Forgotten Hope Public Forum

Forgotten Hope 2 => General Discussion => Topic started by: MakeFHGreatAgain on 08-09-2017, 21:09:16

Title: Isnt it time to make FH standalone?
Post by: MakeFHGreatAgain on 08-09-2017, 21:09:16
The game would benefit greatly from the player boost. I know the devs have shown concern over EA taking issue. However, Project Reality has been standalone for like 4 years now and they've time and time again violated the ToS and nobody has ever taken issue. If PR, a mod so much more publicly known than FH doesnt have any problem with going standalone, then theres no way FH would have anything to worry about.

Please, do it for the future of this great mod.
Title: Re: Isnt it time to make FH standalone?
Post by: jan_kurator on 08-09-2017, 21:09:01
Please, do it for the future of this great mod.
I wish devs do that, but as stated numerous times in here, it not gonna happen. We will sooner see FH2 die than go standalone I'm afraid.
Title: Re: Isnt it time to make FH standalone?
Post by: MakeFHGreatAgain on 08-09-2017, 22:09:20
Please, do it for the future of this great mod.
I wish devs do that, but as stated numerous times in here, it not gonna happen. We will sooner see FH2 die than go standalone I'm afraid.

such a shame, this mod deserves the best.
Title: Re: Isnt it time to make FH standalone?
Post by: Jimi Hendrix on 09-09-2017, 02:09:35
Please, do it for the future of this great mod.
I wish devs do that, but as stated numerous times in here, it not gonna happen. We will sooner see FH2 die than go standalone I'm afraid.
Ill send flowers...
Title: Re: Isnt it time to make FH standalone?
Post by: Matthew_Baker on 09-09-2017, 05:09:08
I'd like to see FH go stand alone just for the small handful of players it will bring in. But I sometimes think people over estimate what it would do; whenever someone brings it up, it seems like they think it'd be something that shoots FH2s player numbers up into the thousands each night.

Standalone would make it easier for people to download and you'd get a nice influx of new players. But imo only a handful of them would stick around and keep playing after a few weeks. FH2 is an almost decade old mod for a decade+ old game that also has a high learning curve and tight knit community. Its hard for new people to break into that and find it enjoyable enough to hold their attention over other games.

Also remember, the FH devs don't host this website (fh2mod.org & it's forums). And it's not advisable to host technically illegal content on a website without their permission.
Title: Re: Isnt it time to make FH standalone?
Post by: Leopardi on 09-09-2017, 09:09:54
I'd like to see FH go stand alone just for the small handful of players it will bring in. But I sometimes think people over estimate what it would do; whenever someone brings it up, it seems like they think it'd be something that shoots FH2s player numbers up into the thousands each night.

Standalone would make it easier for people to download and you'd get a nice influx of new players. But imo only a handful of them would stick around and keep playing after a few weeks. FH2 is an almost decade old mod for a decade+ old game that also has a high learning curve and tight knit community. Its hard for new people to break into that and find it enjoyable enough to hold their attention over other games.

Also remember, the FH devs don't host this website (fh2mod.org & it's forums). And it's not advisable to host technically illegal content on a website without their permission.
Project Reality did shoot into the thousands the moment it was released in standalone.
Title: Re: Isnt it time to make FH standalone?
Post by: Flippy Warbear on 09-09-2017, 10:09:57
Hey look, the bimonthly standalone thread. Good to see we are still filling our quotas.

 8)
Title: Re: Isnt it time to make FH standalone?
Post by: jan_kurator on 09-09-2017, 11:09:02
Standalone would make it easier for people to download and you'd get a nice influx of new players. But imo only a handful of them would stick around and keep playing after a few weeks. FH2 is an almost decade old mod for a decade+ old game that also has a high learning curve and tight knit community. Its hard for new people to break into that and find it enjoyable enough to hold their attention over other games.
it's even harder when it comes to PR, but somehow:
Project Reality did shoot into the thousands the moment it was released in standalone.

