Author Topic: Ramelle 64  (Read 18467 times)

Offline otolikos

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Re: Ramelle 64
« Reply #15 on: 04-10-2010, 09:10:13 »
Yesterday i played  3 times on ramelle and Axis team didn't reach the fountain or right flank flag.
Even with 2 tigers and 2 marders.

Some of tiger drivers just care about their frag and not for flag.What can i don against that?   Nothing imo.
Maybe teamplay and public server are not friendly........

Seriously, it really depends on the quality of team.
If axis team has a great teamplay, they can kick Allies ass out of bridge quickly.
If Allies team has a great teamplay, they can stop Axis at town entrance.
IF both team have a great teamplay, i only see that on the first day release (strange, in first day seems the teamplay was at his top:/) Germans can take bridge and alamo, tanks are available for Allies and kick axis back to fountain, and Axis try to retake all the previous positions.


The key on this map, (it should be on all maps but not really seen) is TEAMPLAY. ;)

Offline Excavus

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Re: Ramelle 64
« Reply #16 on: 04-10-2010, 09:10:06 »
The allied reinforcements are useless, and the P51 didn't even show up when I played Ramelle. The Germans captured the bridge flag, and the Tiger proceeded to cross the bridge.

Nope, no P51 showed up to save the day. All we had left was one useless 75mm Sherman.

Offline TigerAce

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Re: Ramelle 64
« Reply #17 on: 04-10-2010, 10:10:13 »
perhaps spawning the 76mm sherman earlier would help?
"The roar of my 88 is only matched by the boom of a Sherman exploding"

Offline THeTA0123

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Re: Ramelle 64
« Reply #18 on: 04-10-2010, 11:10:33 »
The allied reinforcements are useless, and the P51 didn't even show up when I played Ramelle. The Germans captured the bridge flag, and the Tiger proceeded to cross the bridge.

Nope, no P51 showed up to save the day. All we had left was one useless 75mm Sherman.
And this is the scenario that happens the most. The problem is, most tiger drivers just sit back, and spam HE. And the gaint killwhore fest begins. it is so high, it even stays ahead the ticket bleed of the germans.


Seriously, its suppose to be a higher loss rate among the attackers, but this defiantly NOT the case.
People say "I saw allies win once " and this but thats only once. The general public does NOT know how to cooperate properly.

Trow a tiger out. Because even when the tigers are down, by the time the allies could advanced a bit, the tiger is back. Remeber the germans have good equipment to defend against a counterattack aswel (MG42)
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Potilas

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Re: Battle Of Brest
« Reply #19 on: 04-10-2010, 15:10:23 »
Once I try to find at-mine kit on the field, but it seems mappers find best to not place it on the map. The long bridge needs so badly at-mines. When tigers roll over the bridge whole way to behind lines its soon gg. Sherman hvap could save the day if it spawn right after when river side flag is lost. Now tiger have enough time to drive camp out sherman. 2 tigers without any strong anti-tank tool around is the thing what bugs me. I quess at-mines was not so rarely used by US army that hirtorical accuracy would not be ruined if we had those.

Offline Slayer

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Re: Ramelle 64
« Reply #20 on: 04-10-2010, 20:10:38 »
@ two Tigers: kill one and it won't respawn. So then there is only 1 Tiger. But of course that is SUPAH DUPAH IMBA AXIS BIASED!!! right, Theta?

@ no P51s: they don't appear immediately. It takes a short while. Unless you have been sitting at the bridge for the entire remaining patrt of the round and didn't see any P51s, I'd say you missed them. If you didn't please report it as a bug.

@ AT mines: with mines this map becomes unplayable. There is a reason AT mines aren't in Normandy except for ome pu-kits, like in Cagny (whic is on the very spacious map Goodwood).


For people who cry at German power in this map:

- This is a fictional scenario from a movie and the map sticks close to it. Be glad it didn't stick to it totally, because then there weren't even Shermans to counterattack with.
- The map has been won by US a few times already. They will get better at it. Yesterday there was a round of Ramelle in which the axis only got 1 flag (Ruins) in total and lost the round.
- Like has been said before: "Give it a few weeks then come back and post your feedback again"

(note the word "feedback", which means something totally different from whining about losing the map all the time)

Offline Josh094

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Re: Ramelle 64
« Reply #21 on: 04-10-2010, 21:10:48 »
@ two Tigers: kill one and it won't respawn. So then there is only 1 Tiger. But of course that is SUPAH DUPAH IMBA AXIS BIASED!!! right, Theta?

