Author Topic: Battlefield 3  (Read 236490 times)

Offline Sander93

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Re: Battlefield 3
« Reply #960 on: 19-08-2011, 01:08:44 »
Don't see any difference between a tank that repairs itself (at the cost of another valuable 'perk') out of combat instead of hopping out and doing it yourself. It's not more silly than having a guy with a screwdriver repair an entire tank in the first place because they both simply represent the same thing (a full tank or repair crew at work) brought down to simple arcadish FPS style. 

I highly doubt the thing will automatically repair at a high rate at the midst of combat. It'll be fine.
« Last Edit: 19-08-2011, 01:08:52 by Sander93 »

Offline Eglaerinion

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Re: Battlefield 3
« Reply #961 on: 19-08-2011, 13:08:35 »
http://www.youtube.com/watch?v=pNBxiAXXMZg

So much detail on the maps. Looks amazing.
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Offline Natty

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Re: Battlefield 3
« Reply #962 on: 19-08-2011, 14:08:18 »
Don't see any difference between a tank that repairs itself (at the cost of another valuable 'perk') out of combat instead of hopping out and doing it yourself. It's not more silly than having a guy with a screwdriver repair an entire tank in the first place because they both simply represent the same thing (a full tank or repair crew at work) brought down to simple arcadish FPS style. 

I highly doubt the thing will automatically repair at a high rate at the midst of combat. It'll be fine.

I was just about to write that exact post  ;D You are correct: having to exit the tank and dry-hump it with some 3d model is not different from just sitting inside and repair. It's more fun to be able to still operate the tank while repairing as well, and by no means is the exit and wrenching adding to any "realism" or "immersion"

Allthough, it is kind of exciting to do it when risking that another tank discover you :) Finding a good "repair spot" has always been somewhat thrilling in BF games.

Offline Smiles

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Re: Battlefield 3
« Reply #963 on: 19-08-2011, 15:08:57 »
Yea thats the only negative thing ive to say about it. Compared with the auto regen for the players this seems quite light and subtile. Still think the auto regen shit for players is bullshit and a non kind of battlefieldish feel. Nothing better than knowing you hit a certain player and finishing him off with one pistol shot. Now your constantly fighting against a clock, nice for the game flow, terrible for a relaxed paced game wich bf42<-- was, yes im a fanboy.
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Offline Kradovech

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Re: Battlefield 3
« Reply #964 on: 19-08-2011, 17:08:34 »
http://www.youtube.com/watch?v=pNBxiAXXMZg

So much detail on the maps. Looks amazing.
I only watched a minute of that, but something cought my eye. I would have expected them to figure out how to make vehicle entry animations by now... I know, a minor thing, but it fealt so strange in the middle of all those updated graphics. Maps are indeed nice from what I have seen, their experience really shows off in that field.

Now I know this game isn't aimed at me and all but I still feel the need to comment on the auto healing feature.

Firstly, yes Natty, it's probably more fun for the tanker. It is not more fun at all however for anyone trying to kill him. In fact, it feels like something really frustrating.

Secondly, there is a major difference between having to bail the tank and repair it and having it repair itself. To do it manually you have to find a very safe place back from the actual battle where there is minimal risk of infantry finding you. Because of this, it doesn't happen that often and people are forced to go down with their tanks. If it's automatic you can pull behind a corner after taking a hit and wait rather safe from infantry. If someone hits once during that time, not that big of a deal: You will still be alive (You wouldn't be if you had been out of the tank) and you can retaliate with your main gun. Not to mention you can observe the surroundings and move your tank accordingly to avoid taking hits. Also you will be able to advance straight away after taking out an enemy tank, while healing on the move.

My point being, this is actually worse with the tanks than the infantry IMO.


Offline Sander93

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Re: Battlefield 3
« Reply #965 on: 19-08-2011, 17:08:47 »
I was just about to write that exact post  ;D You are correct: having to exit the tank and dry-hump it with some 3d model is not different from just sitting inside and repair. It's more fun to be able to still operate the tank while repairing as well, and by no means is the exit and wrenching adding to any "realism" or "immersion"

Allthough, it is kind of exciting to do it when risking that another tank discover you :) Finding a good "repair spot" has always been somewhat thrilling in BF games.

It might even be an improvement, because I was scared to death in BC2 to repair my tank because of brainless tards running around thinking it was an empty tank and drove off with it.
I've had that happen more times than I care to remember and it was a reason for me to only play on servers with teamkilling enabled so I could send a rocket up their arse. It really ruined my vehicle experiences in BC2.

Offline SiCaRiO

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Re: Battlefield 3
« Reply #966 on: 19-08-2011, 18:08:25 »
never a problem in bf2, I always used to drive the tank to an empty spot, repair it and go back to the battle. another reason to do less thinking ingame and more pewpew.

meh.

Offline :| Hi

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Offline Musti

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Re: Battlefield 3
« Reply #968 on: 23-08-2011, 03:08:59 »
They've got a point there.
If TDM was 64 players and vehicles what would be the point of it? why not just play conquest(or whatever its called).
Now you have conquest 64 or pure 24 shootout without points and all that crap(basically something for COD retards).

If I understood that correctly
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Offline :| Hi

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Re: Battlefield 3
« Reply #969 on: 23-08-2011, 04:08:15 »
I don't mind the vehicles thing, but tbh I think 32 would have been a better number

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Offline Archimonday

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Re: Battlefield 3
« Reply #970 on: 23-08-2011, 04:08:59 »
Its not true deathmatch, thats why. Its Squad Deathmatch like they had in Bad Company 2. While there was a single APC in each BC2 map, basically the maps collapse into six squads of four, and you compete for the highest score.

Offline cannonfodder

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Re: Battlefield 3
« Reply #971 on: 23-08-2011, 10:08:37 »
This gets my vote for the 'Least important BF3 news update' award.


For quite some time I struggled to understand just what it was about BF2 that kept dragging me back to it...

Then I played a deathmatch-only map in AIX and was blown away by how unbelievably fucking boring it was (even with all those sexy guns)... :o

And there it was, Conquest is the addiction. Rather odd considering I was never a fan of capture-the-flag, but there you have it.



TDM in BF2 is just TDM (tedium)... :)

Offline THeTA0123

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Re: Battlefield 3
« Reply #972 on: 23-08-2011, 10:08:07 »
Quote
The logic behind that decision was to allow players to concentrate on more fast-paced infantry gameplay (i.e. Call of Duty).

But we dont WANT another fucking lame superfast paced SHOOTER for fuck sakes...
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Re: Battlefield 3
« Reply #973 on: 23-08-2011, 11:08:07 »
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The logic behind that decision was to allow players to concentrate on more fast-paced infantry gameplay (i.e. Call of Duty).

But we dont WANT another fucking lame superfast paced SHOOTER for fuck sakes...

Who are "we"?

"We" the Belgians?
"We" the history buffs?
"We" the FH community?

or "we" the 16-year-old COD-lovers who dominate the market of first person shooters i.e. DICE's core audience?
« Last Edit: 23-08-2011, 11:08:54 by Biiviz »

Offline THeTA0123

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Re: Battlefield 3
« Reply #974 on: 23-08-2011, 11:08:12 »
Dont stretch it to far my friend  ;)
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.