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General Discussion / Re: Forgotten Hope 2 - Mapping project - Good vs Bad
« on: 15-03-2015, 16:03:54 »Matt_Baker said it best. Read over his posts if you want to know why [762] will stick
with the concept of 1 server offering all FH2 stock maps. Apart from heavily problematic ones,
e.g. Anctoville 64 objective, Hyacinth 64 and even in these cases we asked our players first.
Neither Neo82, nor Sandre, nor me just decided what maps to be played. We have been discussing
the map list for over 4 years now. Applying the "I like this and not that"-approach is guaranteed
to piss of someone, whoever does the selecting. So we have reached a point where we try to offer
all working FH2 maps at least once, in a random rotation to offer diversity.
As for the custom maps: there will be a new CMP, it will hopefully include some Pacific maps,
we will hopefully be able to mix it into the stock FH2 maps, we will hopefully have a one-click-installer
included in the download. "hopefully" = currently being worked on by our mappers and coders.
When I say "our" I mean freelancers, FH2 developers, WaW and FHT mappers in the CMP team.
If you scold them like you did in the first posts, without justification, it is just ignorant of their
extra effort. Why not simply enjoy that there is finally some new content for FH2? No one forces
you to play it, [762]#1 and other non-CMP FH2 servers are available to you. Just a few thoughts.
Sorry Odium.
My main intention was to discuss the includement of the CMP in the game for the sake of the population of FH2. And showing my respect for their work.
Though i guess i disrespected the CMP contributors. (Remember i want to include that content in the mod - that means i like your and your fellows work)
Also I think the devs missunderstood my intentions too.. I would ask them to read my updated post,
Airshark please dont hijack this thread again, please leave.