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Messages - Stubbfan

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16
Bug Reporting / Re: Trojan in FH2 installer
« on: 31-05-2020, 19:05:49 »
If it was 'just a firewall' it probably shouldn't report viruses?

If you downloaded if from our official site, it's safe. You can then whitelist it in your software if you need.

17
Singleplayer and Coop / Re: SP/COOP issues on 2.56 update
« on: 22-05-2020, 18:05:27 »


Got this message, but donĀ“t know which map! Server crashes!

This one is also fixed and will be released in the hotfix

18
Modding / Re: Help with spawning kits on BF2 Editor
« on: 23-04-2020, 08:04:17 »
You can't place stuff like that. It needs to be placed like an object spawner.

19
Cool Stuff. Did you ever join Discord? I can't recall. If not, please do and talk to me so i can include your AI files into CMP mod directly.

20
Modding / Re: Old Map maker, craving some new creating.
« on: 02-01-2020, 00:01:25 »
Welcome back. Join up in discord, it's always quicker to throw information back and  forth there.
There's also a community mod called CMP going on. Which currently mostly aims on the pacific campaign. Some indo-asia maps would be great fun to include in that.

CMP mod discussions mostly take place on cmp-gaming.con discord, so join up there as well.

21
Front armour is coded to take Angles in account

22
Suggestions / Re: NEW TANKS
« on: 18-08-2019, 20:08:50 »
I also want to see it 2:1

23
FH2 Help / Support / Re: Crash on startup
« on: 01-08-2019, 23:08:15 »
che out our discord channel troubleshooting. It might be that your laptop gfx drivers aren't supporting 800x600 resolutions.

24
General Discussion / Re: Weird Update Message Seen
« on: 19-06-2019, 22:06:38 »
CMP should not intefere with that

25
Suggestions / Re: The Minor Suggestions Thread
« on: 16-06-2019, 11:06:43 »
Maybe map side material tweak for all winter maps, so that you take damage from water. It would be rather accurate after all. Would have to see if this works though.

26
Modding / Re: Berlin
« on: 14-06-2019, 20:06:48 »
Just a reminder that you can't put too many vehicles (of different type) on your map (doesn't matter which layer) because it will increase already heavy texture load and will make your map unstable.

What do you mean with it doesn't mean which layer? You mean firing range for example loads all vehicles and weapons in the mod always?

27
FH2 Help / Support / Re: debug assertion failed ! HELP
« on: 07-06-2019, 20:06:35 »
uhh. Why is there a 'English.exe' in your localization folder? It should be called English.utxt

28
General Discussion / Re: Forgotten Hope 2 on Steam?
« on: 28-05-2019, 16:05:08 »
It's not our game to offer. Fh2 is just a mod.

30
FH2 Help / Support / Re: Freesync and still screentearing
« on: 21-05-2019, 23:05:26 »
What happens if you put the launcher to a higher fps limit?

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