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Suggestions / Re: We Need this. Dynamic Sky
« on: 01-07-2010, 20:07:17 »
I read the OP and the first few posts and thought "Mosquill".
And sure enough...
This is awesome, though knowing Mosquill's track record I worry there's going to be some catch that makes it useless . I hope to be proven wrong.
As for the criticism... obviously we're not going to have maps lasting 24+ hours, but they do sometimes last half an hour or more, and making it so that a map for example starts dark and then grows gradually brighter would be awesome. For example an assault map where attackers should make the most of the cover of darkness and advance quickly, because towards the end of the round, things will be bright enough for the other team to see them easily.
And sure enough...
This is awesome, though knowing Mosquill's track record I worry there's going to be some catch that makes it useless . I hope to be proven wrong.
As for the criticism... obviously we're not going to have maps lasting 24+ hours, but they do sometimes last half an hour or more, and making it so that a map for example starts dark and then grows gradually brighter would be awesome. For example an assault map where attackers should make the most of the cover of darkness and advance quickly, because towards the end of the round, things will be bright enough for the other team to see them easily.
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The sun moving that quickly looks too unrealistic, I would suggest making it real time or closer to real-time, but that's just meYeah, 'cause he obviously intends for the end product to be like that. Days lasting ten seconds would fit Project Reality so well.