Forgotten Hope Public Forum

Announcements => Announcements => Topic started by: Mayhemic.MAD on 30-05-2014, 20:05:31

Title: The Road to Forgotten Hope 2.47: Part 2
Post by: Mayhemic.MAD on 30-05-2014, 20:05:31
FH2.47 is released

http://forgottenhope.warumdarum.de/news.php?id_news=449
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: RAnDOOm on 30-05-2014, 20:05:50
FH2.47 is released

http://forgottenhope.warumdarum.de/news.php?id_news=449

Downloading at 200KB/s. Very very slow. I hope it increases fast.

Not good at all.... should have release it earlier imo.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: NTH on 30-05-2014, 20:05:06
It's lonely at the beach...hurry up!!
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: RAnDOOm on 30-05-2014, 20:05:11
It's lonely at the beach...hurry up!!

We would if you had release it earlier therefore more seeders were online now....

How many people are seeding ? 1 or 2 ?

Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: NTH on 30-05-2014, 20:05:23
Hurry up RanDOOm, less accusations, faster downloading.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: RAnDOOm on 30-05-2014, 20:05:15
Hurry up RanDOOm, less accusations, faster downloading.

There are only 2 peers.... Its not an accusations. Its a fact.

I have 200Mb connection and im download at 140kbs.

Its your fault that all of the FH2 player are experiencing bad download speeds, not mine.

You guys should have released it earlier. Simple thing to do.

Admit your own mistake, be a bigger man.

 ;)
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Mayhemic.MAD on 30-05-2014, 20:05:30
Yes, we are working on adding more seeders. It´s not as many as last time atm :/
Be patient, it´s just ~400MB.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: RAnDOOm on 30-05-2014, 20:05:41
Yes, we are working on adding more seeders. It´s not as many as last time atm :/
Be patient, it´s just ~400MB.

I know.  All is good.

Ill be seeding 5Mb/s after the download is over.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: NTH on 30-05-2014, 20:05:33
Hurry up RanDOOm, less accusations, faster downloading.

There are only 2 peers.... Its not an accusations. Its a fact.

I have 200Mb connection and im download at 140kbs.

Its your fault that all of the FH2 player are experiencing bad download speeds, not mine.

You guys should have released it earlier. Simple thing to do.

Admit your own mistake, be a bigger man.

 ;)

Why did you add the wink, it totally ruined it.
But I will still reveal our master plan. We (Beta and Dev) wanted to win all the shiny medals first. They way to do that was to not let the competition get access too soon.
Now your 5 MB upload speed will spoil that, drat..
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: RAnDOOm on 30-05-2014, 20:05:19
Ehehe.

All good.   8)
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Jimi Hendrix on 30-05-2014, 21:05:39
 Im d/l at under 50k in USA.

 Could take over 3 hrs


 :-[
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: RAnDOOm on 30-05-2014, 21:05:58
Maybe release the update 1h or half an our sooner then announced so there is no huge network congestion  ?

Just a suggestion.

I hate to be right sometimes....

People download and play after. So the peers remain at 2 or 3....

You guys need to change that.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: McCloskey on 30-05-2014, 21:05:04
0 peers for the past 30 minutes or so... lol
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Flippy Warbear on 30-05-2014, 21:05:54
I hate to be right sometimes....

It's a rare occassion.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: RAnDOOm on 30-05-2014, 21:05:59
I hate to be right sometimes....

It's a rare occassion.

75 out of 76. Not that rare.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Flippy Warbear on 30-05-2014, 21:05:40
Tells a lot when you keep a record.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: RAnDOOm on 30-05-2014, 21:05:42
Tells a lot when you keep a record.

Yes it does.

Especially this kind of situations when i warned a couple of hours before that it would happened, but i was ignored.

There are still more then 100 people downloading a miserable 400Mbts for 3 hours....

Once again. 75 out of 76.    ;)
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Erwin on 30-05-2014, 21:05:44
Apparently you P2P system does not work.

Why didn't you just released it over torrent?  ;)
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Flippy Warbear on 30-05-2014, 21:05:34
when i warned

i was ignored.

Join a club or something.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Stubbfan on 30-05-2014, 21:05:47
It is using torrent as p2p :). However there's some unexpected problems with the connections between seeders and the launcher, it has little to do with use not releasing it a bit earlier randoom. We are working on a few fixes to speed things up. In the meantime.. it is what it is, just try to be patient for a bit.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Surfbird on 30-05-2014, 22:05:47
Well, you guys know F|H tournament is Fridays @ 18UTC. Already postponed by 1 hour and then the download is shit, so 80 ppl can't play unfortunately. It is what it is, but I don't get why you would release a patch like that @ 18UTC being the prime time for people to play FH2 anyway. Offering the download in the afternoon would enable everyone to play in the evening.

