As far as I know you have to change the spawner:
For example, lets use El Alamein. go to mods/fh2/levels/el_alamein
then open server.zip, GameModes/[whatever game mode you want, I say select gpm_cqq]/64/gmaeplayobjects.con
now, in gameplayobjects.con, you have to find the spawn of a plane, to assure you have a good taxi and take-off. Oh hey, there is a Stuka spawner right there:
rem ********** Object Spawner **********
rem [ObjectSpawnerTemplate: CP_64_Alamein_AxisHQ_DE_GB_LightbomberPlane]
ObjectTemplate.create ObjectSpawner CP_64_Alamein_AxisHQ_DE_GB_LightbomberPlane
ObjectTemplate.activeSafe ObjectSpawner CP_64_Alamein_AxisHQ_DE_GB_LightbomberPlane
ObjectTemplate.modifiedByUser "Kevin"
ObjectTemplate.isNotSaveable 1
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.setObjectTemplate 1 ju87d1_trop
ObjectTemplate.minSpawnDelay 90
ObjectTemplate.maxSpawnDelay 100
ObjectTemplate.TimeToLive 45
ObjectTemplate.Distance 5
ObjectTemplate.teamOnVehicle 1
You have to change the
ju87d1_trop to the name of the kiddy plane file. Once you're done, save and go start a local server. Lets see what it looks like
If you encounter any errors, dunno what to do. Hope someone experienced helps you next time.