@ no P51s: they don't appear immediately. It takes a short while. Unless you have been sitting at the bridge for the entire remaining patrt of the round and didn't see any P51s, I'd say you missed them. If you didn't please report it as a bug.

@ AT mines: with mines this map becomes unplayable. There is a reason AT mines aren't in Normandy except for ome pu-kits, like in Cagny (whic is on the very spacious map Goodwood).


For people who cry at German power in this map:

- This is a fictional scenario from a movie and the map sticks close to it. Be glad it didn't stick to it totally, because then there weren't even Shermans to counterattack with.
- The map has been won by US a few times already. They will get better at it. Yesterday there was a round of Ramelle in which the axis only got 1 flag (Ruins) in total and lost the round.
- Like has been said before: "Give it a few weeks then come back and post your feedback again"

(note the word "feedback", which means something totally different from whining about losing the map all the time)

Actually in the film shermans roll up just after the bridge is blown...


Offline otolikos

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Re: Ramelle 64
« Reply #22 on: 04-10-2010, 21:10:36 »
Quote
Actually in the film shermans roll up just after the bridge is blown...

I haven't the same movie, cause the bridge is never blown in my version ;)
« Last Edit: 04-10-2010, 22:10:41 by otolikos »

Offline THeTA0123

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Re: Ramelle 64
« Reply #23 on: 04-10-2010, 23:10:18 »
@ two Tigers: kill one and it won't respawn. So then there is only 1 Tiger. But of course that is SUPAH DUPAH IMBA AXIS BIASED!!! right, Theta?


Now listen here moron, Did i ever said Axis bias?  Is suggesting things these days always result in this kind of bullcrap? Theirs actually pretty enough people who agree with this, because the Tiger HE spamming all around is just a gaint fucking killwhorefest.

Their where infact never 2 tigers on Ramelle. So their.

-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Thorondor123

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Re: Ramelle 64
« Reply #24 on: 04-10-2010, 23:10:46 »
There =/= Their
Where =/= Were

And there were two Tigers in the film :O
Let mortal heroes sing your fame

Offline kettcar

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Re: Ramelle 64
« Reply #25 on: 04-10-2010, 23:10:08 »
Quote
Now listen here moron,

??????? >:(

Offline THeTA0123

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Re: Ramelle 64
« Reply #26 on: 04-10-2010, 23:10:39 »
There =/= Their
Where =/= Were

And there were two Tigers in the film :O

(Flippy is on vacation?)
People keep saying it was a PZIV  :o
Quote
Now listen here moron,

??????? >:(
Had it with the bullcrap. Its also the same on WOT Forums, the moment you say something bad about german tanks( aka telling the truth that the tiger tank is no match for an IS3 wich it shouldnt) you get -1 rep
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Santini5389

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Re: Ramelle 64
« Reply #27 on: 05-10-2010, 01:10:33 »
Considering the general public isn't the most cooperative when it comes to teamwork, something has to be done about the balance in this map. I've played about 6 times now, and every single time the axis has won. Remember guys, while the map is supposed to be true to the movie, you can't forget about the fun factor. It's no fun when you just had a great match on St. Lo and then you see the Ramelle loading screen and you're like "damn, time for us to get our asses handed to us".

I think this map could really benefit from removing one of the tigers and one of the marders. Having 2 pieces of armor has GOT to be enough to face off against a bunch of infantry. At least this way we can have a chance of bazooka-ing a tiger without getting shot by the other.

The general design of the map is god damn beautiful and I hate to see it go to waste because of an unfair balance.

Offline phillip

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Re: Ramelle 64
« Reply #28 on: 05-10-2010, 02:10:35 »
Maybe put a Churchill on the map?


 ;D

Offline Sgt.KAR98

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Re: Ramelle 64
« Reply #29 on: 05-10-2010, 06:10:10 »
Ramelle was made for the germans win easily.
Two Tigers,one Marder,ultra limited bazookas and even suicide kits,and no tanks for allied till the germans are on the last flag.And bazooka don´t even tickle the Tiger.
This map is ultra lame,even a group of 4 chimps with cerebral palsy can hold 32 allied soldiers.