It is what it is now, but it's kinda stupid I'm sorry.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Korsakov829 on 30-05-2014, 22:05:15
Shh..

Praise FH2 devs because this sure beats waiting an entire year for the next update. Huzzah!
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Chad1992 on 30-05-2014, 22:05:20
I still get an error and can not use the launcher, therefore I can't do the update.  :'(
(http://i1308.photobucket.com/albums/s615/Chad1992AC/error_zps325d029b.jpg) (http://s1308.photobucket.com/user/Chad1992AC/media/error_zps325d029b.jpg.html)
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: NTH on 30-05-2014, 22:05:39
Well, you guys know F|H tournament is Fridays @ 18UTC. Already postponed by 1 hour and then the download is shit, so 80 ppl can't play unfortunately. It is what it is, but I don't get why you would release a patch like that @ 18UTC being the prime time for people to play FH2 anyway. Offering the download in the afternoon would enable everyone to play in the evening.

It is what it is now, but it's kinda stupid I'm sorry.

On the other hand as soon as you would have updated, you would not have been able to play on 2.46 servers. So you need to time it so that the servers are switched to 2.47 with out a large gap between the client patch. Perhaps an opt-out to actually patch the game once the download is done.
I think there is room for improvement in how things can be patched in the future, but spitefulness and resents are not helping anywhere.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Lada.Rear.Drive on 30-05-2014, 23:05:09
I still get an error and can not use the launcher, therefore I can't do the update.  :'(
Here's the magnet link for your favorite bittorrent client:
Code: [Select]
magnet:?xt=urn:btih:9A17E9F0390D0D0B269CDEC81F3714731FC6B202&dn=2.8.603&tr=http%3a%2f%2f188.226.185.161%3a6969%2fannounce&ws=http%3a%2f%2ffhbeta.warumdarum.de%2ffh2share%2fbuilds%2f&ws=http%3a%2f%2fstubbfan.zapto.org%2ffh2builds%2f
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Mayhemic.MAD on 30-05-2014, 23:05:17
I still get an error and can not use the launcher, therefore I can't do the update.  :'([/URL]

try going to C:\Users\yourname\AppData\Local\Forgotten_Hope and delete everything there..
you will need to enter your name and password again when running the launcher afterwards
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Chad1992 on 30-05-2014, 23:05:49
fixed it thanks for the help  :D
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: RAnDOOm on 31-05-2014, 01:05:36
when i warned

i was ignored.

Join a club or something.

Ok.

You just lost 100 player on F!H campaign Friday night because of this.

Keep ignoring these players....

Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Ts4EVER on 31-05-2014, 01:05:08
It had nothinh to do with starting too late and everything with the seeding server not being set up correctly. That won't happen in the future. Although, how come you think we ignore the tournament players?
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Korsakov829 on 31-05-2014, 01:05:46
Bah, don't mind him he's just upset along with a number of others.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: jan_kurator on 31-05-2014, 01:05:57
Well, you guys know F|H tournament is Fridays @ 18UTC. Already postponed by 1 hour and then the download is shit, so 80 ppl can't play unfortunately. It is what it is, but I don't get why you would release a patch like that @ 18UTC being the prime time for people to play FH2 anyway. Offering the download in the afternoon would enable everyone to play in the evening.

It is what it is now, but it's kinda stupid I'm sorry.
Firday 18 UTC is also usual time for FH2 releases and that's why this one was released at this time. This is also the first "small" patch released via launcher, lesson learned, I think future patches will be released eariler.

Especially this kind of situations when i warned a couple of hours before that it would happened, but i was ignored.
Couple of hours before is too late anyway.

Keep ignoring these players....
I'm sorrry that you feel being ignored, I think nobody did that on purpose.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Chad1992 on 31-05-2014, 01:05:53
I think people will survive one day without playing FH2 so the game can be updated...I think people forget it is just a game sometimes.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Jimi Hendrix on 31-05-2014, 01:05:31
 They could have ran the tournament on 2.46 and then patched it later.

 There are 2 populated servers running 2.47 now


 Im sure the Devs will make a note of these issues & correct them in future updates.


