Author Topic: Battlefield 3  (Read 237812 times)

Offline THeTA0123

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Re: Battlefield 3
« Reply #330 on: 23-02-2011, 20:02:59 »
nothing wrong with modern.. and WW2 doesn't sell anymore (as much).
not if every WW2 game contains the same stuff it wont.
« Last Edit: 23-02-2011, 21:02:57 by THeTA0123 »
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Offline Dukat

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Re: Battlefield 3
« Reply #331 on: 23-02-2011, 21:02:31 »
But seriously, you didn't enjoy BF2 at all?

Not that much. Maybe a picture will help you with your memories:



The map design was just screwed on almost all maps. You could watch the rear flags, kill 1 guy during the entire round and win the map. If you didn't watch it, you lost because that single guy kept it and rolled everything up. Maybe BF2 was good for rank, personal score or whatever. But the mapdesign never allowed for the common goal of winning a map.

As far as I remember BF2 marked a serious change. We had skilled and expirienced players, A full WOLF BF2 server of veterans, which were all driven away within 6 month. On the long term the game cannot offer anything to keep you playing for years. The game mechanics are further developed but they are not evolved. The maps were disposable and would have never made it into BF1942. They got great statics, but poor design. And PR was never an alternative for a skilled and expirienced player. I don't really need a random squadleader telling me what to do, despite I know better.

The result was the rise of city combat in BF2, like karkand. But that is a different pair of shoes compared to the titles of the battlefield franchise before. City combat is no Battlefield-uniqueness, but common among many titles. You actually don't even need an engine capable to run large maps. Therefor the things that made Battlefield unique, like the large maps and landscape got lost. Since then I abstain. The game isn't the same anymore, though the name stayed. And those Bad Company games are straight forward first person shooters, sorry, that is something totally different as well. So, hooray for BF3, the successor of BF2. Back to the primitive. ::)


*
« Last Edit: 23-02-2011, 22:02:47 by Dukat »

I usually imagine my own sounds with it, like `tjunk, tupdieyupdiedee` aaa enemy spotted, ratatatataboom

Offline Sander93

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Re: Battlefield 3
« Reply #332 on: 23-02-2011, 22:02:19 »
On the long term the game cannot offer anything to keep you playing for years. The game mechanics are further developed but they are not evolved.

After 6 years I still enjoy every round of BF2 I play. There's so much to do, so much to screw around with. If you're bored of playing seriously grab a jeep and go troll some friendly tanks. If you're too honest just go touring with a blackhawk or something. There's endless possibilties.

My xfire account shows I've played BF2 for 2000 hours. And within those 2000 hours, I haven't been bored for a minute.

Offline THeTA0123

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Re: Battlefield 3
« Reply #333 on: 23-02-2011, 22:02:00 »
battlefield 2 was great. No doubt

but then i discoverd FH2.
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Tim270

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Re: Battlefield 3
« Reply #334 on: 23-02-2011, 22:02:23 »
Heh I still love vanilla as well. Might have to book a few days of work when bf3 comes out, then spend the next few years playing the hell out of it :p

Offline NTH

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Re: Battlefield 3
« Reply #335 on: 23-02-2011, 22:02:44 »
Teaser trailer was like meh .. just there to keep up the hype. Since having seen the Dead Island trailer everything else is sub par.
If EA/DICE manages to make an action packed equivalent of that trailer I'll will buy two pink tutu's, fly to Iceland and take a picture of me and FatJoe wearing them.


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline FatJoe

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Re: Battlefield 3
« Reply #336 on: 24-02-2011, 01:02:14 »
If EA/DICE manages to make an action packed equivalent of that trailer I'll will buy two pink tutu's, fly to Iceland and take a picture of me and FatJoe wearing them.

Be careful of what you threaten when you mention Pink tutu's.. it has the habit of turning true in my case.. and yeah, that reminds me.. I still owe you guys a pink tutu picture -_-

I am personally looking forward to BF3, as much as I was in BF2. I don't doubt for a moment that I'll enjoy it :)

Offline Hockeywarrior

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Re: Battlefield 3
« Reply #337 on: 24-02-2011, 02:02:41 »
I have a hard time believing that no mod tools and DAY ONE DLC is a coincidence.

C'mon DICE, seriously.

Check out my Red Orchestra, FH2, and shooting videos!
https://www.youtube.com/channel/UCQK9lbdAEi9mAM5iGfHoeyA

Offline Bravo3945

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Re: Battlefield 3
« Reply #338 on: 24-02-2011, 05:02:26 »
http://www.youtube.com/watch?v=D9SCWClN4Ic&feature=player_embedded

Did anyone see this? If it's been posted already then... You can watch it twice.... :D

Offline Natty

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Re: Battlefield 3
« Reply #339 on: 24-02-2011, 08:02:26 »
The map design was just screwed on almost all maps....

sorry for quoting just one paragraph^ but I read the whole post and didnt want to flood with quotes.

Ofcourse maps can be judged by taste, just like music or movies can. Maybe you simply did not have fun on BF2 maps, but to say that they were poorly designed is just... "wrong".
BF2 has among the absolute best level designs in any retail shooter to date, hands down.

By "best" we can argue for years ofcourse, but Im looking at it purely objective. bf1942 sure had fine maps, and in 2002 they were more original than what the BF2 maps might have been in 2005, but every single BF2 map is way better designed than every bf42 map, easily.

