I like the idea of doing different parts of a battle in one map.
I've always liked how PdH 64 is the original attack, and PdH 32 more or less represents the German counter attacks that occurred the next few days.
If I'm being honest, I've always wanted to see PdH 32 with rain and a much darker, almost nighttime, sky setting. Iirc, most of the counterattacks against the rangers happened at night and we're sporadic. And the rain... well that's shamelessly pulled from the CoD2 level 'defending the point'
it would just give it a nice different feel. (and I've always wanted to see more rain maps in FH2)
I think a lot of maps could have different layers on them representing different parts of the battle tho. (I'd like to see the daytime layer of Mersa come back) Imo it would be a very good idea to make the most of the maps we currently have and put a lot of variation into them. Keren and Eppl have the nighttime layers and it's like playing an entirely different map when you're on them.
Almost like 2 maps for the price of one.
If the community could come up with new layer ideas on a map to map basis (like this thread here) and if the devs like one or think it's easy enough to implement, they could put it in.
There's a ton of history buffs here too. I'm sure they could let us know what ideas of ours are historically accurate or not