Author Topic: Arad 64  (Read 3003 times)

Offline nysä

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Re: Arad 64
« Reply #15 on: 08-03-2018, 14:03:17 »
Just a small fix; the StuG on the website has been (correctly) listed as an "early" type, but in the game it's a late type with a Rundumsfeuer MG

http://forgottenhope.warumdarum.de/fh2_maps.php?map=48

Offline Eat Uranium

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Re: Arad 64
« Reply #16 on: 13-03-2018, 02:03:01 »
I'm in the process of updating these lists, this will be fixed soon

Offline PoliorcetE

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Re: Arad 64
« Reply #17 on: 13-04-2018, 20:04:53 »
hi
there's no "wespe" in the vehicle liste.
did you remove it in next update ?

A+
"S’il n’y avait pas la science, malheureux cloportes suintants d’ingratitude aveugle et d’ignorance crasse, s’il n’y avait pas la Science, combien d’entre nous pourraient profiter de leur cancer pendant plus de cinq ans ?" Pierre Desproges.

Offline PoliorcetE

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Re: Arad 64
« Reply #18 on: 14-04-2018, 19:04:02 »
thx  ;D
"S’il n’y avait pas la science, malheureux cloportes suintants d’ingratitude aveugle et d’ignorance crasse, s’il n’y avait pas la Science, combien d’entre nous pourraient profiter de leur cancer pendant plus de cinq ans ?" Pierre Desproges.

Offline Chad1992

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Re: Arad 64
« Reply #19 on: 26-10-2018, 17:10:44 »
The lighting/shadows are broken after the 2.54 update in COOP anyways.


Offline jan_kurator

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Re: Arad 64
« Reply #20 on: 26-10-2018, 17:10:48 »
The lighting/shadows are broken after the 2.54 update in COOP anyways.
they are broken since 2.53, Arad has no official bot support as far as I'm aware, the coop version is community made and is added only via unofficial standalone installer  ;)