 BTW - The launcher is fantastic. Can u add different pictures for each new patch?
 ;)
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Hjaldrgud on 31-05-2014, 01:05:20
I'm just impressed that this thing works. slow DL speed is a price I would pay ANY day to continue to play this wonderful mod.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: RAnDOOm on 31-05-2014, 02:05:45
It had nothinh to do with starting too late and everything with the seeding server not being set up correctly. That won't happen in the future. Although, how come you think we ignore the tournament players?

That is all good.

But, keep in mind that every Friday night there are almost 100 players playing FH2 mod on F|H Tournament.

These are members that are training during  all the week on a specific map that will be played FRIDAY NIGHT.

A big part of them are players that rarely play on the public servers and just want to enjoy good teamwork.

So yes. This was a very bad planned release . 

This is my personal opinion.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Mayhemic.MAD on 31-05-2014, 03:05:07
Sorry, but my personal opinion is that it is foolish of FHT to not delay updating until after the tournament, if it is so important. You decided to take that risk, so live with it, instead of blaming us for it.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Surfbird on 31-05-2014, 03:05:11
Well, you guys know F|H tournament is Fridays @ 18UTC. Already postponed by 1 hour and then the download is shit, so 80 ppl can't play unfortunately. It is what it is, but I don't get why you would release a patch like that @ 18UTC being the prime time for people to play FH2 anyway. Offering the download in the afternoon would enable everyone to play in the evening.

It is what it is now, but it's kinda stupid I'm sorry.

On the other hand as soon as you would have updated, you would not have been able to play on 2.46 servers. So you need to time it so that the servers are switched to 2.47 with out a large gap between the client patch. Perhaps an opt-out to actually patch the game once the download is done.
I think there is room for improvement in how things can be patched in the future, but spitefulness and resents are not helping anywhere.

I wanted to make a point that there is a more optimal time for doing this, of course I'm glad there is a patch that keeps the mod alive, that it has been worked together on a fix with the PR guys and that you can simply have a download the patch via the launcher.

Was just disappointing for some people including me. I know release day is on friday but maybe putting it up a bit before prime time or communicating better with the communities would be great in the future.

@mayhemic: Whatever. It was unfortunate. And yet communication can solve such problems in the future and the criticism isn't there for no reason and it's not complete nonsense either.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Mayhemic.MAD on 31-05-2014, 04:05:14
The Launcher releases sure need a different timing. We simply choose Friday 18utc as usual, but that was not the best idea really  :-X
Much of the problem was because we had only two of four seeders running because of the short notice with the release date. After two hours the peak was over and it went faster.
Anyway, maybe we make it at 12utc next time, so people can get it when they return from work. This should reduce the delays for everyone.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Korsakov829 on 31-05-2014, 04:05:51
Sorry, but my personal opinion is that it is foolish of FHT to not delay updating until after the tournament, if it is so important. You decided to take that risk, so live with it, instead of blaming us for it.

As part of the oligarchy that runs F|H I can speak for us.

You are absolutely right, it is entirely our own fault for not having a contingency plan in place. People should be angry with us not the developers as we had approximately 23 hours warning ahead of time and at a glance I see little reason why dozens of people who have been waiting to play this Friday for a whole week had to be disappointed. It's going to be looked into, maybe even a few heads will roll.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: GeoPat on 31-05-2014, 04:05:53
Quote
Firday 18 UTC is also usual time for FH2 releases
How could we ever forget?
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Jimi Hendrix on 31-05-2014, 04:05:46
 So, who makes these decisions? I'm just curious.


If lighting is on extended forever vacation, who is the top dog in the FH2 workshop?


 With the account server issues, few new players will ever buy BF2.

 The new players are actually OLD players coming back ......

 The player base increases at least 80% after a release & it's sustainability is dependant on how big the patch is.


How about just releasing on a Thursday & everyone is happy.

 8)
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Erwin on 31-05-2014, 11:05:57
Yeah like 100 others.

All of those people joined TS, waited for 1,5 hours and needed to quit on their play day. Most of them are not regular pubby players you know. They come us for Teamwork, once in a week and these problems ruined their night.

For the future please make a separate torrent file so if people wants to download and install from torrent they can properly seed it.