Also:
...remember, the FH devs don't host this website (fh2mod.org & it's forums). And it's not advisable to host technically illegal content on a website without their permission.
FH devs do not accept donations which could be spent on hosting a website to avoid this. This is a terribly wrong policy that will eventually kill this decade old mod.
Title: Re: Isnt it time to make FH standalone?
Post by: Alubat on 09-09-2017, 14:09:33
standalone : anyone tried to copy fh2 into battlefield 2 portable ?

get more players : humans are like puppies. the +200 +400 cheeseburger reward (on screen) should be handed out more often in the early levels to keep newcomers around.
Give more Reward in early levels if player is playing in a squad
But maybe its a 762 ranking discussion :-)

donations : maybe ts4ever could make something like
https://www.youtube.com/watch?v=dsGbvNrCb24&t=3450s
Title: Re: Isnt it time to make FH standalone?
Post by: jan_kurator on 09-09-2017, 14:09:52
maybe ts4ever could make something like
https://www.youtube.com/watch?v=dsGbvNrCb24&t=3450s
The day Ts4EVER will start to do live streaming FH2 gameplay with sunglasess on I will quit playing this game for good.
Title: Re: Isnt it time to make FH standalone?
Post by: Seth_Soldier on 09-09-2017, 19:09:31
You cannot compare PR and WW2, that's 2 different community.
Modern warfare is the current (more or less) hype whereas ww2 was the hype in the 2000s.

PR standalone bring back old PR player to the game because PR had a large playerbase before.
This is not the case in FH2.

Plus, Squad helps PR to attract new players

If new players are unable to click 2 buttons to setup FH2, can you expect them to learn how FH2 plays ?
And will you enjoy a server full of people who don't even care about learning or them being stats whores ?

Imo, it's rather a matter of Game Promotion, to be known and have positive review.
And being hype
Title: Re: Isnt it time to make FH standalone?
Post by: jan_kurator on 09-09-2017, 20:09:33
So you are us telling that standalone version would not bring any new players (that will learn the game and stay) or is it just a poor excuse?  ;)

Of course what you said Seth is (partially) true, but I can bet that standalone would bring quite a lot of new players, since making FH2 a standalone game would make the game promotion you mentioned so much easier. With a standalone installer you can focus on promoting FH2 via facebook for example, what is super easy if one want to do it properly, and from there you can make FH2 being downloadable with just one click, without the need of looking for a BF2 copy, installing any 3rd party installers, launchers, messing with illegal CD keys etc.

All the interested newcomer will have to do to get the game is just a one click on the facebook fanpage (you can set a special button for that purpose). It's really hard for me to understand why you guys haven't done that yet, because current way of installing this mod is still pain in the ass (especially for modern standards).

There are still WW2 geeks out there who would be blown away by all the content and quality FH2 has. Whenever I see a new guy in game, and they still pop up fortunately, they say only positive things about your mod. Don't waste that opportunity.
Title: Re: Isnt it time to make FH standalone?
Post by: GeoPat on 09-09-2017, 23:09:53
I love watching videos of our elite players.  It makes me want to take crystal meth to try and beat them.
Title: Re: Isnt it time to make FH standalone?
Post by: FHMax3 on 10-09-2017, 17:09:33
Also a bunch of arcade noobs start playing and constantly complaining about "OP" weapons.
Title: Re: Isnt it time to make FH standalone?
Post by: Ts4EVER on 10-09-2017, 19:09:20
I love watching videos of our elite players.  It makes me want to take crystal meth to try and beat them.

I try to beat them by luck and playing unfair, way cheaper.
Title: Re: Isnt it time to make FH standalone?
Post by: VonMudra on 10-09-2017, 19:09:17
So you are us telling that standalone version would not bring any new players (that will learn the game and stay) or is it just a poor excuse?  ;)

Of course what you said Seth is (partially) true, but I can bet that standalone would bring quite a lot of new players, since making FH2 a standalone game would make the game promotion you mentioned so much easier. With a standalone installer you can focus on promoting FH2 via facebook for example, what is super easy if one want to do it properly, and from there you can make FH2 being downloadable with just one click, without the need of looking for a BF2 copy, installing any 3rd party installers, launchers, messing with illegal CD keys etc.

All the interested newcomer will have to do to get the game is just a one click on the facebook fanpage (you can set a special button for that purpose). It's really hard for me to understand why you guys haven't done that yet, because current way of installing this mod is still pain in the ass (especially for modern standards).

