Author Topic: [FH2 2.45] Crash problem  (Read 4386 times)

Offline M.Buster

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Re: [FH2 2.45] Crash problem
« Reply #45 on: 27-07-2012, 22:07:35 »
Can someone PRETTY PLEASE do a youtube tutorial on how to change the starting kits on a map?

<---- Visual learning is best

Offline [KamiKaze] Destroyer

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Re: [FH2 2.45] Crash problem
« Reply #46 on: 28-07-2012, 12:07:14 »
Custom starting kits? Or FH2 original starting kits?

Offline M.Buster

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Re: [FH2 2.45] Crash problem
« Reply #47 on: 28-07-2012, 22:07:01 »
how to change the starting kits on a map AND how to change which faction the map loads on FH2 2.45.

Offline [KamiKaze] Destroyer

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Re: [FH2 2.45] Crash problem
« Reply #48 on: 29-07-2012, 03:07:06 »
Same as before, exept that the loading kits HAVE to be named .inc

Thats it =) what you need to do is to rename all your custom kits to .INC and include them (RUN LEVEL/MYFUCKINGLEVEL/YEAH) into TMP.CON =)

So, in other words, the init.con doesint have kits anymore.

tmp.con is where you put all custom kits, however only those can be loaded that end with .inc =)

Offline M.Buster

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Re: [FH2 2.45] Crash problem
« Reply #49 on: 29-07-2012, 03:07:26 »
okay so....

1. open tmp.con
2. edit the kits that are loaded in that file
3. save it (using wordpad or notepad)
4. you are good to go

Seem right so far?

Offline [KamiKaze] Destroyer

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Re: [FH2 2.45] Crash problem
« Reply #50 on: 29-07-2012, 06:07:25 »
remember to go to your custom kits and rename their ending into .inc

then you need to provide correct path (The python packer fuckes up the path), what i mean is you need to look at your tmp.con so everything is correct at the botton (especially the paths).

And dont forget init.con :)