Thanks.  ;)
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Stubbfan on 31-05-2014, 12:05:46
We'll fix the problems related to the release for next one. Other than that, thanks for all the humble opinions. And i think this thread might have run it's coarse.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Mayhemic.MAD on 31-05-2014, 17:05:01
We have made a new torrent file with an additional webseed and some other settings to improve the speed.
If anyone is running a seeder already or wants to do so, you are welcome. Just use this torrent now:
http://fhbeta.warumdarum.de/fh2share/fh2-client-2.8.603.torrent

Be aware that you should not use this to install fh2, since some things like shader cleanup and such will only be done if you install/update via the launcher.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Kelmola on 31-05-2014, 18:05:06
Am I the only one who got this downloaded and installed rather quickly? Speed was something like 500 kB/s. Was too eager to play so quit seeding as soon as DL was done... and found one server with only <10 players :P
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Turkish007 on 31-05-2014, 20:05:30
Mine was very slow and didnt download after a while, so I cancelled it.

This shit is never gonna download unless someone else starts seeding...
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Stubbfan on 31-05-2014, 21:05:58
By 'shit' i suppose you mean fh2 :).

Also, when did you start the download? The new torrent should be online since a few hours ago. Perhaps try to start the launcher again, and it will use the new torrent? Right now, there's few people downloading and the servers should still be seeding at full speed, so it really should not be a problem. Please try to restart launcher and let it run for a bit to see if  it gains speed again like it should.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Turkish007 on 31-05-2014, 21:05:33
Eh, sorry, I was kinda stressed at the moment, didnt mean to insult your effort :)

I started at UTC +2 (which is +4 at Turkey), but cancelled a while ago, thanks for reminding, I'll try again! :)
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Stubbfan on 31-05-2014, 21:05:59
No problems. I am aware of the frustration it can cause. Just remember we are just a few dedicated guys working on this at the moment.

Ok yeah, i think the new torrent was released after that, so try again and hopefully it should be succesful.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Turkish007 on 31-05-2014, 21:05:18
Ah, much better, only 2 minutes remaining! Thanks (http://www.battlefieldsingleplayer.com/forum/style_emoticons/default/bigthumb.gif)
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: SJonni on 01-06-2014, 12:06:00
No problems here. Took me 4 minutes or so.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Oberst on 01-06-2014, 14:06:55
Nice work! I really appreciate the effort everyone puts in this mod!
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Zoktor Doidberg on 01-06-2014, 19:06:05
Just want to tell everybody that this patch is 100% epic, since it fixed the connections issues I had since I installed BF2. Finally I am able to enjoy this masterprice!
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: DaWorg! on 02-06-2014, 12:06:21
Great to see smaller updates, that might finally shut those people who say mod is dead  ;D
Btw is there a way to keep seeding when i downloaded the patch?
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: jan_kurator on 02-06-2014, 12:06:04
Dunno if you can seed and play at one time but if you just want to seed the torrent go to options and click "repair" button. As long as your build isn't different from the official one it will just run the torrent engine and seed. You can also set the limit of your upload speed in Update / Repair options.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Roughbeak on 02-06-2014, 15:06:10
I forgot to comment Great job developers, it is very well done version to play, thanks!
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Matthew_Baker on 05-06-2014, 05:06:56
Haven't gotten a chance to comment or play yet but I wanna say great job devs. These small fixes prove the worth of the launcher and updater.
Quote
Omaha: tickets and spawn conditions of 2nd flag group equipment changed
1500 seems like a good place to start, can't wait to see how the map plays out with it now
Quote
Added Omaha 16 player layer
small layer love! :D
Quote
Fixed aiming with the Gewehr 41
I still hate the sights of that gun in comparison to others, but I'll see if I can actually hit the broadside of a barn with it this time :P
Quote
Fixed the physics of the Ju52
thank God for this, I knew something was wrong. Got raped as the Germans cause every other pilot (including myself) stalled while trying to gain altitude. Tested it on local and it seems back to the way it was :)
Quote
Improved ragdoll settings
glad you guys are tweaking this. never had a huge problem with ragdolls before but the PR ones are great

Thanks for the update guys

P.S. for what its worth I had no problems downloading.

Catch you guys out there 8)
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: titsmcgee852 on 06-06-2014, 17:06:25
SP Omaha is so fun, thanks!
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: nysä on 06-06-2014, 20:06:18
Agreed, SP Omaha is now one of my favorite maps. Very beautifully crafted, all the way through. A big thanks for the developers.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: elander on 07-06-2014, 17:06:12
Well exicuted devs!

Worked like a charm!

(This shutting down is computer history... damn)
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Mudzin on 08-06-2014, 14:06:54
Is there any possibility to browse players nicks with GUID of the new server?
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: Captain Pyjama Shark on 08-06-2014, 22:06:46
New ragdolls are excellent.  Great work as always.
Title: Re: The Road to Forgotten Hope 2.47: Part 2
Post by: ctbear on 09-06-2014, 05:06:34
Great job!