There are still WW2 geeks out there who would be blown away by all the content and quality FH2 has. Whenever I see a new guy in game, and they still pop up fortunately, they say only positive things about your mod. Don't waste that opportunity.

Came in here to basically post this.  I still run into brand new players when I have a chance to hop into the servers- there is no better WW2 Mp game on the market in terms of accuracy and content.  Yes there is a steep learning curve, but is an addictive learning curve as well.

FH2 as a standalone would be amazing, I just don't know that it is possible given the BF2 engine's rights.
Title: Re: Isnt it time to make FH standalone?
Post by: Alubat on 07-02-2018, 21:02:32
Hmmm

.Revive shutdown
.BF2, BF2142 & BF Heroes moved to other discord channels and still have many players and going stronger
.Project Reality still going strong
.BFHD Remastered PRO II is now standalone and free on moddb
.Players are not allowed to discuss cdkeygen + changer on 762forum

If standalone is still not an option then at least make this Mod playable on PR and/or BFHD
Title: Re: Isnt it time to make FH standalone?
Post by: GeoPat on 09-02-2018, 11:02:56
Quote
If standalone is still not an option then at least make this Mod playable on PR and/or BFHD
This is a good idea and easy to implement.  I am currently have FH2 installed in the Project Reality/mods folder.  It works fine online but not local for some reason(possibly my total ignorance).  I had to add a few files to the main PRBF2 folder and a reduced version of BF2(still winnowing it down) to the mods folder to make it work.

It would be nice if PR players had to the option to download and play FH2.  I don't think it competes with their PR/WW2 project since they are such different games.  Maybe FH2 and PR can get together on this as a surprise for the next release.
Title: Re: Isnt it time to make FH standalone?
Post by: Borkatjov on 18-03-2018, 11:03:06
I just went through the hassle of installing BF (After spending 2 hours thoroughly looking through all my discs lol), the two patches and then the mod. I almost gave up. Anyway, I still don't understand why the dev team haven't made the game standalone yet, aside from the obvious like more players flocking to the mod like PR did. It'd make me and my friends life a lot easier.

What is the excuse?  :-[
Title: Re: Isnt it time to make FH standalone?
Post by: radiosmersh on 18-03-2018, 12:03:17
I just went through the hassle of installing BF (After spending 2 hours thoroughly looking through all my discs lol), the two patches and then the mod. I almost gave up. Anyway, I still don't understand why the dev team haven't made the game standalone yet, aside from the obvious like more players flocking to the mod like PR did. It'd make me and my friends life a lot easier.

What is the excuse?  :-[
I think you were looking for something like this (http://fhpubforum.warumdarum.de/index.php?topic=21663.0).
Title: Re: Isnt it time to make FH standalone?
Post by: Neighbor Kid on 10-06-2018, 00:06:22
Is there a thought of moving to a new game like Hell Let Loose or Post Scriptum?
Title: Re: Isnt it time to make FH standalone?
Post by: Flippy Warbear on 10-06-2018, 00:06:54
Why would we?
Title: Re: Isnt it time to make FH standalone?
Post by: Neighbor Kid on 10-06-2018, 00:06:51
newer engine, possible leap in player base.
Title: Re: Isnt it time to make FH standalone?
Post by: Flippy Warbear on 10-06-2018, 00:06:02
I'd rather have FH3 as its own game than a mod tbh.
Title: Re: Isnt it time to make FH standalone?
Post by: Neighbor Kid on 10-06-2018, 00:06:28
Hmm.. well as I read here you all don't seem to keen on the idea, which blatantly sucks. It was a thought worth mentioning.
Title: Re: Isnt it time to make FH standalone?
Post by: Wyrdstone on 10-06-2018, 01:06:38
Or like PR, you have a fall back set up for returning the game to non standalone if it comes to a cease and desist.
Title: Re: Isnt it time to make FH standalone?
Post by: LuckyOne on 10-06-2018, 08:06:23
Quote
If standalone is still not an option then at least make this Mod playable on PR and/or BFHD
I think this would be the least provocative option.  It's a good idea to cross-pollinate with other bf2 mods playerbases because those people have the greatest chance of sticking around.

Honestly FH2 should have went standalone 4 years ago. With BF V coming out this year it's kinda risky poking the bEAr... I'd hate to see FH2 needing to go underground like Revive or BFH...