The fact that BF2 became such a favorite clan-match game is just one proof of this. Clans dont play on badly designed maps/games. It's all about balance, flow and stability in clan matches. BF2s maps also are all completely original, just study maps like Dragon Valley, FuShePass, Karkand, Kubra Dam, Gulf of Oman... these are giants within the "level design world", add to this also Cerbere Landings and Camp Gibraltar from 2142, and Operation Harvest from the boosterpacks.. this is leveldesigns to study and teach at schools.

The things you mention about how the maps "But the mapdesign never allowed for the common goal of winning a map." this is not a flaw in map design, it's the game mode that is fuzzy.
Conquest is actually a weird game mode, not many players understand what it's all about. On one hand you have a pool of points you need to drain to zero to win, but you can do this by holding X amount of flags (how many? no one knows. For how long? no one knows) but you can also do this by fragging.
On the other hand you have a bunch of flags you must take, but why? sure you get spawnpoints and vehicles there, but why do you really win by holding flags? and which flags? how many?

If you ask 10,000 BF2 players how fast the tickets go down and which flags they need to hold to make this happen on any map, less than 1% would give you a correct answer. And this is the core of the game mode!

This confuses players, and many just go for the kills, while others only go for flags, and some try to do everything. The actual "ticket bleed" never made sense to common players. What happens is that players in BF2 aren't actually playing the game mode, they drive and run around doing whatever they feel like in the sandbox world - and it's awesome, fun and cool, so it works anyway.. But the game mode is just this other thing that goes on on the side of the action.

In contrary to BC2 rush where the game mode is primary and on everyones focus.
If you ask 10,000 BC2 players how to win on a Rush map, 99% would tell you how to do that. And that is the core of that game mode

So if some rounds in BF2 (and FH2 as well ofcourse) feels weird or as if something just "happened" without no one really knowing what it was, it's not because of the map design. It's the game mode that isn't clearly enough communicating the "common goal" to the players.
« Last Edit: 24-02-2011, 08:02:42 by Natty »

Offline Paavopesusieni

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Re: Battlefield 3
« Reply #340 on: 24-02-2011, 09:02:47 »
BF2 was an awesome game. I was totally blown away when I first played it. I have played that game 1000 hours it was so awesome back then.

Offline von.small

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Re: Battlefield 3
« Reply #341 on: 24-02-2011, 10:02:17 »

Can I say this without being slapped a racist, it's nothing of the sort...

I fucking hate fighting in the middle east, I really don't like it, it's topical enough in RL, every fucking FPs shooter is going there, just like the buying-masses are supposedly bored of WW2 shooters, I am pig sick and fucking piss bored of seeing US vs Middle east.

Now, this Paris thing in BF3, if there's a whiff of Middle eastern terrorism about it my retrebution will be Thor like and swift.
HadrianBT - Why the hell would "Germany" attack pigmy ppl??!!
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Offline NTH

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Re: Battlefield 3
« Reply #342 on: 24-02-2011, 10:02:24 »
You don't like the Middle East scenery or the usage of terrorism as a background. The first I can agree on, although Africa maps are still among my favourite.
The second part is just a reason for the fighting and it's still hot and topical and all the cool kids digg it  ;)

What I would like to see a Cold war gone hot scenario which weaponry from the seventies and eighties, guys wearing faux pas moustaches, Duran Duran playing in the background and the ability to end one round with a frigging nuke!


Milton Gault roared, "Roffey, I know bloody well that Jerry knows we are here but you don't need to advertise the fact!"
(From: First in the Field, Gault of the Patricias by Jeffery Williams, page 72.)

Offline cannonfodder

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Re: Battlefield 3
« Reply #343 on: 24-02-2011, 11:02:02 »
Cool video, too bad they only showed 13 seconds of ingame footage... ::)

Still looks good though. I'm gonna go and preorder it this weekend methinks.


Quote
# Sound: DICE is working with a revised system for the sound that enables players to detect from where a vehicle or enemy soldier is coming. Every object (aka tank, helicopter) has up to 80 soundchannels with different sounds from different angles.
My X-Fi soundcard and 5.1 speaker setup do that already... :P


Quote
# Singleplayer: there will be Quicktime-Events where you have to push the mouse buttons to win a fight. The example here: an enemy tries to stab you with a knife and you have to defend you (knock him down / kill him).
::)



@Natty: I see Conquest as a Deathmatch/Capture-the-flag hybrid, which gives you the flexibility to play it one way or the other, or a bit of both.



...I fucking hate fighting in the middle east, I really don't like it, it's topical enough in RL, every fucking FPs shooter is going there, just like the buying-masses are supposedly bored of WW2 shooters, I am pig sick and fucking piss bored of seeing US vs Middle east...
Ditto. I've had a gutful too.

Considering it's all fictional anyway (just who the hell is the MEC supposed to be?), why not set it in North Korea? Or how about a war between Europe and the 'States? South America? NZ? Iceland? Zimbabwe?

Anywhere but the effing Middle East... :P

Offline THeTA0123

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Re: Battlefield 3
« Reply #344 on: 24-02-2011, 11:02:05 »

Can I say this without being slapped a racist, it's nothing of the sort...

I fucking hate fighting in the middle east, I really don't like it, it's topical enough in RL, every fucking FPs shooter is going there, just like the buying-masses are supposedly bored of WW2 shooters, I am pig sick and fucking piss bored of seeing US vs Middle east.

Now, this Paris thing in BF3, if there's a whiff of Middle eastern terrorism about it my retrebution will be Thor like and swift.
It was fun at first, with BF2. But then like 500 games came out with modern warfare AND with frakking Americans AND with frakking Middle east


25% of all people who go airsofting are dressed up like bloody yanks in Middle east. With there fancy M4's pimped out....

-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.