sollen, hier 3 kleine Hinweise:
Battlefield 1942 Origin kostenlos Downloaden:
https://www.origin.com/de-de/store/buy/battlefield-1942/pc-download/base-game/play-for-free-ANW.html
Vorher solltet ihr aber wissen das es mehrere Versionen von DesertCombat gibt. Auf der "|BWT| Badewiese MODS" läuft derzeit DesertCombat 0.7N
1. DesertCombat laden
bekommt ihr hier ---> http://www.bf-games.net/downloads/category/40/desert_combat.html
2. Punkbuster bekommt ihr hier ---> http://www.bf-games.net/download/2789/punkbuster_update_fuer_battlefield_1942.html
Jetzt noch was wichtiges: Die IP-Adresse der "|BWT| Badewiese MODS"
lautet: 85.10.240.99 Port 14567
English?please Click to the sources about.
(http://blog-imgs-47.fc2.com/w/b/m/wbmuse/19.jpg)What the hell is that thing?!
What the hell is that thing?!
Looks nice BTW!
The fact that these guys still put this much hard work and time into this mod is nothing short of incredible. :o great job.
how populated are the servers? I need to get FH .7 & all its mods back up on my computer soon 8)
Apache describes the new upcoming features in the new BF heroes 42 version:
v5.1 is coming some time early 2014. Most likely in January. At this point I'll forgo any updates to the AI and make 5.1 the final build of the mod. I already found a couple potential bugs like the rc minitank widget. If it's spawned while aimed at the ground or while prone, it could cause a CTD. I noticed this while working on a map for a different mod. I will have this fixed in v5.1. ;)
I've also brought in a couple hand weapons from GoldenEye 007. The Moonraker laser gun and the proximity/remote mines. Complete with sound and effects! You'll be able to find them in Captain Shop with the rest of the new kits.
I've also revamped the Troop Traps to my new APMine system so that they can be projectiles instead of PCOs. This means that the explosion effects for them will work in multiplayer and thus make it behave like the vehicle landmines and the APLandmine from DC back before the 1.45/1.5 patch that disabled landmines going off on soldiers. They aren't team specific any more though, so be sure not to have your team mates trip your mines. ;)
I've also enabled sticky on them so you can stick them to vehicles or walls if you want. :D
EDIT: I was able to get a decent rip of the meshes from a similar F2P game called "Avatar Star" and got one working in BF1942:
Avatar Star is a infantry only map so the maps are small. But it would add some variety to the mod and the art style fits right in for the most part. I plan on maybe doing one or two more maps judging how easily I got this one working.
The Battlegroup42 team wishes all fans and gamers a happy new year and is back with some news. First some important info for our faithfull players using the [MOB] Server: The gameserver has been moved to another, more powerfull server and can be reached via ip address 81.169.239.208 or using the ingame server browser.
First tests have shown a far better performance, and lags should be greatly decreased.
This still goes?
I always loved EOD.
It should be ported to BF2.
;)
^ That's as dead as the dodo.
What's left of EOD2 lives here now:
http://www.realitymod.com
Vietcong is propably the best Vietnam game ever made. But only the first title ;)
What 'remains' of Eve of Destruction is the new game that they (he?) are developing that goes by the same name and is on the Unity engine. It's in Alpha testing atm.
http://www.eod-game.com/
ICV but its not out yet.^ That's as dead as the dodo.
What's left of EOD2 lives here now:
http://www.realitymod.com
I'm glad PR incorporated that. I wish somebody would keep plugging away at it tho.
anyone know of any good Vietnam FPS's outside of the battlefield mod world?
So.. if you remove admins, then the servers will be chuck full of teamkillers decreasing playerbase.
So... will the EOD standalone have anything resembling a "plausible" damage model, or do people still survive several 57mm hits to the torso? As much as I love the Vietnam theme, this really rustled my jimmies way back when I tried EOD2 in one of those game nights, and can't see myself playing if this will still be the case.
Sir,you just dragged me into some very serious nostalgia from 10 years ago,when I frequently asked devs what the hell did happen with a lot of unfinished (and finished) FH vehicles (Me-323,PBY,BMW bike...).
LINK SPAAAAAM, fucking love my LINK SPAAAAAAAM
That's why this forum needs spoiler.